From 0829a4c2b93d65e8ca2251c9477095ef65e93ef8 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 30 十二月 2025 22:12:54 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(诸葛亮觉醒技能,剩最后一个概率未处理;优化效果5013;增加技能目标范围类型 11-继承主技能目标同横排,12-继承主技能目标同纵排;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py |    4 +++-
 1 files changed, 3 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
index b929606..64e95be 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -270,6 +270,7 @@
                         ("BYTE", "FatesLV", 1),
                         ("BYTE", "NeedStarTotal", 0),
                         ("BYTE", "NeedHeroCnt", 0),
+                        ("BYTE", "NeedQuality", 0),
                         ),
 
                 "PlayerAttr":(
@@ -2553,7 +2554,8 @@
     def GetFatesQuality(self): return self.attrTuple[0] # 宿缘品质 BYTE
     def GetFatesLV(self): return self.attrTuple[1] # 宿缘等级 BYTE
     def GetNeedStarTotal(self): return self.attrTuple[2] #  升到该级所需总星数 BYTE
-    def GetNeedHeroCnt(self): return self.attrTuple[3] #  所需品质武将数 BYTE
+    def GetNeedHeroCnt(self): return self.attrTuple[3] #  所需品质武将数 BYTE
+    def GetNeedQuality(self): return self.attrTuple[4] #  所需武将品质 BYTE
 
 # 属性条目表
 class IPY_PlayerAttr():

--
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