From 11c9a3b5846401523e4dafc17f2a074a712730da Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 11 三月 2026 18:27:10 +0800
Subject: [PATCH] 526 【挑战】PVP群英榜-后端(本服群英榜;优化机器人表支持按功能加载不同的机器人;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py | 5565 +++++++++++++++--------------------------------------------
1 files changed, 1,406 insertions(+), 4,159 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
index f345268..8bab621 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -60,15 +60,11 @@
("DWORD", "NPCID", 1),
("char", "NPCName", 0),
("DWORD", "RelatedHeroID", 0),
- ("BYTE", "Country", 0),
- ("BYTE", "AtkDistType", 0),
- ("BYTE", "Sex", 0),
("WORD", "LV", 0),
("BYTE", "BossType", 0),
("DWORD", "Atk", 0),
("DWORD", "Def", 0),
("DWORD", "MaxHP", 0),
- ("list", "SkillIDList", 0),
("DWORD", "FinalDamPer", 0),
("DWORD", "FinalDamPerDef", 0),
("DWORD", "MissRate", 0),
@@ -88,6 +84,7 @@
"NPCStronger":(
("DWORD", "NPCID", 1),
+ ("WORD", "NPCLV", 0),
("float", "AtkRatio", 0),
("float", "DefRatio", 0),
("float", "MaxHPRatio", 0),
@@ -122,38 +119,49 @@
("BYTE", "CalcType", 0),
("WORD", "SkillPer", 0),
("DWORD", "SkillValue", 0),
+ ("DWORD", "HurtAtkPerMax", 0),
("WORD", "HappenRate", 0),
("DWORD", "EffectID1", 0),
("list", "EffectValues1", 0),
("BYTE", "TriggerWay1", 0),
- ("BYTE", "TriggerSrc1", 0),
+ ("list", "TriggerSrc1", 0),
("DWORD", "EffectID2", 0),
("list", "EffectValues2", 0),
("BYTE", "TriggerWay2", 0),
- ("BYTE", "TriggerSrc2", 0),
+ ("list", "TriggerSrc2", 0),
("DWORD", "EffectID3", 0),
("list", "EffectValues3", 0),
("BYTE", "TriggerWay3", 0),
- ("BYTE", "TriggerSrc3", 0),
+ ("list", "TriggerSrc3", 0),
+ ("WORD", "CoolDownInit", 0),
("WORD", "CoolDownTime", 0),
- ("list", "IgnoreStates", 0),
+ ("list", "BuffStateLimit", 0),
("BYTE", "CurBuffState", 0),
("WORD", "LastTime", 0),
+ ("BYTE", "LastTimeType", 0),
("BYTE", "LayerCnt", 0),
("BYTE", "LayerMax", 0),
("DWORD", "BuffRepeat", 0),
- ("DWORD", "DieContinue", 0),
+ ("BYTE", "DispersedLimit", 0),
+ ("BYTE", "BuffRetain", 0),
("DWORD", "FightPower", 0),
- ("char", "SkillMotionName", 0),
+ ),
+
+ "PresetUnlock":(
+ ("BYTE", "PresetType", 1),
+ ("BYTE", "UnlockType", 0),
+ ("DWORD", "UnlockValue", 0),
),
"Hero":(
("DWORD", "HeroID", 1),
("char", "Name", 0),
+ ("BYTE", "PlayerCanUse", 0),
("BYTE", "Country", 0),
("BYTE", "Quality", 0),
("BYTE", "AtkDistType", 0),
("BYTE", "Sex", 0),
+ ("BYTE", "Job", 0),
("list", "SkinIDList", 0),
("DWORD", "NormalSkillID", 0),
("DWORD", "AngerSkillID", 0),
@@ -181,6 +189,7 @@
("list", "AttrIDList", 0),
("list", "AttrValueList", 0),
("DWORD", "SkillID", 0),
+ ("list", "SkillIDExList", 0),
),
"HeroAwake":(
@@ -207,16 +216,20 @@
("list", "AttrValueList", 0),
),
- "HeroSkin":(
+ "HeroSkinAttr":(
("DWORD", "SkinID", 1),
+ ("DWORD", "NeedItemID", 0),
+ ("BYTE", "StarMax", 0),
("list", "WearAttrIDList", 0),
("list", "WearAttrValueList", 0),
- ("list", "AllBatAttrIDList", 0),
- ("list", "AllBatAttrValueList", 0),
+ ("list", "WearAttrPerStarAddList", 0),
+ ("list", "RoleAttrIDList", 0),
+ ("list", "RoleAttrValueList", 0),
+ ("list", "RoleAttrPerStarAddList", 0),
),
"HeroQuality":(
- ("DWORD", "Quality", 1),
+ ("BYTE", "Quality", 1),
("list", "InitTalentWeight", 0),
("BYTE", "InitStarUpper", 0),
("DWORD", "InitAddPer", 0),
@@ -224,30 +237,52 @@
("DWORD", "BreakLVAddPer", 0),
("DWORD", "StarAddPer", 0),
("list", "BookActAwardMoney", 0),
- ("DWORD", "BookInitAddPer", 0),
- ("DWORD", "BookStarAddPer", 0),
- ("DWORD", "BookBreakLVAddPer", 0),
("list", "DismissReturnItems", 0),
+ ("list", "RecommendAwardMoney", 0),
),
"HeroQualityBreak":(
- ("DWORD", "Quality", 1),
+ ("BYTE", "Quality", 1),
("DWORD", "BreakLV", 1),
- ("WORD", "LVMax", 0),
- ("list", "UPCostItem", 0),
+ ("WORD", "UPLVNeed", 0),
+ ("list", "UPCostItemList", 0),
),
"HeroQualityAwake":(
- ("DWORD", "Quality", 1),
+ ("BYTE", "Quality", 1),
("DWORD", "AwakeLV", 1),
("list", "UPCostItem", 0),
("DWORD", "RebirthCostMoney", 0),
),
"HeroQualityLV":(
- ("DWORD", "Quality", 1),
+ ("BYTE", "Quality", 1),
("DWORD", "HeroLV", 1),
("list", "UPCostItem", 0),
+ ("list", "AttrIDList", 0),
+ ("list", "AttrValueList", 0),
+ ),
+
+ "LineupRecommend":(
+ ("DWORD", "RecommendID", 1),
+ ("list", "HeroIDList", 0),
+ ),
+
+ "HeroFates":(
+ ("WORD", "FatesID", 1),
+ ("BYTE", "FatesQuality", 0),
+ ("list", "HeroIDList", 0),
+ ("list", "AwardItemList", 0),
+ ("list", "AttrIDList", 0),
+ ("list", "LVAttrValueList", 0),
+ ),
+
+ "HeroFatesQualityLV":(
+ ("BYTE", "FatesQuality", 1),
+ ("BYTE", "FatesLV", 1),
+ ("BYTE", "NeedStarTotal", 0),
+ ("BYTE", "NeedHeroCnt", 0),
+ ("BYTE", "NeedQuality", 0),
),
"PlayerAttr":(
@@ -260,6 +295,7 @@
("float", "AtkRatio", 0),
("float", "MaxHPRatio", 0),
("float", "DefRatio", 0),
+ ("float", "AtkSpeedRatio", 0),
("float", "StunRateRatio", 0),
("float", "SuperHitRateRatio", 0),
("float", "ComboRateRatio", 0),
@@ -298,6 +334,12 @@
("float", "WuFinalDamPerDefRatio", 0),
("float", "QunFinalDamPerRatio", 0),
("float", "QunFinalDamPerDefRatio", 0),
+ ("float", "PVPDamPerRatio", 0),
+ ("float", "PVPDamPerDefRatio", 0),
+ ("float", "GuanchuanRatio", 0),
+ ("float", "GuanchuanDefRatio", 0),
+ ("float", "ZhaojiaRatio", 0),
+ ("float", "ZhaojiaDefRatio", 0),
),
"MainChapter":(
@@ -328,68 +370,76 @@
("DWORD", "PosNPCID4", 0),
("DWORD", "PosNPCID5", 0),
("DWORD", "PosNPCID6", 0),
- ("DWORD", "PosNPCID7", 0),
("DWORD", "BossID", 0),
+ ("BYTE", "BossPosView", 0),
("list", "SkillIDExList", 0),
("BYTE", "SkillExCnt", 0),
+ ("WORD", "ReModelID", 0),
),
- "Dienstgrad":(
- ("DWORD", "ID", 1),
- ("WORD", "Type", 0),
- ("DWORD", "ExpireTime", 0),
- ("list", "LightType", 0),
- ("list", "LightAttribute", 0),
- ("list", "Skills", 0),
- ("DWORD", "InitFightPower", 0),
- ),
-
- "TitleStarUp":(
+ "Title":(
("DWORD", "TitleID", 1),
- ("BYTE", "TitleStar", 1),
- ("list", "StarUpNeedItemList", 0),
- ("list", "StarAttrType", 0),
- ("list", "StarAttrValue", 0),
+ ("DWORD", "ExpireMinutes", 0),
+ ("BYTE", "UnlockWay", 0),
+ ("DWORD", "UnlockValue", 0),
+ ("BYTE", "UnlockNeedCnt", 0),
+ ("BYTE", "UpNeedCnt", 0),
+ ("BYTE", "StarMax", 0),
+ ("list", "AttrIDList", 0),
+ ("list", "InitAttrValueList", 0),
+ ("list", "AttrPerStarAddList", 0),
+ ),
+
+ "Model":(
+ ("DWORD", "ModelID", 1),
+ ("DWORD", "ExpireMinutes", 0),
+ ("BYTE", "UnlockWay", 0),
+ ("DWORD", "UnlockValue", 0),
+ ("BYTE", "UnlockNeedCnt", 0),
+ ("BYTE", "UpNeedCnt", 0),
+ ("BYTE", "StarMax", 0),
+ ("list", "AttrIDList", 0),
+ ("list", "InitAttrValueList", 0),
+ ("list", "AttrPerStarAddList", 0),
),
"PlayerFace":(
("DWORD", "FaceID", 1),
- ("BYTE", "UnlockDefault", 0),
("DWORD", "ExpireMinutes", 0),
- ("DWORD", "CustomPlayerID", 0),
- ("list", "LightAttrType", 0),
- ("list", "LightAttrValue", 0),
- ("DWORD", "LightFightPower", 0),
- ),
-
- "PlayerFaceStar":(
- ("DWORD", "FaceID", 1),
- ("BYTE", "FaceStar", 1),
- ("list", "StarUpNeedItemList", 0),
- ("list", "StarAttrType", 0),
- ("list", "StarAttrValue", 0),
+ ("BYTE", "UnlockWay", 0),
+ ("DWORD", "UnlockValue", 0),
+ ("BYTE", "UnlockNeedCnt", 0),
+ ("BYTE", "UpNeedCnt", 0),
+ ("BYTE", "StarMax", 0),
+ ("list", "AttrIDList", 0),
+ ("list", "InitAttrValueList", 0),
+ ("list", "AttrPerStarAddList", 0),
),
"PlayerFacePic":(
("DWORD", "FacePicID", 1),
- ("BYTE", "UnlockDefault", 0),
("DWORD", "ExpireMinutes", 0),
- ("list", "LightAttrType", 0),
- ("list", "LightAttrValue", 0),
- ("DWORD", "LightFightPower", 0),
+ ("BYTE", "UnlockWay", 0),
+ ("DWORD", "UnlockValue", 0),
+ ("BYTE", "UnlockNeedCnt", 0),
+ ("BYTE", "UpNeedCnt", 0),
+ ("BYTE", "StarMax", 0),
+ ("list", "AttrIDList", 0),
+ ("list", "InitAttrValueList", 0),
+ ("list", "AttrPerStarAddList", 0),
),
- "PlayerFacePicStar":(
- ("DWORD", "FacePicID", 1),
- ("BYTE", "FacePicStar", 1),
- ("list", "StarUpNeedItemList", 0),
- ("list", "StarAttrType", 0),
- ("list", "StarAttrValue", 0),
- ),
-
- "SkillMatch":(
- ("BYTE", "IDIndex", 1),
- ("list", "Skills", 0),
+ "ChatBox":(
+ ("BYTE", "BoxID", 1),
+ ("DWORD", "ExpireMinutes", 0),
+ ("BYTE", "UnlockWay", 0),
+ ("DWORD", "UnlockValue", 0),
+ ("BYTE", "UnlockNeedCnt", 0),
+ ("BYTE", "UpNeedCnt", 0),
+ ("BYTE", "StarMax", 0),
+ ("list", "AttrIDList", 0),
+ ("list", "InitAttrValueList", 0),
+ ("list", "AttrPerStarAddList", 0),
),
"RolePoint":(
@@ -454,30 +504,6 @@
("list", "AwardItemList", 0),
),
- "LianTi":(
- ("BYTE", "LianTiLV", 1),
- ("list", "FixedAttrType", 0),
- ("list", "FixedAttrValue", 0),
- ("list", "PlusAttrType", 0),
- ("list", "PlusAttrRate", 0),
- ("list", "EatItemAttrType", 0),
- ("list", "EatItemAttrValue", 0),
- ("WORD", "NeedEatCount", 0),
- ("WORD", "EatPerCount", 0),
- ("list", "LVUpCostItemInfo", 0),
- ("DWORD", "ActivateSkillID", 0),
- ),
-
- "GodWeapon":(
- ("WORD", "Type", 1),
- ("WORD", "LV", 1),
- ("DWORD", "Exp", 0),
- ("list", "AttrType", 0),
- ("list", "AttrNum", 0),
- ("DWORD", "SkillID", 0),
- ("char", "SysMark", 0),
- ),
-
"FuncConfig":(
("char", "Key", 1),
("char", "Numerical1", 0),
@@ -492,7 +518,10 @@
("DWORD", "LimitLV", 0),
("WORD", "LimiRealmLV", 0),
("DWORD", "LimitMissionID", 0),
+ ("WORD", "LimitOpenDay", 0),
+ ("WORD", "LimitManLevel", 0),
("char", "MailKey", 0),
+ ("list", "AwardList", 0),
),
"ItemCompound":(
@@ -573,6 +602,39 @@
("list", "LegendAttrValue", 0),
),
+ "MGGanwuLV":(
+ ("BYTE", "GanwuLV", 1),
+ ("DWORD", "NextNeedExp", 0),
+ ("DWORD", "AtkBase", 0),
+ ("DWORD", "DefBase", 0),
+ ("DWORD", "HPBase", 0),
+ ("DWORD", "AtkSpeedBase", 0),
+ ("dict", "BatAttrBaseDict", 0),
+ ),
+
+ "MGGuayuQuality":(
+ ("BYTE", "ItemColor", 1),
+ ("float", "AtkPlus", 0),
+ ("float", "DefPlus", 0),
+ ("float", "HPPlus", 0),
+ ("float", "AtkSpeedPlus", 0),
+ ("list", "AttrRange", 0),
+ ("dict", "AttrRangeDict", 0),
+ ),
+
+ "MGGuayuType":(
+ ("BYTE", "ItemType", 1),
+ ("BYTE", "EquipPlace", 0),
+ ("float", "BaseAttrProportion", 0),
+ ("DWORD", "FixedAttrID", 0),
+ ("list", "AttrIDLib", 0),
+ ),
+
+ "MGLingyingQuality":(
+ ("DWORD", "Lingying", 1),
+ ("list", "ItemColorWeightList", 0),
+ ),
+
"EquipLegendAttrCount":(
("BYTE", "ItemType", 1),
("BYTE", "ItemColor", 1),
@@ -598,30 +660,6 @@
("BYTE", "IsSuit", 1),
("BYTE", "ItemQuality", 1),
("dict", "LVLegendAttrLibNumInfo", 0),
- ),
-
- "Dogz":(
- ("BYTE", "DogzID", 1),
- ("list", "BaseAttrTypes", 0),
- ("list", "BaseAttrValues", 0),
- ("list", "HelpBattleSkills", 0),
- ("DWORD", "FightPowerEx", 0),
- ("list", "EquipPlaceColorList", 0),
- ("list", "HelpBattleNotify", 0),
- ),
-
- "DogzEquipPlus":(
- ("BYTE", "EquipPlace", 1),
- ("BYTE", "PlusLV", 1),
- ("list", "PlusAttrTypes", 0),
- ("list", "PlusAttrValues", 0),
- ("DWORD", "PlusLVUPTotalExp", 0),
- ),
-
- "Rune":(
- ("DWORD", "ID", 1),
- ("list", "AttrType", 0),
- ("DWORD", "TowerID", 0),
),
"EquipWash":(
@@ -656,127 +694,54 @@
("DWORD", "FightPowerEx", 0),
),
- "PetInfo":(
- ("DWORD", "ID", 1),
- ("BYTE", "Quality", 0),
- ("char", "UnlockSys", 0),
- ("DWORD", "UnLockNeedItemID", 0),
- ("BYTE", "UnLockNeedItemCnt", 0),
- ("DWORD", "DecomposeExp", 0),
- ("BYTE", "InitRank", 0),
- ("WORD", "MaxRank", 0),
- ("WORD", "UseNeedRank", 0),
- ("list", "SkillID", 0),
- ("list", "SkillUnLock", 0),
- ("list", "SkillUnLockSys", 0),
- ("DWORD", "InitFightPower", 0),
- ),
-
- "PetStarUp":(
- ("DWORD", "PetNPCID", 1),
- ("BYTE", "PetStar", 1),
- ("list", "StarUpNeedItemList", 0),
- ("list", "StarAttrType", 0),
- ("list", "StarAttrValue", 0),
- ),
-
- "PetTrain":(
- ("BYTE", "TrainType", 1),
- ("BYTE", "TrainLV", 1),
- ("WORD", "NeedRealmLV", 0),
- ("DWORD", "EatCntTotal", 0),
- ("DWORD", "EatCntEverytime", 0),
- ("list", "EatItemAttrTypeList", 0),
- ("list", "EatItemAttrValueList", 0),
- ("list", "LVAttrTypeList", 0),
- ("list", "LVAttrValueList", 0),
- ),
-
"EquipDecompose":(
("WORD", "LV", 1),
("DWORD", "UpNeedExp", 0),
("dict", "Attr", 0),
),
- "PetClassCost":(
- ("DWORD", "PetID", 1),
- ("DWORD", "Class", 1),
- ("DWORD", "UpNeedExp", 0),
- ("DWORD", "AtkAdd", 0),
+ "HorseClass":(
+ ("BYTE", "ClassLV", 1),
+ ("WORD", "MaxHorseLV", 0),
+ ("WORD", "LVUPItemCnt", 0),
+ ("WORD", "ClassUPItemCnt", 0),
+ ("list", "ClassSpecAttrIDList", 0),
+ ("list", "ClassSpecAttrValueList", 0),
+ ("list", "AttrIDList", 0),
+ ("list", "ClassAttrValueList", 0),
+ ("list", "PerLVAttrValueList", 0),
),
- "PetEatEquip":(
- ("BYTE", "EquipColor", 1),
- ("BYTE", "EquipClass", 1),
- ("DWORD", "Exp", 0),
- ("DWORD", "FamilyStoreItemScore", 0),
- ),
-
- "FaQiLVUp":(
- ("BYTE", "FaQiLV", 1),
- ("WORD", "NeedEatCount", 0),
- ("list", "LVAttrType", 0),
- ("list", "LVAttrValue", 0),
- ("list", "UpItemAttrType", 0),
- ("list", "UpItemAttrValue", 0),
- ("DWORD", "UpEatItemPerCount", 0),
- ),
-
- "HorseLVUp":(
- ("BYTE", "HorseLV", 1),
- ("DWORD", "HorseSkinID", 0),
- ("WORD", "NeedEatCount", 0),
- ("list", "LVAttrType", 0),
- ("list", "LVAttrValue", 0),
- ("list", "UpItemAttrType", 0),
- ("list", "UpItemAttrValue", 0),
- ("DWORD", "UpEatItemPerCount", 0),
- ),
-
- "HorseTrain":(
- ("BYTE", "TrainType", 1),
- ("BYTE", "TrainLV", 1),
- ("WORD", "NeedRealmLV", 0),
- ("DWORD", "EatCntTotal", 0),
- ("DWORD", "EatCntEverytime", 0),
- ("list", "EatItemAttrTypeList", 0),
- ("list", "EatItemAttrValueList", 0),
- ("list", "LVAttrTypeList", 0),
- ("list", "LVAttrValueList", 0),
- ),
-
- "HorseSkinPlus":(
- ("BYTE", "ID", 1),
- ("DWORD", "HorseSkinPlusID", 0),
- ("DWORD", "UnlockItemID", 0),
- ("BYTE", "UnlockItemCnt", 0),
- ("list", "AttrType", 0),
- ("list", "AttrValue", 0),
- ("DWORD", "InitFightPower", 0),
- ("DWORD", "HorseID", 0),
- ("DWORD", "SkinValidTime", 0),
- ),
-
- "Horse":(
- ("DWORD", "HorseID", 1),
- ("DWORD", "HorseSkinID", 0),
- ("BYTE", "Quality", 0),
- ),
-
- "HorseStarUp":(
- ("DWORD", "HorseID", 1),
- ("BYTE", "HorseStar", 1),
- ("list", "StarUpNeedItemList", 0),
- ("list", "StarAttrType", 0),
- ("list", "StarAttrValue", 0),
+ "HorseSkin":(
+ ("DWORD", "SkinID", 1),
+ ("DWORD", "ExpireMinutes", 0),
+ ("BYTE", "UnlockWay", 0),
+ ("DWORD", "UnlockValue", 0),
+ ("BYTE", "UnlockNeedCnt", 0),
+ ("BYTE", "UpNeedCnt", 0),
+ ("BYTE", "StarMax", 0),
+ ("list", "AttrIDList", 0),
+ ("list", "InitAttrValueList", 0),
+ ("list", "AttrPerStarAddList", 0),
),
"Gubao":(
("WORD", "GubaoID", 1),
- ("BYTE", "GubaoType", 0),
("BYTE", "GubaoQuality", 0),
("DWORD", "UnlockItemID", 0),
("BYTE", "UnlockItemCnt", 0),
+ ("list", "BaseAttrIDList", 0),
+ ("list", "BaseAttrValueList", 0),
+ ("list", "BaseAttrPerStarAddList", 0),
+ ("BYTE", "SpecEffType", 0),
+ ("BYTE", "SpecEffLayerMax", 0),
+ ("BYTE", "SpecAttrID", 0),
+ ("DWORD", "SpecAttrValue", 0),
+ ("DWORD", "SpecAttrPerStarAdd", 0),
+ ("BYTE", "PowerType", 0),
+ ("DWORD", "PowerTypeValue", 0),
+ ("DWORD", "PowerValue", 0),
+ ("DWORD", "PowerPerStarAdd", 0),
),
"GubaoResonanceAttr":(
@@ -792,51 +757,78 @@
),
"GubaoStar":(
- ("WORD", "GubaoID", 1),
- ("BYTE", "GubaoStar", 1),
- ("list", "StarUPNeedItemInfo", 0),
- ("list", "StarUPNeedQualityPiece", 0),
- ("list", "StarAttrIDList", 0),
- ("list", "StarAttrValueList", 0),
- ("list", "StarEffIDList", 0),
- ),
-
- "GubaoEffAttr":(
- ("DWORD", "GubaoEffID", 1),
- ("BYTE", "GubaoEffType", 0),
- ("DWORD", "EffCond", 0),
- ("DWORD", "EffCond2", 0),
- ("DWORD", "EffCond3", 0),
- ("BYTE", "IsPer", 0),
- ("list", "EffFuncAttrIDList", 0),
- ("DWORD", "EffAttrID", 0),
- ("DWORD", "EffAttrValue", 0),
- ("list", "EffItemAwardList", 0),
+ ("BYTE", "GubaoQuality", 1),
+ ("BYTE", "GubaoStar", 0),
+ ("list", "QualityStarCond", 0),
+ ("BYTE", "StarUPNeedSelfCnt", 0),
+ ("list", "StarUPNeedItemList", 0),
),
"GubaoLV":(
- ("BYTE", "GubaoType", 1),
+ ("BYTE", "GubaoQuality", 1),
+ ("BYTE", "LessEqualLV", 0),
+ ("list", "LVUPNeedItemInfo", 0),
+ ),
+
+ "GubaoLVAttr":(
("BYTE", "GubaoQuality", 1),
("BYTE", "GubaoLV", 1),
- ("list", "LVUPNeedItemInfo", 0),
- ("list", "LVAttrTypeList", 0),
- ("list", "LVAttrValueList", 0),
+ ("list", "SpecAttrIDList", 0),
+ ("list", "SpecAttrValueList", 0),
),
- "Shentong":(
- ("BYTE", "ShentongID", 1),
- ("WORD", "NeedGubaoID", 0),
+ "Beauty":(
+ ("WORD", "BeautyID", 1),
+ ("BYTE", "BeautyQuality", 0),
+ ("BYTE", "UnlockWay", 0),
+ ("DWORD", "UnlockValue", 0),
+ ("BYTE", "UnlockNeedCnt", 0),
+ ("DWORD", "ExclusiveItemID", 0),
+ ("list", "TalentAttrIDList", 0),
+ ("list", "TalentAttrValueList", 0),
+ ("list", "TalentPerLVAddList", 0),
+ ("BYTE", "EffType", 0),
+ ("BYTE", "EffTypeValue", 0),
+ ("BYTE", "EffValue", 0),
+ ("DWORD", "EffPerLVAdd", 0),
),
- "ShentongLV":(
- ("BYTE", "ShentongID", 1),
- ("BYTE", "ShentongClassLV", 1),
- ("BYTE", "ShentongLV", 1),
- ("list", "LVLightNeedItem", 0),
- ("list", "LVAttrTypeList", 0),
- ("list", "LVAttrValueList", 0),
- ("DWORD", "LVSkillID", 0),
- ("DWORD", "FightPowerEx", 0),
+ "BeautyQualityLV":(
+ ("BYTE", "BeautyQuality", 1),
+ ("WORD", "BeautyLV", 1),
+ ("WORD", "LVNeedExp", 0),
+ ("list", "AttrIDList", 0),
+ ("list", "AttrValueList", 0),
+ ("list", "AwardItemList", 0),
+ ),
+
+ "BeautySkin":(
+ ("WORD", "SkinID", 0),
+ ("WORD", "BeautyID", 1),
+ ("BYTE", "UnlockWay", 0),
+ ("DWORD", "UnlockValue", 0),
+ ("BYTE", "UnlockNeedCnt", 0),
+ ("BYTE", "UpNeedCnt", 0),
+ ("BYTE", "StarMax", 0),
+ ("list", "AttrIDList", 0),
+ ("list", "InitAttrValueList", 0),
+ ("list", "AttrPerStarAddList", 0),
+ ),
+
+ "TravelEvent":(
+ ("WORD", "EventID", 1),
+ ("DWORD", "EventWeight", 0),
+ ("DWORD", "AwardItemID", 0),
+ ("DWORD", "AwardItemCnt", 0),
+ ),
+
+ "TravelScenery":(
+ ("BYTE", "SceneryType", 1),
+ ("BYTE", "AwardQuality", 0),
+ ("DWORD", "UpRate", 0),
+ ("list", "AwardItemRandCntList", 0),
+ ("list", "AwardItemExWeightList", 0),
+ ("BYTE", "AwardItemExCnt", 0),
),
"PlayerLV":(
@@ -845,6 +837,12 @@
("DWORD", "MaxHP", 0),
("DWORD", "Atk", 0),
("DWORD", "Def", 0),
+ ),
+
+ "LVReValue":(
+ ("WORD", "ModelID", 1),
+ ("WORD", "LV", 1),
+ ("BYTE", "ReHeroStar", 0),
("BYTE", "ReHeroBreakLV", 0),
("BYTE", "ReHeroAwakeLV", 0),
("DWORD", "ReAtk", 0),
@@ -881,114 +879,6 @@
("dict", "AttrExDict", 0),
),
- "NPCRealmStrengthen":(
- ("DWORD", "NPCID", 1),
- ("BYTE", "RealmDifficulty", 1),
- ("DWORD", "MapID", 0),
- ("DWORD", "LV", 0),
- ("DWORD", "Exp", 0),
- ("WORD", "MaxDrapLV", 0),
- ("BYTE", "EquipClassLV", 0),
- ("DWORD", "DropMoneyMin", 0),
- ("DWORD", "DropMoneyMax", 0),
- ("WORD", "LowLV", 0),
- ("WORD", "HighestLV", 0),
- ("DWORD", "Defense", 0),
- ("DWORD", "MDef", 0),
- ("DWORD", "FireDef", 0),
- ("DWORD", "SP", 0),
- ),
-
- "NPCTimeLostHP":(
- ("DWORD", "NPCID", 1),
- ("DWORD", "LostHPPerSecond", 0),
- ("BYTE", "MaxPlayerCount", 0),
- ("DWORD", "LostHPPerSecondEx", 0),
- ("BYTE", "FightPowerMinByLV", 0),
- ("DWORD", "FightPowerMin", 0),
- ("DWORD", "FightPowerMax", 0),
- ("DWORD", "EveryFightPower", 0),
- ("DWORD", "EveryFightPowerLostHPEx", 0),
- ),
-
- "EquipSuitAttr":(
- ("WORD", "SuiteID", 1),
- ("BYTE", "SuiteCnt", 0),
- ("BYTE", "Star", 0),
- ("dict", "AttrInfo", 0),
- ("DWORD", "SkillID", 0),
- ("BYTE", "IsNotify", 0),
- ("WORD", "ActivateIndex", 0),
- ),
-
- "WingRefineAttr":(
- ("BYTE", "WingClassLV", 1),
- ("dict", "AttrInfo", 0),
- ("dict", "ItemColorInfo", 0),
- ("DWORD", "MaxRefineExp", 0),
- ),
-
- "WingRefineExp":(
- ("DWORD", "ItemID", 1),
- ("DWORD", "RandExpMin", 0),
- ("DWORD", "RandExpMax", 0),
- ("dict", "ExpMaterial", 0),
- ),
-
- "FamilyTech":(
- ("DWORD", "TechID", 1),
- ("BYTE", "AttrType", 0),
- ("DWORD", "AttrValue", 0),
- ("DWORD", "Contribution", 0),
- ("DWORD", "PowerEx", 0),
- ),
-
- "NPCDropItem":(
- ("DWORD", "NPCID", 1),
- ("WORD", "MaxWorldLV", 0),
- ("WORD", "MaxDropLV", 0),
- ("BYTE", "CanDropRatePlus", 0),
- ("BYTE", "IsDropJobSelf", 0),
- ("list", "PieRateDrop", 0),
- ("BYTE", "PieRateDoCnt", 0),
- ("dict", "IndepRateDrop", 0),
- ("BYTE", "IndepRateDoCnt", 0),
- ("dict", "EquipColorMaxDropCount", 0),
- ("list", "TianxuanEquipRateList", 0),
- ("dict", "EquipColorSuitInfo", 0),
- ("dict", "EquipPartKeyRateInfo", 0),
- ("BYTE", "ColorSuitPartOptimization", 0),
- ("dict", "KillCountDropEquipPub", 0),
- ("dict", "ItemIDDropRate", 0),
- ("dict", "TianxuanItemIDRate", 0),
- ("dict", "ItemIDMaxDropCount", 0),
- ("dict", "ItemKeyDropRate", 0),
- ("dict", "ItemKeyDropRateJob", 0),
- ("dict", "TianxuanItemKeyRate", 0),
- ("dict", "ItemKeyMaxDropCount", 0),
- ("BYTE", "DropMoneyDoCnt", 0),
- ("WORD", "DropMoneyRate", 0),
- ("WORD", "DropMoneyMin", 0),
- ("WORD", "DropMoneyMax", 0),
- ("dict", "KillCountDropPub", 0),
- ("list", "KillCountDropPri", 0),
- ("list", "PriItemIDDrop", 0),
- ("BYTE", "AucionItemCanSell", 0),
- ),
-
- "RuneTower":(
- ("DWORD", "ID", 1),
- ("DWORD", "RunePoint", 0),
- ("DWORD", "Ysog", 0),
- ("DWORD", "NPCID", 0),
- ("BYTE", "IsNotify", 0),
- ("list", "FixEndAward", 0),
- ("dict", "GoodDrop", 0),
- ("DWORD", "SweepRunePoint", 0),
- ("DWORD", "SweepYsog", 0),
- ("dict", "SweepGoodDrop", 0),
- ),
-
"ChinMap":(
("DWORD", "MapID", 1),
("BYTE", "CanRide", 0),
@@ -998,144 +888,69 @@
"FBFunc":(
("DWORD", "DataMapID", 1),
("BYTE", "DayTimes", 0),
- ("BYTE", "DayResetType", 0),
- ("BYTE", "WeekTimes", 0),
- ("BYTE", "WeekResetType", 0),
- ("list", "RewardRate", 0),
- ("DWORD", "BuyTimesVIPPriID", 0),
- ("DWORD", "ExtraTimesVIPPriID", 0),
- ("DWORD", "ExtraTimesMWPriID", 0),
- ("BYTE", "GuardPick", 0),
- ("WORD", "OfflineTime", 0),
- ("WORD", "FBPoint", 0),
- ("WORD", "HelpPoint", 0),
- ("BYTE", "DayHelpCountMax", 0),
+ ("BYTE", "PayCntMax", 0),
+ ("BYTE", "PayMoneyType", 0),
+ ("list", "PayMoneyValues", 0),
),
"FBLine":(
("DWORD", "DataMapID", 1),
("BYTE", "LineID", 1),
- ("DWORD", "MapID", 0),
("WORD", "LVLimitMin", 0),
- ("WORD", "LVLimitMax", 0),
- ("DWORD", "TicketID", 0),
- ("list", "TicketCostCnt", 0),
- ("WORD", "TicketPrice", 0),
- ("WORD", "SweepLVLimit", 0),
- ("DWORD", "SweepItemID", 0),
- ("BYTE", "SweepCostCnt", 0),
- ("eval", "EnterPosInfo", 0),
- ("eval", "StepTime", 0),
- ("eval", "RefreshNPC", 0),
- ("eval", "GradeInfo", 0),
- ("eval", "RewardInfo", 0),
+ ("list", "PassAwardList", 0),
+ ("list", "SweepAwardList", 0),
+ ("list", "LineupIDList", 0),
+ ("WORD", "NPCLV", 0),
+ ("float", "Difficulty", 0),
),
- "FBGeneralTrain":(
- ("DWORD", "DataMapID", 1),
- ("BYTE", "LineID", 1),
- ("WORD", "LVLimit", 0),
- ("WORD", "RealmLimit", 0),
- ("DWORD", "BossNPCID", 0),
- ("list", "OtherNPCIDList", 0),
- ("list", "PassAwardItemList", 0),
+ "Tianzi":(
+ ("DWORD", "BossID", 1),
+ ("BYTE", "HPNum", 0),
+ ("DWORD", "Atk", 0),
+ ("DWORD", "Def", 0),
+ ("DWORD", "MaxHP", 0),
+ ("dict", "OtherAttrDict", 0),
+ ("list", "RandWeightItemList", 0),
),
- "DailyAction":(
- ("DWORD", "DailyID", 1),
- ("dict", "OpenTimeDict", 0),
- ("DWORD", "Duration", 0),
- ("DWORD", "DayTimes", 0),
- ("DWORD", "DayBuyTimes", 0),
- ("BYTE", "BuyTimesPrivilegeID", 0),
- ("BYTE", "MoneyType", 0),
- ("list", "BuyNeedMoney", 0),
- ("DWORD", "DayItemAddTimes", 0),
- ("DWORD", "DayItemID", 0),
- ("BYTE", "DayResetType", 0),
- ("DWORD", "WeekTimes", 0),
- ("BYTE", "WeekResetType", 0),
+ "FBDJGLevel":(
+ ("WORD", "LayerNum", 1),
+ ("BYTE", "LevelNum", 1),
+ ("list", "PassAwardList", 0),
+ ("list", "AwardList", 0),
+ ("list", "LineupIDList", 0),
+ ("WORD", "NPCLV", 0),
+ ("float", "Difficulty", 0),
),
- "EquipGSParam":(
- ("BYTE", "ClassLV", 1),
- ("BYTE", "EquipColor", 1),
- ("BYTE", "IsSuit", 1),
- ("BYTE", "ItemQuality", 1),
- ("DWORD", "BaseEquipMaxHPAddPerC", 0),
- ("DWORD", "BaseEquipAtkAddPerC", 0),
- ("DWORD", "SuperHitC", 0),
- ("DWORD", "SuperHitPerC", 0),
- ("DWORD", "LuckyHitRateC", 0),
- ("DWORD", "LuckyHitRateReduceC", 0),
- ("DWORD", "LuckPerC", 0),
- ("DWORD", "PerLVAtkC", 0),
- ("DWORD", "PerLVMaxHPC", 0),
- ("DWORD", "DropMoneyPerC", 0),
- ("DWORD", "SuperHitReduceC", 0),
- ("DWORD", "SuperHitRateReduceC", 0),
- ("DWORD", "HitC", 0),
- ("DWORD", "MissC", 0),
- ("DWORD", "PetDamPerC", 0),
- ("DWORD", "MaxHPPerC", 0),
- ("DWORD", "AtkPerC", 0),
- ("DWORD", "SkillAtkRateC", 0),
- ("DWORD", "SkillAtkRateReduceC", 0),
- ("DWORD", "SkillAddPer1C", 0),
- ("DWORD", "SkillAddPer2C", 0),
- ("DWORD", "SkillAddPer3C", 0),
- ("DWORD", "SkillAddPer4C", 0),
- ("DWORD", "SkillAddPer5C", 0),
- ("DWORD", "SkillAddPer6C", 0),
- ("DWORD", "SkillAddPer7C", 0),
- ("DWORD", "SkillReducePer1C", 0),
- ("DWORD", "SkillReducePer2C", 0),
- ("DWORD", "SkillReducePer3C", 0),
- ("DWORD", "SkillReducePer4C", 0),
- ("DWORD", "SkillReducePer5C", 0),
- ("DWORD", "SkillReducePer6C", 0),
- ("DWORD", "SkillReducePer7C", 0),
- ("DWORD", "ReduceSkillCDPerC", 0),
- ("DWORD", "LuckyHitPerC", 0),
- ("DWORD", "FaintDefRateC", 0),
- ("DWORD", "SuperHitRateC", 0),
- ("DWORD", "IgnoreDefRateC", 0),
- ("DWORD", "IgnoreDefRateReduceC", 0),
- ("DWORD", "ProDefPerC", 0),
- ("DWORD", "FinalHurtPerC", 0),
- ("DWORD", "FinalHurtReducePerC", 0),
+ "FBDJGQuick":(
+ ("WORD", "NeedLayer", 1),
