From 0b314dd1d9f0c39e8d86de7e996c62836aa19aca Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 03 十一月 2025 15:01:04 +0800
Subject: [PATCH] 16 卡牌服务端(删除翅膀;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py |  121 +++++++++------------------------------
 1 files changed, 29 insertions(+), 92 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
index ac77507..c941776 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -114,7 +114,7 @@
 AttrID_AtkPer,                              # 攻击加成 16
 AttrID_DefPer,                              # 防御加成 17
 AttrID_MaxHPPer,                            # 生命加成 18
-AttrID_19,
+AttrID_XPRecoverPer,                        # 怒气恢复 19
 AttrID_20,
 AttrID_StunRate,                            # 击晕 21
 AttrID_StunRateDef,                         # 抗击晕 22
@@ -180,7 +180,7 @@
                         AttrID_WeiFinalDamPer, AttrID_WeiFinalDamPerDef, AttrID_ShuFinalDamPer, AttrID_ShuFinalDamPerDef,
                         AttrID_WuFinalDamPer, AttrID_WuFinalDamPerDef, AttrID_QunFinalDamPer, AttrID_QunFinalDamPerDef,
                         AttrID_SkillPer, AttrID_SkillPerDef, AttrID_PursueDamPer, AttrID_PursueDamPerDef,
-                        AttrID_ComboDamPer, AttrID_ComboDamPerDef,
+                        AttrID_ComboDamPer, AttrID_ComboDamPerDef, AttrID_XPRecoverPer,
                         ]
 
 # 基础三维属性ID列表
@@ -230,7 +230,7 @@
 ##-----------------------------------------------------------------------------------------------
 
 Def_Calc_AllAttrType_MAX = 192
-#基本属性BUFF计算,顺序与 ObjProperty_AttrByIndex 对应,同时也为buff效果ID同步通知策划
+#基本属性BUFF计算,顺序与 ObjProperty_AttrByIndex 对应,同时也为buff效果ID同步通知策划【废弃】
 TYPE_Calc_AttrList = (
 TYPE_Calc_Metal,                        # 金 1
 TYPE_Calc_Wood,                         # 木 2
@@ -720,11 +720,9 @@
 #Def_ItemEff_WeaponType = 2808   # 武器类型分类(非物品类型)
 #Def_ItemEff_Flower = 2816   # 鲜花
 #Def_Effect_AddMagicJifen = 1916      #使用道具给予幸运宝藏积分
-#Def_Effect_WingSkin = 1918   #翅膀皮肤
 #Def_Effect_AddSkyGodExp = 2854   #增加天神经验 A值天神经验
 #Def_Effect_SummonNPC = 2855   #召唤NPC A值NPCID B值持续时间 C值是否不删除物品,默认0删除
 #Def_Effect_AddOfficialExp = 2859   #增加爵位经验
-#Def_Effect_AddWingClassLV = 2862   #增加翅膀阶级 A值: N阶及N阶以下使用时翅膀直接升一阶; B值:是否保留祝福值
 
 #---------------------------------------------------------------------
 Def_Max_Update_Talent_Time = 3    #最大使用造化丹次数
@@ -973,7 +971,8 @@
 HurtType_Miss,              # 闪避 9
 HurtType_PoisonCureHurt,    # 伤害毒奶 10
 HurtType_PoisonCureSuck,    # 吸血毒奶 11
-) = range(12)
+HurtType_HarmSelf,          # 自残 12
+) = range(13)
 
 #伤害类型
 (
@@ -1330,7 +1329,9 @@
 Def_Calc_TagMaxHP, # 目标最大生命值 3
 Def_Calc_ByBuffValue, # 触发buff的buff值 4
 Def_Calc_TagLostHP, # 目标已损失生命 5
-) = range(6)
+Def_Calc_HarmSelfHP, # 按本次自残耗血值 6
+Def_Calc_AtkedSkillHurtHP, # 按最后受到攻击的技能伤害  7
+) = range(8)
 
 #治疗类型(影响公式参数)
 Def_CureTypeList = (
@@ -2462,21 +2463,6 @@
 ## 装备位 - 灵器
 EquipPlace_LingQi = []
 
