From 05251cfca26ce5f044923793da7c97597413ed1b Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 13 八月 2025 19:18:54 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(主线掉落物品默认不堆叠;注:单个物品的个数可能大于1,单个战利品ID可能一次掉多个;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_GodArea.py | 2 --
1 files changed, 0 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_GodArea.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_GodArea.py
index 0987690..1a5bb2f 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_GodArea.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_GodArea.py
@@ -28,7 +28,6 @@
import PlayerActLogin
import EventReport
import time
-import EventShell
Map_FBDict_LastGodAreaCheckTick = 'LastGodAreaCheckTick'
FBPlayerDict_LeaveTick = 'FBPlayerDict_LeaveTick'
@@ -141,7 +140,6 @@
FBCommon.ClearAreaRewardRecord(curPlayer.GetID())
FBCommon.SetHadDelTicket(curPlayer)
FBCommon.AddEnterFBCount(curPlayer, mapID)
- EventShell.EventRespons_FBEvent(curPlayer, 'godarea')
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_GodArea_Anger, 0)
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_GodArea_LastAddAngerTime, 0)
PlayerControl.FBNotify('ElderGod_SomeIn', [curPlayer.GetName()])
--
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