+ ("list", "QuickAwardList", 0),
+ ),
+
+ "FBDJGEffect":(
+ ("DWORD", "EffID", 1),
+ ("BYTE", "EffQuality", 0),
+ ("BYTE", "AttrID", 0),
+ ("DWORD", "AttrValue", 0),
+ ("DWORD", "RandWeight", 0),
+ ),
+
+ "ADAward":(
+ ("DWORD", "ADID", 1),
+ ("BYTE", "ADCntMax", 0),
+ ("list", "ADAwardItemList", 0),
+ ("BYTE", "ADAwardType", 0),
+ ("DWORD", "ADAwardValue", 0),
),
"Success":(
- ("DWORD", "ID", 1),
- ("WORD", "Type", 0),
+ ("DWORD", "SuccID", 0),
+ ("WORD", "SuccType", 1),
("DWORD", "NeedCnt", 0),
("list", "Condition", 0),
- ("list", "PreSuccess", 0),
- ("dict", "AwardItem", 0),
- ("dict", "AwardItem2", 0),
- ("dict", "Money", 0),
- ("DWORD", "Exp", 0),
- ("dict", "AwardAttr", 0),
- ("DWORD", "RedPacketID", 0),
- ("DWORD", "MagicWeaponID", 0),
- ("DWORD", "MagicWeaponExp", 0),
- ),
-
- "TongTianLV":(
- ("WORD", "TTLV", 1),
- ("WORD", "LVUPPoint", 0),
- ("list", "CommAwardItemList", 0),
- ("list", "XianAwardItemList", 0),
- ("list", "NotifyItemIDList", 0),
- ),
-
- "TongTianTask":(
- ("WORD", "TTTaskID", 1),
- ("BYTE", "TTTaskType", 0),
- ("BYTE", "IsDailyTask", 0),
- ("DWORD", "FinishNeedValue", 0),
- ("DWORD", "TaskPoint", 0),
+ ("list", "AwardItemList", 0),
),
"Treasure":(
@@ -1157,21 +972,9 @@
("DWORD", "PowerEx", 0),
),
- "ContineSignAward":(
- ("BYTE", "ContineDay", 1),
- ("list", "ItemID", 0),
- ("BYTE", "IsBind", 0),
- ("list", "ItemNum", 0),
- ("list", "JobItemList", 0),
- ),
-
- "SignAward":(
- ("BYTE", "RewardID", 1),
- ("list", "ItemID", 0),
- ("BYTE", "IsBind", 0),
- ("BYTE", "VipLv", 0),
- ("list", "OrdinaryNum", 0),
- ("BYTE", "VipMultiple", 0),
+ "SignIn":(
+ ("BYTE", "SignDay", 1),
+ ("list", "AwardItemList", 0),
),
"VIPAward":(
@@ -1179,10 +982,6 @@
("dict", "ItemID", 0),
("WORD", "Price", 0),
("WORD", "OldPrice", 0),
- ),
-
- "AuctionItem":(
- ("DWORD", "AuctionItemID", 1),
),
"VipPrivilege":(
@@ -1208,73 +1007,31 @@
"Store":(
("DWORD", "ID", 1),
("DWORD", "ShopType", 0),
- ("BYTE", "OperationActionShop", 0),
("DWORD", "ItemID", 0),
("WORD", "ItemCnt", 0),
- ("BYTE", "IsBind", 0),
("list", "ItemListEx", 0),
- ("DWORD", "MainItemID", 0),
- ("list", "JobItem", 0),
- ("BYTE", "RefreshLimit", 0),
- ("BYTE", "RefreshType", 0),
- ("list", "LimitVIPLV", 0),
- ("DWORD", "LimitLV", 0),
- ("list", "LimitCnt", 0),
- ("DWORD", "ServerLimitCnt", 0),
+ ("BYTE", "ResetType", 0),
+ ("DWORD", "LimitCnt", 0),
+ ("DWORD", "CostItemID", 0),
("BYTE", "MoneyType", 0),
("DWORD", "MoneyNum", 0),
("DWORD", "MoneyOriginal", 0),
- ("DWORD", "LimitValue", 0),
- ("char", "NotifyMark", 0),
- ("char", "MailKey", 0),
+ ("BYTE", "UnlockType", 0),
+ ("DWORD", "UnlockValue", 0),
),
- "ActSpringSale":(
- ("DWORD", "CfgID", 1),
- ("char", "StartDate", 0),
- ("char", "EndDate", 0),
- ("list", "StartTimeList", 0),
- ("list", "EndTimeList", 0),
- ("WORD", "AdvanceMinutes", 0),
- ("WORD", "LVLimit", 0),
- ("BYTE", "IsDayReset", 0),
- ("dict", "ShopTypeList", 0),
- ("char", "MailKey", 0),
- ("list", "MailItemPrize", 0),
- ),
-
- "TaskList":(
- ("DWORD", "TaskID", 1),
- ),
-
- "DailyQuest":(
- ("DWORD", "ID", 1),
- ("BYTE", "RelatedType", 0),
- ("DWORD", "RelatedID", 0),
- ("WORD", "UnLockFuncID", 0),
- ("BYTE", "OnceActivityTime", 0),
- ("BYTE", "OnceActivity", 0),
- ("WORD", "TotalActiveValue", 0),
+ "DailyTask":(
+ ("WORD", "TaskID", 0),
+ ("BYTE", "TaskType", 1),
+ ("list", "TaskConds", 0),
+ ("DWORD", "NeedValue", 0),
+ ("list", "AwardItemList", 0),
),
"DailyLivenessReward":(
- ("BYTE", "ID", 1),
- ("WORD", "Liveness", 0),
- ("list", "StageLV", 0),
- ("list", "ItemID", 0),
- ("list", "ItemCount", 0),
- ("list", "ItemBind", 0),
- ),
-
- "ActivityPlaceReward":(
- ("BYTE", "ID", 1),
- ("BYTE", "PlaceCount", 0),
- ("WORD", "PlaceMaxLV", 0),
- ("list", "FixedItemRewardList", 0),
- ("BYTE", "RandItemCountA", 0),
- ("list", "RandItemRewardListA", 0),
- ("BYTE", "RandItemCountB", 0),
- ("list", "RandItemRewardListB", 0),
+ ("BYTE", "AwardID", 1),
+ ("WORD", "NeedLiveness", 0),
+ ("list", "AwardItemList", 0),
),
"BOSSInfo":(
@@ -1290,33 +1047,6 @@
("BYTE", "SkillResist", 0),
),
- "BOSSFirstKill":(
- ("DWORD", "NPCID", 1),
- ("WORD", "PerPlayerMoneyAward", 0),
- ("list", "PersonFirstKillAward", 0),
- ),
-
- "FamilyActivity":(
- ("DWORD", "ID", 1),
- ("WORD", "UnLockFuncID", 0),
- ("BYTE", "TotalActivityTime", 0),
- ("WORD", "SingleTimes", 0),
- ("WORD", "SingleActiveValue", 0),
- ),
-
- "FamilyRedPack":(
- ("WORD", "ID", 1),
- ("WORD", "GetType", 0),
- ("WORD", "MoneyNum", 0),
- ("BYTE", "MoneyType", 0),
- ("BYTE", "PacketCnt", 0),
- ),
-
- "ActFeastRedPacketSucc":(
- ("BYTE", "FeastDay", 1),
- ("list", "FeastSuccIDList", 0),
- ),
-
"NPCShow":(
("DWORD", "NPCID", 1),
("DWORD", "MapID", 1),
@@ -1324,13 +1054,6 @@
("DWORD", "ProtectTime", 0),
("DWORD", "BindMissionID", 0),
("BYTE", "ShowType", 0),
- ),
-
- "FbEncourage":(
- ("DWORD", "DataMapID", 1),
- ("BYTE", "InspireType", 1),
- ("WORD", "InspireMaxLV", 0),
- ("char", "MoneyCount", 0),
),
"MapRefreshNPC":(
@@ -1342,12 +1065,6 @@
("BYTE", "TotalMaxCount", 0),
("BYTE", "RefreshSeconds", 0),
("BYTE", "RefreshPerMinutes", 0),
- ),
-
- "RuneCompound":(
- ("DWORD", "TagItemID", 1),
- ("list", "NeedItem", 0),
- ("WORD", "NeedMJ", 0),
),
"ResourcesBack":(
@@ -1377,25 +1094,12 @@
("BYTE", "CanBreakCollect", 0),
),
- "TreasureNPC":(
- ("DWORD", "NPCID", 1),
- ("dict", "AttackCountDropWeightInfo", 0),
- ("list", "AttackDropWeightList", 0),
- ("list", "AttackDropWeightListEx", 0),
- ("BYTE", "DropCountEx", 0),
- ("BYTE", "AlchemyDiffLV", 0),
- ("char", "NotDropNotify", 0),
- ),
-
"Chests":(
("DWORD", "ChestsItemID", 1),
("DWORD", "CostItemID", 0),
("BYTE", "CostItemCount", 0),
- ("WORD", "CostGold", 0),
- ("BYTE", "ShowType", 0),
- ("BYTE", "IsBind", 0),
- ("BYTE", "AucionItemCanSell", 0),
- ("list", "AucionItemDiffSellIDList", 0),
+ ("BYTE", "CostMoneyType", 0),
+ ("WORD", "CostMoneyValue", 0),
),
"ChestsAward":(
@@ -1427,38 +1131,6 @@
("DWORD", "LVExp", 0),
("DWORD", "AddMinAtk", 0),
("DWORD", "AddMaxAtk", 0),
- ),
-
- "OSCBillRankAward":(
- ("BYTE", "OSCBillType", 1),
- ("BYTE", "RankA", 0),
- ("BYTE", "RankB", 0),
- ("dict", "RankAward", 0),
- ),
-
- "OSCBillTagAward":(
- ("BYTE", "OSCBillType", 1),
- ("WORD", "TagCondition", 0),
- ("dict", "TagAward", 0),
- ),
-
- "LoginDayAward":(
- ("BYTE", "DayID", 1),
- ("dict", "Reward", 0),
- ),
-
- "OnlineAwardNew":(
- ("BYTE", "DayID", 1),
- ("list", "StageTime", 0),
- ("dict", "Reward", 0),
- ),
-
- "SpringSale":(
- ("BYTE", "GiftID", 1),
- ("BYTE", "SellDay", 0),
- ("BYTE", "BuyNumLimit", 0),
- ("WORD", "GiftPrice", 0),
- ("list", "GiftItemList", 0),
),
"OrderInfo":(
@@ -1496,46 +1168,20 @@
("BYTE", "IsAuctionItem", 0),
),
- "FirstGold":(
- ("BYTE", "Day", 1),
- ("dict", "JobItemInfo", 0),
- ("list", "CommItemList", 0),
- ),
-
- "LVAward":(
- ("BYTE", "AwardID", 1),
- ("WORD", "LV", 0),
- ("WORD", "LimitCnt", 0),
- ("dict", "Reward", 0),
- ("BYTE", "VIPLimit", 0),
- ("list", "VIPAward", 0),
- ),
-
- "Invest":(
- ("WORD", "ID", 1),
- ("BYTE", "Type", 0),
- ("BYTE", "NeedDay", 0),
- ("WORD", "NeedLV", 0),
- ("DWORD", "NeedNPCID", 0),
- ("dict", "Reward", 0),
- ),
-
- "XBXZ":(
- ("DWORD", "ID", 1),
- ("BYTE", "Type", 0),
- ("DWORD", "NeedCnt", 0),
- ("list", "Condition", 0),
- ("WORD", "MWID", 0),
- ("list", "AwardItem", 0),
- ("list", "Money", 0),
+ "FirstCharge":(
+ ("BYTE", "FirstID", 1),
+ ("WORD", "NeedCTGID", 0),
+ ("list", "AwardListDay1", 0),
+ ("list", "AwardListDay2", 0),
+ ("list", "AwardListDay3", 0),
),
"TreasureSet":(
("BYTE", "TreasureType", 1),
- ("BYTE", "PackType", 0),
- ("BYTE", "CheckPack", 0),
- ("BYTE", "IsActType", 0),
+ ("list", "CheckPackList", 0),
+ ("BYTE", "ActType", 0),
("DWORD", "DailyMaxCount", 0),
+ ("DWORD", "DailyMaxCountMoney", 0),
("BYTE", "DailyFreeCount", 0),
("list", "TreasureCountList", 0),
("char", "RecycleItemMail", 0),
@@ -1548,10 +1194,16 @@
("char", "LuckyRateFormat", 0),
("BYTE", "LuckyGridNum", 0),
("dict", "GridNumMaxLimitInfo", 0),
+ ("list", "RecordGridNumList", 0),
("list", "NotifyGridNumList", 0),
- ("char", "NotifyKey", 0),
+ ("dict", "NotifyKeyDict", 0),
("BYTE", "AwardMoneyType", 0),
("WORD", "AwardMoneyValue", 0),
+ ("list", "AwardItemInfo", 0),
+ ("BYTE", "WishReset", 0),
+ ("dict", "WishLibSelect", 0),
+ ("dict", "WishLibPubFreeCnt", 0),
+ ("dict", "WishLibCard", 0),
),
"TreasureHouse":(
@@ -1564,14 +1216,20 @@
("list", "GridItemRateList1", 0),
("list", "GridItemRateList2", 0),
("dict", "GridItemRateList3", 0),
+ ("list", "GridItemRateList4", 0),
+ ("dict", "AtLeastCntLimitInfo", 0),
("dict", "LuckyItemRateInfo", 0),
+ ("dict", "LuckyItemRateInfoEx", 0),
),
"TreasureItemLib":(
+ ("WORD", "ID", 0),
("WORD", "LibID", 1),
("DWORD", "ItemID", 0),
("DWORD", "ItemCount", 0),
("DWORD", "ItemWeight", 0),
+ ("BYTE", "IsWishItem", 0),
+ ("BYTE", "WishOutCnt", 0),
),
"TreasureCntAward":(
@@ -1579,77 +1237,6 @@
("DWORD", "NeedTreasureCnt", 1),
("BYTE", "AwardIndex", 0),
("list", "AwardItemList", 0),
- ),
-
- "FreeGoods":(
- ("BYTE", "ID", 1),
- ("dict", "AwardItem", 0),
- ("WORD", "NeedMoney", 0),
- ("DWORD", "ReturnDays", 0),
- ),
-
- "ActFlashGiftbag":(
- ("DWORD", "CfgID", 1),
- ("char", "StartDate", 0),
- ("char", "EndDate", 0),
- ("list", "StartTimeList", 0),
- ("list", "EndTimeList", 0),
- ("WORD", "AdvanceMinutes", 0),
- ("WORD", "LVLimit", 0),
- ("BYTE", "IsDayReset", 0),
- ("BYTE", "IsJueban", 0),
- ("dict", "GiftbagTypeList", 0),
- ("char", "MailKey", 0),
- ("list", "MailItemPrize", 0),
- ),
-
- "FlashGiftbag":(
- ("DWORD", "GiftbagID", 1),
- ("WORD", "GiftbagType", 0),
- ("float", "OriginalRMB", 0),
- ("WORD", "BuyCountLimit", 0),
- ("list", "GiftItemList", 0),
- ("DWORD", "MainItemID", 0),
- ("char", "NotifyKey", 0),
- ),
-
- "ActDailyGiftbag":(
- ("DWORD", "CfgID", 1),
- ("char", "StartDate", 0),
- ("char", "EndDate", 0),
- ("WORD", "LVLimit", 0),
- ("WORD", "GiftbagType", 0),
- ),
-
- "DailyGiftbag":(
- ("WORD", "GiftbagType", 1),
- ("DWORD", "GiftbagID", 1),
- ("WORD", "BuyCountLimit", 0),
- ("eval", "GiftItemList", 0),
- ("WORD", "Discount", 0),
- ),
-
- "ActExpRate":(
- ("DWORD", "CfgID", 1),
- ("WORD", "LVLimit", 0),
- ("DWORD", "AddExpRate", 0),
- ),
-
- "ActCostRebate":(
- ("DWORD", "CfgID", 1),
- ("char", "StartDate", 0),
- ("char", "EndDate", 0),
- ("WORD", "LVLimit", 0),
- ("BYTE", "IsDayReset", 0),
- ("list", "TemplateIDList", 0),
- ),
-
- "CostRebateTemplate":(
- ("DWORD", "TemplateID", 1),
- ("DWORD", "NeedCostGold", 0),
- ("BYTE", "AwardIndex", 0),
- ("dict", "AwardItemList", 0),
- ("char", "NotifyKey", 0),
),
"ActBuyOne":(
@@ -1726,54 +1313,6 @@
("list", "LayerWeightItemList", 0),
),
- "ActGodGift":(
- ("DWORD", "CfgID", 1),
- ("char", "StartDate", 0),
- ("char", "EndDate", 0),
- ("BYTE", "IsDayReset", 0),
- ("WORD", "LVLimit", 0),
- ("BYTE", "UseMoneyType", 0),
- ("list", "UseGoldList", 0),
- ("BYTE", "PrizeMoneyType", 0),
- ("list", "PrizeMoneyList", 0),
- ("BYTE", "ResetLimitTimes", 0),
- ("BYTE", "ResetCountMax", 0),
- ("dict", "TemplateIDInfo", 0),
- ),
-
- "ActGodGiftAward":(
- ("DWORD", "TemplateID", 1),
- ("BYTE", "AwardLibType", 0),
- ("BYTE", "UnlockAwardLimitTimes", 0),
- ("BYTE", "ChooseItemCount", 0),
- ("dict", "LibItemInfo", 0),
- ("list", "NotifyItemNumList", 0),
- ),
-
- "ActBossReborn":(
- ("DWORD", "CfgID", 1),
- ("char", "StartDate", 0),
- ("char", "EndDate", 0),
- ("BYTE", "ResetType", 0),
- ("WORD", "LVLimit", 0),
- ("BYTE", "TemplateID", 0),
- ),
-
- "BossReborn":(
- ("BYTE", "TemplateID", 1),
- ("BYTE", "ID", 1),
- ("DWORD", "TotalTimes", 0),
- ("WORD", "SingleTimes", 0),
- ("dict", "Reward", 0),
- ),
-
- "ActRealmPoint":(
- ("DWORD", "CfgID", 1),
- ("WORD", "Multiple", 0),
- ("WORD", "LVLimit", 0),
- ("DWORD", "PointLimit", 0),
- ),
-
"TrialExchange":(
("DWORD", "ID", 1),
("list", "ExchangeItemIDList", 0),
@@ -1781,19 +1320,6 @@
("DWORD", "ExchangeItemIsBind", 0),
("DWORD", "CostItemID", 0),
("DWORD", "CostItemCount", 0),
- ),
-
- "AllPeopleParty":(
- ("BYTE", "ID", 1),
- ("WORD", "TotalTimes", 0),
- ("WORD", "AddPoint", 0),
- ),
-
- "AllPeoplePartyAward":(
- ("BYTE", "WorldLvNum", 1),
- ("DWORD", "Index", 1),
- ("DWORD", "NeedPoint", 0),
- ("dict", "Award", 0),
),
"MapEventPoint":(
@@ -1804,92 +1330,10 @@
("DWORD", "Defense", 0),
),
- "TalentSkill":(
- ("DWORD", "SkillID", 1),
- ("BYTE", "TalentType", 0),
- ("BYTE", "Series", 0),
- ),
-
- "ActFlashSale":(
- ("DWORD", "CfgID", 1),
- ("char", "StartDate", 0),
- ("char", "EndDate", 0),
- ("list", "StartTimeList", 0),
- ("list", "EndTimeList", 0),
- ("WORD", "AdvanceMinutes", 0),
- ("WORD", "LVLimit", 0),
- ("BYTE", "IsDayReset", 0),
- ("dict", "ShopTypeList", 0),
- ("char", "MailKey", 0),
- ("list", "MailItemPrize", 0),
- ),
-
- "ActWishingWell":(
- ("DWORD", "CfgID", 1),
- ("char", "StartDate", 0),
- ("char", "EndDate", 0),
- ("BYTE", "IsDayReset", 0),
- ("BYTE", "ResetType", 0),
- ("WORD", "LVLimit", 0),
- ("BYTE", "TemplateID", 0),
- ),
-
- "WishingWell":(
- ("BYTE", "TemplateID", 1),
- ("BYTE", "IsFree", 0),
- ("list", "WorldLVLimit", 0),
- ("DWORD", "ItemID", 0),
- ("WORD", "ItemCnt", 0),
- ("BYTE", "IsBind", 0),
- ("DWORD", "Weight", 0),
- ("DWORD", "Mark", 0),
- ("BYTE", "Rare", 0),
- ),
-
- "FunctionForecast":(
- ("DWORD", "FuncID", 1),
- ("dict", "Award", 0),
- ),
-
- "ChatBubbleBox":(
- ("BYTE", "BoxID", 1),
- ("WORD", "NeedLV", 0),
- ("BYTE", "NeedVIPLVGift", 0),
- ("BYTE", "UnlockDefault", 0),
- ("DWORD", "ExpireMinutes", 0),
- ("list", "LightAttrType", 0),
- ("list", "LightAttrValue", 0),
- ("DWORD", "LightFightPower", 0),
- ),
-
- "ChatBubbleBoxStar":(
- ("BYTE", "BoxID", 1),
- ("BYTE", "BoxStar", 1),
- ("list", "StarUpNeedItemList", 0),
- ("list", "StarAttrType", 0),
- ("list", "StarAttrValue", 0),
- ),
-
"EmojiPack":(
("DWORD", "EmojiPackID", 1),
("BYTE", "UnlockDefault", 0),
("DWORD", "ExpireMinutes", 0),
- ),
-
- "ActRechargePrize":(
- ("DWORD", "CfgID", 1),
- ("char", "StartDate", 0),
- ("char", "EndDate", 0),
- ("WORD", "LVLimit", 0),
- ("BYTE", "IsDayReset", 0),
- ("list", "TemplateIDList", 0),
- ),
-
- "RechargePrizeTemplate":(
- ("DWORD", "TemplateID", 1),
- ("WORD", "CTGID", 0),
- ("DWORD", "GoldPrize", 0),
- ("BYTE", "PrizeCountLimit", 0),
),
"ActTotalRecharge":(
@@ -1911,30 +1355,6 @@
("char", "NotifyKey", 0),
),
- "ActRechargeRebateGold":(
- ("DWORD", "CfgID", 1),
- ("char", "StartDate", 0),
- ("char", "EndDate", 0),
- ("WORD", "LVLimit", 0),
- ("BYTE", "IsDayReset", 0),
- ("list", "TemplateIDList", 0),
- ),
-
- "RechargeRebateGoldTemplate":(
- ("DWORD", "TemplateID", 1),
- ("DWORD", "RMBMin", 0),
- ("DWORD", "RMBMax", 0),
- ("WORD", "RebateRate", 0),
- ),
-
- "ActGrowupBuy":(
- ("DWORD", "CfgID", 1),
- ("char", "StartDate", 0),
- ("char", "EndDate", 0),
- ("WORD", "LVLimit", 0),
- ("list", "CTGIDGroupList", 0),
- ),
-
"ActManyDayRecharge":(
("DWORD", "CfgID", 1),
("char", "StartDate", 0),
@@ -1950,24 +1370,6 @@
("BYTE", "AwardIndex", 0),
("dict", "AwardItemInfo", 0),
("char", "NotifyKey", 0),
- ),
-
- "ActTurntable":(
- ("DWORD", "CfgID", 1),
- ("char", "StartDate", 0),
- ("char", "EndDate", 0),
- ("WORD", "LVLimit", 0),
- ("BYTE", "IsDayReset", 0),
- ("BYTE", "CTGTypeEffValue", 0),
- ("list", "CTGPrizeList", 0),
- ("BYTE", "UseMoneyType", 0),
- ("list", "UseMoneyPrizeList", 0),
- ("list", "LibChooseCountList", 0),
- ("list", "SuperItemLimitRule", 0),
- ("dict", "CommItemLib", 0),
- ("dict", "GoodItemLib", 0),
- ("dict", "SuperItemLib", 0),
- ("char", "WorldNotifyKey", 0),
),
"ActSingleRecharge":(
@@ -2062,55 +1464,11 @@
("WORD", "PosY", 0),
),
- "Coat":(
- ("DWORD", "CoatID", 1),
- ("BYTE", "CostQuality", 0),
- ("list", "EquipItemID", 0),
- ("DWORD", "UnlockItemID", 0),
- ("DWORD", "MaxLV", 0),
- ("list", "CostItemCnt", 0),
- ("dict", "StarAttr", 0),
- ("DWORD", "InitFightPower", 0),
- ),
-
- "CoatChestUp":(
- ("DWORD", "LV", 1),
- ("BYTE", "NeedExp", 0),
- ("dict", "AddAttr", 0),
- ),
-
- "ActWeekParty":(
- ("DWORD", "CfgID", 1),
- ("char", "StartDate", 0),
- ("char", "EndDate", 0),
- ("WORD", "AdvanceMinutes", 0),
- ("BYTE", "IsDayReset", 0),
- ("BYTE", "ResetType", 0),
- ("WORD", "LVLimit", 0),
- ("list", "TemplateID", 0),
- ("dict", "PointAward", 0),
- ),
-
- "WeekParty":(
- ("BYTE", "TemplateID", 1),
- ("BYTE", "ActionType", 0),
- ("DWORD", "TotalTimes", 0),
- ("WORD", "SingleTimes", 0),
- ("eval", "Reward", 0),
- ("WORD", "Point", 0),
- ),
-
- "ActYunshi":(
- ("DWORD", "CfgID", 1),
- ("char", "StartDate", 0),
- ("char", "EndDate", 0),
- ("WORD", "LVLimit", 0),
- ("BYTE", "ResetType", 0),
- ("DWORD", "TreasureType", 0),
- ),
-
"ActLunhuidian":(
("DWORD", "CfgID", 1),
+ ("list", "PlatformList", 0),
+ ("list", "ServerIDList", 0),
+ ("BYTE", "ActNum", 0),
("char", "StartDate", 0),
("char", "EndDate", 0),
("WORD", "LVLimit", 0),
@@ -2165,182 +1523,47 @@
("list", "AwardItemList", 0),
),
- "ActLoginNew":(
- ("DWORD", "CfgID", 1),
- ("char", "StartDate", 0),
- ("char", "EndDate", 0),
- ("WORD", "RelateFuncID", 0),
- ("BYTE", "FuncActDays", 0),
- ("BYTE", "FuncLoop", 0),
- ("WORD", "LVLimit", 0),
- ("list", "RepSignCostMoneyInfo", 0),
- ("BYTE", "TemplateID", 0),
- ("WORD", "AwardExCTGID", 0),
- ("WORD", "ActZhanlingType", 0),
- ),
-
- "ActLoginNewAward":(
+ "ActSignAward":(
("BYTE", "TemplateID", 1),
("BYTE", "DayNum", 0),
- ("list", "LoginAwardItemList", 0),
- ("list", "LoginAwardItemListEx", 0),
+ ("list", "SignAwardItemList", 0),
),
- "ActLoginAward":(
- ("DWORD", "CfgID", 1),
- ("char", "StartDate", 0),
- ("char", "EndDate", 0),
- ("WORD", "AdvanceMinutes", 0),
- ("BYTE", "IsDayReset", 0),
- ("BYTE", "ResetType", 0),
- ("WORD", "LVLimit", 0),
- ("list", "TemplateID", 0),
- ),
-
- "LoginAward":(
- ("BYTE", "TemplateID", 1),
- ("BYTE", "ActionType", 0),
- ("DWORD", "TotalTimes", 0),
- ("WORD", "SingleTimes", 0),
- ("char", "Reward", 0),
- ),
-
- "ActFeastLogin":(
- ("DWORD", "CfgID", 1),
- ("char", "StartDate", 0),
- ("char", "EndDate", 0),
- ("WORD", "LVLimit", 0),
- ("dict", "TemplateIDInfo", 0),
- ),
-
- "ActFeastLoginAward":(
- ("BYTE", "TemplateID", 1),
- ("BYTE", "DayNum", 0),
- ("list", "LoginAwardItemList", 0),
- ),
-
- "ActFeastWish":(
- ("DWORD", "CfgID", 1),
- ("char", "StartDate", 0),
- ("char", "EndDate", 0),
- ("WORD", "LVLimit", 0),
- ("BYTE", "ResetType", 0),
- ("dict", "TemplateIDInfo", 0),
- ),
-
- "ActFeastWishBottle":(
- ("BYTE", "TemplateID", 1),
- ("BYTE", "WishBottleNum", 0),
- ("WORD", "NeedWishValue", 0),
- ("BYTE", "ChooseTimeMax", 0),
- ("dict", "ChoosePrizeItem", 0),
- ("list", "GoodItemIDList", 0),
- ("char", "WorldNotifyKey", 0),
- ),
-
- "ActFeastWishPool":(
- ("BYTE", "TemplateID", 1),
- ("list", "WishPoolItemWeightInfo", 0),
- ("list", "WishPoolClientItemShow", 0),
- ("list", "GoodItemIDList", 0),
- ("char", "WorldNotifyKey", 0),
- ),
-
- "ActFeastTravel":(
- ("DWORD", "CfgID", 1),
- ("char", "StartDate", 0),
- ("char", "EndDate", 0),
- ("WORD", "LVLimit", 0),
- ("BYTE", "ResetType", 0),
- ("dict", "TemplateIDInfo", 0),
- ),
-
- "ActFeastTravelTask":(
- ("BYTE", "TraveTasklD", 1),
- ("WORD", "FinishNeedValue", 0),
- ("WORD", "FinishTimeMax", 0),
- ("BYTE", "AddTravelPoint", 0),
- ),
-
- "ActFeastTravelAward":(
- ("BYTE", "TemplatelD", 1),
- ("BYTE", "RecordIndex", 0),
- ("WORD", "NeedTravelPoint", 0),
- ("BYTE", "AwardCountMax", 0),
- ("list", "TravelAwardInfo", 0),
- ),
-
- "ActFeastWeekParty":(
- ("DWORD", "CfgID", 1),
- ("char", "StartDate", 0),
- ("char", "EndDate", 0),
- ("WORD", "AdvanceMinutes", 0),
- ("BYTE", "IsDayReset", 0),
- ("BYTE", "ResetType", 0),
- ("WORD", "LVLimit", 0),
- ("list", "TemplateID", 0),
- ("dict", "PointAward", 0),
- ),
-
- "FeastWeekParty":(
- ("BYTE", "TemplateID", 1),
- ("BYTE", "ActionType", 0),
- ("DWORD", "TotalTimes", 0),
- ("WORD", "SingleTimes", 0),
- ("list", "Reward", 0),
- ("WORD", "Point", 0),
- ),
-
- "NewAllPeopleParty":(
- ("BYTE", "ID", 1),
- ("WORD", "TotalTimes", 0),
- ("WORD", "AddPoint", 0),
- ),
-
- "NewAllPeoplePartyAward":(
- ("BYTE", "WorldLvNum", 1),
- ("DWORD", "Index", 1),
- ("DWORD", "NeedPoint", 0),
- ("dict", "Award", 0),
- ),
-
- "ActLuckyTreasure":(
- ("DWORD", "CfgID", 1),
- ("char", "StartDate", 0),
- ("char", "EndDate", 0),
- ("BYTE", "ResetType", 0),
- ("WORD", "LVLimit", 0),
- ("BYTE", "TemplateID", 0),
- ("WORD", "LuckyPoint", 0),
- ),
-
- "LuckyTreasureTemplate":(
- ("BYTE", "TemplateID", 1),
- ("list", "WorldLVLimit", 0),
- ("DWORD", "ItemID", 0),
- ("WORD", "ItemCnt", 0),
- ("BYTE", "IsBind", 0),
- ("DWORD", "Weight", 0),
- ),
-
- "CrossActCTGBillboardDabiao":(
+ "ActBillboardAward":(
("DWORD", "TemplateID", 1),
- ("float", "CTGNeed", 0),
+ ("WORD", "RankA", 0),
+ ("WORD", "RankB", 0),
+ ("float", "NeedValue", 0),
+ ("list", "AwardItemList", 0),
+ ),
+
+ "ActHeroAppear":(
+ ("DWORD", "CfgID", 1),
+ ("list", "PlatformList", 0),
+ ("list", "ServerIDList", 0),
+ ("BYTE", "ActNum", 0),
+ ("char", "StartDate", 0),
+ ("char", "EndDate", 0),
+ ("list", "ActHeroIDList", 0),
+ ("WORD", "ActTreasureType", 0),
+ ("BYTE", "StarGiftTempID", 0),
+ ("list", "SkinCTGIDList", 0),
+ ("list", "GiftCTGIDList", 0),
+ ("WORD", "GiftShopType", 0),
+ ("WORD", "ExShopType", 0),
+ ("char", "ExShopRecycleMail", 0),
+ ("WORD", "SignTempID", 0),
+ ("WORD", "BillTempID", 0),
+ ("char", "BillAwardMail", 0),
+ ),
+
+ "ActHeroAppearStar":(
+ ("BYTE", "StarTempID", 1),
+ ("BYTE", "NeedStar", 0),
("BYTE", "AwardIndex", 0),
- ("list", "AwardItemList", 0),
- ),
-
- "CrossActCTGBillboardOrder":(
- ("DWORD", "TemplateID", 1),
- ("WORD", "OrderA", 0),
- ("WORD", "OrderB", 0),
- ("float", "CTGAtleast", 0),
- ("list", "AwardItemList", 0),
- ),
-
- "MysteryShop":(
- ("list", "LVRange", 0),
- ("DWORD", "GoodsID", 0),
+ ("list", "FreeAwardItemList", 0),
+ ("WORD", "StarGiftCTGID", 0),
+ ("dict", "HeroGiftItemInfo", 0),
),
"EquipPlaceIndexMap":(
@@ -2390,6 +1613,22 @@
("dict", "Attr", 0),
),
+ "QunyingCross":(
+ ("char", "AppID", 1),
+ ("WORD", "ZoneID", 1),
+ ("DWORD", "CrossServerID", 0),
+ ("list", "ServerIDList", 0),
+ ("BYTE", "SplitServerCnt", 0),
+ ("BYTE", "MatchServerCnt", 0),
+ ),
+
+ "FamilyCross":(
+ ("char", "AppID", 1),
+ ("WORD", "ZoneID", 1),
+ ("DWORD", "CrossServerID", 0),
+ ("list", "ServerIDList", 0),
+ ),
+
"Family":(
("BYTE", "FamilyLV", 1),
("BYTE", "MemberMax", 0),
@@ -2406,6 +1645,14 @@
("DWORD", "CustomFamilyID", 0),
),
+ "FamilyDonate":(
+ ("BYTE", "DonateType", 1),
+ ("BYTE", "DailyCnt", 0),
+ ("BYTE", "MoneyType", 0),
+ ("DWORD", "MoneyValue", 0),
+ ("list", "AwardItemList", 0),
+ ),
+
"FamilyZhenbaogeCut":(
("BYTE", "CutNum", 1),
("DWORD", "CutWeight", 0),
@@ -2419,25 +1666,10 @@
("list", "ItemList", 0),
),
- "FamilyZhenfa":(
- ("BYTE", "ZhenfaType", 1),
- ("WORD", "ZhenfaLV", 1),
- ("DWORD", "LVUpNeedExp", 0),
- ("list", "LVAttrType", 0),
- ("list", "LVAttrValue", 0),
- ),
-
"ItemWashMax":(
("BYTE", "Type", 1),
("BYTE", "Star", 1),
("WORD", "LevelMax", 0),
- ),
-
- "FBBuyBuff":(
- ("DWORD", "MapId", 1),
- ("WORD", "MoneyCnt", 1),
- ("DWORD", "BuffID", 0),
- ("WORD", "BuffCD", 0),
),
"SkillElement":(
@@ -2453,38 +1685,6 @@
("BYTE", "QualityLV", 1),
),
- "LoveGift":(
- ("BYTE", "GiftNum", 1),
- ("DWORD", "GiftItemID", 0),
- ("BYTE", "AllowBatch", 0),
- ),
-
- "Marry":(
- ("BYTE", "BridePriceID", 1),
- ("list", "CostMoneyInfo", 0),
- ),
-
- "LoveRing":(
- ("BYTE", "RingClassLV", 1),
- ("BYTE", "RingStarLV", 1),
- ("list", "CoupleAttrType", 0),
- ("list", "CoupleAttrValue", 0),
- ("list", "StarAttrType", 0),
- ("list", "StarAttrValue", 0),
- ("list", "UpItemAttrType", 0),
- ("list", "UpItemAttrValue", 0),
- ("DWORD", "NeedEatCount", 0),
- ("DWORD", "UpEatItemPerCount", 0),
- ),
-
- "LoveCharm":(
- ("BYTE", "CharmLV", 1),
- ("DWORD", "UpNeedCharm", 0),
- ("list", "LVAttrType", 0),
- ("list", "LVAttrValue", 0),
- ("list", "LVAwardItemInfo", 0),
- ),
-
"HorsePetSkin":(
("BYTE", "Type", 1),
("DWORD", "ID", 1),
@@ -2492,18 +1692,6 @@
("DWORD", "NeedExp", 0),
("dict", "AttrInfo", 0),
("BYTE", "SkinIndex", 0),
- ),
-
- "AssistThanksGift":(
- ("DWORD", "GiftID", 1),
- ("list", "RequestPlayerAward", 0),
- ("list", "AssistPlayerAward", 0),
- ),
-
- "FuncSysPrivilege":(
- ("BYTE", "FuncSysID", 1),
- ("BYTE", "DayNum", 0),
- ("list", "DayAwardItemInfo", 0),
),
"HistoryRechargeAward":(
@@ -2526,16 +1714,6 @@
("list", "ZLRewardItemListH", 0),
),
- "Xiangong":(
- ("WORD", "XiangongID", 1),
- ),
-
- "TiandaoTree":(
- ("WORD", "AwardIndex", 1),
- ("DWORD", "NeedQiyun", 0),
- ("list", "AwardItemList", 0),
- ),
-
"TreeLV":(
("BYTE", "TreeLV", 1),
("DWORD", "LVUPNeedMoney", 0),
@@ -2543,6 +1721,16 @@
("list", "EquipColorRateList", 0),
("list", "EquipColorRateList1", 0),
("list", "EquipColorRateList2", 0),
+ ("DWORD", "LastSureOutNeed", 0),
+ ),
+
+ "LLMJ":(
+ ("BYTE", "MJLV", 1),