-#装备物品位置,不需要重刷属性
-EquipItemNoRefreshState = [
-    ShareDefine.retHorse,        #19 坐骑
-    ShareDefine.retWeaponSkin,   #20 时装武器
-    ShareDefine.retClothesSkin,  #21 时装衣服
-    ShareDefine.retWeapon2Skin,  #22 时装副手
-                           ]
-
-# 需要广播外观的装备部位(除了境界装备3部位)
-Def_SyncEquipStateByIndex = [
-    ShareDefine.retWing,        #13 翅膀
-    ShareDefine.retGuard1,    #14 守护1
-    ShareDefine.retHorse,        #19 坐骑
-                             ]
-
 #---------------------------------------------------------------------
 #特殊物品光环,永久存在
 Def_SuperBuffList = []
@@ -3030,7 +3016,10 @@
     BatObjState_DamBackShield, # 荆棘盾 22
     BatObjState_BurnPlus, # 玄火(灼烧2) 23
     BatObjState_PoisonCure, # 焚血(毒奶) 24
-) = range(1 + 24)
+    BatObjState_RebornLimit, # 无法复活 25
+    BatObjState_26, # 脆弱 26
+    BatObjState_27, # 阴咒 27
+) = range(1 + 27)
 
 #玩家状态定义,不能超过31个,如超过,需扩展多个key支持
 Def_PlayerStateList = (
@@ -3906,6 +3895,7 @@
 Def_PDict_HeroBook = "HeroBook_%s" # 武将图鉴激活等级,参数(武将ID) cccbbba a-初始激活状态1-英雄激活,2-初始图鉴激活; bbb-存星级图鉴激活等级;ccc-存突破图鉴激活等级
 Def_PDict_HeroBookH = "HeroBookH_%s" # 武将图鉴历史最高等级,参数(武将ID) cccbbba: bbb-存星级图鉴最高等级;ccc-存突破图鉴最高等级
 Def_PDict_HeroAwakeRebirthCnt = "HeroAwakeRebirthCnt" # 已觉醒过的武将今日已重生次数,共享次数
+Def_PDict_HeroRecommend = "HeroRecommend_%s" # 阵容推荐领奖状态,参数(推荐ID) 根据武将ID所在索引位记录是否领取
 
 #主线
 Def_PDict_UnXiantaoCntExp = "UnXiantaoCntExp" # 累计未结算经验的战锤数
@@ -4044,7 +4034,12 @@
 TriggerWay_UseSkillOverOne, # 使用技能后(多目标仅触发一次)20
 TriggerWay_AttackOverDirectOne, # 直接攻击后(除dot或buff外的攻击,多目标仅触发一次)21
 TriggerWay_BeAnyEffect, # 受到任意效果时(除直接攻击外的任意效果,如buff、dot、治疗、额外怒技)22
-) = range(1, 1 + 22)
+TriggerWay_BuffAddByOwner, # buff添加时(施法者触发) 23
+TriggerWay_BeHurt, # 掉血时 24
+TriggerWay_BeDOTHurt, # 受到持续伤害 25
+TriggerWay_EnemyDie, # 敌方单位死亡时 26
+TriggerWay_FriendDie, # 己方单位死亡时 27
+) = range(1, 1 + 27)
 
 # 不加载的被动触发方式,一般用于本技能固定触发逻辑用的
 TriggerWayNoLoadList = [TriggerWay_CurSkillEff, TriggerWay_CurSkillEffLst]
@@ -4090,6 +4085,8 @@
 SkillEff_MustHit = 7005 # 技能必命中
 SkillEff_ActionUseInvalid = 7006 # 行动时不可释放技能(可连击、反击、追击)
 SkillEff_AngerSkillNoXP = 7007 # 无论多少怒气均可释放该怒气技能
+SkillEff_UseSkillHarmSelf = 7008 # 释放技能时自残(先扣血)
+SkillEff_SkillUseCntLimit = 7009 # 限制技能最多触发次数
 
 (
 TriggerType_BeSuperHit, # 被暴击触发技能 1
@@ -4185,8 +4182,6 @@
 ) = range(1001, 1091)
 
