From 111eed9d95db759319ef0be9731d06188f3a8e38 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 02 九月 2025 18:12:17 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(B413兼容发4可在非小怪战斗状态直接开始小怪战斗;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py | 137 ++-------------------------------------------
1 files changed, 8 insertions(+), 129 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
index ba98981..0a3c9f7 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
@@ -23,14 +23,12 @@
import ChPlayer
import GameServerRefresh
import ShareDefine
-import PlayerGameWallow
import PlayerSignDay
import PlayerCoin
import PlayerControl
import PlayerFamily
import PlayerFamilyZhenfa
import PlayerOnlinePrize
-import NPCCustomRefresh
import PlayerLoginDayAward
import NPCCommon
import FunctionNPCCommon
@@ -39,23 +37,13 @@
import FBCommon
import PlayerSuccess
import PlayerFreeGoods
-import PlayerMagicWeapon
import ChItem
import PlayerGoldInvest
-import PlayerNewGuyCard
import PlayerCrossRealmPK
import PlayerCrossChampionship
-import PlayerCrossBattlefield
import PlayerPet
-import BossHurtMng
import PlayerRecover
-import GameLogic_FamilyParty
import PlayerFamilyRedPacket
-import GameLogic_FamilyInvade
-import GameLogic_ElderBattlefield
-import GameLogic_AllFamilyBoss
-import GameLogic_HorsePetBoss
-import GameLogic_FamilyWar
import OpenServerCampaign
import PlayerCostRebate
import CrossActCTGBillboard
@@ -93,36 +81,29 @@
import PlayerActLogin
import PlayerFlashGiftbag
import PlayerDailyGiftbag
-import PlayerFairyCeremony
import PlayerOfflineSupport
-import PlayerNewFairyCeremony
import PlayerActHorsePetFeast
import PlayerFeastRedPacket
import PlayerCrossYaomoBoss
import PlayerLuckyCloudBuy
import PlayerLuckyTreasure
import PlayerTongTianLing
-import PlayerRefineStove
import PlayerFlashSale
import PlayerWishingWell
-import PlayerFairyDomain
import CrossPlayerData
import PlayerTreasure
import PlayerZhanling
-import PlayerVip
import PlayerLove
import IpyGameDataPY
-import FamilyRobBoss
-import FBHelpBattle
-import PlayerAssist
import PlayerArena
import PyGameData
-import PlayerGuaji
import PlayerXiangong
import PlayerMineArea
import PlayerBillboard
import PlayerViewCache
import PlayerMail
+import PlayerHero
+import PlayerTree
import datetime
import time
@@ -282,9 +263,7 @@
curPlayer.SetDayProcessGameEventCount(0)
#重置宠物每天的训练次数
- PlayerPet.DoLogic_PetInfo_OnDay(curPlayer)
-
- PlayerGameWallow.RevertHealthGame_OnDay(curPlayer)
+ #PlayerPet.DoLogic_PetInfo_OnDay(curPlayer)
PlayerOnlinePrize.ResetPrizeInfoOnDay(curPlayer)
@@ -296,27 +275,17 @@
#------------------------------------------------------------------------------
- PlayerVip.VipOnDay(curPlayer)
-
PlayerCoin.OnDay(curPlayer)
-
+ PlayerTree.PlayerOnDay(curPlayer)
#成就
PlayerSuccess.SuccOnDay(curPlayer)
-
- # 新手卡
- PlayerNewGuyCard.NewGuyCardOnday(curPlayer)
-
#投资
PlayerGoldInvest.OnDay(curPlayer)
#战令
PlayerZhanling.OnDay(curPlayer)
#寻宝
PlayerTreasure.OnDay(curPlayer)
- #法宝
- PlayerMagicWeapon.OnDay(curPlayer)
PlayerGoldGift.OnDay(curPlayer)
- #炼丹
