From 070a0dfddf2d5f85ac348a8d37a606bdbcd0ea0a Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 05 十一月 2025 16:45:46 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(完善技能目标选择逻辑;支持软控魅惑、混乱、嘲讽,及反击复仇目标,buff状态细分目标,属性细分目标等优先级处理;修复反击逻辑bug;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyMongoDB/LogicProcess/UserCtrlDB.py |    9 +++++++++
 1 files changed, 9 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyMongoDB/LogicProcess/UserCtrlDB.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyMongoDB/LogicProcess/UserCtrlDB.py
index fda4278..ed58995 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyMongoDB/LogicProcess/UserCtrlDB.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyMongoDB/LogicProcess/UserCtrlDB.py
@@ -455,6 +455,15 @@
             return dbPlayer
         return rec
     
+    def updateDBPlayerName(self, playerID, newName):
+        ## 根据玩家ID更新dbPlayer的玩家名,一般是改名用
+        col = self.db[UCN_DBPlayer]
+        dbPlayer = DataServerPlayerData.tagDBPlayer()
+        if not dbPlayer.adoLoadCEx(col, {"PlayerID":playerID}):
+            return
+        dbPlayer.PlayerName = newName
+        return dbPlayer.adoUpdateC(col)
+    
     def requestLogicProcess(self, pack):
         db = self.db
         if self.IsMergeServer():

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