From 0821a43a815337c2920e4ec436f4ab08d91c147e Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期三, 24 十二月 2025 15:39:18 +0800 Subject: [PATCH] 374 【活动内容】开服庆典-服务端(庆典白骨成就改为扫荡就算,挑战过关不算;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py | 7 ++++++- 1 files changed, 6 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py index 7ea8031..8768a14 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py @@ -4029,7 +4029,9 @@ TriggerWay_FriendAttackOverDirectOne, # 友方使用技能后(多目标仅触发一次,包含自己) 50 TriggerWay_FriendAttackOverDirectOneNoSelf, # 友方使用技能后(多目标仅触发一次,不含自己) 51 TriggerWay_DOTHurt, # 造成持续伤害时 52 -) = range(1, 1 + 52) +TriggerWay_FriendDotHurt, # 友方造成持续伤害时(多目标仅触发一次,包含自己) 53 +TriggerWay_NoDead, # 不时死(有配置该触发方式的视为有不死,触发死亡时不死保留1点血量) 54 +) = range(1, 1 + 54) # 不加载的被动触发方式,一般用于本技能固定触发逻辑用的 TriggerWayNoLoadList = [TriggerWay_CurSkillEff, TriggerWay_CurSkillEffLst] @@ -4073,6 +4075,8 @@ PassiveEff_AddChangeLayers5008 = 6028 # 增减5008效果的转化层数 PassiveEff_AddBatDamPerByLayer = 6029 # 提升技能战斗伤害(根据身上buff状态层数) PassiveEff_LostHPProtect = 6030 # 掉血上限保护 +PassiveEff_ImmuneControlDepBuff = 6031 # 某种buff状态层达到x时免疫减益控制效果 +PassiveEff_AddCureMultiBySkillType = 6032 # 提升治疗技能最终治疗效果(根据目标buff类型层数) # 被动效果ID有触发值时就返回的 PassiveEffHappenValueList = [PassiveEff_ChangeHurtType, PassiveEff_ImmuneControlBuff, PassiveEff_MustSuperHit, PassiveEff_SkillInvalid, @@ -4783,6 +4787,7 @@ HeroID_Dongbai = 540009 # 董白 # 部分技能ID +SkillID_CaorenProtect = 1015070 # 承殇 SkillID_SmyFanzhao = 1012050 # 返照 SkillID_DongbaiRevive = 4009240 # 董白 - 复活 -- Gitblit v1.8.0