From 070a0dfddf2d5f85ac348a8d37a606bdbcd0ea0a Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 05 十一月 2025 16:45:46 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(完善技能目标选择逻辑;支持软控魅惑、混乱、嘲讽,及反击复仇目标,buff状态细分目标,属性细分目标等优先级处理;修复反击逻辑bug;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Lianqi.py |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Lianqi.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Lianqi.py
index 8581f12..7afa5cd 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Lianqi.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Lianqi.py
@@ -17,7 +17,7 @@
 
 import GameWorld
 import PlayerControl
-import PlayerZhanling
+#import PlayerZhanling
 import PlayerActLianqi
 import IpyGameDataPY
 import ChConfig
@@ -49,7 +49,7 @@
     
     value1 = msgList[0]
     if value1 == 0:
-        PlayerZhanling.ResetZhanling(curPlayer, PlayerZhanling.ZhanlingType_Lianqi)
+        #PlayerZhanling.ResetZhanling(curPlayer, PlayerZhanling.ZhanlingType_Lianqi)
         PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_LianqiScore, 0)
         PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_LianqiScoreHighest, 0)
         PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_LianqiLVAwardMax, 0)

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