+ ("DWORD", "CostWarhammer", 0),
+ ("BYTE", "ExpAddPer", 0),
+ ("DWORD", "ExpExUpper", 0),
+ ("BYTE", "DecomposeAddPer", 0),
+ ("DWORD", "DecomposeExUpper", 0),
),
"GoldRushCamp":(
@@ -2569,6 +1757,11 @@
"Robot":(
("DWORD", "ID", 1),
+ ("char", "RobotName", 0),
+ ("BYTE", "RealmLV", 0),
+ ("DWORD", "TempNum", 0),
+ ("DWORD", "TempValue1", 0),
+ ("DWORD", "TempValue2", 0),
("char", "ViewCache", 0),
),
}
@@ -2620,30 +1813,26 @@
def GetNPCID(self): return self.attrTuple[0] # NPCID DWORD
def GetNPCName(self): return self.attrTuple[1] # 名称 char
def GetRelatedHeroID(self): return self.attrTuple[2] # 关联武将ID DWORD
- def GetCountry(self): return self.attrTuple[3] # 国家 BYTE
- def GetAtkDistType(self): return self.attrTuple[4] # 远近类型;1-近战;2-远程 BYTE
- def GetSex(self): return self.attrTuple[5] # 性别;1-男,2-女 BYTE
- def GetLV(self): return self.attrTuple[6] # 等级 WORD
- def GetBossType(self): return self.attrTuple[7] # Boss类型 BYTE
- def GetAtk(self): return self.attrTuple[8] # 攻击力 DWORD
- def GetDef(self): return self.attrTuple[9] # 防御值 DWORD
- def GetMaxHP(self): return self.attrTuple[10] # 最大生命值,可超过20E DWORD
- def GetSkillIDList(self): return self.attrTuple[11] # 技能ID列表 list
- def GetFinalDamPer(self): return self.attrTuple[12] # 最终增伤 DWORD
- def GetFinalDamPerDef(self): return self.attrTuple[13] # 最终减伤 DWORD
- def GetMissRate(self): return self.attrTuple[14] # 闪避概率 DWORD
- def GetMissRateDef(self): return self.attrTuple[15] # 抗闪避概率 DWORD
- def GetSuperHitRate(self): return self.attrTuple[16] # 暴击概率 DWORD
- def GetSuperHitRateDef(self): return self.attrTuple[17] # 抗暴击概率 DWORD
- def GetStunRate(self): return self.attrTuple[18] # 击晕概率 DWORD
- def GetStunRateDef(self): return self.attrTuple[19] # 抗击晕概率 DWORD
- def GetComboRate(self): return self.attrTuple[20] # 连击概率 DWORD
- def GetComboRateDef(self): return self.attrTuple[21] # 抗连击概率 DWORD
- def GetParryRate(self): return self.attrTuple[22] # 格挡概率 DWORD
- def GetParryRateDef(self): return self.attrTuple[23] # 抗格挡概率 DWORD
- def GetSuckHPPer(self): return self.attrTuple[24] # 吸血比率 DWORD
- def GetSuckHPPerDef(self): return self.attrTuple[25] # 抗吸血比率 DWORD
- def GetSpecAttrInfo(self): return self.attrTuple[26] # 特殊属性信息 {"属性ID":值, ...} dict
+ def GetLV(self): return self.attrTuple[3] # 等级 WORD
+ def GetBossType(self): return self.attrTuple[4] # Boss类型 BYTE
+ def GetAtk(self): return self.attrTuple[5] # 攻击力 DWORD
+ def GetDef(self): return self.attrTuple[6] # 防御值 DWORD
+ def GetMaxHP(self): return self.attrTuple[7] # 最大生命值,可超过20E DWORD
+ def GetFinalDamPer(self): return self.attrTuple[8] # 最终增伤 DWORD
+ def GetFinalDamPerDef(self): return self.attrTuple[9] # 最终减伤 DWORD
+ def GetMissRate(self): return self.attrTuple[10] # 闪避概率 DWORD
+ def GetMissRateDef(self): return self.attrTuple[11] # 抗闪避概率 DWORD
+ def GetSuperHitRate(self): return self.attrTuple[12] # 暴击概率 DWORD
+ def GetSuperHitRateDef(self): return self.attrTuple[13] # 抗暴击概率 DWORD
+ def GetStunRate(self): return self.attrTuple[14] # 击晕概率 DWORD
+ def GetStunRateDef(self): return self.attrTuple[15] # 抗击晕概率 DWORD
+ def GetComboRate(self): return self.attrTuple[16] # 连击概率 DWORD
+ def GetComboRateDef(self): return self.attrTuple[17] # 抗连击概率 DWORD
+ def GetParryRate(self): return self.attrTuple[18] # 格挡概率 DWORD
+ def GetParryRateDef(self): return self.attrTuple[19] # 抗格挡概率 DWORD
+ def GetSuckHPPer(self): return self.attrTuple[20] # 吸血比率 DWORD
+ def GetSuckHPPerDef(self): return self.attrTuple[21] # 抗吸血比率 DWORD
+ def GetSpecAttrInfo(self): return self.attrTuple[22] # 特殊属性信息 {"属性ID":值, ...} dict
# NPC成长表
class IPY_NPCStronger():
@@ -2653,21 +1842,22 @@
return
def GetNPCID(self): return self.attrTuple[0] # NPCID DWORD
- def GetAtkRatio(self): return self.attrTuple[1] # 攻击系数 float
- def GetDefRatio(self): return self.attrTuple[2] # 防御系数 float
- def GetMaxHPRatio(self): return self.attrTuple[3] # 生命系数 float
- def GetStunRateRatio(self): return self.attrTuple[4] # float
- def GetSuperHitRateRatio(self): return self.attrTuple[5] # float
- def GetComboRateRatio(self): return self.attrTuple[6] # float
- def GetMissRateRatio(self): return self.attrTuple[7] # float
- def GetParryRateRatio(self): return self.attrTuple[8] # float
- def GetSuckHPPerRatio(self): return self.attrTuple[9] # float
- def GetStunRateDefRatio(self): return self.attrTuple[10] # float
- def GetSuperHitRateDefRatio(self): return self.attrTuple[11] # float
- def GetComboRateDefRatio(self): return self.attrTuple[12] # float
- def GetMissRateDefRatio(self): return self.attrTuple[13] # float
- def GetParryRateDefRatio(self): return self.attrTuple[14] # float
- def GetSuckHPPerDefRatio(self): return self.attrTuple[15] # float
+ def GetNPCLV(self): return self.attrTuple[1] # 等级段 WORD
+ def GetAtkRatio(self): return self.attrTuple[2] # 攻击系数 float
+ def GetDefRatio(self): return self.attrTuple[3] # 防御系数 float
+ def GetMaxHPRatio(self): return self.attrTuple[4] # 生命系数 float
+ def GetStunRateRatio(self): return self.attrTuple[5] # float
+ def GetSuperHitRateRatio(self): return self.attrTuple[6] # float
+ def GetComboRateRatio(self): return self.attrTuple[7] # float
+ def GetMissRateRatio(self): return self.attrTuple[8] # float
+ def GetParryRateRatio(self): return self.attrTuple[9] # float
+ def GetSuckHPPerRatio(self): return self.attrTuple[10] # float
+ def GetStunRateDefRatio(self): return self.attrTuple[11] # float
+ def GetSuperHitRateDefRatio(self): return self.attrTuple[12] # float
+ def GetComboRateDefRatio(self): return self.attrTuple[13] # float
+ def GetMissRateDefRatio(self): return self.attrTuple[14] # float
+ def GetParryRateDefRatio(self): return self.attrTuple[15] # float
+ def GetSuckHPPerDefRatio(self): return self.attrTuple[16] # float
# 技能表
class IPY_Skill():
@@ -2692,29 +1882,43 @@
def GetCalcType(self): return self.attrTuple[13] # 计算方式 BYTE
def GetSkillPer(self): return self.attrTuple[14] # 技能万分比 WORD
def GetSkillValue(self): return self.attrTuple[15] # 技能固定值 DWORD
- def GetHappenRate(self): return self.attrTuple[16] # 释放或添加几率 WORD
- def GetEffectID1(self): return self.attrTuple[17] # 效果ID1 DWORD
- def GetEffectValues1(self): return self.attrTuple[18] # 效果值列表1 list
- def GetTriggerWay1(self): return self.attrTuple[19] # 触发方式 BYTE
- def GetTriggerSrc1(self): return self.attrTuple[20] # 有效来源 BYTE
- def GetEffectID2(self): return self.attrTuple[21] # 效果ID2 DWORD
- def GetEffectValues2(self): return self.attrTuple[22] # 效果值列表2 list
- def GetTriggerWay2(self): return self.attrTuple[23] # 触发方式 BYTE
- def GetTriggerSrc2(self): return self.attrTuple[24] # 有效来源 BYTE
- def GetEffectID3(self): return self.attrTuple[25] # 效果ID3 DWORD
- def GetEffectValues3(self): return self.attrTuple[26] # 效果值列表3 list
- def GetTriggerWay3(self): return self.attrTuple[27] # 触发方式 BYTE
- def GetTriggerSrc3(self): return self.attrTuple[28] # 有效来源 BYTE
- def GetCoolDownTime(self): return self.attrTuple[29] # 技能冷却时间 WORD
- def GetIgnoreStates(self): return self.attrTuple[30] # 无视限制列表 list
- def GetCurBuffState(self): return self.attrTuple[31] # Buff状态值 BYTE
- def GetLastTime(self): return self.attrTuple[32] # 持续时间 WORD
- def GetLayerCnt(self): return self.attrTuple[33] # Buff层数 BYTE
- def GetLayerMax(self): return self.attrTuple[34] # 最大层数 BYTE
- def GetBuffRepeat(self): return self.attrTuple[35] # Buff叠加规则 DWORD
- def GetDieContinue(self): return self.attrTuple[36] # Buff死亡存在 DWORD
- def GetFightPower(self): return self.attrTuple[37] # 技能战斗力 DWORD
- def GetSkillMotionName(self): return self.attrTuple[38] # 技能动作名 char
+ def GetHurtAtkPerMax(self): return self.attrTuple[16] # 最大万分比,限制最终伤害不超过攻击力万分率 DWORD
+ def GetHappenRate(self): return self.attrTuple[17] # 释放或添加几率 WORD
+ def GetEffectID1(self): return self.attrTuple[18] # 效果ID1 DWORD
+ def GetEffectValues1(self): return self.attrTuple[19] # 效果值列表1 list
+ def GetTriggerWay1(self): return self.attrTuple[20] # 触发方式 BYTE
+ def GetTriggerSrc1(self): return self.attrTuple[21] # 有效来源 list
+ def GetEffectID2(self): return self.attrTuple[22] # 效果ID2 DWORD
+ def GetEffectValues2(self): return self.attrTuple[23] # 效果值列表2 list
+ def GetTriggerWay2(self): return self.attrTuple[24] # 触发方式 BYTE
+ def GetTriggerSrc2(self): return self.attrTuple[25] # 有效来源 list
+ def GetEffectID3(self): return self.attrTuple[26] # 效果ID3 DWORD
+ def GetEffectValues3(self): return self.attrTuple[27] # 效果值列表3 list
+ def GetTriggerWay3(self): return self.attrTuple[28] # 触发方式 BYTE
+ def GetTriggerSrc3(self): return self.attrTuple[29] # 有效来源 list
+ def GetCoolDownInit(self): return self.attrTuple[30] # 初始冷却时间 WORD
+ def GetCoolDownTime(self): return self.attrTuple[31] # 技能冷却时间 WORD
+ def GetBuffStateLimit(self): return self.attrTuple[32] # Buff状态限制组 list
+ def GetCurBuffState(self): return self.attrTuple[33] # Buff状态值 BYTE
+ def GetLastTime(self): return self.attrTuple[34] # 持续时间 WORD
+ def GetLastTimeType(self): return self.attrTuple[35] # 持续时间规则 BYTE
+ def GetLayerCnt(self): return self.attrTuple[36] # Buff层数 BYTE
+ def GetLayerMax(self): return self.attrTuple[37] # 最大层数 BYTE
+ def GetBuffRepeat(self): return self.attrTuple[38] # Buff叠加规则 DWORD
+ def GetDispersedLimit(self): return self.attrTuple[39] # 驱散限制 BYTE
+ def GetBuffRetain(self): return self.attrTuple[40] # Buff保留规则 BYTE
+ def GetFightPower(self): return self.attrTuple[41] # 技能战斗力 DWORD
+
+# 预设解锁
+class IPY_PresetUnlock():
+
+ def __init__(self):
+ self.attrTuple = None
+ return
+
+ def GetPresetType(self): return self.attrTuple[0] # 预设类型 BYTE
+ def GetUnlockType(self): return self.attrTuple[1] # 解锁类型 BYTE
+ def GetUnlockValue(self): return self.attrTuple[2] # 解锁所需值 DWORD
# 武将表
class IPY_Hero():
@@ -2725,20 +1929,22 @@
def GetHeroID(self): return self.attrTuple[0] # 英雄ID DWORD
def GetName(self): return self.attrTuple[1] # 名称 char
- def GetCountry(self): return self.attrTuple[2] # 国家 BYTE
- def GetQuality(self): return self.attrTuple[3] # 品质 BYTE
- def GetAtkDistType(self): return self.attrTuple[4] # 远近类型;1-近战;2-远程 BYTE
- def GetSex(self): return self.attrTuple[5] # 性别;1-男,2-女 BYTE
- def GetSkinIDList(self): return self.attrTuple[6] # 皮肤ID列表 list
- def GetNormalSkillID(self): return self.attrTuple[7] # 普攻技能ID DWORD
- def GetAngerSkillID(self): return self.attrTuple[8] # 怒气技能ID DWORD
- def GetAtkInheritPer(self): return self.attrTuple[9] # 攻击继承 WORD
- def GetDefInheritPer(self): return self.attrTuple[10] # 防御继承 WORD
- def GetHPInheritPer(self): return self.attrTuple[11] # 生命继承 WORD
- def GetBatAttrDict(self): return self.attrTuple[12] # 其他战斗属性字典 {"属性ID":值, ...} dict
- def GetFetterIDList(self): return self.attrTuple[13] # 羁绊ID列表 list
- def GetRecruitBySelf(self): return self.attrTuple[14] # 招募需要本体 BYTE
- def GetSpecialty(self): return self.attrTuple[15] # 武将特长 BYTE
+ def GetPlayerCanUse(self): return self.attrTuple[2] # 玩家可用 BYTE
+ def GetCountry(self): return self.attrTuple[3] # 国家 BYTE
+ def GetQuality(self): return self.attrTuple[4] # 品质 BYTE
+ def GetAtkDistType(self): return self.attrTuple[5] # 远近类型;1-近战;2-远程 BYTE
+ def GetSex(self): return self.attrTuple[6] # 性别;1-男,2-女 BYTE
+ def GetJob(self): return self.attrTuple[7] # 职业 BYTE
+ def GetSkinIDList(self): return self.attrTuple[8] # 皮肤ID列表 list
+ def GetNormalSkillID(self): return self.attrTuple[9] # 普攻技能ID DWORD
+ def GetAngerSkillID(self): return self.attrTuple[10] # 怒气技能ID DWORD
+ def GetAtkInheritPer(self): return self.attrTuple[11] # 攻击继承 WORD
+ def GetDefInheritPer(self): return self.attrTuple[12] # 防御继承 WORD
+ def GetHPInheritPer(self): return self.attrTuple[13] # 生命继承 WORD
+ def GetBatAttrDict(self): return self.attrTuple[14] # 其他战斗属性字典 {"属性ID":值, ...} dict
+ def GetFetterIDList(self): return self.attrTuple[15] # 羁绊ID列表 list
+ def GetRecruitBySelf(self): return self.attrTuple[16] # 招募需要本体 BYTE
+ def GetSpecialty(self): return self.attrTuple[17] # 武将特长 BYTE
# 武将星级天赋表
class IPY_HeroTalent():
@@ -2765,7 +1971,8 @@
def GetBreakLV(self): return self.attrTuple[1] # 突破等级 BYTE
def GetAttrIDList(self): return self.attrTuple[2] # 属性ID列表 list
def GetAttrValueList(self): return self.attrTuple[3] # 属性值列表 list
- def GetSkillID(self): return self.attrTuple[4] # 激活技能ID DWORD
+ def GetSkillID(self): return self.attrTuple[4] # 激活技能ID DWORD
+ def GetSkillIDExList(self): return self.attrTuple[5] # 激活的额外技能ID列表 list
# 武将觉醒天赋表
class IPY_HeroAwake():
@@ -2806,18 +2013,22 @@
def GetAttrIDList(self): return self.attrTuple[2] # 属性ID列表 list
def GetAttrValueList(self): return self.attrTuple[3] # 属性值列表 list
-# 皮肤表
-class IPY_HeroSkin():
+# 皮肤时装属性表
+class IPY_HeroSkinAttr():
def __init__(self):
self.attrTuple = None
return
def GetSkinID(self): return self.attrTuple[0] # 皮肤NPCID DWORD
- def GetWearAttrIDList(self): return self.attrTuple[1] # 穿戴属性ID列表 list
- def GetWearAttrValueList(self): return self.attrTuple[2] # 穿戴属性值列表 list
- def GetAllBatAttrIDList(self): return self.attrTuple[3] # 全体上阵属性ID列表 list
- def GetAllBatAttrValueList(self): return self.attrTuple[4] # 全体上阵属性值列表 list
+ def GetNeedItemID(self): return self.attrTuple[1] # 所需道具 DWORD
+ def GetStarMax(self): return self.attrTuple[2] # 最高星级 BYTE
+ def GetWearAttrIDList(self): return self.attrTuple[3] # 穿戴属性ID列表 list
+ def GetWearAttrValueList(self): return self.attrTuple[4] # 穿戴属性值列表 list
+ def GetWearAttrPerStarAddList(self): return self.attrTuple[5] # 穿戴每星加成值列表 list
+ def GetRoleAttrIDList(self): return self.attrTuple[6] # 主公属性ID列表 list
+ def GetRoleAttrValueList(self): return self.attrTuple[7] # 主公属性初始值列表 list
+ def GetRoleAttrPerStarAddList(self): return self.attrTuple[8] # 主公每星加成值列表 list
# 武将品质表
class IPY_HeroQuality():
@@ -2826,18 +2037,16 @@
self.attrTuple = None
return
- def GetQuality(self): return self.attrTuple[0] # 品质 DWORD
+ def GetQuality(self): return self.attrTuple[0] # 品质 BYTE
def GetInitTalentWeight(self): return self.attrTuple[1] # 初始天赋数权重 list
def GetInitStarUpper(self): return self.attrTuple[2] # 初始星级上限 BYTE
- def GetInitAddPer(self): return self.attrTuple[3] # 上阵初始加成万分率 DWORD
- def GetLVAddPer(self): return self.attrTuple[4] # 上阵每等级加成 DWORD
- def GetBreakLVAddPer(self): return self.attrTuple[5] # 上阵每突破等级加成 DWORD
- def GetStarAddPer(self): return self.attrTuple[6] # 上阵每星级加成 DWORD
+ def GetInitAddPer(self): return self.attrTuple[3] # 卡牌初始加成万分率 DWORD
+ def GetLVAddPer(self): return self.attrTuple[4] # 卡牌每等级加成 DWORD
+ def GetBreakLVAddPer(self): return self.attrTuple[5] # 卡牌每突破等级加成 DWORD
+ def GetStarAddPer(self): return self.attrTuple[6] # 卡牌每星级加成 DWORD
def GetBookActAwardMoney(self): return self.attrTuple[7] # 图鉴激活奖励货币 类型|值 list
- def GetBookInitAddPer(self): return self.attrTuple[8] # 图鉴初始加成 DWORD
- def GetBookStarAddPer(self): return self.attrTuple[9] # 图鉴每星级加成 DWORD
- def GetBookBreakLVAddPer(self): return self.attrTuple[10] # 图鉴每突破等级加成 DWORD
- def GetDismissReturnItems(self): return self.attrTuple[11] # 遣散每星返还道具 [[物品ID,个数], ...] list
+ def GetDismissReturnItems(self): return self.attrTuple[8] # 遣散每星返还道具 [[物品ID,个数], ...] list
+ def GetRecommendAwardMoney(self): return self.attrTuple[9] # 阵容推荐激活奖励货币 类型|值 list
# 武将品质突破表
class IPY_HeroQualityBreak():
@@ -2846,10 +2055,10 @@
self.attrTuple = None
return
- def GetQuality(self): return self.attrTuple[0] # 品质 DWORD
+ def GetQuality(self): return self.attrTuple[0] # 品质 BYTE
def GetBreakLV(self): return self.attrTuple[1] # 突破等级 DWORD
- def GetLVMax(self): return self.attrTuple[2] # 等级上限 WORD
- def GetUPCostItem(self): return self.attrTuple[3] # 突破到下级消耗道具 list
+ def GetUPLVNeed(self): return self.attrTuple[2] # 突破到下级需要等级 WORD
+ def GetUPCostItemList(self): return self.attrTuple[3] # 突破到下级消耗道具 list
# 武将品质觉醒表
class IPY_HeroQualityAwake():
@@ -2858,7 +2067,7 @@
self.attrTuple = None
return
- def GetQuality(self): return self.attrTuple[0] # 品质 DWORD
+ def GetQuality(self): return self.attrTuple[0] # 品质 BYTE
def GetAwakeLV(self): return self.attrTuple[1] # 觉醒等级 DWORD
def GetUPCostItem(self): return self.attrTuple[2] # 觉醒到下级消耗道具 list
def GetRebirthCostMoney(self): return self.attrTuple[3] # 重生消耗货币 DWORD
@@ -2870,9 +2079,48 @@
self.attrTuple = None
return
- def GetQuality(self): return self.attrTuple[0] # 品质 DWORD
+ def GetQuality(self): return self.attrTuple[0] # 品质 BYTE
def GetHeroLV(self): return self.attrTuple[1] # 武将等级 DWORD
- def GetUPCostItem(self): return self.attrTuple[2] # 升级到下级消耗道具 list
+ def GetUPCostItem(self): return self.attrTuple[2] # 升级到下级消耗道具 list
+ def GetAttrIDList(self): return self.attrTuple[3] # 武将属性ID列表 list
+ def GetAttrValueList(self): return self.attrTuple[4] # 累计总属性值列表 list
+
+# 推荐阵容表
+class IPY_LineupRecommend():
+
+ def __init__(self):
+ self.attrTuple = None
+ return
+
+ def GetRecommendID(self): return self.attrTuple[0] # 推荐ID DWORD
+ def GetHeroIDList(self): return self.attrTuple[1] # 推荐武将ID列表 list
+
+# 武将宿缘表
+class IPY_HeroFates():
+
+ def __init__(self):
+ self.attrTuple = None
+ return
+
+ def GetFatesID(self): return self.attrTuple[0] # 宿缘ID WORD
+ def GetFatesQuality(self): return self.attrTuple[1] # 宿缘品质 BYTE
+ def GetHeroIDList(self): return self.attrTuple[2] # 武将ID组合列表 list
+ def GetAwardItemList(self): return self.attrTuple[3] # 激活奖励物品列表 list
+ def GetAttrIDList(self): return self.attrTuple[4] # 属性ID列表 list
+ def GetLVAttrValueList(self): return self.attrTuple[5] # 每级属性值列表 list
+
+# 武将宿缘品质等级表
+class IPY_HeroFatesQualityLV():
+
+ def __init__(self):
+ self.attrTuple = None
+ return
+
+ def GetFatesQuality(self): return self.attrTuple[0] # 宿缘品质 BYTE
+ def GetFatesLV(self): return self.attrTuple[1] # 宿缘等级 BYTE
+ def GetNeedStarTotal(self): return self.attrTuple[2] # 升到该级所需总星数 BYTE
+ def GetNeedHeroCnt(self): return self.attrTuple[3] # 所需品质武将数 BYTE
+ def GetNeedQuality(self): return self.attrTuple[4] # 所需武将品质 BYTE
# 属性条目表
class IPY_PlayerAttr():
@@ -2895,44 +2143,51 @@
def GetAtkRatio(self): return self.attrTuple[1] # 攻击系数 float
def GetMaxHPRatio(self): return self.attrTuple[2] # float
def GetDefRatio(self): return self.attrTuple[3] # float
- def GetStunRateRatio(self): return self.attrTuple[4] # float
- def GetSuperHitRateRatio(self): return self.attrTuple[5] # float
- def GetComboRateRatio(self): return self.attrTuple[6] # float
- def GetMissRateRatio(self): return self.attrTuple[7] # float
- def GetParryRateRatio(self): return self.attrTuple[8] # float
- def GetSuckHPPerRatio(self): return self.attrTuple[9] # float
- def GetStunRateDefRatio(self): return self.attrTuple[10] # float
- def GetSuperHitRateDefRatio(self): return self.attrTuple[11] # float
- def GetComboRateDefRatio(self): return self.attrTuple[12] # float
- def GetMissRateDefRatio(self): return self.attrTuple[13] # float
- def GetParryRateDefRatio(self): return self.attrTuple[14] # float
- def GetSuckHPPerDefRatio(self): return self.attrTuple[15] # float
- def GetFinalDamPerRatio(self): return self.attrTuple[16] # float
- def GetFinalDamPerDefRatio(self): return self.attrTuple[17] # float
- def GetPhyDamPerRatio(self): return self.attrTuple[18] # float
- def GetPhyDamPerDefRatio(self): return self.attrTuple[19] # float
- def GetMagDamPerRatio(self): return self.attrTuple[20] # float
- def GetMagDamPerDefRatio(self): return self.attrTuple[21] # float
- def GetNormalSkillPerRatio(self): return self.attrTuple[22] # float
- def GetNormalSkillPerDefRatio(self): return self.attrTuple[23] # float
- def GetAngerSkillPerRatio(self): return self.attrTuple[24] # float
- def GetAngerSkillPerDefRatio(self): return self.attrTuple[25] # float
- def GetSuperDamPerRatio(self): return self.attrTuple[26] # float
- def GetSuperDamPerDefRatio(self): return self.attrTuple[27] # float
- def GetCurePerRatio(self): return self.attrTuple[28] # float
- def GetCurePerDefRatio(self): return self.attrTuple[29] # float
- def GetShieldPerRatio(self): return self.attrTuple[30] # float
- def GetShieldPerDefRatio(self): return self.attrTuple[31] # float
- def GetDOTPerRatio(self): return self.attrTuple[32] # float
- def GetDOTPerDefRatio(self): return self.attrTuple[33] # float
- def GetWeiFinalDamPerRatio(self): return self.attrTuple[34] # float
- def GetWeiFinalDamPerDefRatio(self): return self.attrTuple[35] # float
- def GetShuFinalDamPerRatio(self): return self.attrTuple[36] # float
- def GetShuFinalDamPerDefRatio(self): return self.attrTuple[37] # float
- def GetWuFinalDamPerRatio(self): return self.attrTuple[38] # float
- def GetWuFinalDamPerDefRatio(self): return self.attrTuple[39] # float
- def GetQunFinalDamPerRatio(self): return self.attrTuple[40] # float
- def GetQunFinalDamPerDefRatio(self): return self.attrTuple[41] # float
+ def GetAtkSpeedRatio(self): return self.attrTuple[4] # float
+ def GetStunRateRatio(self): return self.attrTuple[5] # float
+ def GetSuperHitRateRatio(self): return self.attrTuple[6] # float
+ def GetComboRateRatio(self): return self.attrTuple[7] # float
+ def GetMissRateRatio(self): return self.attrTuple[8] # float
+ def GetParryRateRatio(self): return self.attrTuple[9] # float
+ def GetSuckHPPerRatio(self): return self.attrTuple[10] # float
+ def GetStunRateDefRatio(self): return self.attrTuple[11] # float
+ def GetSuperHitRateDefRatio(self): return self.attrTuple[12] # float
+ def GetComboRateDefRatio(self): return self.attrTuple[13] # float
+ def GetMissRateDefRatio(self): return self.attrTuple[14] # float
+ def GetParryRateDefRatio(self): return self.attrTuple[15] # float
+ def GetSuckHPPerDefRatio(self): return self.attrTuple[16] # float
+ def GetFinalDamPerRatio(self): return self.attrTuple[17] # float
+ def GetFinalDamPerDefRatio(self): return self.attrTuple[18] # float
+ def GetPhyDamPerRatio(self): return self.attrTuple[19] # float
+ def GetPhyDamPerDefRatio(self): return self.attrTuple[20] # float
+ def GetMagDamPerRatio(self): return self.attrTuple[21] # float
+ def GetMagDamPerDefRatio(self): return self.attrTuple[22] # float
+ def GetNormalSkillPerRatio(self): return self.attrTuple[23] # float
+ def GetNormalSkillPerDefRatio(self): return self.attrTuple[24] # float
+ def GetAngerSkillPerRatio(self): return self.attrTuple[25] # float
+ def GetAngerSkillPerDefRatio(self): return self.attrTuple[26] # float
+ def GetSuperDamPerRatio(self): return self.attrTuple[27] # float
+ def GetSuperDamPerDefRatio(self): return self.attrTuple[28] # float
+ def GetCurePerRatio(self): return self.attrTuple[29] # float
+ def GetCurePerDefRatio(self): return self.attrTuple[30] # float
+ def GetShieldPerRatio(self): return self.attrTuple[31] # float
+ def GetShieldPerDefRatio(self): return self.attrTuple[32] # float
+ def GetDOTPerRatio(self): return self.attrTuple[33] # float
+ def GetDOTPerDefRatio(self): return self.attrTuple[34] # float
+ def GetWeiFinalDamPerRatio(self): return self.attrTuple[35] # float
+ def GetWeiFinalDamPerDefRatio(self): return self.attrTuple[36] # float
+ def GetShuFinalDamPerRatio(self): return self.attrTuple[37] # float
+ def GetShuFinalDamPerDefRatio(self): return self.attrTuple[38] # float
+ def GetWuFinalDamPerRatio(self): return self.attrTuple[39] # float
+ def GetWuFinalDamPerDefRatio(self): return self.attrTuple[40] # float
+ def GetQunFinalDamPerRatio(self): return self.attrTuple[41] # float
+ def GetQunFinalDamPerDefRatio(self): return self.attrTuple[42] # float
+ def GetPVPDamPerRatio(self): return self.attrTuple[43] # float
+ def GetPVPDamPerDefRatio(self): return self.attrTuple[44] # float
+ def GetGuanchuanRatio(self): return self.attrTuple[45] # float
+ def GetGuanchuanDefRatio(self): return self.attrTuple[46] # float
+ def GetZhaojiaRatio(self): return self.attrTuple[47] # float
+ def GetZhaojiaDefRatio(self): return self.attrTuple[48] # float
# 主线章节表
class IPY_MainChapter():
@@ -2978,38 +2233,47 @@
def GetPosNPCID4(self): return self.attrTuple[4] # 4号位NPCID DWORD
def GetPosNPCID5(self): return self.attrTuple[5] # 5号位NPCID DWORD
def GetPosNPCID6(self): return self.attrTuple[6] # 6号位NPCID DWORD
- def GetPosNPCID7(self): return self.attrTuple[7] # 7号位NPCID DWORD
- def GetBossID(self): return self.attrTuple[8] # 本阵容的BossID,没有boss时为0 DWORD
+ def GetBossID(self): return self.attrTuple[7] # 本阵容的BossID,没有boss时为0 DWORD
+ def GetBossPosView(self): return self.attrTuple[8] # Boss通知站位 BYTE
def GetSkillIDExList(self): return self.attrTuple[9] # boss附加技能列表 list
- def GetSkillExCnt(self): return self.attrTuple[10] # 随机附加技能数,0为所有 BYTE
+ def GetSkillExCnt(self): return self.attrTuple[10] # 随机附加技能数,0为所有 BYTE
+ def GetReModelID(self): return self.attrTuple[11] # 等级参考值模版 WORD
# 称号表
-class IPY_Dienstgrad():
+class IPY_Title():
def __init__(self):
self.attrTuple = None
return
- def GetID(self): return self.attrTuple[0] # 头衔id DWORD
- def GetType(self): return self.attrTuple[1] # 头衔类型 WORD
- def GetExpireTime(self): return self.attrTuple[2] # 有效时间 DWORD
