From 05251cfca26ce5f044923793da7c97597413ed1b Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 13 八月 2025 19:18:54 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(主线掉落物品默认不堆叠;注:单个物品的个数可能大于1,单个战利品ID可能一次掉多个;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NetPackCommon.py | 3 +++
1 files changed, 3 insertions(+), 0 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NetPackCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NetPackCommon.py
index 5ce5b67..a9b3f02 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NetPackCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NetPackCommon.py
@@ -31,6 +31,7 @@
import traceback
import ChGameToMapPyPack
from PyMongoDB.DBCommon import CommonDefine
+import ObjPool
#-------------------------------------------------------------------------------
#---全局变量---
@@ -227,6 +228,8 @@
Log("SendFakePack: clientPack Len = %s > %s"%(clientPack.GetLength(), len(innerPackData)))
#curPlayer.SendFakePack(innerPackData, len(innerPackData))
curPlayer.SendFakePack(clientPack.GetBuffer(), clientPack.GetLength())
+ ObjPool.GetPoolMgr().release(clientPack)
+ return
def SendFackPackOnline(clientPack, parseFunc=None, *args):
## 发送给全服在线玩家
--
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