From 070a0dfddf2d5f85ac348a8d37a606bdbcd0ea0a Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 05 十一月 2025 16:45:46 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(完善技能目标选择逻辑;支持软控魅惑、混乱、嘲讽,及反击复仇目标,buff状态细分目标,属性细分目标等优先级处理;修复反击逻辑bug;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldInvest.py | 6 ------
1 files changed, 0 insertions(+), 6 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldInvest.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldInvest.py
index bf12033..09d6dec 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldInvest.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldInvest.py
@@ -20,7 +20,6 @@
import NetPackCommon
import DataRecordPack
import ChPyNetSendPack
-import PlayerFamilyRedPacket
import ItemControler
import PlayerControl
import IPY_GameWorld
@@ -173,11 +172,6 @@
# 登录卡,投资当天可领奖,完成设置为1
if investType == ChConfig.InvestType_Login:
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_InvestProgress % (investType, 0), 1)
-
- # 投资红包
- redPacketID = IpyGameDataPY.GetFuncEvalCfg("InvestRedPackAward", 1, {}).get(investType, 0)
- if redPacketID:
- PlayerFamilyRedPacket.CreatRedPacketByID(curPlayer, redPacketID)
# 额外奖励物品
awardItemDict = IpyGameDataPY.GetFuncEvalCfg("InvestCost", 5, {})
--
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