From 05251cfca26ce5f044923793da7c97597413ed1b Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 13 八月 2025 19:18:54 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(主线掉落物品默认不堆叠;注:单个物品的个数可能大于1,单个战利品ID可能一次掉多个;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Guard.py |    3 ---
 1 files changed, 0 insertions(+), 3 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Guard.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Guard.py
index 3321d6a..ec05aed 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Guard.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Guard.py
@@ -17,10 +17,8 @@
 import ChConfig
 import FBCommon
 import GameWorld
-import IPY_GameWorld
 import ItemControler
 import PlayerControl
-import EventShell
 
 
 
@@ -57,6 +55,5 @@
         overDict[FBCommon.Over_itemInfo] = FBCommon.GetJsonItemList([itemID])
 
     FBCommon.NotifyFBOver(curPlayer,mapID,lineID,1,overDict)
-    EventShell.EventRespons_FBEvent(curPlayer, "guardfbpass")
     PlayerControl.SetCustomMap(curPlayer, 0, 0)
     return
\ No newline at end of file

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