- def GetLightType(self): return self.attrTuple[3] # 点亮属性类型 list
- def GetLightAttribute(self): return self.attrTuple[4] # 点亮属性值 list
- def GetSkills(self): return self.attrTuple[5] # 被动技能 list
- def GetInitFightPower(self): return self.attrTuple[6] # 初始战力 DWORD
+ def GetTitleID(self): return self.attrTuple[0] # 称号ID DWORD
+ def GetExpireMinutes(self): return self.attrTuple[1] # 时效分钟,0永久 DWORD
+ def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
+ def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
+ def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
+ def GetUpNeedCnt(self): return self.attrTuple[5] # 升级所需个数 BYTE
+ def GetStarMax(self): return self.attrTuple[6] # 最高星级 BYTE
+ def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
+ def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
+ def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list
-# 称号升星表
-class IPY_TitleStarUp():
+# 形象表
+class IPY_Model():
def __init__(self):
self.attrTuple = None
return
- def GetTitleID(self): return self.attrTuple[0] # 称号NPCID DWORD
- def GetTitleStar(self): return self.attrTuple[1] # 称号星级 BYTE
- def GetStarUpNeedItemList(self): return self.attrTuple[2] # 升下一星所需道具 [[物品ID,个数], ...] list
- def GetStarAttrType(self): return self.attrTuple[3] # 累计总属性类型 list
- def GetStarAttrValue(self): return self.attrTuple[4] # 累计总属性值 list
+ def GetModelID(self): return self.attrTuple[0] # 形象ID DWORD
+ def GetExpireMinutes(self): return self.attrTuple[1] # 时效分钟,0永久 DWORD
+ def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
+ def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
+ def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
+ def GetUpNeedCnt(self): return self.attrTuple[5] # 升级所需个数 BYTE
+ def GetStarMax(self): return self.attrTuple[6] # 最高星级 BYTE
+ def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
+ def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
+ def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list
# 头像表
class IPY_PlayerFace():
@@ -3019,25 +2283,15 @@
return
def GetFaceID(self): return self.attrTuple[0] # 头像ID DWORD
- def GetUnlockDefault(self): return self.attrTuple[1] # 是否默认激活 BYTE
- def GetExpireMinutes(self): return self.attrTuple[2] # 时效分钟,0永久 DWORD
- def GetCustomPlayerID(self): return self.attrTuple[3] # 定制玩家ID DWORD
- def GetLightAttrType(self): return self.attrTuple[4] # 点亮属性类型 list
- def GetLightAttrValue(self): return self.attrTuple[5] # 点亮属性值 list
- def GetLightFightPower(self): return self.attrTuple[6] # 点亮附加战力 DWORD
-
-# 头像升星表
-class IPY_PlayerFaceStar():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetFaceID(self): return self.attrTuple[0] # 头像ID DWORD
- def GetFaceStar(self): return self.attrTuple[1] # 头像星级 BYTE
- def GetStarUpNeedItemList(self): return self.attrTuple[2] # 升该星所需物品 [[物品ID,个数], ...] list
- def GetStarAttrType(self): return self.attrTuple[3] # 累计总属性类型 list
- def GetStarAttrValue(self): return self.attrTuple[4] # 累计总属性值 list
+ def GetExpireMinutes(self): return self.attrTuple[1] # 时效分钟,0永久 DWORD
+ def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
+ def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
+ def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
+ def GetUpNeedCnt(self): return self.attrTuple[5] # 升级所需个数 BYTE
+ def GetStarMax(self): return self.attrTuple[6] # 最高星级 BYTE
+ def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
+ def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
+ def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list
# 头像框表
class IPY_PlayerFacePic():
@@ -3047,34 +2301,33 @@
return
def GetFacePicID(self): return self.attrTuple[0] # 头像框ID DWORD
- def GetUnlockDefault(self): return self.attrTuple[1] # 是否默认激活 BYTE
- def GetExpireMinutes(self): return self.attrTuple[2] # 时效分钟,0永久 DWORD
- def GetLightAttrType(self): return self.attrTuple[3] # 点亮属性类型 list
- def GetLightAttrValue(self): return self.attrTuple[4] # 点亮属性值 list
- def GetLightFightPower(self): return self.attrTuple[5] # 点亮附加战力 DWORD
+ def GetExpireMinutes(self): return self.attrTuple[1] # 时效分钟,0永久 DWORD
+ def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
+ def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
+ def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
+ def GetUpNeedCnt(self): return self.attrTuple[5] # 升级所需个数 BYTE
+ def GetStarMax(self): return self.attrTuple[6] # 最高星级 BYTE
+ def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
+ def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
+ def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list
-# 头像框升星表
-class IPY_PlayerFacePicStar():
+# 气泡表
+class IPY_ChatBox():
def __init__(self):
self.attrTuple = None
return
- def GetFacePicID(self): return self.attrTuple[0] # 头像框ID DWORD
- def GetFacePicStar(self): return self.attrTuple[1] # 头像框星级 BYTE
- def GetStarUpNeedItemList(self): return self.attrTuple[2] # 升该星所需物品 [[物品ID,个数], ...] list
- def GetStarAttrType(self): return self.attrTuple[3] # 累计总属性类型 list
- def GetStarAttrValue(self): return self.attrTuple[4] # 累计总属性值 list
-
-# 技能搭配表
-class IPY_SkillMatch():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetIDIndex(self): return self.attrTuple[0] # BYTE
- def GetSkills(self): return self.attrTuple[1] # 主动技能(职业1id|职业2id) list
+ def GetBoxID(self): return self.attrTuple[0] # 气泡框ID BYTE
+ def GetExpireMinutes(self): return self.attrTuple[1] # 时效分钟,0永久 DWORD
+ def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
+ def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
+ def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
+ def GetUpNeedCnt(self): return self.attrTuple[5] # 升级所需个数 BYTE
+ def GetStarMax(self): return self.attrTuple[6] # 最高星级 BYTE
+ def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
+ def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
+ def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list
# 灵根表
class IPY_RolePoint():
@@ -3173,40 +2426,6 @@
def GetNeedValueList(self): return self.attrTuple[3] # 所需值列表 list
def GetAwardItemList(self): return self.attrTuple[4] # 奖励物品列表 list
-# 境界炼体属性表
-class IPY_LianTi():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetLianTiLV(self): return self.attrTuple[0] # 炼体等级 BYTE
- def GetFixedAttrType(self): return self.attrTuple[1] # 固定属性类型(非累积) list
- def GetFixedAttrValue(self): return self.attrTuple[2] # 固定属性值(非累积) list
- def GetPlusAttrType(self): return self.attrTuple[3] # 增强属性类型(非累积) list
- def GetPlusAttrRate(self): return self.attrTuple[4] # 增强属性万分率(非累积) list
- def GetEatItemAttrType(self): return self.attrTuple[5] # 每x个培养丹增加属性类型,x=UpEatItemPerCount list
- def GetEatItemAttrValue(self): return self.attrTuple[6] # 每x个培养丹增加属性值,x=UpEatItemPerCount list
- def GetNeedEatCount(self): return self.attrTuple[7] # 升级所需个数(非累计) WORD
- def GetEatPerCount(self): return self.attrTuple[8] # 每次培养消耗x个 WORD
- def GetLVUpCostItemInfo(self): return self.attrTuple[9] # 突破等级道具ID|个数 list
- def GetActivateSkillID(self): return self.attrTuple[10] # 激活技能ID DWORD
-
-# 神兵表
-class IPY_GodWeapon():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetType(self): return self.attrTuple[0] # 神兵类型 WORD
- def GetLV(self): return self.attrTuple[1] # 等级 WORD
- def GetExp(self): return self.attrTuple[2] # DWORD
- def GetAttrType(self): return self.attrTuple[3] # 属性类型 list
- def GetAttrNum(self): return self.attrTuple[4] # 属性值 list
- def GetSkillID(self): return self.attrTuple[5] # 激活技能ID DWORD
- def GetSysMark(self): return self.attrTuple[6] # 系统提示 char
-
# 功能配置表格
class IPY_FuncConfig():
@@ -3232,7 +2451,10 @@
def GetLimitLV(self): return self.attrTuple[1] # 开启等级 DWORD
def GetLimiRealmLV(self): return self.attrTuple[2] # 需要境界等级 WORD
def GetLimitMissionID(self): return self.attrTuple[3] # 需要完成的任务ID DWORD
- def GetMailKey(self): return self.attrTuple[4] # 邮件 char
+ def GetLimitOpenDay(self): return self.attrTuple[4] # 开服第几天开启 WORD
+ def GetLimitManLevel(self): return self.attrTuple[5] # 关卡进度波 WORD
+ def GetMailKey(self): return self.attrTuple[6] # 邮件 char
+ def GetAwardList(self): return self.attrTuple[7] # 奖励列表[[物品ID,个数], ...] list
# 合成表
class IPY_ItemCompound():
@@ -3357,6 +2579,59 @@
def GetLegendAttrID(self): return self.attrTuple[5] # 传奇属性ID list
def GetLegendAttrValue(self): return self.attrTuple[6] # 传奇属性值 list
+# 感悟等级表
+class IPY_MGGanwuLV():
+
+ def __init__(self):
+ self.attrTuple = None
+ return
+
+ def GetGanwuLV(self): return self.attrTuple[0] # 感悟等级 BYTE
+ def GetNextNeedExp(self): return self.attrTuple[1] # 升到下一级所需经验 DWORD
+ def GetAtkBase(self): return self.attrTuple[2] # 攻击基础值 DWORD
+ def GetDefBase(self): return self.attrTuple[3] # 防御基础值 DWORD
+ def GetHPBase(self): return self.attrTuple[4] # 生命基础值 DWORD
+ def GetAtkSpeedBase(self): return self.attrTuple[5] # 先攻基础值 DWORD
+ def GetBatAttrBaseDict(self): return self.attrTuple[6] # 其他战斗属性基础值字典,{属性ID:基础值, ...} dict
+
+# 卦玉品质表
+class IPY_MGGuayuQuality():
+
+ def __init__(self):
+ self.attrTuple = None
+ return
+
+ def GetItemColor(self): return self.attrTuple[0] # 品质 BYTE
+ def GetAtkPlus(self): return self.attrTuple[1] # 攻击加成 float
+ def GetDefPlus(self): return self.attrTuple[2] # 防御加成 float
+ def GetHPPlus(self): return self.attrTuple[3] # 生命加成 float
+ def GetAtkSpeedPlus(self): return self.attrTuple[4] # 先攻加成 float
+ def GetAttrRange(self): return self.attrTuple[5] # 其他属性通用加成范围,下限|上限 list
+ def GetAttrRangeDict(self): return self.attrTuple[6] # 其他指定属性加成范围字典,{指定属性ID:[范围下限, 上限], ...} dict
+
+# 卦玉类型表
+class IPY_MGGuayuType():
+
+ def __init__(self):
+ self.attrTuple = None
+ return
+
+ def GetItemType(self): return self.attrTuple[0] # 类型 BYTE
+ def GetEquipPlace(self): return self.attrTuple[1] # 装备位 BYTE
+ def GetBaseAttrProportion(self): return self.attrTuple[2] # 基础四维属性占比 float
+ def GetFixedAttrID(self): return self.attrTuple[3] # 固定属性ID DWORD
+ def GetAttrIDLib(self): return self.attrTuple[4] # 随机属性ID库,[属性ID, ...] list
+
+# 灵应品质表
+class IPY_MGLingyingQuality():
+
+ def __init__(self):
+ self.attrTuple = None
+ return
+
+ def GetLingying(self): return self.attrTuple[0] # 灵应段值 DWORD
+ def GetItemColorWeightList(self): return self.attrTuple[1] # 品质权重列表 list
+
# 装备传奇属性条数表
class IPY_EquipLegendAttrCount():
@@ -3404,45 +2679,6 @@
def GetItemQuality(self): return self.attrTuple[4] # 物品星级 BYTE
def GetLVLegendAttrLibNumInfo(self): return self.attrTuple[5] # 属性ID等级段对应数值库编号 {属性ID:{等级:库编号, ...}} dict
-# 神兽表
-class IPY_Dogz():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetDogzID(self): return self.attrTuple[0] # 神兽ID BYTE
- def GetBaseAttrTypes(self): return self.attrTuple[1] # 基础属性类型列表 list
- def GetBaseAttrValues(self): return self.attrTuple[2] # 基础属性值列表 list
- def GetHelpBattleSkills(self): return self.attrTuple[3] # 助战技能ID列表 list
- def GetFightPowerEx(self): return self.attrTuple[4] # 助战附加战力 DWORD
- def GetEquipPlaceColorList(self): return self.attrTuple[5] # 穿戴装备颜色限制 list
- def GetHelpBattleNotify(self): return self.attrTuple[6] # 助战广播 ["广播key",[参数1,参数2,...],广播CD分钟] list
-
-# 神兽强化表
-class IPY_DogzEquipPlus():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetEquipPlace(self): return self.attrTuple[0] # 装备位 BYTE
- def GetPlusLV(self): return self.attrTuple[1] # 强化等级 BYTE
- def GetPlusAttrTypes(self): return self.attrTuple[2] # 强化属性类型列表 list
- def GetPlusAttrValues(self): return self.attrTuple[3] # 强化属性值列表 list
- def GetPlusLVUPTotalExp(self): return self.attrTuple[4] # 升级所需累计熟练度总值 DWORD
-
-# 符印表
-class IPY_Rune():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetID(self): return self.attrTuple[0] # 编号ID DWORD
- def GetAttrType(self): return self.attrTuple[1] # 属性类型 list
- def GetTowerID(self): return self.attrTuple[2] # 解锁符印塔编号 DWORD
-
# 洗练表
class IPY_EquipWash():
@@ -3485,57 +2721,6 @@
def GetRecycleMoney(self): return self.attrTuple[4] # 回收货币值 WORD
def GetFightPowerEx(self): return self.attrTuple[5] # 附加战斗力 DWORD
-# 灵兽表
-class IPY_PetInfo():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetID(self): return self.attrTuple[0] # 灵兽NPCID DWORD
- def GetQuality(self): return self.attrTuple[1] # 品质 BYTE
- def GetUnlockSys(self): return self.attrTuple[2] # 解锁广播提示 char
- def GetUnLockNeedItemID(self): return self.attrTuple[3] # 解锁灵兽物品ID DWORD
- def GetUnLockNeedItemCnt(self): return self.attrTuple[4] # 解锁所需物品数量 BYTE
- def GetDecomposeExp(self): return self.attrTuple[5] # 分解单个解锁物品可获得升阶经验 DWORD
- def GetInitRank(self): return self.attrTuple[6] # 灵兽初始阶数 BYTE
- def GetMaxRank(self): return self.attrTuple[7] # 灵兽最高阶数 WORD
- def GetUseNeedRank(self): return self.attrTuple[8] # 多少阶可切换外观 WORD
- def GetSkillID(self): return self.attrTuple[9] # 灵兽技能ID list
- def GetSkillUnLock(self): return self.attrTuple[10] # 灵兽技能解锁需要阶数 list
- def GetSkillUnLockSys(self): return self.attrTuple[11] # 灵兽技能解锁提示 list
- def GetInitFightPower(self): return self.attrTuple[12] # 初始战力 DWORD
-
-# 灵宠升星表
-class IPY_PetStarUp():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetPetNPCID(self): return self.attrTuple[0] # 灵兽NPCID DWORD
- def GetPetStar(self): return self.attrTuple[1] # 灵兽星级 BYTE
- def GetStarUpNeedItemList(self): return self.attrTuple[2] # 升下一星所需道具 [[物品ID,个数], ...] list
- def GetStarAttrType(self): return self.attrTuple[3] # 累计总属性类型 list
- def GetStarAttrValue(self): return self.attrTuple[4] # 累计总属性值 list
-
-# 灵宠培养表
-class IPY_PetTrain():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetTrainType(self): return self.attrTuple[0] # 培养类型 BYTE
- def GetTrainLV(self): return self.attrTuple[1] # 培养等阶 BYTE
- def GetNeedRealmLV(self): return self.attrTuple[2] # 培养所需境界 WORD
- def GetEatCntTotal(self): return self.attrTuple[3] # 升阶所需个数(非累计) DWORD
- def GetEatCntEverytime(self): return self.attrTuple[4] # 每次培养消耗x个 DWORD
- def GetEatItemAttrTypeList(self): return self.attrTuple[5] # 每X个培养丹增加属性类型=EatCntEverytime list
- def GetEatItemAttrValueList(self): return self.attrTuple[6] # 每X个培养丹增加属性值=EatCntEverytime list
- def GetLVAttrTypeList(self): return self.attrTuple[7] # 每级额外属性类(非累积) list
- def GetLVAttrValueList(self): return self.attrTuple[8] # 每级额外属性值(非累积) list
-
# 装备分解属性表
class IPY_EquipDecompose():
@@ -3547,118 +2732,40 @@
def GetUpNeedExp(self): return self.attrTuple[1] # 升级所需经验数 DWORD
def GetAttr(self): return self.attrTuple[2] # 属性加成 dict
-# 灵兽升阶消耗表
-class IPY_PetClassCost():
+# 坐骑阶级表
+class IPY_HorseClass():
def __init__(self):
self.attrTuple = None
return
- def GetPetID(self): return self.attrTuple[0] # 灵兽NPCID DWORD
- def GetClass(self): return self.attrTuple[1] # 灵兽阶数 DWORD
- def GetUpNeedExp(self): return self.attrTuple[2] # 灵兽升阶所需经验数 DWORD
- def GetAtkAdd(self): return self.attrTuple[3] # 每阶攻击力加成 DWORD
+ def GetClassLV(self): return self.attrTuple[0] # 阶级 BYTE
+ def GetMaxHorseLV(self): return self.attrTuple[1] # 最高等级 WORD
+ def GetLVUPItemCnt(self): return self.attrTuple[2] # 升级道具数 WORD
+ def GetClassUPItemCnt(self): return self.attrTuple[3] # 进阶道具数 WORD
+ def GetClassSpecAttrIDList(self): return self.attrTuple[4] # 本阶特殊属性ID列表 list
+ def GetClassSpecAttrValueList(self): return self.attrTuple[5] # 本阶特殊属性值列表 list
+ def GetAttrIDList(self): return self.attrTuple[6] # 基础属性ID列表 list
+ def GetClassAttrValueList(self): return self.attrTuple[7] # 本阶基础属性值列表 list
+ def GetPerLVAttrValueList(self): return self.attrTuple[8] # 本阶每级基础属性值列表 list
-# 灵兽吸收装备表
-class IPY_PetEatEquip():
+# 坐骑外观表
+class IPY_HorseSkin():
def __init__(self):
self.attrTuple = None
return
- def GetEquipColor(self): return self.attrTuple[0] # 装备品质 BYTE
- def GetEquipClass(self): return self.attrTuple[1] # 装备阶数 BYTE
- def GetExp(self): return self.attrTuple[2] # 获得灵兽升级经验 DWORD
- def GetFamilyStoreItemScore(self): return self.attrTuple[3] # 仙盟宝库积分 DWORD
-
-# 法器升级表
-class IPY_FaQiLVUp():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetFaQiLV(self): return self.attrTuple[0] # 法器等级 BYTE
- def GetNeedEatCount(self): return self.attrTuple[1] # 升级所需个数(非累计) WORD
- def GetLVAttrType(self): return self.attrTuple[2] # 每级额外属性类型(非累积) list
- def GetLVAttrValue(self): return self.attrTuple[3] # 每级额外属性值(非累积) list
- def GetUpItemAttrType(self): return self.attrTuple[4] # 每x个培养丹增加属性类型,x=UpEatItemPerCount list
- def GetUpItemAttrValue(self): return self.attrTuple[5] # 每x个培养丹增加属性值,x=UpEatItemPerCount list
- def GetUpEatItemPerCount(self): return self.attrTuple[6] # 每次培养消耗x个 DWORD
-
-# 坐骑升级表
-class IPY_HorseLVUp():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetHorseLV(self): return self.attrTuple[0] # 坐骑等级 BYTE
- def GetHorseSkinID(self): return self.attrTuple[1] # 外观物品ID DWORD
- def GetNeedEatCount(self): return self.attrTuple[2] # 升级所需个数(非累计) WORD
- def GetLVAttrType(self): return self.attrTuple[3] # 每级额外属性类型(非累积) list
- def GetLVAttrValue(self): return self.attrTuple[4] # 每级额外属性值(非累积) list
- def GetUpItemAttrType(self): return self.attrTuple[5] # 每x个培养丹增加属性类型,x=UpEatItemPerCount list
- def GetUpItemAttrValue(self): return self.attrTuple[6] # 每x个培养丹增加属性值,x=UpEatItemPerCount list
- def GetUpEatItemPerCount(self): return self.attrTuple[7] # 每次培养消耗x个 DWORD
-
-# 坐骑培养表
-class IPY_HorseTrain():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetTrainType(self): return self.attrTuple[0] # 培养类型 BYTE
- def GetTrainLV(self): return self.attrTuple[1] # 培养等阶 BYTE
- def GetNeedRealmLV(self): return self.attrTuple[2] # 培养所需境界 WORD
- def GetEatCntTotal(self): return self.attrTuple[3] # 升阶所需个数(非累计) DWORD
- def GetEatCntEverytime(self): return self.attrTuple[4] # 每次培养消耗x个 DWORD
- def GetEatItemAttrTypeList(self): return self.attrTuple[5] # 每X个培养丹增加属性类型=EatCntEverytime list
- def GetEatItemAttrValueList(self): return self.attrTuple[6] # 每X个培养丹增加属性值=EatCntEverytime list
- def GetLVAttrTypeList(self): return self.attrTuple[7] # 每级额外属性类(非累积) list
- def GetLVAttrValueList(self): return self.attrTuple[8] # 每级额外属性值(非累积) list
-
-# 坐骑幻化表
-class IPY_HorseSkinPlus():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetID(self): return self.attrTuple[0] # 幻化编号ID BYTE
- def GetHorseSkinPlusID(self): return self.attrTuple[1] # 外观物品ID DWORD
- def GetUnlockItemID(self): return self.attrTuple[2] # 解锁坐骑物品编号 DWORD
- def GetUnlockItemCnt(self): return self.attrTuple[3] # 解锁所需物品数量 BYTE
- def GetAttrType(self): return self.attrTuple[4] # 激活加成属性类型 list
- def GetAttrValue(self): return self.attrTuple[5] # 激活加成属性值 list
- def GetInitFightPower(self): return self.attrTuple[6] # 皮肤额外战力 DWORD
- def GetHorseID(self): return self.attrTuple[7] # 对应坐骑ID DWORD
- def GetSkinValidTime(self): return self.attrTuple[8] # 有效时长秒 DWORD
-
-# 坐骑表
-class IPY_Horse():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetHorseID(self): return self.attrTuple[0] # 坐骑ID DWORD
- def GetHorseSkinID(self): return self.attrTuple[1] # 外观物品ID DWORD
- def GetQuality(self): return self.attrTuple[2] # 坐骑品质 BYTE
-
-# 坐骑升星表
-class IPY_HorseStarUp():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetHorseID(self): return self.attrTuple[0] # 坐骑ID DWORD
- def GetHorseStar(self): return self.attrTuple[1] # 坐骑星级 BYTE
- def GetStarUpNeedItemList(self): return self.attrTuple[2] # 升下一星所需道具 [[物品ID,个数], ...] list
- def GetStarAttrType(self): return self.attrTuple[3] # 累计总属性类型 list
- def GetStarAttrValue(self): return self.attrTuple[4] # 累计总属性值 list
+ def GetSkinID(self): return self.attrTuple[0] # 外观ID DWORD
+ def GetExpireMinutes(self): return self.attrTuple[1] # 时效分钟,0永久 DWORD
+ def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
+ def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
+ def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
+ def GetUpNeedCnt(self): return self.attrTuple[5] # 升级所需个数 BYTE
+ def GetStarMax(self): return self.attrTuple[6] # 最高星级 BYTE
+ def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
+ def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
+ def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list
# 古宝表
class IPY_Gubao():
@@ -3668,10 +2775,21 @@
return
def GetGubaoID(self): return self.attrTuple[0] # 古宝ID WORD
- def GetGubaoType(self): return self.attrTuple[1] # 古宝分类 BYTE
- def GetGubaoQuality(self): return self.attrTuple[2] # 古宝品质 BYTE
- def GetUnlockItemID(self): return self.attrTuple[3] # 解锁所需物品ID DWORD
- def GetUnlockItemCnt(self): return self.attrTuple[4] # 解锁所需物品数量 BYTE
+ def GetGubaoQuality(self): return self.attrTuple[1] # 古宝品质 BYTE
+ def GetUnlockItemID(self): return self.attrTuple[2] # 解锁所需物品ID DWORD
+ def GetUnlockItemCnt(self): return self.attrTuple[3] # 解锁所需物品数量 BYTE
+ def GetBaseAttrIDList(self): return self.attrTuple[4] # 基础属性ID列表 list
+ def GetBaseAttrValueList(self): return self.attrTuple[5] # 基础属性初始值 list
+ def GetBaseAttrPerStarAddList(self): return self.attrTuple[6] # 基础属性每星成长 list
+ def GetSpecEffType(self): return self.attrTuple[7] # 特殊效果类型 BYTE
+ def GetSpecEffLayerMax(self): return self.attrTuple[8] # 特殊效果最大层数 BYTE
+ def GetSpecAttrID(self): return self.attrTuple[9] # 特殊属性ID BYTE
+ def GetSpecAttrValue(self): return self.attrTuple[10] # 特殊属性初始值 DWORD
+ def GetSpecAttrPerStarAdd(self): return self.attrTuple[11] # 特殊属性每星成长 DWORD
+ def GetPowerType(self): return self.attrTuple[12] # 特权效果类型 BYTE
+ def GetPowerTypeValue(self): return self.attrTuple[13] # 特权类型值 DWORD
+ def GetPowerValue(self): return self.attrTuple[14] # 特权初始值 DWORD
+ def GetPowerPerStarAdd(self): return self.attrTuple[15] # 特权每星值成长 DWORD
# 古宝共鸣属性表
class IPY_GubaoResonanceAttr():
@@ -3695,38 +2813,18 @@
def GetResonanceID(self): return self.attrTuple[0] # 共鸣ID WORD
def GetGubaoIDList(self): return self.attrTuple[1] # 古宝ID列表 list
-# 古宝升星表
+# 古宝品质升星表
class IPY_GubaoStar():
def __init__(self):
self.attrTuple = None
return
- def GetGubaoID(self): return self.attrTuple[0] # 古宝ID WORD
+ def GetGubaoQuality(self): return self.attrTuple[0] # 古宝品质 BYTE
def GetGubaoStar(self): return self.attrTuple[1] # 古宝星级 BYTE
- def GetStarUPNeedItemInfo(self): return self.attrTuple[2] # 升星所需物品 [[物品ID,个数], ...] list
- def GetStarUPNeedQualityPiece(self): return self.attrTuple[3] # 升下一星额外所需品质碎片 [[品质,个数], ...] list
- def GetStarAttrIDList(self): return self.attrTuple[4] # 累计总属性ID列表 list
- def GetStarAttrValueList(self): return self.attrTuple[5] # 累计总属性值列表 list
- def GetStarEffIDList(self): return self.attrTuple[6] # 星级特殊效果ID列表 list
-
-# 古宝特殊效果表
-class IPY_GubaoEffAttr():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetGubaoEffID(self): return self.attrTuple[0] # 古宝特殊效果ID DWORD
- def GetGubaoEffType(self): return self.attrTuple[1] # 效果类型 BYTE
- def GetEffCond(self): return self.attrTuple[2] # 条件 DWORD
- def GetEffCond2(self): return self.attrTuple[3] # 条件2 DWORD
- def GetEffCond3(self): return self.attrTuple[4] # 条件3 DWORD
- def GetIsPer(self): return self.attrTuple[5] # 是否百分比提升 BYTE
- def GetEffFuncAttrIDList(self): return self.attrTuple[6] # 提升指定功能属性ID列表 list
- def GetEffAttrID(self): return self.attrTuple[7] # 直接增加属性类型 DWORD
- def GetEffAttrValue(self): return self.attrTuple[8] # 提升属性值 DWORD
- def GetEffItemAwardList(self): return self.attrTuple[9] # 领取物品列表 list
+ def GetQualityStarCond(self): return self.attrTuple[2] # 需同品质X个X星 list
+ def GetStarUPNeedSelfCnt(self): return self.attrTuple[3] # 升到本星消耗本体碎片数量 BYTE
+ def GetStarUPNeedItemList(self): return self.attrTuple[4] # 消耗其他物品列表 [[物品ID,个数], ...] list
# 古宝品质升级表
class IPY_GubaoLV():
@@ -3735,38 +2833,100 @@
self.attrTuple = None
return
- def GetGubaoType(self): return self.attrTuple[0] # 古宝分类 BYTE
- def GetGubaoQuality(self): return self.attrTuple[1] # 古宝品质 BYTE
- def GetGubaoLV(self): return self.attrTuple[2] # 古宝等级 BYTE
- def GetLVUPNeedItemInfo(self): return self.attrTuple[3] # 升级所需物品 [[物品ID,个数], ...] list
- def GetLVAttrTypeList(self): return self.attrTuple[4] # 等级属性类型列表 list
- def GetLVAttrValueList(self): return self.attrTuple[5] # 等级属性值列表 list
+ def GetGubaoQuality(self): return self.attrTuple[0] # 古宝品质 BYTE
+ def GetLessEqualLV(self): return self.attrTuple[1] # 小于等于等级 BYTE
+ def GetLVUPNeedItemInfo(self): return self.attrTuple[2] # 升级所需物品 [[物品ID,个数], ...] list
-# 神通表
-class IPY_Shentong():
+# 品质升级属性表
+class IPY_GubaoLVAttr():
def __init__(self):
self.attrTuple = None
return
- def GetShentongID(self): return self.attrTuple[0] # 神通ID BYTE
- def GetNeedGubaoID(self): return self.attrTuple[1] # 解锁所需古宝ID WORD
+ def GetGubaoQuality(self): return self.attrTuple[0] # 古宝品质 BYTE
+ def GetGubaoLV(self): return self.attrTuple[1] # 古宝等级 BYTE
+ def GetSpecAttrIDList(self): return self.attrTuple[2] # 特殊属性ID列表 list
+ def GetSpecAttrValueList(self): return self.attrTuple[3] # 特殊总属性值列表 list
-# 神通升级表
-class IPY_ShentongLV():
+# 红颜表
+class IPY_Beauty():
def __init__(self):
self.attrTuple = None
return
- def GetShentongID(self): return self.attrTuple[0] # 神通ID BYTE
- def GetShentongClassLV(self): return self.attrTuple[1] # 神通阶级 BYTE
