From 0c96af08f55d05ab40eae9f940467dd8eafae44c Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期二, 16 九月 2025 14:07:53 +0800 Subject: [PATCH] 129 【战斗】战斗系统-服务端(增加属性ID技能增伤65、技能减伤66;曹轶技能;被动触发增加属性支持;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DataRecordPack.py | 54 ------------------------------------------------------ 1 files changed, 0 insertions(+), 54 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DataRecordPack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DataRecordPack.py index 7a9eb91..ec52203 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DataRecordPack.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DataRecordPack.py @@ -379,27 +379,6 @@ return drDict -## 玩家充值后的点券信息及vip等级 -# @param curPlayer: 玩家实例 -# @param changeCoin: 兑换的点券数 -# @param totaChangelCoin: 总兑换点券数 -# @param prizeCoin: 赠送点券数 -# @param totalPrizeCoin: 总赠送点券数 -# @param playerVIPLV: vip等级 -# @param crazyCoin: 额为赠送数 -# @return: None -def DR_PlayerCoinAfterCharge(curPlayer, changeCoin, totaChangelCoin, prizeCoin, - totalPrizeCoin, playerVIPLV, crazyCoin, orderID): - - dataDict = {'PlayerID':curPlayer.GetPlayerID(), 'PlayerName':curPlayer.GetPlayerName(), - 'AccID':curPlayer.GetAccID(), 'ChangeCoin':changeCoin, 'TotaChangelCoin':totaChangelCoin, - 'PrizeCoin':prizeCoin, 'TotalPrizeCoin':totalPrizeCoin, 'VIPLv':playerVIPLV, - "CrazyCoin":crazyCoin, 'QueryOrderID':orderID} - - #发送封包 - SendEventPack("PlayerCoinAfterCharge", dataDict, curPlayer) - return - ## 玩家升级 # @param curPlayer: 玩家实例 # @param playerLV: 玩家等级 @@ -1095,22 +1074,6 @@ SendEventPack("PlayerDead", dataDict, curPlayer) return - -## 给存奖励表物品 -# @param curPlayer: 玩家 -# @param rewardType: 奖励类型 -# @param itemID: 物品ID -# @param itemCnt: 物品个数 -# @return -def DR_PlayerGetReward(curPlayer, rewardType, itemID, itemCnt): - dataDict = {'PlayerID':curPlayer.GetPlayerID(), "PlayerName":curPlayer.GetPlayerName(), - 'AccID':curPlayer.GetAccID(), 'itemID':itemID, 'itemCnt':itemCnt, - 'rewardType':rewardType} - - #发送封包 - SendEventPack("PlayerGetReward", dataDict, curPlayer) - return - ## 申请加入贵宾俱乐部 # @param curPlayer # @param hasRegister: 之前是否已报名 @@ -1357,23 +1320,6 @@ 'ItemID':itemID, 'KilledCnt':killedCnt, 'DropRate':dropRate} #发送封包 SendEventPack("GlobalDropRate", dataDict, curPlayer) - return - -def DR_MagicWeaponExp(curPlayer, mwID, succID, newExp, needExp): - # 法宝激活经验获得记录 - dataDict = {'PlayerID':curPlayer.GetPlayerID(), 'PlayerName':curPlayer.GetPlayerName(), - 'AccID':curPlayer.GetAccID(), 'mwID':mwID, 'succID':succID, - 'newExp':newExp, 'needExp':needExp} - #发送封包 - SendEventPack("MagicWeaponExp", dataDict, curPlayer) - return - -def DR_MagicWeaponActive(curPlayer, mwID, mwLV): - # 法宝等级升级记录 - dataDict = {'PlayerID':curPlayer.GetPlayerID(), 'PlayerName':curPlayer.GetPlayerName(), - 'AccID':curPlayer.GetAccID(), 'mwID':mwID, 'mwLV':mwLV} - #发送封包 - SendEventPack("MagicWeaponActive", dataDict, curPlayer) return ## 玩家上线成就检查 -- Gitblit v1.8.0