- PlayerRefineStove.OnDay(curPlayer)
#转盘
PlayerActTurntable.PlayerOnDay(curPlayer)
#情缘
@@ -346,10 +315,9 @@
ChPlayer.Sync_RewardGetRecordInfo(curPlayer, ChConfig.Def_RewardType_RechargeDayAward, 0)
# 特殊时间点X点过天
elif onEventType == ShareDefine.Def_OnEventTypeEx:
+ PlayerHero.PlayerOnDay(curPlayer)
# 资源找回
PlayerRecover.RecoverOnDay(curPlayer)
- # 世界boss
- BossHurtMng.OnDay(curPlayer)
# 仙盟过天
PlayerFamily.PlayerOnDay(curPlayer)
# 重置物品每日使用次数
@@ -358,26 +326,14 @@
PlayerFreeGoods.OnDay(curPlayer)
#采集次数重置
NPCCommon.PlayerOnDay(curPlayer)
- #副本助战
- FBHelpBattle.DoPlayerOnDay(curPlayer)
#跨服竞技场
PlayerCrossRealmPK.DoPlayerOnDay(curPlayer)
#跨服排位
PlayerCrossChampionship.DoPlayerOnDay(curPlayer)
- #跨服战场
- PlayerCrossBattlefield.DoPlayerOnDay(curPlayer)
- #缥缈仙域
- PlayerFairyDomain.OnDay(curPlayer)
- #仙盟宴会
- GameLogic_FamilyParty.OnDayFamilyPartyPlayer(curPlayer)
#竞技场
PlayerArena.OnDayEx(curPlayer)
- #协助
- PlayerAssist.DoPlayerOnDay(curPlayer)
#福地
PlayerMineArea.PlayerOnDay(curPlayer)
- #挂机
- PlayerGuaji.PlayerOnDay(curPlayer)
#特殊时间点过天的,一般是游戏功能,此时立即同步一次跨服玩家数据
CrossPlayerData.SendMergePlayerDataNow(curPlayer)
@@ -492,7 +448,6 @@
#竞技场
PlayerArena.OnWeekEx(curPlayer)
PlayerFamily.OnWeekEx(curPlayer)
- PlayerCrossBattlefield.DoPlayerOnWeek(curPlayer)
# 以下为支持两种重置模式切换配置的
FBCommon.FBOnWeek(curPlayer, onEventType)
@@ -589,9 +544,6 @@
GameWorld.Log("PlayerOnHour!" , curPlayerID)
- tick = GameWorld.GetGameWorld().GetTick()
- #PlayerVip.CalcVIPTimeByTick(curPlayer, tick)
-
#记录
curDateTime = GameWorld.GetCurrentTime()
curHour = curDateTime.hour
@@ -601,9 +553,6 @@
if curHour == 1:
#从数据库中查询当前排行榜等级
curPlayer.DataServer_GetBillboardLV()
-
- #缥缈仙域
- PlayerFairyDomain.OnHour(curPlayer)
return
#---------------------------------------------------------------------
@@ -951,11 +900,6 @@
PyGameData.g_bossShuntLineState = eval(msgValue)
return
- if key == ShareDefine.Def_Notify_WorldKey_FamilyKillHorsePetRobBossCnt:
- PyGameData.g_familyKillHorsePetRobBossCntDict = eval(msgValue)
- FamilyRobBoss.OnFamilyKillHorsePetRobBossCntChange(tick)
- return
-
if key == ShareDefine.Def_Notify_WorldKey_FBEnterTimeLimiitMapID:
PyGameData.FBEnterTimeLimiitMapID = eval(msgValue)
return
@@ -968,33 +912,8 @@
PyGameData.VSFamilyInfo = eval(msgValue)
return
- if key == ShareDefine.Def_Notify_WorldKey_FamilyPartyInfo:
- if GameWorld.GetMap().GetMapID() == ChConfig.Def_FBMapID_FamilyParty:
- PyGameData.g_familyPartyInfo = eval(msgValue)
- return
-
- if key == ShareDefine.Def_Notify_WorldKey_FamilyPartyAddFamilyActivity:
- mapID, familyID, addFamilyActivity = eval(msgValue)
- if GameWorld.GetMap().GetMapID() == mapID:
- GameLogic_FamilyParty.DoAddFamilyMemberFamilyActivity(familyID, addFamilyActivity)
- return
-
if key == ShareDefine.Def_Notify_WorldKey_FamilyZhenfaInfo:
PlayerFamilyZhenfa.GameServer_FamilyZhenfa(eval(msgValue))
- return
-
- if key == ShareDefine.Def_Notify_WorldKey_AssistBoss:
- assistData = eval(msgValue)
- if GameWorld.GetMap().GetMapID() == assistData[0]:
- PlayerAssist.GameServer_AssistBossMsg(assistData[1:])
- return
-
- if key == ShareDefine.Def_Notify_WorldKey_FairyDomainLimit:
