From 05251cfca26ce5f044923793da7c97597413ed1b Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 13 八月 2025 19:18:54 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(主线掉落物品默认不堆叠;注:单个物品的个数可能大于1,单个战利品ID可能一次掉多个;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py | 11 ++++++++++-
1 files changed, 10 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
index 4bd10bc..e1d4b11 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
@@ -37,7 +37,8 @@
RealmTaskType_LV, # 等级 1
RealmTaskType_PassMap, # 过关关卡 2
RealmTaskType_UseXiantao, # 消耗战锤 3
-) = range(1, 1 + 3)
+RealmTaskType_TreeLV, # 仙树等级 4
+) = range(1, 1 + 4)
# 需要记录任务值的任务类型列表
NeedTaskValueTypeList = [RealmTaskType_UseXiantao]
@@ -178,6 +179,14 @@
% (realmLV, taskID, taskType, mapID, lineID), playerID)
return
+ # 仙树等级
+ elif taskType == RealmTaskType_TreeLV:
+ treeLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TreeLV)
+ if treeLV < needValueA:
+ GameWorld.DebugLog('境界任务领奖,仙树在祝福等级不足! realmLV=%s,taskID=%s,taskType=%s,treeLV=%s < %s'
+ % (realmLV, taskID, taskType, treeLV, needValueA), playerID)
+ return
+
# 根据记录任务进度值
elif taskType in NeedTaskValueTypeList:
curValue = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RealmTaskValue % taskID)
--
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