From 0c69c775c09a25e1d3aa9ad4e62d7140ddfa98c1 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 30 十二月 2025 16:45:57 +0800
Subject: [PATCH] 383 【武将】武将宿缘-服务端(增加所需品质支持;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHero.py | 9 +++++----
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py | 4 +++-
PySysDB/PySysDBPY.h | 1 +
3 files changed, 9 insertions(+), 5 deletions(-)
diff --git a/PySysDB/PySysDBPY.h b/PySysDB/PySysDBPY.h
index b82fc66..6e03d75 100644
--- a/PySysDB/PySysDBPY.h
+++ b/PySysDB/PySysDBPY.h
@@ -276,6 +276,7 @@
BYTE _FatesLV; //宿缘等级
BYTE NeedStarTotal; // 升到该级所需总星数
BYTE NeedHeroCnt; // 所需品质武将数
+ BYTE NeedQuality; // 所需武将品质
};
//属性条目表
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
index b929606..64e95be 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -270,6 +270,7 @@
("BYTE", "FatesLV", 1),
("BYTE", "NeedStarTotal", 0),
("BYTE", "NeedHeroCnt", 0),
+ ("BYTE", "NeedQuality", 0),
),
"PlayerAttr":(
@@ -2553,7 +2554,8 @@
def GetFatesQuality(self): return self.attrTuple[0] # 宿缘品质 BYTE
def GetFatesLV(self): return self.attrTuple[1] # 宿缘等级 BYTE
def GetNeedStarTotal(self): return self.attrTuple[2] # 升到该级所需总星数 BYTE
- def GetNeedHeroCnt(self): return self.attrTuple[3] # 所需品质武将数 BYTE
+ def GetNeedHeroCnt(self): return self.attrTuple[3] # 所需品质武将数 BYTE
+ def GetNeedQuality(self): return self.attrTuple[4] # 所需武将品质 BYTE
# 属性条目表
class IPY_PlayerAttr():
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHero.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHero.py
index c494c7c..3b5feb3 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHero.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHero.py
@@ -1607,6 +1607,7 @@
return
needStarTotal = qualityLVIpyData.GetNeedStarTotal()
needHeroCnt = qualityLVIpyData.GetNeedHeroCnt()
+ needQuality = qualityLVIpyData.GetNeedQuality()
costItemList = []
heroStarDict = {}
@@ -1620,7 +1621,7 @@
# 材料卡
if index in useIndexList:
- if __checkHeroFatesLVUPItem(olPlayer, fatesQuality, index, heroItem, heroID):
+ if __checkHeroFatesLVUPItem(olPlayer, needQuality, index, heroItem, heroID):
costItemList.append(heroItem)
if heroID not in heroIDList:
@@ -1651,15 +1652,15 @@
RefreshLordAttr(curPlayer) # 宿缘
return
-def __checkHeroFatesLVUPItem(olPlayer, fatesQuality, itemIndex, heroItem, heroID):
+def __checkHeroFatesLVUPItem(olPlayer, needQuality, itemIndex, heroItem, heroID):
## 检查宿缘材料卡可否使用
heroIpyData = IpyGameDataPY.GetIpyGameData("Hero", heroID)
if not heroIpyData:
return
quality = heroIpyData.GetQuality()
- if quality != fatesQuality:
- GameWorld.DebugLog(" 与宿缘品质不同的卡无法使用: itemIndex=%s,heroID=%s,quality=%s != %s" % (itemIndex, heroID, quality, fatesQuality))
+ if quality != needQuality:
+ GameWorld.DebugLog(" 与宿缘所需品质不同的卡无法使用: itemIndex=%s,heroID=%s,quality=%s != %s" % (itemIndex, heroID, quality, needQuality))
return
#未生效、未上阵、未锁定、未进行过升级、突破、升星、觉醒
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