- def GetShentongLV(self): return self.attrTuple[2] # 神通等级 BYTE
- def GetLVLightNeedItem(self): return self.attrTuple[3] # 点亮该级所需物品 [[物品ID,个数], ...] list
- def GetLVAttrTypeList(self): return self.attrTuple[4] # 该级属性类型列表 list
- def GetLVAttrValueList(self): return self.attrTuple[5] # 该级属性值列表 list
- def GetLVSkillID(self): return self.attrTuple[6] # 该级职业通用技能ID DWORD
- def GetFightPowerEx(self): return self.attrTuple[7] # 附加战力 DWORD
+ def GetBeautyID(self): return self.attrTuple[0] # 红颜ID WORD
+ def GetBeautyQuality(self): return self.attrTuple[1] # 品质 BYTE
+ def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
+ def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
+ def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
+ def GetExclusiveItemID(self): return self.attrTuple[5] # 专属信物ID DWORD
+ def GetTalentAttrIDList(self): return self.attrTuple[6] # 天赋属性ID列表 list
+ def GetTalentAttrValueList(self): return self.attrTuple[7] # 天赋属性初始值 list
+ def GetTalentPerLVAddList(self): return self.attrTuple[8] # 天赋属性每级成长 list
+ def GetEffType(self): return self.attrTuple[9] # 天赋效果类型 BYTE
+ def GetEffTypeValue(self): return self.attrTuple[10] # 效果类型值 BYTE
+ def GetEffValue(self): return self.attrTuple[11] # 效果初始值 BYTE
+ def GetEffPerLVAdd(self): return self.attrTuple[12] # 天赋效果每级成长 DWORD
+
+# 红颜品质升级表
+class IPY_BeautyQualityLV():
+
+ def __init__(self):
+ self.attrTuple = None
+ return
+
+ def GetBeautyQuality(self): return self.attrTuple[0] # BYTE
+ def GetBeautyLV(self): return self.attrTuple[1] # WORD
+ def GetLVNeedExp(self): return self.attrTuple[2] # 升到本级所需经验 WORD
+ def GetAttrIDList(self): return self.attrTuple[3] # 本级属性ID列表 list
+ def GetAttrValueList(self): return self.attrTuple[4] # 本级属性值列表 list
+ def GetAwardItemList(self): return self.attrTuple[5] # 本级奖励 list
+
+# 红颜时装表
+class IPY_BeautySkin():
+
+ def __init__(self):
+ self.attrTuple = None
+ return
+
+ def GetSkinID(self): return self.attrTuple[0] # 时装ID WORD
+ def GetBeautyID(self): return self.attrTuple[1] # WORD
+ def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
+ def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
+ def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
+ def GetUpNeedCnt(self): return self.attrTuple[5] # 升级所需个数 BYTE
+ def GetStarMax(self): return self.attrTuple[6] # 最高星级 BYTE
+ def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
+ def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
+ def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list
+
+# 游历事件表
+class IPY_TravelEvent():
+
+ def __init__(self):
+ self.attrTuple = None
+ return
+
+ def GetEventID(self): return self.attrTuple[0] # WORD
+ def GetEventWeight(self): return self.attrTuple[1] # 事件权重 DWORD
+ def GetAwardItemID(self): return self.attrTuple[2] # 奖励物品ID DWORD
+ def GetAwardItemCnt(self): return self.attrTuple[3] # 奖励物品数量 DWORD
+
+# 游历景观奖励表
+class IPY_TravelScenery():
+
+ def __init__(self):
+ self.attrTuple = None
+ return
+
+ def GetSceneryType(self): return self.attrTuple[0] # 景观类型 BYTE
+ def GetAwardQuality(self): return self.attrTuple[1] # 景观品质 BYTE
+ def GetUpRate(self): return self.attrTuple[2] # 升下个品质概率 DWORD
+ def GetAwardItemRandCntList(self): return self.attrTuple[3] # 奖励物品随机个数列表 [[物品ID, 随机数量A, 到B], ...] list
+ def GetAwardItemExWeightList(self): return self.attrTuple[4] # 额外奖励物品权重 [[权重,物品ID,个数], ...] list
+ def GetAwardItemExCnt(self): return self.attrTuple[5] # 额外奖励物品数 BYTE
# 玩家等级表
class IPY_PlayerLV():
@@ -3779,24 +2939,35 @@
def GetExp(self): return self.attrTuple[1] # 升级所需经验 DWORD
def GetMaxHP(self): return self.attrTuple[2] # 生命 DWORD
def GetAtk(self): return self.attrTuple[3] # 攻击 DWORD
- def GetDef(self): return self.attrTuple[4] # 防御 DWORD
- def GetReHeroBreakLV(self): return self.attrTuple[5] # 参考突破等级 BYTE
- def GetReHeroAwakeLV(self): return self.attrTuple[6] # 参考觉醒等级 BYTE
- def GetReAtk(self): return self.attrTuple[7] # 参考攻击 DWORD
- def GetReDef(self): return self.attrTuple[8] # 防御 DWORD
- def GetReMaxHP(self): return self.attrTuple[9] # 生命 DWORD
- def GetReStunRate(self): return self.attrTuple[10] # DWORD
- def GetReSuperHitRate(self): return self.attrTuple[11] # DWORD
- def GetReComboRate(self): return self.attrTuple[12] # DWORD
- def GetReMissRate(self): return self.attrTuple[13] # DWORD
- def GetReParryRate(self): return self.attrTuple[14] # DWORD
- def GetReSuckHPPer(self): return self.attrTuple[15] # DWORD
- def GetReStunRateDef(self): return self.attrTuple[16] # DWORD
- def GetReSuperHitRateDef(self): return self.attrTuple[17] # DWORD
- def GetReComboRateDef(self): return self.attrTuple[18] # DWORD
- def GetReMissRateDef(self): return self.attrTuple[19] # DWORD
- def GetReParryRateDef(self): return self.attrTuple[20] # DWORD
- def GetReSuckHPPerDef(self): return self.attrTuple[21] # DWORD
+ def GetDef(self): return self.attrTuple[4] # 防御 DWORD
+
+# 等级参考值
+class IPY_LVReValue():
+
+ def __init__(self):
+ self.attrTuple = None
+ return
+
+ def GetModelID(self): return self.attrTuple[0] # 模版ID WORD
+ def GetLV(self): return self.attrTuple[1] # 玩家等级 WORD
+ def GetReHeroStar(self): return self.attrTuple[2] # 参考星级 BYTE
+ def GetReHeroBreakLV(self): return self.attrTuple[3] # 参考突破等级 BYTE
+ def GetReHeroAwakeLV(self): return self.attrTuple[4] # 参考觉醒等级 BYTE
+ def GetReAtk(self): return self.attrTuple[5] # 参考攻击 DWORD
+ def GetReDef(self): return self.attrTuple[6] # 防御 DWORD
+ def GetReMaxHP(self): return self.attrTuple[7] # 生命 DWORD
+ def GetReStunRate(self): return self.attrTuple[8] # DWORD
+ def GetReSuperHitRate(self): return self.attrTuple[9] # DWORD
+ def GetReComboRate(self): return self.attrTuple[10] # DWORD
+ def GetReMissRate(self): return self.attrTuple[11] # DWORD
+ def GetReParryRate(self): return self.attrTuple[12] # DWORD
+ def GetReSuckHPPer(self): return self.attrTuple[13] # DWORD
+ def GetReStunRateDef(self): return self.attrTuple[14] # DWORD
+ def GetReSuperHitRateDef(self): return self.attrTuple[15] # DWORD
+ def GetReComboRateDef(self): return self.attrTuple[16] # DWORD
+ def GetReMissRateDef(self): return self.attrTuple[17] # DWORD
+ def GetReParryRateDef(self): return self.attrTuple[18] # DWORD
+ def GetReSuckHPPerDef(self): return self.attrTuple[19] # DWORD
# 特殊地图玩家属性公式表
class IPY_SpecMapPlayerAttrFormat():
@@ -3825,154 +2996,6 @@
def GetAttrSpecDict(self): return self.attrTuple[6] # 特殊属性值字典 {attrKey:value, ...} dict
def GetAttrExDict(self): return self.attrTuple[7] # 特殊属性值字典 {attrKey:value, ...} dict
-# 成长型境界怪物表
-class IPY_NPCRealmStrengthen():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetNPCID(self): return self.attrTuple[0] # NPCID DWORD
- def GetRealmDifficulty(self): return self.attrTuple[1] # 境界难度 BYTE
- def GetMapID(self): return self.attrTuple[2] # DWORD
- def GetLV(self): return self.attrTuple[3] # NPC等级 DWORD
- def GetExp(self): return self.attrTuple[4] # 基础经验 DWORD
- def GetMaxDrapLV(self): return self.attrTuple[5] # 玩家最大可掉落等级 WORD
- def GetEquipClassLV(self): return self.attrTuple[6] # 掉落装备阶 BYTE
- def GetDropMoneyMin(self): return self.attrTuple[7] # 最小金币 DWORD
- def GetDropMoneyMax(self): return self.attrTuple[8] # 最大金币 DWORD
- def GetLowLV(self): return self.attrTuple[9] # 推荐最低等级 WORD
- def GetHighestLV(self): return self.attrTuple[10] # 推荐最高等级 WORD
- def GetDefense(self): return self.attrTuple[11] # 推荐防御 DWORD
- def GetMDef(self): return self.attrTuple[12] # 标准击杀时间/毫秒 DWORD
- def GetFireDef(self): return self.attrTuple[13] # 脱机挂经验计算战力 DWORD
- def GetSP(self): return self.attrTuple[14] # SP DWORD
-
-# NPC时间掉血表
-class IPY_NPCTimeLostHP():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetNPCID(self): return self.attrTuple[0] # NPCID DWORD
- def GetLostHPPerSecond(self): return self.attrTuple[1] # 单人每秒掉血量 DWORD
- def GetMaxPlayerCount(self): return self.attrTuple[2] # 最大人数 BYTE
- def GetLostHPPerSecondEx(self): return self.attrTuple[3] # 每增加一人附加掉血量 DWORD
- def GetFightPowerMinByLV(self): return self.attrTuple[4] # 标准战力是否取等级表 BYTE
- def GetFightPowerMin(self): return self.attrTuple[5] # 标准战力 DWORD
- def GetFightPowerMax(self): return self.attrTuple[6] # 上限战力 DWORD
- def GetEveryFightPower(self): return self.attrTuple[7] # 每x点战力 DWORD
- def GetEveryFightPowerLostHPEx(self): return self.attrTuple[8] # 每x点战力附加伤害 DWORD
-
-# 装备套装属性表
-class IPY_EquipSuitAttr():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetSuiteID(self): return self.attrTuple[0] # 套装ID WORD
- def GetSuiteCnt(self): return self.attrTuple[1] # 套装件数 BYTE
- def GetStar(self): return self.attrTuple[2] # 星数 BYTE
- def GetAttrInfo(self): return self.attrTuple[3] # 属性 dict
- def GetSkillID(self): return self.attrTuple[4] # 技能ID DWORD
- def GetIsNotify(self): return self.attrTuple[5] # 是否广播 BYTE
- def GetActivateIndex(self): return self.attrTuple[6] # 激活索引 WORD
-
-# 羽翼精炼属性表
-class IPY_WingRefineAttr():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetWingClassLV(self): return self.attrTuple[0] # 翅膀阶级 BYTE
- def GetAttrInfo(self): return self.attrTuple[1] # 精炼属性信息 dict
- def GetItemColorInfo(self): return self.attrTuple[2] # 精炼经验对应颜色信息 dict
- def GetMaxRefineExp(self): return self.attrTuple[3] # 本阶最大精炼值 DWORD
-
-# 羽翼精炼经验表
-class IPY_WingRefineExp():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetItemID(self): return self.attrTuple[0] # 精炼物品ID DWORD
- def GetRandExpMin(self): return self.attrTuple[1] # 最小随机精炼值 DWORD
- def GetRandExpMax(self): return self.attrTuple[2] # 最大随机精炼值 DWORD
- def GetExpMaterial(self): return self.attrTuple[3] # 翅膀代数对应精炼值 dict
-
-# 仙盟科技表
-class IPY_FamilyTech():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetTechID(self): return self.attrTuple[0] # 科技ID*1000+等级 DWORD
- def GetAttrType(self): return self.attrTuple[1] # 属性类型 BYTE
- def GetAttrValue(self): return self.attrTuple[2] # 属性值 DWORD
- def GetContribution(self): return self.attrTuple[3] # 需要贡献度 DWORD
- def GetPowerEx(self): return self.attrTuple[4] # 额外战力 DWORD
-
-# NPC掉落表
-class IPY_NPCDropItem():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetNPCID(self): return self.attrTuple[0] # NPCID DWORD
- def GetMaxWorldLV(self): return self.attrTuple[1] # 最大世界等级,0为不限制,不受最大掉落等级影响 WORD
- def GetMaxDropLV(self): return self.attrTuple[2] # 最大可掉落的玩家等级, 不影响世界等级 WORD
- def GetCanDropRatePlus(self): return self.attrTuple[3] # 额外提升掉率的是否有效 BYTE
- def GetIsDropJobSelf(self): return self.attrTuple[4] # 是否只掉落本职业 BYTE
- def GetPieRateDrop(self): return self.attrTuple[5] # 饼图概率掉落信息 [(概率,0),(概率,(阶,颜色)),...] list
- def GetPieRateDoCnt(self): return self.attrTuple[6] # 饼图概率执行次数 BYTE
- def GetIndepRateDrop(self): return self.attrTuple[7] # 独立概率掉落信息 {(阶,颜色):概率,...} dict
- def GetIndepRateDoCnt(self): return self.attrTuple[8] # 独立概率执行次数 BYTE
- def GetEquipColorMaxDropCount(self): return self.attrTuple[9] # 装备颜色最大掉落物品数 {颜色:上限数量,...} dict
- def GetTianxuanEquipRateList(self): return self.attrTuple[10] # 天玄丹装备掉落饼图 [[概率,(阶,品质)], ...] list
- def GetEquipColorSuitInfo(self): return self.attrTuple[11] # 装备颜色对应套装概率 {颜色:套装概率, ...} dict
- def GetEquipPartKeyRateInfo(self): return self.attrTuple[12] # 装备部位集合信息 {(颜色,是否套装):部位集合key, ...} dict
- def GetColorSuitPartOptimization(self): return self.attrTuple[13] # 部位颜色套评分优选掉落,十位代表颜色,个位代表套装 BYTE
- def GetKillCountDropEquipPub(self): return self.attrTuple[14] # 第x次击杀附加必掉装备 {次数:[阶,颜色,是否套装,部位集合key], ...} dict
- def GetItemIDDropRate(self): return self.attrTuple[15] # 指定物品ID掉率信息 {物品ID:概率, ...} dict
- def GetTianxuanItemIDRate(self): return self.attrTuple[16] # 天玄丹指定ID概率 {物品ID:概率, ...} dict
- def GetItemIDMaxDropCount(self): return self.attrTuple[17] # 指定物品ID最大掉落个数,没配默认1次 {物品ID:随机次数,...} dict
- def GetItemKeyDropRate(self): return self.attrTuple[18] # 物品ID集合Key概率, 随机一个, 优先级低 {物品ID集合key:概率, ...} dict
- def GetItemKeyDropRateJob(self): return self.attrTuple[19] # 物品ID集合Key概率, 自身职业, 优先级高 {物品ID集合key:概率, ...} dict
- def GetTianxuanItemKeyRate(self): return self.attrTuple[20] # 天玄丹指定ID集合Key概率{物品ID集合key:概率, ...} dict
- def GetItemKeyMaxDropCount(self): return self.attrTuple[21] # 物品ID集合Key随机次数,没配默认1次 {物品ID集合key:随机次数,...} dict
- def GetDropMoneyDoCnt(self): return self.attrTuple[22] # 掉落金币执行次数 BYTE
- def GetDropMoneyRate(self): return self.attrTuple[23] # 掉落金币概率 WORD
- def GetDropMoneyMin(self): return self.attrTuple[24] # 掉落金币最小值 WORD
- def GetDropMoneyMax(self): return self.attrTuple[25] # 掉落金币最大值 WORD
- def GetKillCountDropPub(self): return self.attrTuple[26] # 击杀次数必掉(公共){击杀次数:[[物品ID, ...], [随机物品ID, ...]], ...} dict
- def GetKillCountDropPri(self): return self.attrTuple[27] # 击杀次数必掉(私有)[击杀次数,[物品ID,...],是否直接放入背包] list
- def GetPriItemIDDrop(self): return self.attrTuple[28] # 所有归属者私有掉落物品ID列表,每人一份,默认绑定,没有职业区分[物品ID, ...] list
- def GetAucionItemCanSell(self): return self.attrTuple[29] # 掉落拍品可否上架集市 BYTE
-
-# 符印塔表
-class IPY_RuneTower():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetID(self): return self.attrTuple[0] # 塔编号 DWORD
- def GetRunePoint(self): return self.attrTuple[1] # 过关给符印精华 DWORD
- def GetYsog(self): return self.attrTuple[2] # 过关给魔精 DWORD
- def GetNPCID(self): return self.attrTuple[3] # npcid DWORD
- def GetIsNotify(self): return self.attrTuple[4] # 是否广播 BYTE
- def GetFixEndAward(self): return self.attrTuple[5] # 固定结算奖励 list
- def GetGoodDrop(self): return self.attrTuple[6] # 珍稀符印通关掉落概率 dict
- def GetSweepRunePoint(self): return self.attrTuple[7] # 扫荡符印精华 DWORD
- def GetSweepYsog(self): return self.attrTuple[8] # 扫荡魔精 DWORD
- def GetSweepGoodDrop(self): return self.attrTuple[9] # 扫荡珍稀符印 dict
-
# 地图表格
class IPY_ChinMap():
@@ -3992,21 +3015,12 @@
return
def GetDataMapID(self): return self.attrTuple[0] # 数据地图ID DWORD
- def GetDayTimes(self): return self.attrTuple[1] # 每日可挑战次数, 0为不限制 BYTE
- def GetDayResetType(self): return self.attrTuple[2] # 每日次数重置类型; 0-不重置,1-0点,2-5点 BYTE
- def GetWeekTimes(self): return self.attrTuple[3] # 每周可挑战次数, 0为不限制 BYTE
- def GetWeekResetType(self): return self.attrTuple[4] # 每周次数重置类型; 0-不重置,1-0点,2-5点 BYTE
- def GetRewardRate(self): return self.attrTuple[5] # 评级奖励比例 list
- def GetBuyTimesVIPPriID(self): return self.attrTuple[6] # 购买次数VIP权限ID DWORD
- def GetExtraTimesVIPPriID(self): return self.attrTuple[7] # 额外次数VIP权限ID DWORD
- def GetExtraTimesMWPriID(self): return self.attrTuple[8] # 额外次数法宝权限ID DWORD
- def GetGuardPick(self): return self.attrTuple[9] # 该地图守护是否能拾取 BYTE
- def GetOfflineTime(self): return self.attrTuple[10] # 离线多久退出副本(秒) WORD
- def GetFBPoint(self): return self.attrTuple[11] # 副本过关仙缘币 WORD
- def GetHelpPoint(self): return self.attrTuple[12] # 助战仙缘币(0代表不可助战) WORD
- def GetDayHelpCountMax(self): return self.attrTuple[13] # 每日手动助战获得仙缘币次数(非镜像) BYTE
+ def GetDayTimes(self): return self.attrTuple[1] # 每日免费次数, 0为不限制 BYTE
+ def GetPayCntMax(self): return self.attrTuple[2] # 额外付费次数 BYTE
+ def GetPayMoneyType(self): return self.attrTuple[3] # 消耗货币类型 BYTE
+ def GetPayMoneyValues(self): return self.attrTuple[4] # 消耗货币值列表 list
-# 副本功能线路表
+# 副本表
class IPY_FBLine():
def __init__(self):
@@ -4015,110 +3029,78 @@
def GetDataMapID(self): return self.attrTuple[0] # 数据地图ID DWORD
def GetLineID(self): return self.attrTuple[1] # 功能线路ID BYTE
- def GetMapID(self): return self.attrTuple[2] # 场景地图ID DWORD
- def GetLVLimitMin(self): return self.attrTuple[3] # 最低等级限制, 0为不限制 WORD
- def GetLVLimitMax(self): return self.attrTuple[4] # 最高等级限制, 0为不限制 WORD
- def GetTicketID(self): return self.attrTuple[5] # 门票ID DWORD
- def GetTicketCostCnt(self): return self.attrTuple[6] # 门票消耗数信息 list
- def GetTicketPrice(self): return self.attrTuple[7] # 门票单价(不能用钱抵的配0) WORD
- def GetSweepLVLimit(self): return self.attrTuple[8] # 扫荡等级限制, 0为不限制 WORD
- def GetSweepItemID(self): return self.attrTuple[9] # 扫荡所需道具ID DWORD
- def GetSweepCostCnt(self): return self.attrTuple[10] # 扫荡所需道具个数 BYTE
- def GetEnterPosInfo(self): return self.attrTuple[11] # 进入坐标信息 eval
- def GetStepTime(self): return self.attrTuple[12] # 阶段时间 eval
- def GetRefreshNPC(self): return self.attrTuple[13] # 标试点刷怪配置 eval
- def GetGradeInfo(self): return self.attrTuple[14] # 评级规则 eval
- def GetRewardInfo(self): return self.attrTuple[15] # 奖励信息 eval
+ def GetLVLimitMin(self): return self.attrTuple[2] # 最低等级限制, 0为不限制 WORD
+ def GetPassAwardList(self): return self.attrTuple[3] # 过关奖励 list
+ def GetSweepAwardList(self): return self.attrTuple[4] # 扫荡奖励 list
+ def GetLineupIDList(self): return self.attrTuple[5] # 阵容ID列表 list
+ def GetNPCLV(self): return self.attrTuple[6] # NPC等级 WORD
+ def GetDifficulty(self): return self.attrTuple[7] # 难度系数 float
-# 副本通用养成表
-class IPY_FBGeneralTrain():
+# 天子考验
+class IPY_Tianzi():
def __init__(self):
self.attrTuple = None
return
- def GetDataMapID(self): return self.attrTuple[0] # 数据地图ID DWORD
- def GetLineID(self): return self.attrTuple[1] # 功能线路ID BYTE
- def GetLVLimit(self): return self.attrTuple[2] # 多少级可挑战, 0为不限制 WORD
- def GetRealmLimit(self): return self.attrTuple[3] # 多少境界可挑战, 0为不限制 WORD
- def GetBossNPCID(self): return self.attrTuple[4] # 过关bossID DWORD
- def GetOtherNPCIDList(self): return self.attrTuple[5] # 其他NPCIDList list
- def GetPassAwardItemList(self): return self.attrTuple[6] # 过关奖励列表 list
+ def GetBossID(self): return self.attrTuple[0] # DWORD
+ def GetHPNum(self): return self.attrTuple[1] # BYTE
+ def GetAtk(self): return self.attrTuple[2] # DWORD
+ def GetDef(self): return self.attrTuple[3] # DWORD
+ def GetMaxHP(self): return self.attrTuple[4] # DWORD
+ def GetOtherAttrDict(self): return self.attrTuple[5] # 其他属性 {attrID:attrValue, ...} dict
+ def GetRandWeightItemList(self): return self.attrTuple[6] # 宝箱随机物品权重列表,[[权重,物品ID,数量], ...] list
-# 日常活动表
-class IPY_DailyAction():
+# 定军阁关卡表
+class IPY_FBDJGLevel():
def __init__(self):
self.attrTuple = None
return
- def GetDailyID(self): return self.attrTuple[0] # 活动ID DWORD
- def GetOpenTimeDict(self): return self.attrTuple[1] # 开启时间 dict
- def GetDuration(self): return self.attrTuple[2] # 持续时间, 0为不限制 DWORD
- def GetDayTimes(self): return self.attrTuple[3] # 每日次数, 0为不限制 DWORD
- def GetDayBuyTimes(self): return self.attrTuple[4] # 每日可购买次数 DWORD
- def GetBuyTimesPrivilegeID(self): return self.attrTuple[5] # 购买次数VIP权限ID BYTE
- def GetMoneyType(self): return self.attrTuple[6] # 货币类型 BYTE
- def GetBuyNeedMoney(self): return self.attrTuple[7] # 购买次数需要仙玉 list
- def GetDayItemAddTimes(self): return self.attrTuple[8] # 每日可用物品增加次数 DWORD
- def GetDayItemID(self): return self.attrTuple[9] # 增加次数的物品ID DWORD
- def GetDayResetType(self): return self.attrTuple[10] # 每日次数重置类型; 0-不重置,1-0点,2-5点 BYTE
- def GetWeekTimes(self): return self.attrTuple[11] # 每周次数, 0为不限制 DWORD
- def GetWeekResetType(self): return self.attrTuple[12] # 每周次数重置类型; 0-不重置,1-0点,2-5点 BYTE
+ def GetLayerNum(self): return self.attrTuple[0] # 层数 WORD
+ def GetLevelNum(self): return self.attrTuple[1] # 关卡编号 BYTE
+ def GetPassAwardList(self): return self.attrTuple[2] # 过关奖励列表,[[物品ID,个数], ...] list
+ def GetAwardList(self): return self.attrTuple[3] # 挑战奖励,[[物品ID,个数], ...] list
+ def GetLineupIDList(self): return self.attrTuple[4] # 阵容ID列表,小队1阵容ID|小队2阵容ID|... list
+ def GetNPCLV(self): return self.attrTuple[5] # NPC等级 WORD
+ def GetDifficulty(self): return self.attrTuple[6] # 难度系数 float
-# 装备评分属性系数表
-class IPY_EquipGSParam():
+# 定军阁速战奖励表
+class IPY_FBDJGQuick():
def __init__(self):
self.attrTuple = None
return
- def GetClassLV(self): return self.attrTuple[0] # 装备阶级 BYTE
- def GetEquipColor(self): return self.attrTuple[1] # 装备颜色 BYTE
- def GetIsSuit(self): return self.attrTuple[2] # 是否套装 BYTE
- def GetItemQuality(self): return self.attrTuple[3] # 物品星级 BYTE
- def GetBaseEquipMaxHPAddPerC(self): return self.attrTuple[4] # 基础防具生命百分比系数 DWORD
- def GetBaseEquipAtkAddPerC(self): return self.attrTuple[5] # 基础武器攻击百分比系数 DWORD
- def GetSuperHitC(self): return self.attrTuple[6] # 暴击值系数 DWORD
- def GetSuperHitPerC(self): return self.attrTuple[7] # 暴击值百分比系数 DWORD
- def GetLuckyHitRateC(self): return self.attrTuple[8] # 会心一击率系数 DWORD
- def GetLuckyHitRateReduceC(self): return self.attrTuple[9] # 会心一击抗性系数 DWORD
- def GetLuckPerC(self): return self.attrTuple[10] # 气运百分比系数 DWORD
- def GetPerLVAtkC(self): return self.attrTuple[11] # 每级增加攻击力系数 DWORD
- def GetPerLVMaxHPC(self): return self.attrTuple[12] # 每级增加生命值系数 DWORD
- def GetDropMoneyPerC(self): return self.attrTuple[13] # 增加掉落金币量百分比系数 DWORD
- def GetSuperHitReduceC(self): return self.attrTuple[14] # 暴击减伤百分比系数 DWORD
- def GetSuperHitRateReduceC(self): return self.attrTuple[15] # 暴击抗性系数 DWORD
- def GetHitC(self): return self.attrTuple[16] # 命中系数 DWORD
- def GetMissC(self): return self.attrTuple[17] # 闪避系数 DWORD
- def GetPetDamPerC(self): return self.attrTuple[18] # 灵宠增伤百分比系数 DWORD
- def GetMaxHPPerC(self): return self.attrTuple[19] # 生命加成系数 DWORD
- def GetAtkPerC(self): return self.attrTuple[20] # 攻击加成系数 DWORD
- def GetSkillAtkRateC(self): return self.attrTuple[21] # 技能加成系数 DWORD
- def GetSkillAtkRateReduceC(self): return self.attrTuple[22] # 技能减免系数 DWORD
- def GetSkillAddPer1C(self): return self.attrTuple[23] # 技能伤害增强1系数 DWORD
- def GetSkillAddPer2C(self): return self.attrTuple[24] # 技能伤害增强2系数 DWORD
- def GetSkillAddPer3C(self): return self.attrTuple[25] # 技能伤害增强3系数 DWORD
- def GetSkillAddPer4C(self): return self.attrTuple[26] # 技能伤害增强4系数 DWORD
- def GetSkillAddPer5C(self): return self.attrTuple[27] # 技能伤害增强5系数 DWORD
- def GetSkillAddPer6C(self): return self.attrTuple[28] # 技能伤害增强6系数 DWORD
- def GetSkillAddPer7C(self): return self.attrTuple[29] # 技能伤害增强7系数 DWORD
- def GetSkillReducePer1C(self): return self.attrTuple[30] # 受到技能伤害减少1系数 DWORD
- def GetSkillReducePer2C(self): return self.attrTuple[31] # 受到技能伤害减少2系数 DWORD
- def GetSkillReducePer3C(self): return self.attrTuple[32] # 受到技能伤害减少3系数 DWORD
- def GetSkillReducePer4C(self): return self.attrTuple[33] # 受到技能伤害减少4系数 DWORD
- def GetSkillReducePer5C(self): return self.attrTuple[34] # 受到技能伤害减少5系数 DWORD
- def GetSkillReducePer6C(self): return self.attrTuple[35] # 受到技能伤害减少6系数 DWORD
- def GetSkillReducePer7C(self): return self.attrTuple[36] # 受到技能伤害减少7系数 DWORD
- def GetReduceSkillCDPerC(self): return self.attrTuple[37] # 减少所有技能CD系数 DWORD
- def GetLuckyHitPerC(self): return self.attrTuple[38] # 会心伤害加成系数 DWORD
- def GetFaintDefRateC(self): return self.attrTuple[39] # 控制抵抗系数 DWORD
- def GetSuperHitRateC(self): return self.attrTuple[40] # 暴击率加成系数 DWORD
- def GetIgnoreDefRateC(self): return self.attrTuple[41] # 无视防御系数 DWORD
- def GetIgnoreDefRateReduceC(self): return self.attrTuple[42] # 无视防御减免系数 DWORD
- def GetProDefPerC(self): return self.attrTuple[43] # 防护百分比系数 DWORD
- def GetFinalHurtPerC(self): return self.attrTuple[44] # 最终伤害加成系数 DWORD
- def GetFinalHurtReducePerC(self): return self.attrTuple[45] # 最终伤害减免系数 DWORD
+ def GetNeedLayer(self): return self.attrTuple[0] # 所需层数 WORD
+ def GetQuickAwardList(self): return self.attrTuple[1] # 速战奖励列表,[[物品ID,个数], ...] list
+
+# 定军阁效果表
+class IPY_FBDJGEffect():
+
+ def __init__(self):
+ self.attrTuple = None
+ return
+
+ def GetEffID(self): return self.attrTuple[0] # 效果ID DWORD
+ def GetEffQuality(self): return self.attrTuple[1] # 效果品质 BYTE
+ def GetAttrID(self): return self.attrTuple[2] # 属性ID BYTE
+ def GetAttrValue(self): return self.attrTuple[3] # 属性值 DWORD
+ def GetRandWeight(self): return self.attrTuple[4] # 随机权重 DWORD
+
+# 广告奖励表
+class IPY_ADAward():
+
+ def __init__(self):
+ self.attrTuple = None
+ return
+
+ def GetADID(self): return self.attrTuple[0] # DWORD
+ def GetADCntMax(self): return self.attrTuple[1] # 每日次数 BYTE
+ def GetADAwardItemList(self): return self.attrTuple[2] # 广告奖励物品列表 list
+ def GetADAwardType(self): return self.attrTuple[3] # 奖励类型 BYTE
+ def GetADAwardValue(self): return self.attrTuple[4] # 类型对应值 DWORD
# 成就表
class IPY_Success():
@@ -4127,45 +3109,11 @@
self.attrTuple = None
return
- def GetID(self): return self.attrTuple[0] # 成就ID DWORD
- def GetType(self): return self.attrTuple[1] # 成就类型 WORD
+ def GetSuccID(self): return self.attrTuple[0] # 成就ID DWORD
+ def GetSuccType(self): return self.attrTuple[1] # 成就类型 WORD
def GetNeedCnt(self): return self.attrTuple[2] # 需要数量 DWORD
def GetCondition(self): return self.attrTuple[3] # 辅助条件 list
- def GetPreSuccess(self): return self.attrTuple[4] # 需要达成前置成就 list
- def GetAwardItem(self): return self.attrTuple[5] # 奖励物品列表 dict
- def GetAwardItem2(self): return self.attrTuple[6] # 通行证奖励物品列表 dict
- def GetMoney(self): return self.attrTuple[7] # 金钱 dict
- def GetExp(self): return self.attrTuple[8] # 经验 DWORD
- def GetAwardAttr(self): return self.attrTuple[9] # 奖励属性 dict
- def GetRedPacketID(self): return self.attrTuple[10] # 红包ID DWORD
- def GetMagicWeaponID(self): return self.attrTuple[11] # 法宝ID DWORD
- def GetMagicWeaponExp(self): return self.attrTuple[12] # 法宝升级经验 DWORD
-
-# 通天令等级表
