From 0b314dd1d9f0c39e8d86de7e996c62836aa19aca Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 03 十一月 2025 15:01:04 +0800
Subject: [PATCH] 16 卡牌服务端(删除翅膀;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnPassive.py | 13 ++++++++-----
1 files changed, 8 insertions(+), 5 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnPassive.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnPassive.py
index ef57875..45f2372 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnPassive.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnPassive.py
@@ -108,15 +108,17 @@
callFunc(turnFight, batObj, tagObj, effBuff, curEffect, connSkill, connBuff, **kwargs)
return
-def GetTriggerEffectValue(turnFight, atkObj, defObj, calcEffID, connSkill=None, **kwargs):
+def GetTriggerEffectValue(turnFight, atkObj, defObj, calcEffID, connSkill=None, connSkillTypeID=0, triggerWay=ChConfig.TriggerWay_CalcEffValue, **kwargs):
''' 获取触发被动的值,一般用于某种条件下才会产生的值,如xx情况下属性变化 或 xx情况下是否发生什么
@param calcEffID: 需要统计的效果ID,可以是属性ID或者其他自定义效果ID
@return: 触发的值,0-没有触发或本身触发的值为0;非0-触发的具体值
'''
- triggerWay = ChConfig.TriggerWay_CalcEffValue
passiveEffMgr = atkObj.GetPassiveEffManager()
- effInfoList = passiveEffMgr.GetPassiveEffByTrigger("%s_%s" % (triggerWay, calcEffID), connSkill)
+ if triggerWay == ChConfig.TriggerWay_CalcEffValue:
+ effInfoList = passiveEffMgr.GetPassiveEffByTrigger("%s_%s" % (triggerWay, calcEffID), connSkill, connSkillTypeID)
+ else:
+ effInfoList = passiveEffMgr.GetPassiveEffByTrigger(triggerWay, connSkill, connSkillTypeID)
if not effInfoList:
return 0
@@ -125,7 +127,6 @@
buffMgr = atkObj.GetBuffManager()
# [["skill/buff", skillID/buffID, effIDList], ...]
tagID = defObj.GetID() if defObj else 0
- GameWorld.DebugLog("统计被动效果值: calcEffID=%s,objID=%s,tagID=%s,%s" % (calcEffID, atkObj.GetID(), tagID, effInfoList))
for effInfo in effInfoList:
sign = effInfo[0]
if sign == "skill":
@@ -162,12 +163,13 @@
callFunc = GameWorld.GetExecFunc(PassiveTrigger, "%s.%s" % (pyName, "GetHappenValue"))
if not callFunc:
continue
- value = callFunc(atkObj, defObj, effect, effSkill, effBuff, **kwargs)
+ value = callFunc(atkObj, defObj, effect, effSkill, effBuff, connSkill, **kwargs)
if value is None:
continue
if effID in ChConfig.PassiveEffHappenValueList:
if value:
+ GameWorld.DebugLog("统计被动效果值: calcEffID=%s,objID=%s,tagID=%s,%s,curValue=%s" % (calcEffID, atkObj.GetID(), tagID, effInfoList, value))
return value
elif effID in ChConfig.PassiveEffValueMaxList:
curValue = max(curValue, value) # 取最大值
@@ -182,5 +184,6 @@
# if curSkill.GetCoolDownTime():
# SkillCommon.SetSkillRemainTime(curSkill, 0, tick, attacker)
+ GameWorld.DebugLog("统计被动效果值: calcEffID=%s,objID=%s,tagID=%s,%s,curValue=%s" % (calcEffID, atkObj.GetID(), tagID, effInfoList, curValue))
return curValue
--
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