- isAdd, limitList = eval(msgValue)
- if isAdd:
- PyGameData.g_fairyDomainLimit += limitList
- else:
- PyGameData.g_fairyDomainLimit = limitList
return
if key == ShareDefine.Def_Notify_WorldKey_CoupleInfo:
@@ -1074,12 +993,6 @@
elif actionName == ShareDefine.OperationActionName_FamilyCTGAssist:
PlayerActFamilyCTGAssist.RefreshFamilyCTGAssistActionInfo(actNum)
-
- elif actionName == ShareDefine.OperationActionName_FairyCeremony:
- PlayerFairyCeremony.RefreshOperationAction_FairyCeremony()
-
- elif actionName == ShareDefine.OperationActionName_NewFairyCeremony:
- PlayerNewFairyCeremony.RefreshOperationAction_NewFairyCeremony()
elif actionName == ShareDefine.OperationActionName_FlashSale:
PlayerFlashSale.RefreshflashSaleActionInfo(actNum)
@@ -1198,14 +1111,6 @@
PlayerLuckyCloudBuy.OnLuckyCloudBuyChange()
return
- if key == ShareDefine.Def_Notify_WorldKey_CrossBattlefieldCallTeamInfo:
- PyGameData.g_crossBattlefieldCallTeamInfo = eval(msgValue)
- return
-
- if key == ShareDefine.Def_Notify_WorldKey_CrossBattlefieldSysCallBuyInfo:
- PyGameData.g_crossBattlefieldSysCallBuyList = eval(msgValue)
- return
-
if msgValue.isdigit():
value = int(msgValue)
else:
@@ -1236,24 +1141,7 @@
# 跨服PK
elif key == ShareDefine.Def_Notify_WorldKey_CrossPKSeasonID:
PlayerCrossRealmPK.OnCrossRealmPKSeasonChange(value)
-
- # 守卫人皇
- elif key == ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_FamilyInvade:
- if gameWorldMgr.GetGameWorldDictByKey(key) != value:
- GameLogic_FamilyInvade.OnFamilyInvadeStateChange(value, tick)
- # 上古战场
- elif key == ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_ElderBattlefield:
- if gameWorldMgr.GetGameWorldDictByKey(key) != value:
- GameLogic_ElderBattlefield.OnElderBattlefieldStateChange(value, tick)
- # 多仙盟BOSS
- elif key in [ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyBoss1]:
- if gameWorldMgr.GetGameWorldDictByKey(key) != value:
- GameLogic_AllFamilyBoss.OnAllFamilyBossStateChange(value, tick)
- # 骑宠BOSS
- elif key == ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_HorsePetBoss:
- if gameWorldMgr.GetGameWorldDictByKey(key) != value:
- GameLogic_HorsePetBoss.OnHorsePetBossStateChange(value, tick)
-
+
# 跨服妖魔boss
elif key == ShareDefine.Def_Notify_WorldKey_CrossDailyActionState % ShareDefine.CrossDailyActionID_YaomoBoss:
if gameWorldMgr.GetGameWorldDictByKey(key) != value:
@@ -1266,17 +1154,8 @@
#-------在设置了字典值以后处理---------------------------------
# 刷新世界boss
if key.startswith('GameWorldBossReborn_'):
- NPCCustomRefresh.ProcessAllNPCRefresh(tick)
-
- # 王者仙盟
- elif key == ShareDefine.Def_Notify_WorldKey_ChampionFamilyID:
- GameLogic_FamilyWar.OnChampionFamilyIDChange()
-
- # 仙盟宴会
- elif key == ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyParty:
- if befValue != value:
- GameLogic_FamilyParty.OnFamilyPartyStateChange(value, tick)
-
+ pass
+
#===============================================================================
# ---修改为上述的 统一字典处理
# if msg == ChConfig.Def_Notify_Key_PurTalk:
--
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