From 070a0dfddf2d5f85ac348a8d37a606bdbcd0ea0a Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 05 十一月 2025 16:45:46 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(完善技能目标选择逻辑;支持软控魅惑、混乱、嘲讽,及反击复仇目标,buff状态细分目标,属性细分目标等优先级处理;修复反击逻辑bug;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActLoginNew.py | 6 +++---
1 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActLoginNew.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActLoginNew.py
index 5d10dcf..6ebf30d 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActLoginNew.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActLoginNew.py
@@ -20,7 +20,7 @@
import ShareDefine
import PlayerControl
import IpyGameDataPY
-import PlayerZhanling
+#import PlayerZhanling
import ChPyNetSendPack
import ItemControler
import IPY_GameWorld
@@ -109,8 +109,8 @@
if ipyData:
if ipyData.GetAwardExCTGID():
PlayerCoin.DoResetCTGCountByIDList(curPlayer, "ActLoginNew", [ipyData.GetAwardExCTGID()])
- if ipyData.GetActZhanlingType():
- PlayerZhanling.ResetZhanling(curPlayer, ipyData.GetActZhanlingType())
+ #if ipyData.GetActZhanlingType():
+ # PlayerZhanling.ResetZhanling(curPlayer, ipyData.GetActZhanlingType())
Sync_ActLoginActionInfo(curPlayer, actNum)
Sync_ActLoginPlayerInfo(curPlayer, actNum)
return True
--
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