 
-#不可以佩戴翅膀的地图
-CanNotWearWingMapIDList = []
 #不可以佩戴武器时装的地图
 CanNotWearWeaponCoatMapIDList = []
 #不可以使用恢复物品或技能的地图
@@ -4536,7 +4531,7 @@
 ItemDel_EquipDecompose, # 装备分解
 ItemDel_20, # 捐献装备 20
 ItemDel_Treasure, # 寻宝
-ItemDel_WingExp, # 翅膀精炼经验
+ItemDel_22, # 翅膀精炼经验
 ItemDel_StoneUpgrade, # 宝石升级
 ItemDel_ItemCompound, # 合成
 ItemDel_Horse, # 坐骑 25
@@ -4585,7 +4580,6 @@
                    ItemDel_AddBourseItem:"AddBourseItem",
                    ItemDel_EquipDecompose:"EquipDecompose",
                    ItemDel_Treasure:"Treasure",
-                   ItemDel_WingExp:"WingExp",
                    ItemDel_StoneUpgrade:"StoneUpgrade",
                    ItemDel_ItemCompound:"ItemCompound",
                    ItemDel_Horse:"Horse",
@@ -4621,53 +4615,6 @@
 FB_JoinType_Multi, # 多人
 FB_JoinType_Help, # 助战
 ) = range(4)
-
-# 自定义任务事件记录 custom_mission_event
-CME_Log_Type_List = (
-CME_Log_Start, # 开始
-CME_Log_End, # 结束
-CME_Log_Acceptable, # 可接, 仅在OnDay及功能开启的时候发送
-) = range(3)
-
-CME_Type_List = (
-CME_Known, # 未知 0
-CME_FB_XXX1, # 1
-CME_FB_XXX2, # 2
-CME_FB_3,
-CME_FB_XXX4, # 4
-CME_FB_XXX5, # 5
-CME_FB_XXX6, # 6
-CME_FB_XXX7, # 7
-CME_FB_XXX8, # 8
-CME_FB_XXX9, # 9
-CME_FB_XXX10, # 10
-CME_FB_XXX11, # 11
-CME_Class_Horse, # 坐骑阶级
-CME_Class_Wing, # 翅膀阶级
-CME_Class_Official, # 爵位阶级
-CME_Class_XXX15, # 废弃 15
-CME_Class_XXX16, # 废弃
-CME_FB_XXX17, #17
-CME_FB_XXX18, #18
-CME_FB_XXX19, #19
-CME_FB_XXX20,  #20
-CME_FB_XXX21,  #21
-CME_FB_XXX22,  #22
-CME_FB_RunDaily,  #日常跑环,只记录可接
-CME_FB_RunFamily,  #战盟跑环,只记录可接
-) = range(3,28) # 后台只收集ID改成从3开始,不然会和任务1冲突
-
-CME_Type_Dict = {
-CME_Known:"未知",
-CME_Class_Horse:"坐骑",
-CME_Class_Wing:"翅膀",
-CME_Class_Official:"爵位",
-CME_FB_RunDaily:"日常跑环",
-CME_FB_RunFamily:"战盟跑环",
-}
-
-# 需要发送到任务事件扩展记录的类型 ShareDefine.Def_UserAction_ExMissionLog
-CME_Ex_Log_List = [CME_Class_Horse, CME_Class_Wing, CME_Class_Official]
 
 # 竖杠
 Def_Str_Montant = "|"
@@ -4842,21 +4789,6 @@
 InvestType_Life, # 终身卡 12
 ) = range(7, 7 + 6)
 
-# 法宝特权
-MWPrivilegeList = (
-MWPrivilege_FixedAttr, # 本源之魂(固定属性)
-MWPrivilege_SealDemonAddAttr, # 封魔坛每进入1次增加攻击
-MWPrivilege_EquipPlus, # 强化之魂
-MWPrivilege_RuneDecompose, # 符印分解经验加成
-MWPrivilege_Horse, # 坐骑每提升5级攻击提升点数
-MWPrivilege_Pet, # 每激活1只宠物,生命上限提升
-MWPrivilege_MWSkillUp, # 每提升5级技能潜力,真实伤害+200(最高18000)
-MWPrivilege_WingHP, # 翅膀生命属性+30%
-MWPrivilege_EquipSuit, # 套装基础属性+20%
-MWPrivilege_EquipWash, # 每日免费领取50个洗练石
-MWPrivilege_SignDayAddAttr, # 每日签到加属性 11
-) = range(1,11+1)
-
 (
 tttLeaveMap, # 退出倒计时 0
 tttWaitStart, # 开始倒计时 1
@@ -4887,7 +4819,7 @@
 Def_RewardType_DailyTask,  # 每日任务奖励 1
 Def_RewardType_LLMJLVUp,  # 历练秘笈升级 2
 Def_RewardType_FamilyTaofaBox,  # 公会讨伐领取宝箱奖励 3
-Def_RewardType_FamilyDayAward,  # 仙盟每日福利奖励 4
+Def_RewardType_LineupRecommend,  # 阵容推荐奖励 4
 Def_RewardType_LVAward,  # 玩家等级奖励5
 Def_RewardType_XBXZ, # 仙宝寻主奖励6
 Def_RewardType_DayRealmPoint, # 每日任务修行点奖励7
@@ -5220,7 +5152,12 @@
 DailyTask_HeroCall, # 武将招募 3
 DailyTask_Arena, # 演武场 4
 DailyTask_GoldRush, # 淘金 5
-) = range(1, 1 + 5)
+DailyTask_CutTree, # 消耗X个战锤 6
+DailyTask_HeroLVUP, # 武将升级x次 7
+DailyTask_HeroStarUP, # 武将升星x次 8
+DailyTask_GetMoney, # 获得货币x个 9
+DailyTask_FBFinish, # 完成副本x次 10
+) = range(1, 1 + 10)
 
 # 任务类型定义
 TaskTypeList = (

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