From 05251cfca26ce5f044923793da7c97597413ed1b Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期三, 13 八月 2025 19:18:54 +0800 Subject: [PATCH] 129 【战斗】战斗系统-服务端(主线掉落物品默认不堆叠;注:单个物品的个数可能大于1,单个战利品ID可能一次掉多个;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py | 3 +++ 1 files changed, 3 insertions(+), 0 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py index 7edbaed..beb9b37 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py @@ -1038,6 +1038,9 @@ else: maxPackCount = curItemData.GetPackCount() + if packIndex == IPY_GameWorld.rptIdentify: + defaultPile = False # 掉落背包默认不判断堆叠 + # 虚拟背包, 默认不做叠加 if packIndex in ShareDefine.Def_VPack_TypeList: return self.PutItemInVPack(packIndex, tagItem, event) -- Gitblit v1.8.0