From 05251cfca26ce5f044923793da7c97597413ed1b Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 13 八月 2025 19:18:54 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(主线掉落物品默认不堆叠;注:单个物品的个数可能大于1,单个战利品ID可能一次掉多个;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py | 39 +++++++++++++++++----------------------
1 files changed, 17 insertions(+), 22 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py
index 55c26ef..667a42c 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py
@@ -42,7 +42,6 @@
import ReadChConfig
import OperControlManager
import ShareDefine
-import PlayerAttrFruit
import DataRecordPack
import ChPyNetSendPack
import NetPackCommon
@@ -462,12 +461,12 @@
def __DoLogic_PlayerUseItemSelf(curPlayer, useItemIndex, tick, useCnt=1, exData=0):
#使用物品行为状态, 判断客户端限制
- if not OperControlManager.IsObjCanDoAction(
- curPlayer,
- ChConfig.Def_Obj_ActState_ClientAct,
- IPY_GameWorld.oalUseItem
- ):
- return False
+ #if not OperControlManager.IsObjCanDoAction(
+ # curPlayer,
+ # ChConfig.Def_Obj_ActState_ClientAct,
+ # IPY_GameWorld.oalUseItem
+ # ):
+ # return False
#------------------封包参数 获得 玩家物品
backPack = curPlayer.GetItemManager().GetPack(IPY_GameWorld.rptItem)
@@ -674,10 +673,6 @@
# @return None or True
# @remarks 函数详细说明.
def __DealWith_SpecialItem(curPlayer, curItem, tick, useCnt, exData):
- #果实物品
- useFruitResult = PlayerAttrFruit.DoPlayerEatFruitItem(curPlayer, curItem, useCnt)
- if useFruitResult != -1:
- return useFruitResult
#------------------------获得物品相关属性
itemTypeID = curItem.GetItemTypeID() #物品类型id
@@ -887,25 +882,25 @@
# @return 布尔值
# @remarks 检查使用物品的玩家属性.
def CheckUseItemSelf_Player(curPlayer):
- if GameObj.GetHP(curPlayer) <= 0 :
- return False
+ #if GameObj.GetHP(curPlayer) <= 0 :
+ # return False
# #眩晕时, 不可使用物品
# if curPlayer.GetAbnormalState() == IPY_GameWorld.sctFaint:
# return False
#使用物品行为状态, 判断服务端限制
- if not OperControlManager.IsObjCanDoAction(
- curPlayer,
- ChConfig.Def_Obj_ActState_ServerAct,
- IPY_GameWorld.oalUseItem
- ):
- return False
+ #if not OperControlManager.IsObjCanDoAction(
+ # curPlayer,
+ # ChConfig.Def_Obj_ActState_ServerAct,
+ # IPY_GameWorld.oalUseItem
+ # ):
+ # return False
#交易状态, 不可使用物品
- if curPlayer.GetPlayerAction() == IPY_GameWorld.paTrade:
- PlayerControl.NotifyCode(curPlayer, "GeRen_lhs_372238")
- return False
+ #if curPlayer.GetPlayerAction() == IPY_GameWorld.paTrade:
+ # PlayerControl.NotifyCode(curPlayer, "GeRen_lhs_372238")
+ # return False
# #GM禁止使用
# if GameWorld.IsGM(curPlayer):
--
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