-class IPY_TongTianLV():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetTTLV(self): return self.attrTuple[0] # 通天令等级 WORD
- def GetLVUPPoint(self): return self.attrTuple[1] # 升级所需积分(0不可升级) WORD
- def GetCommAwardItemList(self): return self.attrTuple[2] # 常规奖励物品列表 [[物品ID,个数,是否拍品], ...] list
- def GetXianAwardItemList(self): return self.attrTuple[3] # 仙品奖励物品列表 [[物品ID,个数,是否拍品], ...] list
- def GetNotifyItemIDList(self): return self.attrTuple[4] # 需要广播的物品ID列表 list
-
-# 通天令任务表
-class IPY_TongTianTask():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetTTTaskID(self): return self.attrTuple[0] # 通天任务ID(确定后不可修改) WORD
- def GetTTTaskType(self): return self.attrTuple[1] # 通天任务类型 BYTE
- def GetIsDailyTask(self): return self.attrTuple[2] # 是否每日任务 BYTE
- def GetFinishNeedValue(self): return self.attrTuple[3] # 任务完成所需值 DWORD
- def GetTaskPoint(self): return self.attrTuple[4] # 任务积分点奖励 DWORD
+ def GetAwardItemList(self): return self.attrTuple[4] # 奖励物品列表 list
# 法宝表
class IPY_Treasure():
@@ -4196,32 +3144,15 @@
def GetUnLockSkill(self): return self.attrTuple[4] # 解锁的技能 list
def GetPowerEx(self): return self.attrTuple[5] # 额外固定战力 DWORD
-# 连续签到奖励表
-class IPY_ContineSignAward():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetContineDay(self): return self.attrTuple[0] # 连续签到天数 BYTE
- def GetItemID(self): return self.attrTuple[1] # 奖励物品ID list
- def GetIsBind(self): return self.attrTuple[2] # 物品是否绑定 BYTE
- def GetItemNum(self): return self.attrTuple[3] # 物品奖励最小值 list
- def GetJobItemList(self): return self.attrTuple[4] # 职业物品列表 list
-
# 签到奖励表
-class IPY_SignAward():
+class IPY_SignIn():
def __init__(self):
self.attrTuple = None
return
- def GetRewardID(self): return self.attrTuple[0] # 奖励ID BYTE
- def GetItemID(self): return self.attrTuple[1] # 奖励物品ID list
- def GetIsBind(self): return self.attrTuple[2] # 物品是否绑定 BYTE
- def GetVipLv(self): return self.attrTuple[3] # vip等级 BYTE
- def GetOrdinaryNum(self): return self.attrTuple[4] # 奖励物品数量 list
- def GetVipMultiple(self): return self.attrTuple[5] # 奖励倍率 BYTE
+ def GetSignDay(self): return self.attrTuple[0] # 签到天 BYTE
+ def GetAwardItemList(self): return self.attrTuple[1] # 奖励列表 list
# VIP礼包表
class IPY_VIPAward():
@@ -4234,15 +3165,6 @@
def GetItemID(self): return self.attrTuple[1] # 奖励物品信息 dict
def GetPrice(self): return self.attrTuple[2] # 礼包现价 WORD
def GetOldPrice(self): return self.attrTuple[3] # 礼包原价 WORD
-
-# 拍卖物品表
-class IPY_AuctionItem():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetAuctionItemID(self): return self.attrTuple[0] # DWORD
# VIP特权表
class IPY_VipPrivilege():
@@ -4278,98 +3200,41 @@
def GetID(self): return self.attrTuple[0] # ID DWORD
def GetShopType(self): return self.attrTuple[1] # 商店类型 DWORD
- def GetOperationActionShop(self): return self.attrTuple[2] # 是否运营活动商店 BYTE
- def GetItemID(self): return self.attrTuple[3] # 物品ID DWORD
- def GetItemCnt(self): return self.attrTuple[4] # 物品数量 WORD
- def GetIsBind(self): return self.attrTuple[5] # 是否绑定 BYTE
- def GetItemListEx(self): return self.attrTuple[6] # 扩展物品列表[[物品ID,个数,是否绑定],...] list
- def GetMainItemID(self): return self.attrTuple[7] # 标的物品ID DWORD
- def GetJobItem(self): return self.attrTuple[8] # 职业替换物品 list
- def GetRefreshLimit(self): return self.attrTuple[9] # 是否限制刷新限购次数,即是否永久限购,包含活动也不重置 BYTE
- def GetRefreshType(self): return self.attrTuple[10] # 刷新类型 0-不重置,1-onWeek0点,2-onWeek5点,3-OnDay0点,4-OnDay5点 BYTE
- def GetLimitVIPLV(self): return self.attrTuple[11] # VIP限制 list
- def GetLimitLV(self): return self.attrTuple[12] # 等级限制 DWORD
- def GetLimitCnt(self): return self.attrTuple[13] # 个人限制数量 list
- def GetServerLimitCnt(self): return self.attrTuple[14] # 全服限制数量 DWORD
- def GetMoneyType(self): return self.attrTuple[15] # 金钱类型 BYTE
- def GetMoneyNum(self): return self.attrTuple[16] # 金钱数量 DWORD
- def GetMoneyOriginal(self): return self.attrTuple[17] # 原价 DWORD
- def GetLimitValue(self): return self.attrTuple[18] # 限制条件 DWORD
- def GetNotifyMark(self): return self.attrTuple[19] # 广播提示 char
- def GetMailKey(self): return self.attrTuple[20] # 背包不足时邮件KEY char
+ def GetItemID(self): return self.attrTuple[2] # 物品ID DWORD
+ def GetItemCnt(self): return self.attrTuple[3] # 物品数量 WORD
+ def GetItemListEx(self): return self.attrTuple[4] # 扩展物品列表[[物品ID,个数,是否绑定],...] list
+ def GetResetType(self): return self.attrTuple[5] # 重置类型 BYTE
+ def GetLimitCnt(self): return self.attrTuple[6] # 个人限制数量 DWORD
+ def GetCostItemID(self): return self.attrTuple[7] # 消耗道具ID DWORD
+ def GetMoneyType(self): return self.attrTuple[8] # 金钱类型 BYTE
+ def GetMoneyNum(self): return self.attrTuple[9] # 金钱数量 DWORD
+ def GetMoneyOriginal(self): return self.attrTuple[10] # 原价 DWORD
+ def GetUnlockType(self): return self.attrTuple[11] # 解锁类型 BYTE
+ def GetUnlockValue(self): return self.attrTuple[12] # 解锁所需值 DWORD
-# 限时特惠表
-class IPY_ActSpringSale():
+# 每日任务表
+class IPY_DailyTask():
def __init__(self):
self.attrTuple = None
return
- def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
- def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
- def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
- def GetStartTimeList(self): return self.attrTuple[3] # 开启时间列表, 支持多个时段 list
- def GetEndTimeList(self): return self.attrTuple[4] # 结束时间列表, 支持多个时段 list
- def GetAdvanceMinutes(self): return self.attrTuple[5] # 前端提前X分钟展示活动 WORD
- def GetLVLimit(self): return self.attrTuple[6] # 限制等级 WORD
- def GetIsDayReset(self): return self.attrTuple[7] # 是否每天重置 BYTE
- def GetShopTypeList(self): return self.attrTuple[8] # 商店类型列表 dict
- def GetMailKey(self): return self.attrTuple[9] # 活动更新时发送邮件key char
- def GetMailItemPrize(self): return self.attrTuple[10] # 活动更新时发送邮件奖励物品 list
+ def GetTaskID(self): return self.attrTuple[0] # 任务ID WORD
+ def GetTaskType(self): return self.attrTuple[1] # 任务类型 BYTE
+ def GetTaskConds(self): return self.attrTuple[2] # 任务条件[...] list
+ def GetNeedValue(self): return self.attrTuple[3] # 所需任务值 DWORD
+ def GetAwardItemList(self): return self.attrTuple[4] # 奖励物品列表 list
-# 任务列表
-class IPY_TaskList():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetTaskID(self): return self.attrTuple[0] # 任务ID DWORD
-
-# 日常任务表
-class IPY_DailyQuest():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetID(self): return self.attrTuple[0] # ID DWORD
- def GetRelatedType(self): return self.attrTuple[1] # 关联类型 BYTE
- def GetRelatedID(self): return self.attrTuple[2] # 关联ID DWORD
- def GetUnLockFuncID(self): return self.attrTuple[3] # 解锁功能ID WORD
- def GetOnceActivityTime(self): return self.attrTuple[4] # 增加活跃所需次数 BYTE
- def GetOnceActivity(self): return self.attrTuple[5] # 单次活跃值 BYTE
- def GetTotalActiveValue(self): return self.attrTuple[6] # 总活跃 WORD
-
-# 日常活跃奖励表
+# 每日活跃奖励表
class IPY_DailyLivenessReward():
def __init__(self):
self.attrTuple = None
return
- def GetID(self): return self.attrTuple[0] # ID BYTE
- def GetLiveness(self): return self.attrTuple[1] # 所需活跃度 WORD
- def GetStageLV(self): return self.attrTuple[2] # 阶段等级 list
- def GetItemID(self): return self.attrTuple[3] # 物品ID list
- def GetItemCount(self): return self.attrTuple[4] # 物品数量 list
- def GetItemBind(self): return self.attrTuple[5] # 是否绑定 list
-
-# 日常活跃放置表
-class IPY_ActivityPlaceReward():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetID(self): return self.attrTuple[0] # ID BYTE
- def GetPlaceCount(self): return self.attrTuple[1] # 放置定制次数 BYTE
- def GetPlaceMaxLV(self): return self.attrTuple[2] # 最大等级 WORD
- def GetFixedItemRewardList(self): return self.attrTuple[3] # 固定奖励 [[物品ID, 个数], ...] list
- def GetRandItemCountA(self): return self.attrTuple[4] # 饼图奖励次数A BYTE
- def GetRandItemRewardListA(self): return self.attrTuple[5] # 饼图奖励库A [[饼图概率,物品ID], ...] 物品ID支持0 list
- def GetRandItemCountB(self): return self.attrTuple[6] # 饼图奖励次数B BYTE
- def GetRandItemRewardListB(self): return self.attrTuple[7] # 饼图奖励库B [[饼图概率,物品ID], ...] 物品ID支持0 list
+ def GetAwardID(self): return self.attrTuple[0] # 奖励ID BYTE
+ def GetNeedLiveness(self): return self.attrTuple[1] # 所需活跃度 WORD
+ def GetAwardItemList(self): return self.attrTuple[2] # 奖励物品列表 [[物品ID,个数], ...] list
# BOSS信息表
class IPY_BOSSInfo():
@@ -4389,53 +3254,6 @@
def GetCanAssist(self): return self.attrTuple[8] # 是否可协助 BYTE
def GetSkillResist(self): return self.attrTuple[9] # 是否技能抵抗 BYTE
-# Boss首杀
-class IPY_BOSSFirstKill():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetNPCID(self): return self.attrTuple[0] # ID DWORD
- def GetPerPlayerMoneyAward(self): return self.attrTuple[1] # 首杀全服玩家奖励灵石额度/人 WORD
- def GetPersonFirstKillAward(self): return self.attrTuple[2] # 个人首次击杀奖励 [[物品ID,个数,是否拍品], ...] list
-
-# 仙盟活跃表
-class IPY_FamilyActivity():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetID(self): return self.attrTuple[0] # ID DWORD
- def GetUnLockFuncID(self): return self.attrTuple[1] # 解锁功能ID WORD
- def GetTotalActivityTime(self): return self.attrTuple[2] # 总次数 BYTE
- def GetSingleTimes(self): return self.attrTuple[3] # 增加活跃需要次数 WORD
- def GetSingleActiveValue(self): return self.attrTuple[4] # 每轮增加活跃积分 WORD
-
-# 仙盟红包表
-class IPY_FamilyRedPack():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetID(self): return self.attrTuple[0] # ID WORD
- def GetGetType(self): return self.attrTuple[1] # 获得途径 WORD
- def GetMoneyNum(self): return self.attrTuple[2] # 红包额度 WORD
- def GetMoneyType(self): return self.attrTuple[3] # 金钱类型 BYTE
- def GetPacketCnt(self): return self.attrTuple[4] # 红包个数 BYTE
-
-# 节日红包每日成就表
-class IPY_ActFeastRedPacketSucc():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetFeastDay(self): return self.attrTuple[0] # 节日第几天 BYTE
- def GetFeastSuccIDList(self): return self.attrTuple[1] # 节日成就ID列表 list
-
# NPC秀表
class IPY_NPCShow():
@@ -4449,18 +3267,6 @@
def GetProtectTime(self): return self.attrTuple[3] # 保护时间, 毫秒 DWORD
def GetBindMissionID(self): return self.attrTuple[4] # 绑定的任务ID DWORD
def GetShowType(self): return self.attrTuple[5] # 0-服务端通知,>0前端处理 BYTE
-
-# 副本鼓舞表
-class IPY_FbEncourage():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetDataMapID(self): return self.attrTuple[0] # 地图ID DWORD
- def GetInspireType(self): return self.attrTuple[1] # 鼓舞类型 BYTE
- def GetInspireMaxLV(self): return self.attrTuple[2] # 鼓舞等级限制 WORD
- def GetMoneyCount(self): return self.attrTuple[3] # 单次消耗金钱数量 char
# 地图标试点NPC刷新
class IPY_MapRefreshNPC():
@@ -4477,17 +3283,6 @@
def GetTotalMaxCount(self): return self.attrTuple[5] # 所有点总怪物数 BYTE
def GetRefreshSeconds(self): return self.attrTuple[6] # 刷怪间隔秒 BYTE
def GetRefreshPerMinutes(self): return self.attrTuple[7] # 每整X分刷怪 BYTE
-
-# 符印合成表
-class IPY_RuneCompound():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetTagItemID(self): return self.attrTuple[0] # 合成的符印物品ID DWORD
- def GetNeedItem(self): return self.attrTuple[1] # 需要的物品ID list
- def GetNeedMJ(self): return self.attrTuple[2] # 需要的魔精数量 WORD
# 资源找回表
class IPY_ResourcesBack():
@@ -4526,21 +3321,6 @@
def GetNotifyCollectResult(self): return self.attrTuple[10] # 是否通知采集结果 BYTE
def GetCanBreakCollect(self): return self.attrTuple[11] # 被攻击是否打断采集 BYTE
-# 宝箱怪表
-class IPY_TreasureNPC():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetNPCID(self): return self.attrTuple[0] # 宝箱怪NPCID DWORD
- def GetAttackCountDropWeightInfo(self): return self.attrTuple[1] # 攻击次数对应掉落权重饼图 {次数:[[权重, [物品ID,个数,是否拍品]], ...], ...} dict
- def GetAttackDropWeightList(self): return self.attrTuple[2] # 常规攻击权重饼图 [[权重, [物品ID,个数,是否拍品]], ...] list
- def GetAttackDropWeightListEx(self): return self.attrTuple[3] # 额外掉落权重饼图库,每次攻击都会掉落 [[权重, [物品ID,个数,是否拍品]], ...] list
- def GetDropCountEx(self): return self.attrTuple[4] # 额外库执行次数 BYTE
- def GetAlchemyDiffLV(self): return self.attrTuple[5] # 过滤炼丹等级差,0-不过滤,>0过滤大于自身炼丹等级X级的物品 BYTE
- def GetNotDropNotify(self): return self.attrTuple[6] # 没有掉落时提示信息 char
-
# 宝箱表开启
class IPY_Chests():
@@ -4551,11 +3331,8 @@
def GetChestsItemID(self): return self.attrTuple[0] # 宝箱物品ID DWORD
def GetCostItemID(self): return self.attrTuple[1] # 消耗物品ID DWORD
def GetCostItemCount(self): return self.attrTuple[2] # 消耗物品个数 BYTE
- def GetCostGold(self): return self.attrTuple[3] # 消耗仙玉 WORD
- def GetShowType(self): return self.attrTuple[4] # 前端表现类型0-无表现, >0有表现需同步结果,具体类型前端自定义 BYTE
- def GetIsBind(self): return self.attrTuple[5] # 开出物品是否绑定 BYTE
- def GetAucionItemCanSell(self): return self.attrTuple[6] # 开出拍品可否上架集市 BYTE
- def GetAucionItemDiffSellIDList(self): return self.attrTuple[7] # 可否上架差异拍品ID列表,即可上架代表不可上架的拍品ID列表,不可上架代表可上架的拍品ID列表 list
+ def GetCostMoneyType(self): return self.attrTuple[3] # 开启消耗货币类型 BYTE
+ def GetCostMoneyValue(self): return self.attrTuple[4] # 消耗货币 WORD
# 宝箱表产出表
class IPY_ChestsAward():
@@ -4597,63 +3374,6 @@
def GetLVExp(self): return self.attrTuple[2] # 除经验点总经验外升级还需的经验 DWORD
def GetAddMinAtk(self): return self.attrTuple[3] # 增加最小攻击 DWORD
def GetAddMaxAtk(self): return self.attrTuple[4] # 增加最大攻击 DWORD
-
-# 全民冲榜排行奖励表
-class IPY_OSCBillRankAward():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetOSCBillType(self): return self.attrTuple[0] # 冲榜类型 BYTE
- def GetRankA(self): return self.attrTuple[1] # 排名A BYTE
- def GetRankB(self): return self.attrTuple[2] # 至排名B BYTE
- def GetRankAward(self): return self.attrTuple[3] # 排名奖励 {"职业":[[物品ID,个数],...], ...} dict
-
-# 全民冲榜达成奖励表
-class IPY_OSCBillTagAward():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetOSCBillType(self): return self.attrTuple[0] # 冲榜类型 BYTE
- def GetTagCondition(self): return self.attrTuple[1] # 目标条件值 WORD
- def GetTagAward(self): return self.attrTuple[2] # 目标奖励 {"职业":[[物品ID,个数],...], ...} dict
-
-# 七天登录奖励表
-class IPY_LoginDayAward():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetDayID(self): return self.attrTuple[0] # 天数 BYTE
- def GetReward(self): return self.attrTuple[1] # 奖励 {"职业":[[物品ID,个数],...], ...} dict
-
-# 七天在线奖励表新
-class IPY_OnlineAwardNew():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetDayID(self): return self.attrTuple[0] # 天数 BYTE
- def GetStageTime(self): return self.attrTuple[1] # 阶段所需时间(分钟) list
- def GetReward(self): return self.attrTuple[2] # 奖励 {"索引":[[物品ID,个数],...], ...} dict
-
-# 七天限时特惠表
-class IPY_SpringSale():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetGiftID(self): return self.attrTuple[0] # 礼包ID BYTE
- def GetSellDay(self): return self.attrTuple[1] # 创角第几天上架 BYTE
- def GetBuyNumLimit(self): return self.attrTuple[2] # 每人限购数量 BYTE
- def GetGiftPrice(self): return self.attrTuple[3] # 礼包价格,仙玉 WORD
- def GetGiftItemList(self): return self.attrTuple[4] # 礼包物品信息列表[[物品ID,个数,是否绑定], ...] list
# 充值商品编号表
class IPY_OrderInfo():
@@ -4706,58 +3426,17 @@
def GetIsAuctionItem(self): return self.attrTuple[3] # 是否拍品 BYTE
# 首充表
-class IPY_FirstGold():
+class IPY_FirstCharge():
def __init__(self):
self.attrTuple = None
return
- def GetDay(self): return self.attrTuple[0] # 首充第几天 BYTE
- def GetJobItemInfo(self): return self.attrTuple[1] # 职业物品奖励 {"职业":[[物品ID,个数], ...], ...} dict
- def GetCommItemList(self): return self.attrTuple[2] # 通用物品奖励 [[物品ID,个数], ...] list
-
-# 等级奖励表
-class IPY_LVAward():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetAwardID(self): return self.attrTuple[0] # 奖励ID BYTE
- def GetLV(self): return self.attrTuple[1] # 等级 WORD
- def GetLimitCnt(self): return self.attrTuple[2] # 全服限制数量 WORD
- def GetReward(self): return self.attrTuple[3] # 奖励 {"职业":[[物品ID,个数],...], ...} dict
- def GetVIPLimit(self): return self.attrTuple[4] # 需要VIP几 BYTE
- def GetVIPAward(self): return self.attrTuple[5] # vip奖励[[物品ID,个数],...] list
-
-# 投资表
-class IPY_Invest():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetID(self): return self.attrTuple[0] # ID WORD
- def GetType(self): return self.attrTuple[1] # 投资类型 BYTE
- def GetNeedDay(self): return self.attrTuple[2] # 需要天数 BYTE
- def GetNeedLV(self): return self.attrTuple[3] # 需要等级 WORD
- def GetNeedNPCID(self): return self.attrTuple[4] # 需要NPCID DWORD
- def GetReward(self): return self.attrTuple[5] # 奖励 {"key":[[物品ID,个数,是否绑定],...], ...} dict
-
-# 仙宝寻主表
-class IPY_XBXZ():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetID(self): return self.attrTuple[0] # ID DWORD
- def GetType(self): return self.attrTuple[1] # 类型 BYTE
- def GetNeedCnt(self): return self.attrTuple[2] # 需要数量 DWORD
- def GetCondition(self): return self.attrTuple[3] # 条件 list
- def GetMWID(self): return self.attrTuple[4] # 法宝ID WORD
- def GetAwardItem(self): return self.attrTuple[5] # 奖励物品列表 list
- def GetMoney(self): return self.attrTuple[6] # 金钱 list
+ def GetFirstID(self): return self.attrTuple[0] # 首充ID BYTE
+ def GetNeedCTGID(self): return self.attrTuple[1] # 所需充值ID WORD
+ def GetAwardListDay1(self): return self.attrTuple[2] # 第1天奖励 [[物品ID,个数,装备定制ID], ...] list
+ def GetAwardListDay2(self): return self.attrTuple[3] # 第2天奖励 [[物品ID,个数,装备定制ID], ...] list
+ def GetAwardListDay3(self): return self.attrTuple[4] # 第3天奖励 [[物品ID,个数,装备定制ID], ...] list
# 寻宝设定表
class IPY_TreasureSet():
@@ -4767,10 +3446,10 @@
return
def GetTreasureType(self): return self.attrTuple[0] # 寻宝类型 BYTE
- def GetPackType(self): return self.attrTuple[1] # 放入背包 BYTE
- def GetCheckPack(self): return self.attrTuple[2] # 是否检查背包 BYTE
- def GetIsActType(self): return self.attrTuple[3] # 是否活动寻宝 BYTE
- def GetDailyMaxCount(self): return self.attrTuple[4] # 每日最大次数 DWORD
+ def GetCheckPackList(self): return self.attrTuple[1] # 检查背包类型列表 list
+ def GetActType(self): return self.attrTuple[2] # 活动寻宝类型 BYTE
+ def GetDailyMaxCount(self): return self.attrTuple[3] # 每日最大次数 DWORD
+ def GetDailyMaxCountMoney(self): return self.attrTuple[4] # 每日货币次数 DWORD
def GetDailyFreeCount(self): return self.attrTuple[5] # 每日免费次数 BYTE
def GetTreasureCountList(self): return self.attrTuple[6] # 抽奖次数列表 list
def GetRecycleItemMail(self): return self.attrTuple[7] # 重置回收道具邮件,如果有配置回收邮件key,则重置时会回收多余的寻宝道具 char
@@ -4783,10 +3462,16 @@
def GetLuckyRateFormat(self): return self.attrTuple[14] # 幸运格子概率公式 char
def GetLuckyGridNum(self): return self.attrTuple[15] # 幸运格子编号 BYTE
def GetGridNumMaxLimitInfo(self): return self.attrTuple[16] # 格子最大产出次数限制,{"格子":最大可产出次数, ...} dict
- def GetNotifyGridNumList(self): return self.attrTuple[17] # 需要额外广播的格子 list
- def GetNotifyKey(self): return self.attrTuple[18] # 广播key char
- def GetAwardMoneyType(self): return self.attrTuple[19] # 额外奖励货币类型 BYTE
- def GetAwardMoneyValue(self): return self.attrTuple[20] # 单次奖励货币数 WORD
+ def GetRecordGridNumList(self): return self.attrTuple[17] # 需要记录产出的格子 list
+ def GetNotifyGridNumList(self): return self.attrTuple[18] # 需要额外广播的格子 list
+ def GetNotifyKeyDict(self): return self.attrTuple[19] # 广播key dict
+ def GetAwardMoneyType(self): return self.attrTuple[20] # 额外奖励货币类型 BYTE
+ def GetAwardMoneyValue(self): return self.attrTuple[21] # 单次奖励货币数 WORD
+ def GetAwardItemInfo(self): return self.attrTuple[22] # 单次额外奖励道具,物品ID|个数 list
+ def GetWishReset(self): return self.attrTuple[23] # 心愿重置规则 BYTE
+ def GetWishLibSelect(self): return self.attrTuple[24] # 心愿库选择数 dict
+ def GetWishLibPubFreeCnt(self): return self.attrTuple[25] # 心愿库公共免费次数 dict
+ def GetWishLibCard(self): return self.attrTuple[26] # 心愿库心愿卡 dict
# 寻宝产出库表
class IPY_TreasureHouse():
@@ -4804,7 +3489,10 @@
def GetGridItemRateList1(self): return self.attrTuple[6] # 常规产出格子编号饼图 [[概率, 格子编号], ...] list
def GetGridItemRateList2(self): return self.attrTuple[7] # 每满x次保底产出格子编号饼图 [[概率, 格子编号], ...] list
def GetGridItemRateList3(self): return self.attrTuple[8] # 第x次必出产出格子编号饼图 {次数:[[概率, 格子编号], ...], ...} dict
- def GetLuckyItemRateInfo(self): return self.attrTuple[9] # 幸运产出概率饼图 {"幸运值":[[概率, 格子编号], ...], ...} dict
+ def GetGridItemRateList4(self): return self.attrTuple[9] # 第x次x抽必出 list
+ def GetAtLeastCntLimitInfo(self): return self.attrTuple[10] # 最小次数才能产出限制 {格子:至少所需次数才可产出, ...} dict
+ def GetLuckyItemRateInfo(self): return self.attrTuple[11] # 幸运产出概率饼图 {"幸运值":[[概率, 格子编号], ...], ...} dict
+ def GetLuckyItemRateInfoEx(self): return self.attrTuple[12] # 非永久卡玩家幸运产出概率饼图 {"幸运值":[[概率, 格子编号], ...], ...} dict
# 寻宝物品库
class IPY_TreasureItemLib():
@@ -4813,10 +3501,13 @@
self.attrTuple = None
return
- def GetLibID(self): return self.attrTuple[0] # 库ID WORD
- def GetItemID(self): return self.attrTuple[1] # 物品ID DWORD
- def GetItemCount(self): return self.attrTuple[2] # 物品个数 DWORD
- def GetItemWeight(self): return self.attrTuple[3] # 物品权重 DWORD
+ def GetID(self): return self.attrTuple[0] # ID WORD
+ def GetLibID(self): return self.attrTuple[1] # 库ID WORD
+ def GetItemID(self): return self.attrTuple[2] # 物品ID DWORD
+ def GetItemCount(self): return self.attrTuple[3] # 物品个数 DWORD
+ def GetItemWeight(self): return self.attrTuple[4] # 物品权重 DWORD
+ def GetIsWishItem(self): return self.attrTuple[5] # 心愿可选 BYTE
+ def GetWishOutCnt(self): return self.attrTuple[6] # 心愿独立产出次数 BYTE
# 寻宝累计次数奖励表
class IPY_TreasureCntAward():
@@ -4829,117 +3520,6 @@
def GetNeedTreasureCnt(self): return self.attrTuple[1] # 所需寻宝次数 DWORD
def GetAwardIndex(self): return self.attrTuple[2] # 奖励记录索引 0~30 BYTE
def GetAwardItemList(self): return self.attrTuple[3] # 奖励物品信息列表 [[物品ID,个数,是否拍品],...] list
-
-# 极品白拿表
-class IPY_FreeGoods():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetID(self): return self.attrTuple[0] # ID BYTE
- def GetAwardItem(self): return self.attrTuple[1] # 奖励 {"职业":[[物品ID,个数],...], ...} dict
- def GetNeedMoney(self): return self.attrTuple[2] # 需要仙玉 WORD
- def GetReturnDays(self): return self.attrTuple[3] # 返还所需天 DWORD
-
-# 限时礼包活动表
-class IPY_ActFlashGiftbag():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
- def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
- def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
- def GetStartTimeList(self): return self.attrTuple[3] # 开启时间列表, 支持多个时段 list
- def GetEndTimeList(self): return self.attrTuple[4] # 结束时间列表, 支持多个时段 list
- def GetAdvanceMinutes(self): return self.attrTuple[5] # 前端提前X分钟展示活动 WORD
- def GetLVLimit(self): return self.attrTuple[6] # 限制等级 WORD
- def GetIsDayReset(self): return self.attrTuple[7] # 是否每天重置 BYTE
- def GetIsJueban(self): return self.attrTuple[8] # 是否绝版礼包 BYTE
- def GetGiftbagTypeList(self): return self.attrTuple[9] # 礼包类型列表 dict
- def GetMailKey(self): return self.attrTuple[10] # 活动更新时发送邮件key char
- def GetMailItemPrize(self): return self.attrTuple[11] # 活动更新时发送邮件奖励物品 list
-
-# 限时礼包模板表
-class IPY_FlashGiftbag():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetGiftbagID(self): return self.attrTuple[0] # 礼包编号 DWORD
- def GetGiftbagType(self): return self.attrTuple[1] # 礼包类型 WORD
- def GetOriginalRMB(self): return self.attrTuple[2] # 原价(RMB) float
- def GetBuyCountLimit(self): return self.attrTuple[3] # 限购次数,0不限购 WORD
- def GetGiftItemList(self): return self.attrTuple[4] # 礼包物品信息列表 [(物品ID,个数,是否绑定),...] list
- def GetMainItemID(self): return self.attrTuple[5] # 标的物品ID DWORD
- def GetNotifyKey(self): return self.attrTuple[6] # 全服广播key,默认两个参数(玩家名, 档位额度) char
-
-# 每日礼包活动表
-class IPY_ActDailyGiftbag():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
- def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
- def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
- def GetLVLimit(self): return self.attrTuple[3] # 限制等级 WORD
- def GetGiftbagType(self): return self.attrTuple[4] # 礼包模板类型 WORD
-
-# 每日礼包模板表
-class IPY_DailyGiftbag():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetGiftbagType(self): return self.attrTuple[0] # 礼包模板类型 WORD
- def GetGiftbagID(self): return self.attrTuple[1] # 礼包编号 DWORD
- def GetBuyCountLimit(self): return self.attrTuple[2] # 限购次数,0不限购 WORD
- def GetGiftItemList(self): return self.attrTuple[3] # 礼包物品信息列表 [(物品ID,个数,是否绑定),...] eval
- def GetDiscount(self): return self.attrTuple[4] # 折扣百分比 WORD
-
-# 双倍经验活动表
-class IPY_ActExpRate():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
- def GetLVLimit(self): return self.attrTuple[1] # 限制等级 WORD
- def GetAddExpRate(self): return self.attrTuple[2] # 经验倍率加成,万分率 DWORD
-
-# 消费返利活动表
-class IPY_ActCostRebate():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
- def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
- def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
- def GetLVLimit(self): return self.attrTuple[3] # 限制等级 WORD
- def GetIsDayReset(self): return self.attrTuple[4] # 是否每天重置 BYTE
- def GetTemplateIDList(self): return self.attrTuple[5] # 模板ID列表 list
-
-# 消费返利模板表
-class IPY_CostRebateTemplate():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetTemplateID(self): return self.attrTuple[0] # 模板ID DWORD
- def GetNeedCostGold(self): return self.attrTuple[1] # 需要消费仙玉数 DWORD
- def GetAwardIndex(self): return self.attrTuple[2] # 返利奖励索引0~31,同个模板中不重复 BYTE
- def GetAwardItemList(self): return self.attrTuple[3] # 返利物品信息列表 {世界等级范围:[({职业:物品ID,..},个数,是否绑定), ...]} dict
- def GetNotifyKey(self): return self.attrTuple[4] # 全服广播key,默认两个参数(玩家名, 档位额度) char
