From 0c3ef8a641c968e6a2f51abeb84f890342e4cb0c Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 15 十二月 2025 11:42:13 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(优化效果6011可指定检查自己还是检查目标的buff;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_6011.py |    6 +++++-
 1 files changed, 5 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_6011.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_6011.py
index fa24dc9..97b22e7 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_6011.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_6011.py
@@ -19,11 +19,15 @@
 def GetHappenValue(attacker, defender, curEffect, effSkill, effBuff, connSkill, **skillkwargs):
     layerPer = curEffect.GetEffectValue(0) # 每层增加的万分比
     buffStateList = curEffect.GetEffectValue(1) # buff状态 [状态1, 状态2, ...]
+    checkTag = curEffect.GetEffectValue(2) # buff检查自己还是对方: 0-自己,1-对方
     if not buffStateList:
         return
     
     layerTotal = 0
-    buffMgr = attacker.GetBuffManager()
+    if checkTag:
+        buffMgr = defender.GetBuffManager()
+    else:
+        buffMgr = attacker.GetBuffManager()
     for buffState in buffStateList:
         for buff in buffMgr.FindBuffListByState(buffState):
             layerTotal += buff.GetLayer()

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