From 09e416b2e9e97f4ac902bba159d9670ad066a8d5 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 09 一月 2026 20:51:01 +0800
Subject: [PATCH] 247 【付费内容】特权卡-服务端(增加游历体力上限特权)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5013.py | 30 ++++++++++++++++++++++--------
1 files changed, 22 insertions(+), 8 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5013.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5013.py
index 195faae..0b29957 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5013.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5013.py
@@ -16,8 +16,9 @@
#-------------------------------------------------------------------------------
import TurnSkill
-import IpyGameDataPY
import BattleObj
+import TurnBuff
+import GameWorld
def DoBuffEffectLogic(turnFight, batObj, tagObj, effBuff, curEffect, connSkill, connBuff, **kwargs):
ownerID = effBuff.GetOwnerID()
@@ -28,12 +29,25 @@
return
effSkill = effBuff.GetSkillData().GetIpyData()
skillID = curEffect.GetEffectValue(0) # 技能ID,为0时释放本技能
- if not skillID:
- passiveSkill = effSkill
- else:
- passiveSkill = IpyGameDataPY.GetIpyGameData("Skill", skillID)
- if not passiveSkill:
- return
+ delBuff = curEffect.GetEffectValue(1) # 是否删除buff
+ checkTriggerCnt = curEffect.GetEffectValue(2) # 附加验证触发次数达到x次后释放,0不验证
+ if checkTriggerCnt:
+ triggerCnt = effBuff.GetValue3() + 1
+ effBuff.SetValue3(triggerCnt)
+ if triggerCnt < checkTriggerCnt:
+ GameWorld.DebugLogEx("5013触发次数不足不释放! triggerCnt=%s < %s", triggerCnt, checkTriggerCnt)
+ return
+
+ addBatDamPer = curEffect.GetEffectValue(3) # 每次触发额外增加技能增伤
+ if addBatDamPer:
+ addBatDamPer *= max(1, effBuff.GetValue3())
+ GameWorld.DebugLogEx("5013触发次数额外增伤! addBatDamPer=%s", addBatDamPer)
+
+ if delBuff:
+ TurnBuff.DoBuffDel(turnFight, batObj, effBuff, connSkill)
+
effectID = curEffect.GetEffectID()
effSkillID = effSkill.GetSkillID()
- return TurnSkill.OnUsePassiveSkill(turnFight, buffOwner, batObj, passiveSkill, connSkill, effSkillID, effectID, connBuff)
+ if not skillID:
+ skillID = effSkillID
+ return TurnSkill.OnUsePassiveSkill(turnFight, buffOwner, batObj, skillID, connSkill, effSkillID, effectID, connBuff, addBatDamPer=addBatDamPer)
--
Gitblit v1.8.0