From 11567f95682fc68fae07fbea58fb29a4173e68b6 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期五, 19 十二月 2025 17:23:47 +0800 Subject: [PATCH] 129 【战斗】战斗系统-服务端(貂蝉、吕布部分潜能;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py | 16 ++++++++++++---- 1 files changed, 12 insertions(+), 4 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py index 042b9e5..13c53a4 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py @@ -1347,7 +1347,8 @@ SkillTagAim_Self, # 自己 5 SkillTagAim_MainSkill, # 继承主技能目标 6 SkillTagAim_MainSkillEx, # 继承主技能目标一次性处理 7 -) = range(8) +SkillTagAim_MainSkillFriend, # 继承主技能友军 8 +) = range(9) # 技能目标 - 细分 ( @@ -1360,7 +1361,8 @@ SkillTagAffect_Burn, # 灼烧/玄火目标优先 6 SkillTagAffect_PoisonCure, # 仅焚血(毒奶)目标 7 SkillTagAffect_DamShield, # 承伤盾目标优先 8 -) = range(9) +SkillTagAffect_Bleeding, # 仅流血目标 9 +) = range(10) #技能施法目标 Def_UseSkillAim_Type = 3 @@ -4010,7 +4012,11 @@ TriggerWay_FriendAction, # 友方行动后(包含自己) 45 TriggerWay_HurtTag, # 对目标造成伤害时 46 TriggerWay_BeControlledHard, # 受控时(硬控) 47 -) = range(1, 1 + 47) +TriggerWay_FriendCombo, # 友军连击时(包含自己) 48 +TriggerWay_FriendPursue, # 友军追击时(包含自己) 49 +TriggerWay_FriendAttackOverDirectOne, # 友方使用技能后(多目标仅触发一次,包含自己) 50 +TriggerWay_FriendAttackOverDirectOneNoSelf, # 友方使用技能后(多目标仅触发一次,不含自己) 51 +) = range(1, 1 + 51) # 不加载的被动触发方式,一般用于本技能固定触发逻辑用的 TriggerWayNoLoadList = [TriggerWay_CurSkillEff, TriggerWay_CurSkillEffLst] @@ -4052,6 +4058,7 @@ PassiveEff_AddCheckPer5505 = 6026 # 增减5505效果验证生命百分比(根据目标身上buff状态层数) PassiveEff_AddHurtAtkPerMax = 6027 # 增加技能最大攻击万分比限制 PassiveEff_AddChangeLayers5008 = 6028 # 增减5008效果的转化层数 +PassiveEff_AddBatDamPerByLayer = 6029 # 提升技能战斗伤害(根据身上buff状态层数) # 被动效果ID有触发值时就返回的 PassiveEffHappenValueList = [PassiveEff_ChangeHurtType, PassiveEff_ImmuneControlBuff, PassiveEff_MustSuperHit, PassiveEff_SkillInvalid, @@ -5125,7 +5132,8 @@ TaskType_FBTianzi, # 挑战天子的考验x次 19 TaskType_Rename, # 改名 20 TaskType_HeroBook, # 武将图鉴激活x个 21 -) = range(1, 1 + 21) +TaskType_HeroCall, # 武将招募X次 22 +) = range(1, 1 + 22) # 任务分组 TaskGroupList = ( -- Gitblit v1.8.0