From 0c3ef8a641c968e6a2f51abeb84f890342e4cb0c Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 15 十二月 2025 11:42:13 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(优化效果6011可指定检查自己还是检查目标的buff;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MainLevel.py |   11 ++++++-----
 1 files changed, 6 insertions(+), 5 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MainLevel.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MainLevel.py
index fc4121a..9330e8d 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MainLevel.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MainLevel.py
@@ -20,6 +20,7 @@
 import TurnAttack
 import ShareDefine
 import IpyGameDataPY
+import PlayerSuccess
 import PlayerControl
 import PlayerActivity
 import ChPyNetSendPack
@@ -34,7 +35,6 @@
 import NPCCommon
 import BattleObj
 import ChEquip
-import ObjPool
 
 import random
 
@@ -433,6 +433,7 @@
     ChEquip.RefreshRoleEquipAttr(curPlayer)
     
     PlayerTask.UpdTaskValue(curPlayer, ChConfig.TaskType_EquipColor)
+    PlayerSuccess.UpdateEquipSuccess(curPlayer)
     return
 
 def __doDecomposeMainEquip(curPlayer, itemIndexList):
@@ -482,10 +483,11 @@
     moneyTotal = int(round(moneyTotal)) # 四舍五入取整
     GameWorld.DebugLog("moneyTotal=%s,mjExTotal=%s" % (moneyTotal, mjExTotal), playerID)
     
-    PlayerControl.GiveMoney(curPlayer, moneyType, moneyTotal, "DecomposeMainEquip", isSysHint=False)
+    PlayerControl.GiveMoney(curPlayer, moneyType, moneyTotal, isSysHint=False)
     PlayerLLMJ.AddExpDecompose(curPlayer, mjExTotal)
     PlayerTask.AddTaskValue(curPlayer, ChConfig.TaskType_EquipDecompose, decomposeCnt)
     PlayerActivity.AddDailyTaskValue(curPlayer, ChConfig.DailyTask_EquipDecompose, decomposeCnt)
+    PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_OSAEquipDecompose, decomposeCnt)
     return
 
 def __doPickupMainItem(curPlayer, itemIndexList):
@@ -523,11 +525,10 @@
         syncItemIDList = GetBootyItemIDList()
     else:
         syncItemIDList = [itemID]
-    poolMgr = ObjPool.GetPoolMgr()
-    clientPack = poolMgr.acquire(ChPyNetSendPack.tagSCDropBootyInfo)
+    clientPack = ChPyNetSendPack.tagSCDropBootyInfo()
     clientPack.DropBootyList = []
     for itemID in syncItemIDList:
-        dropBooty = poolMgr.acquire(ChPyNetSendPack.tagSCDropBooty)
+        dropBooty = ChPyNetSendPack.tagSCDropBooty()
         dropBooty.ItemID = itemID
         dropBooty.TodayDropCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_BootyDropToday % itemID)
         clientPack.DropBootyList.append(dropBooty)

--
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