From 05251cfca26ce5f044923793da7c97597413ed1b Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 13 八月 2025 19:18:54 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(主线掉落物品默认不堆叠;注:单个物品的个数可能大于1,单个战利品ID可能一次掉多个;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCRealmRefresh.py | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCRealmRefresh.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCRealmRefresh.py
index faf9446..03301ba 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCRealmRefresh.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCRealmRefresh.py
@@ -96,7 +96,7 @@
if key in PyGameData.g_realmDiffNPCRefresh:
return PyGameData.g_realmDiffNPCRefresh[key]
- filePath = os.path.join(ChConfig.GetDBPath(), "SysDB", "tagNPCRefresh.txt")
+ filePath = os.path.join(ChConfig.GetServerConfigPath(), "SysDB", "tagNPCRefresh.txt")
if not os.path.isfile(filePath):
GameWorld.ErrLog("can not find file = %s" % filePath)
raise Exception("can not find file = %s" % filePath)
--
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