# 买一送多活动表
class IPY_ActBuyOne():
@@ -5055,79 +3635,6 @@
def GetLayerAwardItemList(self): return self.attrTuple[5] # 通关该层固定奖励 [[物品ID,个数,是否拍品], ...] list
def GetLayerWeightItemList(self): return self.attrTuple[6] # 通关该层额外随机奖励 [[权重,物品ID,个数], ...] list
-# 天帝礼包活动时间表
-class IPY_ActGodGift():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
- def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
- def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
- def GetIsDayReset(self): return self.attrTuple[3] # 是否每天重置 BYTE
- def GetLVLimit(self): return self.attrTuple[4] # 限制等级 WORD
- def GetUseMoneyType(self): return self.attrTuple[5] # 消耗货币类型 BYTE
- def GetUseGoldList(self): return self.attrTuple[6] # 抽奖消耗货币列表 list
- def GetPrizeMoneyType(self): return self.attrTuple[7] # 奖励货币类型 BYTE
- def GetPrizeMoneyList(self): return self.attrTuple[8] # 奖励货币列表 list
- def GetResetLimitTimes(self): return self.attrTuple[9] # 至少抽几次可重置 BYTE
- def GetResetCountMax(self): return self.attrTuple[10] # 可重置次数 BYTE
- def GetTemplateIDInfo(self): return self.attrTuple[11] # 奖池模板信息 {(世界等级A,B):[模板编号列表, ...], ...} dict
-
-# 天帝礼包奖池表
-class IPY_ActGodGiftAward():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetTemplateID(self): return self.attrTuple[0] # 奖池模板编号 DWORD
- def GetAwardLibType(self): return self.attrTuple[1] # 奖励库类型 BYTE
- def GetUnlockAwardLimitTimes(self): return self.attrTuple[2] # 抽X次后可产出本库 BYTE
- def GetChooseItemCount(self): return self.attrTuple[3] # 选择个数 BYTE
- def GetLibItemInfo(self): return self.attrTuple[4] # 物品编号对应物品信息 {物品编号:[物品ID,个数,是否拍品,可选次数], ...} 0不限次数 dict
- def GetNotifyItemNumList(self): return self.attrTuple[5] # 需要广播的编号列表 list
-
-# BOSS复活活动时间表
-class IPY_ActBossReborn():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
- def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
- def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
- def GetResetType(self): return self.attrTuple[3] # 重置类型,0-0点重置;1-5点重置 BYTE
- def GetLVLimit(self): return self.attrTuple[4] # 限制等级 WORD
- def GetTemplateID(self): return self.attrTuple[5] # 模板编号 BYTE
-
-# BOSS复活表
-class IPY_BossReborn():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetTemplateID(self): return self.attrTuple[0] # 模板ID BYTE
- def GetID(self): return self.attrTuple[1] # 活动条目ID BYTE
- def GetTotalTimes(self): return self.attrTuple[2] # 可完成的总次数,0表示不限次数 DWORD
- def GetSingleTimes(self): return self.attrTuple[3] # 单次领奖需要的次数 WORD
- def GetReward(self): return self.attrTuple[4] # 奖励物品ID1 dict
-
-# 多倍修行点活动时间表
-class IPY_ActRealmPoint():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
- def GetMultiple(self): return self.attrTuple[1] # 倍数 WORD
- def GetLVLimit(self): return self.attrTuple[2] # 限制等级 WORD
- def GetPointLimit(self): return self.attrTuple[3] # 限制额外修行点 DWORD
-
# 宗门试炼兑换表
class IPY_TrialExchange():
@@ -5142,29 +3649,6 @@
def GetCostItemID(self): return self.attrTuple[4] # 消耗物品ID DWORD
def GetCostItemCount(self): return self.attrTuple[5] # 消耗物品个数 DWORD
-# 仙界盛典-全民来嗨表
-class IPY_AllPeopleParty():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetID(self): return self.attrTuple[0] # ID BYTE
- def GetTotalTimes(self): return self.attrTuple[1] # 总次数 WORD
- def GetAddPoint(self): return self.attrTuple[2] # 每完成次数获得嗨点 WORD
-
-# 仙界盛典-全民来嗨奖励表
-class IPY_AllPeoplePartyAward():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetWorldLvNum(self): return self.attrTuple[0] # 世界等级档 BYTE
- def GetIndex(self): return self.attrTuple[1] # 索引 DWORD
- def GetNeedPoint(self): return self.attrTuple[2] # 需要点数 DWORD
- def GetAward(self): return self.attrTuple[3] # 奖励 {"职业":[[物品ID,个数,是否绑定],...], ...} dict
-
# 地图NPC配置表-挂机点
class IPY_MapEventPoint():
@@ -5178,107 +3662,6 @@
def GetHighestLV(self): return self.attrTuple[3] # 推荐最高等级 WORD
def GetDefense(self): return self.attrTuple[4] # 推荐防御 DWORD
-# 天赋技能表
-class IPY_TalentSkill():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetSkillID(self): return self.attrTuple[0] # 技能ID DWORD
- def GetTalentType(self): return self.attrTuple[1] # 天赋类型 BYTE
- def GetSeries(self): return self.attrTuple[2] # 天赋系别 BYTE
-
-# 限时抢购表
-class IPY_ActFlashSale():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
- def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
- def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
- def GetStartTimeList(self): return self.attrTuple[3] # 开启时间列表, 支持多个时段 list
- def GetEndTimeList(self): return self.attrTuple[4] # 结束时间列表, 支持多个时段 list
- def GetAdvanceMinutes(self): return self.attrTuple[5] # 前端提前X分钟展示活动 WORD
- def GetLVLimit(self): return self.attrTuple[6] # 限制等级 WORD
- def GetIsDayReset(self): return self.attrTuple[7] # 是否每天重置 BYTE
- def GetShopTypeList(self): return self.attrTuple[8] # 商店类型列表 dict
- def GetMailKey(self): return self.attrTuple[9] # 活动更新时发送邮件key char
- def GetMailItemPrize(self): return self.attrTuple[10] # 活动更新时发送邮件奖励物品 list
-
-# 许愿池活动时间表
-class IPY_ActWishingWell():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
- def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
- def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
- def GetIsDayReset(self): return self.attrTuple[3] # 是否每天重置 BYTE
- def GetResetType(self): return self.attrTuple[4] # 重置类型,0-0点重置;1-5点重置 BYTE
- def GetLVLimit(self): return self.attrTuple[5] # 限制等级 WORD
- def GetTemplateID(self): return self.attrTuple[6] # 模板编号 BYTE
-
-# 许愿池库模板表
-class IPY_WishingWell():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetTemplateID(self): return self.attrTuple[0] # 模板ID BYTE
- def GetIsFree(self): return self.attrTuple[1] # 是否免费库 BYTE
- def GetWorldLVLimit(self): return self.attrTuple[2] # 世界等级范围 list
- def GetItemID(self): return self.attrTuple[3] # 物品ID DWORD
- def GetItemCnt(self): return self.attrTuple[4] # 物品数量 WORD
- def GetIsBind(self): return self.attrTuple[5] # 是否绑定 BYTE
- def GetWeight(self): return self.attrTuple[6] # 权重 DWORD
- def GetMark(self): return self.attrTuple[7] # 排序用标识 DWORD
- def GetRare(self): return self.attrTuple[8] # 珍稀值 BYTE
-
-# 功能预告表
-class IPY_FunctionForecast():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetFuncID(self): return self.attrTuple[0] # 功能ID DWORD
- def GetAward(self): return self.attrTuple[1] # 属性类型 dict
-
-# 聊天气泡表
-class IPY_ChatBubbleBox():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetBoxID(self): return self.attrTuple[0] # 气泡框ID BYTE
- def GetNeedLV(self): return self.attrTuple[1] # 所需等级 WORD
- def GetNeedVIPLVGift(self): return self.attrTuple[2] # 所需购买VIP等级礼包 BYTE
- def GetUnlockDefault(self): return self.attrTuple[3] # 是否默认激活 BYTE
- def GetExpireMinutes(self): return self.attrTuple[4] # 时效分钟,0永久 DWORD
- def GetLightAttrType(self): return self.attrTuple[5] # 点亮属性类型 list
- def GetLightAttrValue(self): return self.attrTuple[6] # 点亮属性值 list
- def GetLightFightPower(self): return self.attrTuple[7] # 点亮附加战力 DWORD
-
-# 聊天气泡升星表
-class IPY_ChatBubbleBoxStar():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetBoxID(self): return self.attrTuple[0] # 气泡框ID BYTE
- def GetBoxStar(self): return self.attrTuple[1] # 气泡框星级 BYTE
- def GetStarUpNeedItemList(self): return self.attrTuple[2] # 升该星所需物品 [[物品ID,个数], ...] list
- def GetStarAttrType(self): return self.attrTuple[3] # 累计总属性类型 list
- def GetStarAttrValue(self): return self.attrTuple[4] # 累计总属性值 list
-
# 表情包表
class IPY_EmojiPack():
@@ -5289,32 +3672,6 @@
def GetEmojiPackID(self): return self.attrTuple[0] # 表情包ID DWORD
def GetUnlockDefault(self): return self.attrTuple[1] # 是否默认激活 BYTE
def GetExpireMinutes(self): return self.attrTuple[2] # 时效分钟,0永久 DWORD
-
-# 充值返利活动表
-class IPY_ActRechargePrize():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
- def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
- def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
- def GetLVLimit(self): return self.attrTuple[3] # 限制等级 WORD
- def GetIsDayReset(self): return self.attrTuple[4] # 是否每天重置 BYTE
- def GetTemplateIDList(self): return self.attrTuple[5] # 模板ID列表 list
-
-# 充值返利模板表
-class IPY_RechargePrizeTemplate():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetTemplateID(self): return self.attrTuple[0] # 模板ID DWORD
- def GetCTGID(self): return self.attrTuple[1] # 充值表充值ID WORD
- def GetGoldPrize(self): return self.attrTuple[2] # 返利仙玉数 DWORD
- def GetPrizeCountLimit(self): return self.attrTuple[3] # 最大赠送次数 BYTE
# 累计充值活动表
class IPY_ActTotalRecharge():
@@ -5345,45 +3702,6 @@
def GetAwardItem(self): return self.attrTuple[3] # 返利物品信息列表 {职业:[(物品ID,个数,是否绑定),...]} dict
def GetNotifyKey(self): return self.attrTuple[4] # 全服广播key,默认两个参数(玩家名, 档位额度) char
-# 累计充值返利仙玉活动表
-class IPY_ActRechargeRebateGold():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
- def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
- def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
- def GetLVLimit(self): return self.attrTuple[3] # 限制等级 WORD
- def GetIsDayReset(self): return self.attrTuple[4] # 是否每天重置 BYTE
- def GetTemplateIDList(self): return self.attrTuple[5] # 模板ID列表 list
-
-# 累计充值返利仙玉模板表
-class IPY_RechargeRebateGoldTemplate():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetTemplateID(self): return self.attrTuple[0] # 模板ID DWORD
- def GetRMBMin(self): return self.attrTuple[1] # 充值RMB最小值 DWORD
- def GetRMBMax(self): return self.attrTuple[2] # 充值RMB最大值 DWORD
- def GetRebateRate(self): return self.attrTuple[3] # 返利仙玉比例百分比 WORD
-
-# 成长必买活动表
-class IPY_ActGrowupBuy():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
- def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
- def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
- def GetLVLimit(self): return self.attrTuple[3] # 限制等级 WORD
- def GetCTGIDGroupList(self): return self.attrTuple[4] # 充值编号组列表 [[ctgID, ...], ...] list
-
# 多日连充活动表
class IPY_ActManyDayRecharge():
@@ -5410,29 +3728,6 @@
def GetAwardIndex(self): return self.attrTuple[3] # 奖励索引 BYTE
def GetAwardItemInfo(self): return self.attrTuple[4] # 奖励物品信息 {世界等级范围:[[物品ID,个数,是否拍品], ...]} dict
def GetNotifyKey(self): return self.attrTuple[5] # 广播 char
-
-# 转盘活动表
-class IPY_ActTurntable():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
- def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
- def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
- def GetLVLimit(self): return self.attrTuple[3] # 限制等级 WORD
- def GetIsDayReset(self): return self.attrTuple[4] # 是否每天重置 BYTE
- def GetCTGTypeEffValue(self): return self.attrTuple[5] # 充值有效类型值 BYTE
- def GetCTGPrizeList(self): return self.attrTuple[6] # 累计充值奖励次数 list
- def GetUseMoneyType(self): return self.attrTuple[7] # 累计消费货币类型 BYTE
- def GetUseMoneyPrizeList(self): return self.attrTuple[8] # 累计消费X货币奖励次数 list
- def GetLibChooseCountList(self): return self.attrTuple[9] # 各道具库选择个数 list
- def GetSuperItemLimitRule(self): return self.attrTuple[10] # 终极库产出万分率|至少X次后可产出 list
- def GetCommItemLib(self): return self.attrTuple[11] # 普通道具库 {(世界等级A,世界等级B):[[可选物品ID, 个数, 是否拍品], ...], ...} dict
- def GetGoodItemLib(self): return self.attrTuple[12] # 极品道具库 {(世界等级A,世界等级B):[[可选物品ID, 个数, 是否拍品], ...], ...} dict
- def GetSuperItemLib(self): return self.attrTuple[13] # 超级道具库 {(世界等级A,世界等级B):[[可选物品ID, 个数, 是否拍品], ...], ...} dict
- def GetWorldNotifyKey(self): return self.attrTuple[14] # 好物品全服广播mark,极品及超级道具默认全服广播 char
# 单笔累充活动表
class IPY_ActSingleRecharge():
@@ -5586,78 +3881,6 @@
def GetPosX(self): return self.attrTuple[4] # 坐标X WORD
def GetPosY(self): return self.attrTuple[5] # 坐标Y WORD
-# 时装表
-class IPY_Coat():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetCoatID(self): return self.attrTuple[0] # 时装编号 DWORD
- def GetCostQuality(self): return self.attrTuple[1] # 时装品质 0-普通;1-稀有;2-传说 BYTE
- def GetEquipItemID(self): return self.attrTuple[2] # 装备物品ID(按职业顺序) list
- def GetUnlockItemID(self): return self.attrTuple[3] # 材料物品ID DWORD
- def GetMaxLV(self): return self.attrTuple[4] # 最大星级 DWORD
- def GetCostItemCnt(self): return self.attrTuple[5] # 材料数量 list
- def GetStarAttr(self): return self.attrTuple[6] # 属性 dict
- def GetInitFightPower(self): return self.attrTuple[7] # 初始战力 DWORD
-
-# 时装柜升级表
-class IPY_CoatChestUp():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetLV(self): return self.attrTuple[0] # 等级 DWORD
- def GetNeedExp(self): return self.attrTuple[1] # 升级所需经验 BYTE
- def GetAddAttr(self): return self.attrTuple[2] # 属性 dict
-
-# 周狂欢活动时间表
-class IPY_ActWeekParty():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
- def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
- def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
- def GetAdvanceMinutes(self): return self.attrTuple[3] # 前端提前X分钟展示活动 WORD
- def GetIsDayReset(self): return self.attrTuple[4] # 是否每天重置 BYTE
- def GetResetType(self): return self.attrTuple[5] # 重置类型,0-0点重置;1-5点重置 BYTE
- def GetLVLimit(self): return self.attrTuple[6] # 限制等级 WORD
- def GetTemplateID(self): return self.attrTuple[7] # 模板编号 list
- def GetPointAward(self): return self.attrTuple[8] # 总积分奖励 dict
-
-# 周狂欢表
-class IPY_WeekParty():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetTemplateID(self): return self.attrTuple[0] # 模板ID BYTE
- def GetActionType(self): return self.attrTuple[1] # 活动条目ID BYTE
- def GetTotalTimes(self): return self.attrTuple[2] # 可完成的总次数,0表示不限次数 DWORD
- def GetSingleTimes(self): return self.attrTuple[3] # 单次领奖需要的次数 WORD
- def GetReward(self): return self.attrTuple[4] # 奖励物品 eval
- def GetPoint(self): return self.attrTuple[5] # 积分 WORD
-
-# 运势活动时间表
-class IPY_ActYunshi():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
- def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
- def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
- def GetLVLimit(self): return self.attrTuple[3] # 限制等级 WORD
- def GetResetType(self): return self.attrTuple[4] # 重置类型,0-0点重置;1-5点重置 BYTE
- def GetTreasureType(self): return self.attrTuple[5] # 商城类型 DWORD
-
# 轮回殿活动时间表
class IPY_ActLunhuidian():
@@ -5666,13 +3889,16 @@
return
def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
- def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
- def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
- def GetLVLimit(self): return self.attrTuple[3] # 限制等级 WORD
- def GetResetType(self): return self.attrTuple[4] # 重置类型,0-0点重置;1-5点重置 BYTE
- def GetRoundSetInfo(self): return self.attrTuple[5] # 开放轮回设定 dict
- def GetRoundCTGIDInfo(self): return self.attrTuple[6] # 轮回类型对应充值ID列表 dict
- def GetRoundShopTypeInfo(self): return self.attrTuple[7] # 轮回类型对应商店类型 dict
+ def GetPlatformList(self): return self.attrTuple[1] # 活动平台列表["平台A", "平台A", ...],配[]代表所有 list
+ def GetServerIDList(self): return self.attrTuple[2] # 服务器ID列表 list
+ def GetActNum(self): return self.attrTuple[3] # 活动分组编号, 活动类型 * 10 + 不同界面编号 BYTE
+ def GetStartDate(self): return self.attrTuple[4] # 开启日期 char
+ def GetEndDate(self): return self.attrTuple[5] # 结束日期 char
+ def GetLVLimit(self): return self.attrTuple[6] # 限制等级 WORD
+ def GetResetType(self): return self.attrTuple[7] # 重置类型,0-0点重置;1-5点重置 BYTE
+ def GetRoundSetInfo(self): return self.attrTuple[8] # 开放轮回设定 dict
+ def GetRoundCTGIDInfo(self): return self.attrTuple[9] # 轮回类型对应充值ID列表 dict
+ def GetRoundShopTypeInfo(self): return self.attrTuple[10] # 轮回类型对应商店类型 dict
# 轮回殿活动奖励表
class IPY_ActLunhuidianAward():
@@ -5739,27 +3965,8 @@
def GetNeedValue(self): return self.attrTuple[3] # 完成任务所需值 DWORD
def GetAwardItemList(self): return self.attrTuple[4] # 任务奖励列表[[物品ID,个数,是否拍品], ...] list
-# 登录活动奖励时间表新
-class IPY_ActLoginNew():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
- def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
- def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
- def GetRelateFuncID(self): return self.attrTuple[3] # 关联功能ID WORD
- def GetFuncActDays(self): return self.attrTuple[4] # 功能活动天数 BYTE
- def GetFuncLoop(self): return self.attrTuple[5] # 功能是否循环 BYTE
- def GetLVLimit(self): return self.attrTuple[6] # 限制等级 WORD
- def GetRepSignCostMoneyInfo(self): return self.attrTuple[7] # 补签消耗货币类型数量 list
- def GetTemplateID(self): return self.attrTuple[8] # 登录奖励模板编号 BYTE
- def GetAwardExCTGID(self): return self.attrTuple[9] # 扩展奖励礼包充值ID WORD
- def GetActZhanlingType(self): return self.attrTuple[10] # 关联活动战令类型 WORD
-
-# 登录活动奖励模板表新
-class IPY_ActLoginNewAward():
+# 活动签到奖励表
+class IPY_ActSignAward():
def __init__(self):
self.attrTuple = None
@@ -5767,260 +3974,59 @@
def GetTemplateID(self): return self.attrTuple[0] # 模板ID BYTE
def GetDayNum(self): return self.attrTuple[1] # 第X天从1开始 BYTE
- def GetLoginAwardItemList(self): return self.attrTuple[2] # 奖励列表[[物品ID,个数,是否拍品], ...] list
- def GetLoginAwardItemListEx(self): return self.attrTuple[3] # 扩展奖励列表[[物品ID,个数,是否拍品], ...] list
+ def GetSignAwardItemList(self): return self.attrTuple[2] # 奖励列表[[物品ID,个数], ...] list
-# 登录奖励时间表
-class IPY_ActLoginAward():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
- def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
- def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
- def GetAdvanceMinutes(self): return self.attrTuple[3] # 前端提前X分钟展示活动 WORD
- def GetIsDayReset(self): return self.attrTuple[4] # 是否每天重置 BYTE
- def GetResetType(self): return self.attrTuple[5] # 重置类型,0-0点重置;1-5点重置 BYTE
- def GetLVLimit(self): return self.attrTuple[6] # 限制等级 WORD
- def GetTemplateID(self): return self.attrTuple[7] # 模板编号 list
-
-# 登录奖励模板表
-class IPY_LoginAward():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetTemplateID(self): return self.attrTuple[0] # 模板ID BYTE
- def GetActionType(self): return self.attrTuple[1] # 活动条目ID BYTE
- def GetTotalTimes(self): return self.attrTuple[2] # 可完成的总次数,0表示不限次数 DWORD
- def GetSingleTimes(self): return self.attrTuple[3] # 单次领奖需要的次数 WORD
- def GetReward(self): return self.attrTuple[4] # 奖励物品 char
-
-# 节日登录奖励时间表
-class IPY_ActFeastLogin():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
- def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
- def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
- def GetLVLimit(self): return self.attrTuple[3] # 限制等级 WORD
- def GetTemplateIDInfo(self): return self.attrTuple[4] # 模板信息 {(世界等级A,B):奖励模板编号, ...} dict
-
-# 节日登录奖励模板表
-class IPY_ActFeastLoginAward():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetTemplateID(self): return self.attrTuple[0] # 模板ID BYTE
- def GetDayNum(self): return self.attrTuple[1] # 第X天从1开始 BYTE
- def GetLoginAwardItemList(self): return self.attrTuple[2] # 奖励列表[[物品ID,个数,是否拍品], ...] list
-
-# 节日祝福时间表
-class IPY_ActFeastWish():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
- def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
- def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
- def GetLVLimit(self): return self.attrTuple[3] # 限制等级 WORD
- def GetResetType(self): return self.attrTuple[4] # 重置类型,0-0点重置;1-5点重置 BYTE
- def GetTemplateIDInfo(self): return self.attrTuple[5] # 模板信息 {(世界等级A,B):模板编号, ...} dict
-
-# 节日祝福瓶模板表
-class IPY_ActFeastWishBottle():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetTemplateID(self): return self.attrTuple[0] # 模板ID BYTE
- def GetWishBottleNum(self): return self.attrTuple[1] # 祝福瓶编号 BYTE
- def GetNeedWishValue(self): return self.attrTuple[2] # 单次领奖所需祝福值 WORD
- def GetChooseTimeMax(self): return self.attrTuple[3] # 最大可领奖次数 BYTE
- def GetChoosePrizeItem(self): return self.attrTuple[4] # 选择奖励物品信息,选完为止 {记录索引:[物品ID,个数,是否拍品], ...} dict
- def GetGoodItemIDList(self): return self.attrTuple[5] # 需要广播的物品ID列表 [物品ID, ...] list
- def GetWorldNotifyKey(self): return self.attrTuple[6] # 全服广播key,参数(玩家名, 物品ID, 物品数据, 个数,) char
-
-# 节日祝福池模板表
-class IPY_ActFeastWishPool():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetTemplateID(self): return self.attrTuple[0] # 模板ID BYTE
- def GetWishPoolItemWeightInfo(self): return self.attrTuple[1] # 祝福池产出物品权重 [[权重, [物品ID,个数]], ..] list
- def GetWishPoolClientItemShow(self): return self.attrTuple[2] # 前端展示物品列表 [物品ID, ...] list
- def GetGoodItemIDList(self): return self.attrTuple[3] # 需要广播的物品ID列表 [物品ID, ...] list
- def GetWorldNotifyKey(self): return self.attrTuple[4] # 全服广播key,参数(玩家名, 物品ID, 物品数据, 个数,) char
-
-# 节日游历时间表
-class IPY_ActFeastTravel():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
- def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
- def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
- def GetLVLimit(self): return self.attrTuple[3] # 限制等级 WORD
- def GetResetType(self): return self.attrTuple[4] # 重置类型,0-0点重置;1-5点重置 BYTE
- def GetTemplateIDInfo(self): return self.attrTuple[5] # 模板信息 {(世界等级A,B):模板编号, ...} dict
-
-# 节日游历任务表
-class IPY_ActFeastTravelTask():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetTraveTasklD(self): return self.attrTuple[0] # 游历ID BYTE
- def GetFinishNeedValue(self): return self.attrTuple[1] # 完成所需进度值 WORD
- def GetFinishTimeMax(self): return self.attrTuple[2] # 总可完成次数,0不限 WORD
- def GetAddTravelPoint(self): return self.attrTuple[3] # 完成次数获得游历值 BYTE
-
-# 节日游历奖励表
-class IPY_ActFeastTravelAward():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetTemplatelD(self): return self.attrTuple[0] # 奖励模板ID BYTE
- def GetRecordIndex(self): return self.attrTuple[1] # 奖励记录索引 BYTE
- def GetNeedTravelPoint(self): return self.attrTuple[2] # 领奖所需游历值 WORD
- def GetAwardCountMax(self): return self.attrTuple[3] # 可领取次数,0代表不限 BYTE
- def GetTravelAwardInfo(self): return self.attrTuple[4] # 游历奖励 [[物品ID,个数,是否拍品], ...] list
-
-# 节日巡礼活动时间表
-class IPY_ActFeastWeekParty():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
- def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
- def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
- def GetAdvanceMinutes(self): return self.attrTuple[3] # 前端提前X分钟展示活动 WORD
- def GetIsDayReset(self): return self.attrTuple[4] # 是否每天重置 BYTE
- def GetResetType(self): return self.attrTuple[5] # 重置类型,0-0点重置;1-5点重置 BYTE
- def GetLVLimit(self): return self.attrTuple[6] # 限制等级 WORD
- def GetTemplateID(self): return self.attrTuple[7] # 模板编号 list
- def GetPointAward(self): return self.attrTuple[8] # 总积分奖励 dict
-
-# 节日巡礼模板表
-class IPY_FeastWeekParty():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetTemplateID(self): return self.attrTuple[0] # 模板ID BYTE
- def GetActionType(self): return self.attrTuple[1] # 活动条目ID BYTE
- def GetTotalTimes(self): return self.attrTuple[2] # 可完成的总次数,0表示不限次数 DWORD
- def GetSingleTimes(self): return self.attrTuple[3] # 单次领奖需要的次数 WORD
- def GetReward(self): return self.attrTuple[4] # 奖励物品 list
- def GetPoint(self): return self.attrTuple[5] # 积分 WORD
-
-# 新仙界盛典-全民来嗨表
-class IPY_NewAllPeopleParty():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetID(self): return self.attrTuple[0] # ID BYTE
- def GetTotalTimes(self): return self.attrTuple[1] # 总次数 WORD
- def GetAddPoint(self): return self.attrTuple[2] # 每完成次数获得嗨点 WORD
-
-# 新仙界盛典-全民来嗨奖励表
-class IPY_NewAllPeoplePartyAward():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetWorldLvNum(self): return self.attrTuple[0] # 世界等级档 BYTE
- def GetIndex(self): return self.attrTuple[1] # 索引 DWORD
- def GetNeedPoint(self): return self.attrTuple[2] # 需要点数 DWORD
- def GetAward(self): return self.attrTuple[3] # 奖励 {"职业":[[物品ID,个数,是否绑定],...], ...} dict
-
-# 幸运鉴宝活动时间表
-class IPY_ActLuckyTreasure():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
- def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
- def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
- def GetResetType(self): return self.attrTuple[3] # 重置类型,0-0点重置;1-5点重置 BYTE
- def GetLVLimit(self): return self.attrTuple[4] # 限制等级 WORD
- def GetTemplateID(self): return self.attrTuple[5] # 模板编号 BYTE
- def GetLuckyPoint(self): return self.attrTuple[6] # 总幸运值 WORD
-
-# 幸运鉴宝库模板表
-class IPY_LuckyTreasureTemplate():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetTemplateID(self): return self.attrTuple[0] # 模板ID BYTE
- def GetWorldLVLimit(self): return self.attrTuple[1] # 世界等级范围 list
- def GetItemID(self): return self.attrTuple[2] # 物品ID DWORD
- def GetItemCnt(self): return self.attrTuple[3] # 物品数量 WORD
- def GetIsBind(self): return self.attrTuple[4] # 是否绑定 BYTE
- def GetWeight(self): return self.attrTuple[5] # 权重 DWORD
-
-# 跨服充值排行模板达标奖励表
-class IPY_CrossActCTGBillboardDabiao():
+# 活动排行奖励表
+class IPY_ActBillboardAward():
def __init__(self):
self.attrTuple = None
return
def GetTemplateID(self): return self.attrTuple[0] # 模板ID DWORD
- def GetCTGNeed(self): return self.attrTuple[1] # 需充值RMB float
- def GetAwardIndex(self): return self.attrTuple[2] # 奖励记录索引,从0开始,同个模板不可重复,不可变更 BYTE
- def GetAwardItemList(self): return self.attrTuple[3] # 奖励物品列表[[物品ID,个数,是否拍品], ...] list
+ def GetRankA(self): return self.attrTuple[1] # 名次A WORD
+ def GetRankB(self): return self.attrTuple[2] # 至名次B WORD
