From 070a0dfddf2d5f85ac348a8d37a606bdbcd0ea0a Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 05 十一月 2025 16:45:46 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(完善技能目标选择逻辑;支持软控魅惑、混乱、嘲讽,及反击复仇目标,buff状态细分目标,属性细分目标等优先级处理;修复反击逻辑bug;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorld.py |    6 +++++-
 1 files changed, 5 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorld.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorld.py
index a08a79c..05ffe43 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorld.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorld.py
@@ -507,7 +507,9 @@
 # @return 返回值. 是否通过检查
 # @remarks 概率相关, 这个事件是否能够出现
 def CanHappen(rate, maxRate=ShareDefine.Def_MaxRateValue):
-    if random.randint(0, maxRate -1) < rate:
+    if rate <= 0:
+        return 0
+    if rate >= maxRate or random.randint(0, maxRate -1) < rate:
         return 1
     
     return 0
@@ -1729,6 +1731,8 @@
     randList = []
     weight = 0
     for info in weightList:
+        if not info[0]:
+            continue
         weight += info[0]
         randList.append([weight, info[1] if len(info) == 2 else info[1:]])
     if not randList:

--
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