From 0b4e44a6764b14b51c4b72b9c47c5a162352850d Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 22 十月 2025 11:48:31 +0800
Subject: [PATCH] 16 卡牌服务端(删除 PlayerBattle)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py | 92 ----------------------------------------------
1 files changed, 0 insertions(+), 92 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py
index 1ebb559..f4d4cca 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py
@@ -29,9 +29,6 @@
import EventReport
import ChItem
import IpyGameDataPY
-import Operate_EquipStone
-import Operate_EquipWash
-import FormulaControl
import ChPyNetSendPack
import NetPackCommon
import PyGameData
@@ -839,65 +836,6 @@
return 0
keyStr = ChConfig.Def_VPackCnt_Dict[packindex]
return IpyGameDataPY.GetFuncCfg(keyStr)
-
-
-## 杀怪掉落提示
-# @param curPlayer 当前玩家
-# @return None
-def NotifyItemDropByKill(curPlayer, curItem, npcID, notifyMark='', mapID=0):
- return #吕超说此处屏蔽
-
-def CacheNotifyEquipDetailInfo(curPlayer, curEquip):
- ''' 缓存装备广播信息中的装备明细信息
- 因为本版本需要的查看的内容相对较多,为了减少全服广播流量消耗,所以先进行缓存,玩家点击查看时再进行查询
- '''
-
- guid = curEquip.GetGUID()
- packType = curEquip.GetItemPlaceType()
- packIndex = curEquip.GetItemPlaceIndex()
- if packType != IPY_GameWorld.rptEquip:
- return guid
-
- classLV = GetItemClassLV(curEquip)
- if not classLV:
- return guid
-
- itemID = curEquip.GetItemTypeID()
- #部位星级
- equipStar = ChEquip.GetEquipPartStarByRank(curPlayer, packIndex, curEquip)
-
- #部位强化数据
- plusLV = ChEquip.GetEquipPartPlusLV(curPlayer, packType, packIndex)
- plusEvolveLV = ChEquip.GetEquipPartPlusEvolveLV(curPlayer, packType, packIndex)
-
- #部位洗练数据
- washLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_EquipWashLV % packIndex)
- washValueList = []
- for attrNum in xrange(1, Operate_EquipWash.Def_EquipWashMaxAttrCount + 1):
- value = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_EquipWashValue % (packIndex, attrNum))
- washValueList.append(value)
-
- #部位宝石数据
- stoneIDList = Operate_EquipStone.GetEquipIndexStoneIDList(curPlayer, packIndex)
-
- #本阶已穿装备ID [[itemID,star], ...]
- classItems = []
- ipyDataList = IpyGameDataPY.GetIpyGameDataByCondition('EquipPlaceIndexMap', {'ClassLV':classLV}, True)
- if ipyDataList:
- equipPack = curPlayer.GetItemManager().GetPack(packType)
- for ipyData in ipyDataList:
- index = ipyData.GetGridIndex()
- classEquip = equipPack.GetAt(index)
- if not classEquip or classEquip.IsEmpty():
- continue
- equipID = classEquip.GetItemTypeID()
- star = ChEquip.GetEquipPartStarByRank(curPlayer, index, classEquip)
- classItems.append([equipID, star])
-
- cacheInfo = [guid, itemID, equipStar, plusLV, plusEvolveLV, washLV, washValueList, stoneIDList, classItems]
- cacheInfo = json.dumps(cacheInfo, ensure_ascii=False)
- GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, "NotifyEquipDetailInfo", cacheInfo, len(cacheInfo))
- return guid
## 使用物品的特殊提示
# @param curPlayer 当前玩家
@@ -1993,40 +1931,10 @@
DR_DelItem(curPlayer, packIndex, "VPack_%s" % packIndex if not eventName else eventName, dataDict)
ItemControler.Sync_VPackItem_Clear(curPlayer, packIndex, placeList)
return
-
-
-## 获取物品最高强化进化等级
-# @param itemType: 物品类型
-# @return 最大星级,0为不可强化
-def GetItemMaxPlusEvolveLV(curPlayer, equipPackindex, curItem):
- packType = IPY_GameWorld.rptEquip
- curPlusLV = ChEquip.GetEquipPartPlusLV(curPlayer, packType, equipPackindex)
- equipPlace = curItem.GetEquipPlace()
- ipyData = IpyGameDataPY.InterpolationSearch('EquipPlusEvolve', 'NeedPlusLV', curPlusLV, {'EquipPlace':equipPlace})
- if not ipyData:
- return 0
- return ipyData.GetEvolveLV()
-
-## 获取物品最高星数
-# @param itemType: 物品类型
-# @return 最大星级,0为不可强化
-def GetItemMaxStar(curItem):
- itemColor = curItem.GetItemColor()
- maxStarDict = IpyGameDataPY.GetFuncEvalCfg('EquipPartStar', 1)
- if str(itemColor) not in maxStarDict:
- return 0
- classLV = GetItemClassLV(curItem)
- return maxStarDict[str(itemColor)].get(str(classLV), 0)
-
## 获取物品阶级或品级
def GetItemClassLV(curItem):
return curItem.GetLV()
-
-def GetWingLV(curItem):
- ## 获取翅膀代数等级
- wingLVDict = IpyGameDataPY.GetFuncEvalCfg("WingLV", 1)
- return wingLVDict.get(str(curItem.GetLV()), 0)
## 装备评分
def GetEquipGearScore(curItem):
--
Gitblit v1.8.0