From 05251cfca26ce5f044923793da7c97597413ed1b Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 13 八月 2025 19:18:54 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(主线掉落物品默认不堆叠;注:单个物品的个数可能大于1,单个战利品ID可能一次掉多个;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_SealDemon.py | 6 ------
1 files changed, 0 insertions(+), 6 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_SealDemon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_SealDemon.py
index d73a552..fb098f3 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_SealDemon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_SealDemon.py
@@ -25,7 +25,6 @@
import NPCCommon
import ItemCommon
import ShareDefine
-import EventShell
import PlayerSuccess
import PlayerActivity
import GameObj
@@ -327,11 +326,6 @@
# 每日活动
PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_SealDemon, addCnt)
- EventShell.EventRespons_FBEvent(curPlayer, "sealdemon_%s" % (lineID + 1))
- EventShell.EventRespons_FBEvent(curPlayer, "sealdemon_0")
- #任务
- if rank == 1 and lineID >= 4:
- EventShell.EventRespons_SealDemon(curPlayer)
PlayerBossReborn.AddBossRebornActionCnt(curPlayer, ChConfig.Def_BRAct_FMT, addCnt)
PlayerFairyCeremony.AddFCPartyActionCnt(curPlayer, ChConfig.Def_PPAct_FMT, addCnt)
--
Gitblit v1.8.0