+ def GetNeedValue(self): return self.attrTuple[3] # 至少所需值 float
+ def GetAwardItemList(self): return self.attrTuple[4] # 奖励物品列表[[物品ID,个数], ...] list
-# 跨服充值排行模板名次奖励表
-class IPY_CrossActCTGBillboardOrder():
+# 武将登场时间表
+class IPY_ActHeroAppear():
def __init__(self):
self.attrTuple = None
return
- def GetTemplateID(self): return self.attrTuple[0] # 模板ID DWORD
- def GetOrderA(self): return self.attrTuple[1] # 名次A WORD
- def GetOrderB(self): return self.attrTuple[2] # 至名次B WORD
- def GetCTGAtleast(self): return self.attrTuple[3] # 至少充值RMB float
- def GetAwardItemList(self): return self.attrTuple[4] # 奖励物品列表[[物品ID,个数,是否拍品], ...] list
+ def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
+ def GetPlatformList(self): return self.attrTuple[1] # 活动平台列表["平台A", "平台A", ...],配[]代表所有 list
+ def GetServerIDList(self): return self.attrTuple[2] # 服务器ID列表 list
+ def GetActNum(self): return self.attrTuple[3] # 活动分组编号, 活动类型 * 10 + 不同界面编号 BYTE
+ def GetStartDate(self): return self.attrTuple[4] # 开启日期 char
+ def GetEndDate(self): return self.attrTuple[5] # 结束日期 char
+ def GetActHeroIDList(self): return self.attrTuple[6] # 登场武将ID列表 list
+ def GetActTreasureType(self): return self.attrTuple[7] # 招募寻宝类型 WORD
+ def GetStarGiftTempID(self): return self.attrTuple[8] # 专属升星礼包模板 BYTE
+ def GetSkinCTGIDList(self): return self.attrTuple[9] # 时装充值ID列表 list
+ def GetGiftCTGIDList(self): return self.attrTuple[10] # 礼包充值ID列表 list
+ def GetGiftShopType(self): return self.attrTuple[11] # 礼包商店类型 WORD
+ def GetExShopType(self): return self.attrTuple[12] # 兑换商店类型 WORD
+ def GetExShopRecycleMail(self): return self.attrTuple[13] # 兑换货币回收邮件 char
+ def GetSignTempID(self): return self.attrTuple[14] # 签到奖励模板 WORD
+ def GetBillTempID(self): return self.attrTuple[15] # 排行奖励模板 WORD
+ def GetBillAwardMail(self): return self.attrTuple[16] # 榜单奖励发放邮件 char
-# 神秘商店表
-class IPY_MysteryShop():
+# 升星计划奖励表
+class IPY_ActHeroAppearStar():
def __init__(self):
self.attrTuple = None
return
- def GetLVRange(self): return self.attrTuple[0] # 等级范围 list
- def GetGoodsID(self): return self.attrTuple[1] # 商城表ID DWORD
+ def GetStarTempID(self): return self.attrTuple[0] # 模板ID BYTE
+ def GetNeedStar(self): return self.attrTuple[1] # 所需星 BYTE
+ def GetAwardIndex(self): return self.attrTuple[2] # 奖励记录索引 BYTE
+ def GetFreeAwardItemList(self): return self.attrTuple[3] # 免费奖励物品信息列表[[物品ID,个数], ...] list
+ def GetStarGiftCTGID(self): return self.attrTuple[4] # 星级礼包充值ID WORD
+ def GetHeroGiftItemInfo(self): return self.attrTuple[5] # 登场武将额外专属奖励信息{"武将ID":[[专属物品ID,个数], ...], ...} dict
# 装备位背包索引映射表
class IPY_EquipPlaceIndexMap():
@@ -6094,7 +4100,33 @@
def GetCostItem(self): return self.attrTuple[3] # 消耗材料 dict
def GetAttr(self): return self.attrTuple[4] # 属性 dict
-# 仙盟等级表
+# 群英榜分区表
+class IPY_QunyingCross():
+
+ def __init__(self):
+ self.attrTuple = None
+ return
+
+ def GetAppID(self): return self.attrTuple[0] # AppID char
+ def GetZoneID(self): return self.attrTuple[1] # 分区ID WORD
+ def GetCrossServerID(self): return self.attrTuple[2] # 跨服服务器ID DWORD
+ def GetServerIDList(self): return self.attrTuple[3] # 互通服务器ID列表 list
+ def GetSplitServerCnt(self): return self.attrTuple[4] # 按X个相邻服分割 BYTE
+ def GetMatchServerCnt(self): return self.attrTuple[5] # 分割区服内X个服随机匹配一组 BYTE
+
+# 跨服公会表
+class IPY_FamilyCross():
+
+ def __init__(self):
+ self.attrTuple = None
+ return
+
+ def GetAppID(self): return self.attrTuple[0] # AppID char
+ def GetZoneID(self): return self.attrTuple[1] # 分区ID WORD
+ def GetCrossServerID(self): return self.attrTuple[2] # 跨服服务器ID DWORD
+ def GetServerIDList(self): return self.attrTuple[3] # 互通服务器ID列表 list
+
+# 公会等级表
class IPY_Family():
def __init__(self):
@@ -6108,7 +4140,7 @@
def GetNeedExp(self): return self.attrTuple[4] # 升级所需经验 DWORD
def GetZhenbaogeWeights(self): return self.attrTuple[5] # 珍宝阁总权重 DWORD
-# 仙盟徽章表
+# 公会徽章表
class IPY_FamilyEmblem():
def __init__(self):
@@ -6120,7 +4152,20 @@
def GetExpireMinutes(self): return self.attrTuple[2] # 有效时长,分钟 DWORD
def GetCustomFamilyID(self): return self.attrTuple[3] # 定制仙盟ID DWORD
-# 仙盟珍宝阁砍价表
+# 公会捐献表
+class IPY_FamilyDonate():
+
+ def __init__(self):
+ self.attrTuple = None
+ return
+
+ def GetDonateType(self): return self.attrTuple[0] # 捐献类型 BYTE
+ def GetDailyCnt(self): return self.attrTuple[1] # 每日次数 BYTE
+ def GetMoneyType(self): return self.attrTuple[2] # 消耗货币类型 BYTE
+ def GetMoneyValue(self): return self.attrTuple[3] # 消耗货币值 DWORD
+ def GetAwardItemList(self): return self.attrTuple[4] # 获得奖励列表[[物品ID,个数], ...] list
+
+# 公会珍宝阁砍价表
class IPY_FamilyZhenbaogeCut():
def __init__(self):
@@ -6132,7 +4177,7 @@
def GetMinRatio(self): return self.attrTuple[2] # 保底比值 float
def GetRandRatio(self): return self.attrTuple[3] # 随机比值 float
-# 仙盟珍宝阁物品表
+# 公会珍宝阁物品表
class IPY_FamilyZhenbaogeItem():
def __init__(self):
@@ -6142,19 +4187,6 @@
def GetItemGroupNum(self): return self.attrTuple[0] # 物品组编号 BYTE
def GetItemWeight(self): return self.attrTuple[1] # 随机权重 DWORD
def GetItemList(self): return self.attrTuple[2] # 物品列表[[物品ID,个数,是否拍品], ...] list
-
-# 仙盟阵法表
-class IPY_FamilyZhenfa():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetZhenfaType(self): return self.attrTuple[0] # 阵法类型 BYTE
- def GetZhenfaLV(self): return self.attrTuple[1] # 阵法等级 WORD
- def GetLVUpNeedExp(self): return self.attrTuple[2] # 升下一级所需经验 DWORD
- def GetLVAttrType(self): return self.attrTuple[3] # 累计总属性类型 list
- def GetLVAttrValue(self): return self.attrTuple[4] # 累计总属性值 list
# 装备洗练等级上限
class IPY_ItemWashMax():
@@ -6166,18 +4198,6 @@
def GetType(self): return self.attrTuple[0] # 按装备位对应类型查找 BYTE
def GetStar(self): return self.attrTuple[1] # 装备星数 BYTE
def GetLevelMax(self): return self.attrTuple[2] # 洗练等级上限 WORD
-
-# 副本Buff表
-class IPY_FBBuyBuff():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetMapId(self): return self.attrTuple[0] # DWORD
- def GetMoneyCnt(self): return self.attrTuple[1] # 仙玉数量 WORD
- def GetBuffID(self): return self.attrTuple[2] # BuffID DWORD
- def GetBuffCD(self): return self.attrTuple[3] # 间隔时间s WORD
# 技能升级表
class IPY_SkillElement():
@@ -6202,58 +4222,6 @@
def GetPointID(self): return self.attrTuple[1] # 灵根ID DWORD
def GetQualityLV(self): return self.attrTuple[2] # 品级 BYTE
-# 情缘礼物表
-class IPY_LoveGift():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetGiftNum(self): return self.attrTuple[0] # 聘礼ID BYTE
- def GetGiftItemID(self): return self.attrTuple[1] # 物品ID DWORD
- def GetAllowBatch(self): return self.attrTuple[2] # 是否允许批量赠送 BYTE
-
-# 情缘提亲表
-class IPY_Marry():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetBridePriceID(self): return self.attrTuple[0] # 聘礼ID BYTE
- def GetCostMoneyInfo(self): return self.attrTuple[1] # 消耗货币类型|数值 list
-
-# 情缘情戒表
-class IPY_LoveRing():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetRingClassLV(self): return self.attrTuple[0] # 情戒阶级 BYTE
- def GetRingStarLV(self): return self.attrTuple[1] # 情戒星级 BYTE
- def GetCoupleAttrType(self): return self.attrTuple[2] # 仙侣属性类型(非累积) list
- def GetCoupleAttrValue(self): return self.attrTuple[3] # 仙侣属性值(非累积) list
- def GetStarAttrType(self): return self.attrTuple[4] # 星级额外属性类型(非累积) list
- def GetStarAttrValue(self): return self.attrTuple[5] # 星级额外属性值(非累积) list
- def GetUpItemAttrType(self): return self.attrTuple[6] # 每x个培养丹增加属性类型,x=UpEatItemPerCount list
- def GetUpItemAttrValue(self): return self.attrTuple[7] # 每x个培养丹增加属性值,x=UpEatItemPerCount list
- def GetNeedEatCount(self): return self.attrTuple[8] # 升级所需个数(非累计) DWORD
- def GetUpEatItemPerCount(self): return self.attrTuple[9] # 每次培养消耗x个 DWORD
-
-# 情缘魅力属性表
-class IPY_LoveCharm():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetCharmLV(self): return self.attrTuple[0] # 魅力等级 BYTE
- def GetUpNeedCharm(self): return self.attrTuple[1] # 升下级所需总魅力 DWORD
- def GetLVAttrType(self): return self.attrTuple[2] # 属性类型 list
- def GetLVAttrValue(self): return self.attrTuple[3] # 总属性值 list
- def GetLVAwardItemInfo(self): return self.attrTuple[4] # 等级物品奖励[[物品ID,个数,是否拍品], ...] list
-
# 骑宠觉醒表
class IPY_HorsePetSkin():
@@ -6267,28 +4235,6 @@
def GetNeedExp(self): return self.attrTuple[3] # 升级需要经验 DWORD
def GetAttrInfo(self): return self.attrTuple[4] # 属性 dict
def GetSkinIndex(self): return self.attrTuple[5] # 外观 BYTE
-
-# 协助感谢礼盒表
-class IPY_AssistThanksGift():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetGiftID(self): return self.attrTuple[0] # 礼盒物品ID DWORD
- def GetRequestPlayerAward(self): return self.attrTuple[1] # 发布奖励物品 物品ID|个数 list
- def GetAssistPlayerAward(self): return self.attrTuple[2] # 协助奖励物品 物品ID|个数 list
-
-# 功能特权奖励表
-class IPY_FuncSysPrivilege():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetFuncSysID(self): return self.attrTuple[0] # 功能系统ID BYTE
- def GetDayNum(self): return self.attrTuple[1] # 第X天 BYTE
- def GetDayAwardItemInfo(self): return self.attrTuple[2] # 奖励物品信息 [[物品ID,个数,是否拍品], ...] list
# 累计充值奖励表
class IPY_HistoryRechargeAward():
@@ -6311,7 +4257,7 @@
def GetAwardID(self): return self.attrTuple[0] # 奖励ID 1~n BYTE
def GetAwardItemList(self): return self.attrTuple[1] # 物品奖励[[物品ID,个数,是否拍品], ...] list
-# 战令表
+# 战令表/基金
class IPY_Zhanling():
def __init__(self):
@@ -6325,26 +4271,6 @@
def GetZLRewardItemList(self): return self.attrTuple[4] # 战令奖励物品列表 [[物品ID,个数,是否拍品],...] list
def GetZLRewardItemListH(self): return self.attrTuple[5] # 高级战令奖励物品列表 [[物品ID,个数,是否拍品],...] list
-# 仙宫表
-class IPY_Xiangong():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetXiangongID(self): return self.attrTuple[0] # 仙宫ID WORD
-
-# 仙宫天道树
-class IPY_TiandaoTree():
-
- def __init__(self):
- self.attrTuple = None
- return
-
- def GetAwardIndex(self): return self.attrTuple[0] # 奖励索引 WORD
- def GetNeedQiyun(self): return self.attrTuple[1] # 所需气运值 DWORD
- def GetAwardItemList(self): return self.attrTuple[2] # 奖励物品列表 list
-
# 祝福树
class IPY_TreeLV():
@@ -6357,7 +4283,22 @@
def GetLVUPNeedTime(self): return self.attrTuple[2] # 升级下一级所需所需秒 DWORD
def GetEquipColorRateList(self): return self.attrTuple[3] # 小怪产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list
def GetEquipColorRateList1(self): return self.attrTuple[4] # 精英产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list
- def GetEquipColorRateList2(self): return self.attrTuple[5] # boss产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list
+ def GetEquipColorRateList2(self): return self.attrTuple[5] # boss产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list
+ def GetLastSureOutNeed(self): return self.attrTuple[6] # 最后一档保底必出 DWORD
+
+# 历练秘笈
+class IPY_LLMJ():
+
+ def __init__(self):
+ self.attrTuple = None
+ return
+
+ def GetMJLV(self): return self.attrTuple[0] # 秘笈等级 BYTE
+ def GetCostWarhammer(self): return self.attrTuple[1] # 消耗战锤 DWORD
+ def GetExpAddPer(self): return self.attrTuple[2] # 经验加成比例,百分比 BYTE
+ def GetExpExUpper(self): return self.attrTuple[3] # 经验加成每日上限 DWORD
+ def GetDecomposeAddPer(self): return self.attrTuple[4] # 分解加成比例,百分比 BYTE
+ def GetDecomposeExUpper(self): return self.attrTuple[5] # 结晶加成每日上限 DWORD
# 淘金营地表
class IPY_GoldRushCamp():
@@ -6404,7 +4345,12 @@
return
def GetID(self): return self.attrTuple[0] # 机器人ID,同玩家ID DWORD
- def GetViewCache(self): return self.attrTuple[1] # 机器人缓存 char
+ def GetRobotName(self): return self.attrTuple[1] # char
+ def GetRealmLV(self): return self.attrTuple[2] # 指定官职 BYTE
+ def GetTempNum(self): return self.attrTuple[3] # 功能模版 DWORD
+ def GetTempValue1(self): return self.attrTuple[4] # 功能值1 DWORD
+ def GetTempValue2(self): return self.attrTuple[5] # 功能值2 DWORD
+ def GetViewCache(self): return self.attrTuple[6] # 机器人缓存 char
def Log(msg, playerID=0, par=0):
@@ -6467,29 +4413,31 @@
self.__LoadFileData("NPC", onlyCheck)
self.__LoadFileData("NPCStronger", onlyCheck)
self.__LoadFileData("Skill", onlyCheck)
+ self.__LoadFileData("PresetUnlock", onlyCheck)
self.__LoadFileData("Hero", onlyCheck)
self.__LoadFileData("HeroTalent", onlyCheck)
self.__LoadFileData("HeroBreak", onlyCheck)
self.__LoadFileData("HeroAwake", onlyCheck)
self.__LoadFileData("HeroFetter", onlyCheck)
self.__LoadFileData("HeroLineupHalo", onlyCheck)
- self.__LoadFileData("HeroSkin", onlyCheck)
+ self.__LoadFileData("HeroSkinAttr", onlyCheck)
self.__LoadFileData("HeroQuality", onlyCheck)
self.__LoadFileData("HeroQualityBreak", onlyCheck)
self.__LoadFileData("HeroQualityAwake", onlyCheck)
self.__LoadFileData("HeroQualityLV", onlyCheck)
+ self.__LoadFileData("LineupRecommend", onlyCheck)
+ self.__LoadFileData("HeroFates", onlyCheck)
+ self.__LoadFileData("HeroFatesQualityLV", onlyCheck)
self.__LoadFileData("PlayerAttr", onlyCheck)
self.__LoadFileData("FightPowerRatio", onlyCheck)
self.__LoadFileData("MainChapter", onlyCheck)
self.__LoadFileData("MainLevel", onlyCheck)
self.__LoadFileData("NPCLineup", onlyCheck)
- self.__LoadFileData("Dienstgrad", onlyCheck)
- self.__LoadFileData("TitleStarUp", onlyCheck)
+ self.__LoadFileData("Title", onlyCheck)
+ self.__LoadFileData("Model", onlyCheck)
self.__LoadFileData("PlayerFace", onlyCheck)
- self.__LoadFileData("PlayerFaceStar", onlyCheck)
self.__LoadFileData("PlayerFacePic", onlyCheck)
- self.__LoadFileData("PlayerFacePicStar", onlyCheck)
- self.__LoadFileData("SkillMatch", onlyCheck)
+ self.__LoadFileData("ChatBox", onlyCheck)
self.__LoadFileData("RolePoint", onlyCheck)
self.__LoadFileData("LingQiAttr", onlyCheck)
self.__LoadFileData("LingQiTrain", onlyCheck)
@@ -6497,8 +4445,6 @@
self.__LoadFileData("RealmXXZL", onlyCheck)
self.__LoadFileData("Realm", onlyCheck)
self.__LoadFileData("RealmLVUPTask", onlyCheck)
- self.__LoadFileData("LianTi", onlyCheck)
- self.__LoadFileData("GodWeapon", onlyCheck)
self.__LoadFileData("FuncConfig", onlyCheck)
self.__LoadFileData("FuncOpenLV", onlyCheck)
self.__LoadFileData("ItemCompound", onlyCheck)
@@ -6510,107 +4456,67 @@
self.__LoadFileData("EquipColor", onlyCheck)
self.__LoadFileData("EquipPlace", onlyCheck)
self.__LoadFileData("AppointItem", onlyCheck)
+ self.__LoadFileData("MGGanwuLV", onlyCheck)
+ self.__LoadFileData("MGGuayuQuality", onlyCheck)
+ self.__LoadFileData("MGGuayuType", onlyCheck)
+ self.__LoadFileData("MGLingyingQuality", onlyCheck)
self.__LoadFileData("EquipLegendAttrCount", onlyCheck)
self.__LoadFileData("EquipLegendAttrType", onlyCheck)
self.__LoadFileData("EquipLegendAttrLib", onlyCheck)
self.__LoadFileData("EquipLegendAttrValue", onlyCheck)
- self.__LoadFileData("Dogz", onlyCheck)
- self.__LoadFileData("DogzEquipPlus", onlyCheck)
- self.__LoadFileData("Rune", onlyCheck)
self.__LoadFileData("EquipWash", onlyCheck)
self.__LoadFileData("AttrFruit", onlyCheck)
- self.__LoadFileData("PetInfo", onlyCheck)
- self.__LoadFileData("PetStarUp", onlyCheck)
- self.__LoadFileData("PetTrain", onlyCheck)
self.__LoadFileData("EquipDecompose", onlyCheck)
- self.__LoadFileData("PetClassCost", onlyCheck)
- self.__LoadFileData("PetEatEquip", onlyCheck)
- self.__LoadFileData("FaQiLVUp", onlyCheck)
- self.__LoadFileData("HorseLVUp", onlyCheck)
- self.__LoadFileData("HorseTrain", onlyCheck)
- self.__LoadFileData("HorseSkinPlus", onlyCheck)
- self.__LoadFileData("Horse", onlyCheck)
- self.__LoadFileData("HorseStarUp", onlyCheck)
+ self.__LoadFileData("HorseClass", onlyCheck)
+ self.__LoadFileData("HorseSkin", onlyCheck)
self.__LoadFileData("Gubao", onlyCheck)
self.__LoadFileData("GubaoResonanceAttr", onlyCheck)
self.__LoadFileData("GubaoResonance", onlyCheck)
self.__LoadFileData("GubaoStar", onlyCheck)
- self.__LoadFileData("GubaoEffAttr", onlyCheck)
self.__LoadFileData("GubaoLV", onlyCheck)
- self.__LoadFileData("Shentong", onlyCheck)
- self.__LoadFileData("ShentongLV", onlyCheck)
+ self.__LoadFileData("GubaoLVAttr", onlyCheck)
+ self.__LoadFileData("Beauty", onlyCheck)
+ self.__LoadFileData("BeautyQualityLV", onlyCheck)
+ self.__LoadFileData("BeautySkin", onlyCheck)
+ self.__LoadFileData("TravelEvent", onlyCheck)
+ self.__LoadFileData("TravelScenery", onlyCheck)
self.__LoadFileData("PlayerLV", onlyCheck)
+ self.__LoadFileData("LVReValue", onlyCheck)
self.__LoadFileData("SpecMapPlayerAttrFormat", onlyCheck)
self.__LoadFileData("GMAttr", onlyCheck)
- self.__LoadFileData("NPCRealmStrengthen", onlyCheck)
- self.__LoadFileData("NPCTimeLostHP", onlyCheck)
- self.__LoadFileData("EquipSuitAttr", onlyCheck)
- self.__LoadFileData("WingRefineAttr", onlyCheck)
- self.__LoadFileData("WingRefineExp", onlyCheck)
- self.__LoadFileData("FamilyTech", onlyCheck)
- self.__LoadFileData("NPCDropItem", onlyCheck)
- self.__LoadFileData("RuneTower", onlyCheck)
self.__LoadFileData("ChinMap", onlyCheck)
self.__LoadFileData("FBFunc", onlyCheck)
self.__LoadFileData("FBLine", onlyCheck)
- self.__LoadFileData("FBGeneralTrain", onlyCheck)
- self.__LoadFileData("DailyAction", onlyCheck)
- self.__LoadFileData("EquipGSParam", onlyCheck)
+ self.__LoadFileData("Tianzi", onlyCheck)
+ self.__LoadFileData("FBDJGLevel", onlyCheck)
+ self.__LoadFileData("FBDJGQuick", onlyCheck)
+ self.__LoadFileData("FBDJGEffect", onlyCheck)
+ self.__LoadFileData("ADAward", onlyCheck)
self.__LoadFileData("Success", onlyCheck)
- self.__LoadFileData("TongTianLV", onlyCheck)
- self.__LoadFileData("TongTianTask", onlyCheck)
self.__LoadFileData("Treasure", onlyCheck)
self.__LoadFileData("TreasureUp", onlyCheck)
- self.__LoadFileData("ContineSignAward", onlyCheck)
- self.__LoadFileData("SignAward", onlyCheck)
+ self.__LoadFileData("SignIn", onlyCheck)
self.__LoadFileData("VIPAward", onlyCheck)
- self.__LoadFileData("AuctionItem", onlyCheck)
self.__LoadFileData("VipPrivilege", onlyCheck)
self.__LoadFileData("Store", onlyCheck)
- self.__LoadFileData("ActSpringSale", onlyCheck)
- self.__LoadFileData("TaskList", onlyCheck)
- self.__LoadFileData("DailyQuest", onlyCheck)
+ self.__LoadFileData("DailyTask", onlyCheck)
self.__LoadFileData("DailyLivenessReward", onlyCheck)
- self.__LoadFileData("ActivityPlaceReward", onlyCheck)
self.__LoadFileData("BOSSInfo", onlyCheck)
- self.__LoadFileData("BOSSFirstKill", onlyCheck)
- self.__LoadFileData("FamilyActivity", onlyCheck)
- self.__LoadFileData("FamilyRedPack", onlyCheck)
- self.__LoadFileData("ActFeastRedPacketSucc", onlyCheck)
self.__LoadFileData("NPCShow", onlyCheck)
- self.__LoadFileData("FbEncourage", onlyCheck)
self.__LoadFileData("MapRefreshNPC", onlyCheck)
- self.__LoadFileData("RuneCompound", onlyCheck)
self.__LoadFileData("ResourcesBack", onlyCheck)
self.__LoadFileData("CollectNPC", onlyCheck)
- self.__LoadFileData("TreasureNPC", onlyCheck)
self.__LoadFileData("Chests", onlyCheck)
self.__LoadFileData("ChestsAward", onlyCheck)
self.__LoadFileData("VIPKillNPC", onlyCheck)
- self.__LoadFileData("OSCBillRankAward", onlyCheck)
- self.__LoadFileData("OSCBillTagAward", onlyCheck)
- self.__LoadFileData("LoginDayAward", onlyCheck)
- self.__LoadFileData("OnlineAwardNew", onlyCheck)
- self.__LoadFileData("SpringSale", onlyCheck)
self.__LoadFileData("OrderInfo", onlyCheck)
self.__LoadFileData("CTG", onlyCheck)
self.__LoadFileData("CTGSelectItem", onlyCheck)
- self.__LoadFileData("FirstGold", onlyCheck)
- self.__LoadFileData("LVAward", onlyCheck)
- self.__LoadFileData("Invest", onlyCheck)
- self.__LoadFileData("XBXZ", onlyCheck)
+ self.__LoadFileData("FirstCharge", onlyCheck)
self.__LoadFileData("TreasureSet", onlyCheck)
self.__LoadFileData("TreasureHouse", onlyCheck)
self.__LoadFileData("TreasureItemLib", onlyCheck)
self.__LoadFileData("TreasureCntAward", onlyCheck)
- self.__LoadFileData("FreeGoods", onlyCheck)
- self.__LoadFileData("ActFlashGiftbag", onlyCheck)
- self.__LoadFileData("FlashGiftbag", onlyCheck)
- self.__LoadFileData("ActDailyGiftbag", onlyCheck)
- self.__LoadFileData("DailyGiftbag", onlyCheck)
- self.__LoadFileData("ActExpRate", onlyCheck)
- self.__LoadFileData("ActCostRebate", onlyCheck)
- self.__LoadFileData("CostRebateTemplate", onlyCheck)
self.__LoadFileData("ActBuyOne", onlyCheck)
self.__LoadFileData("ActBuyOneTemplate", onlyCheck)
self.__LoadFileData("ActFamilyCTGAssist", onlyCheck)
@@ -6619,33 +4525,13 @@
self.__LoadFileData("CollectWordsExchange", onlyCheck)
self.__LoadFileData("ActLianqiBillTemp", onlyCheck)
self.__LoadFileData("CrossActFamilyGCZSQ", onlyCheck)
- self.__LoadFileData("ActGodGift", onlyCheck)
- self.__LoadFileData("ActGodGiftAward", onlyCheck)
- self.__LoadFileData("ActBossReborn", onlyCheck)
- self.__LoadFileData("BossReborn", onlyCheck)
- self.__LoadFileData("ActRealmPoint", onlyCheck)
self.__LoadFileData("TrialExchange", onlyCheck)
- self.__LoadFileData("AllPeopleParty", onlyCheck)
- self.__LoadFileData("AllPeoplePartyAward", onlyCheck)
self.__LoadFileData("MapEventPoint", onlyCheck)
- self.__LoadFileData("TalentSkill", onlyCheck)
- self.__LoadFileData("ActFlashSale", onlyCheck)
- self.__LoadFileData("ActWishingWell", onlyCheck)
- self.__LoadFileData("WishingWell", onlyCheck)
- self.__LoadFileData("FunctionForecast", onlyCheck)
- self.__LoadFileData("ChatBubbleBox", onlyCheck)
- self.__LoadFileData("ChatBubbleBoxStar", onlyCheck)
self.__LoadFileData("EmojiPack", onlyCheck)
- self.__LoadFileData("ActRechargePrize", onlyCheck)
- self.__LoadFileData("RechargePrizeTemplate", onlyCheck)
self.__LoadFileData("ActTotalRecharge", onlyCheck)
self.__LoadFileData("TotalRechargeTemplate", onlyCheck)
- self.__LoadFileData("ActRechargeRebateGold", onlyCheck)
- self.__LoadFileData("RechargeRebateGoldTemplate", onlyCheck)
- self.__LoadFileData("ActGrowupBuy", onlyCheck)
self.__LoadFileData("ActManyDayRecharge", onlyCheck)
self.__LoadFileData("ActManyDayRechargeAward", onlyCheck)
- self.__LoadFileData("ActTurntable", onlyCheck)
self.__LoadFileData("ActSingleRecharge", onlyCheck)
self.__LoadFileData("ActSingleRechargeAward", onlyCheck)
self.__LoadFileData("IceLodeStarAward", onlyCheck)
@@ -6658,64 +4544,36 @@
self.__LoadFileData("CrossPenglaiZoneMap", onlyCheck)
self.__LoadFileData("CrossDemonLandZoneMap", onlyCheck)
self.__LoadFileData("CrossFamilyFlagwarZoneMap", onlyCheck)
- self.__LoadFileData("Coat", onlyCheck)
- self.__LoadFileData("CoatChestUp", onlyCheck)
- self.__LoadFileData("ActWeekParty", onlyCheck)
- self.__LoadFileData("WeekParty", onlyCheck)
- self.__LoadFileData("ActYunshi", onlyCheck)
self.__LoadFileData("ActLunhuidian", onlyCheck)
self.__LoadFileData("ActLunhuidianAward", onlyCheck)
self.__LoadFileData("ActBuyCountGift", onlyCheck)
self.__LoadFileData("ActTask", onlyCheck)
self.__LoadFileData("ActTaskTemp", onlyCheck)
- self.__LoadFileData("ActLoginNew", onlyCheck)
- self.__LoadFileData("ActLoginNewAward", onlyCheck)
- self.__LoadFileData("ActLoginAward", onlyCheck)
- self.__LoadFileData("LoginAward", onlyCheck)
- self.__LoadFileData("ActFeastLogin", onlyCheck)
- self.__LoadFileData("ActFeastLoginAward", onlyCheck)
- self.__LoadFileData("ActFeastWish", onlyCheck)
- self.__LoadFileData("ActFeastWishBottle", onlyCheck)
- self.__LoadFileData("ActFeastWishPool", onlyCheck)
- self.__LoadFileData("ActFeastTravel", onlyCheck)
- self.__LoadFileData("ActFeastTravelTask", onlyCheck)
- self.__LoadFileData("ActFeastTravelAward", onlyCheck)
- self.__LoadFileData("ActFeastWeekParty", onlyCheck)
- self.__LoadFileData("FeastWeekParty", onlyCheck)
- self.__LoadFileData("NewAllPeopleParty", onlyCheck)
- self.__LoadFileData("NewAllPeoplePartyAward", onlyCheck)
- self.__LoadFileData("ActLuckyTreasure", onlyCheck)
- self.__LoadFileData("LuckyTreasureTemplate", onlyCheck)
- self.__LoadFileData("CrossActCTGBillboardDabiao", onlyCheck)
- self.__LoadFileData("CrossActCTGBillboardOrder", onlyCheck)
- self.__LoadFileData("MysteryShop", onlyCheck)
+ self.__LoadFileData("ActSignAward", onlyCheck)
+ self.__LoadFileData("ActBillboardAward", onlyCheck)
+ self.__LoadFileData("ActHeroAppear", onlyCheck)
+ self.__LoadFileData("ActHeroAppearStar", onlyCheck)
self.__LoadFileData("EquipPlaceIndexMap", onlyCheck)
self.__LoadFileData("EquipShenAttr", onlyCheck)
self.__LoadFileData("EquipShenEvolve", onlyCheck)
self.__LoadFileData("EquipStarUp", onlyCheck)
self.__LoadFileData("EquipPlusEvolve", onlyCheck)
+ self.__LoadFileData("QunyingCross", onlyCheck)
+ self.__LoadFileData("FamilyCross", onlyCheck)
self.__LoadFileData("Family", onlyCheck)
self.__LoadFileData("FamilyEmblem", onlyCheck)
+ self.__LoadFileData("FamilyDonate", onlyCheck)
self.__LoadFileData("FamilyZhenbaogeCut", onlyCheck)
self.__LoadFileData("FamilyZhenbaogeItem", onlyCheck)
- self.__LoadFileData("FamilyZhenfa", onlyCheck)
self.__LoadFileData("ItemWashMax", onlyCheck)
- self.__LoadFileData("FBBuyBuff", onlyCheck)
self.__LoadFileData("SkillElement", onlyCheck)
self.__LoadFileData("LingGenEffect", onlyCheck)
- self.__LoadFileData("LoveGift", onlyCheck)
- self.__LoadFileData("Marry", onlyCheck)
- self.__LoadFileData("LoveRing", onlyCheck)
- self.__LoadFileData("LoveCharm", onlyCheck)
self.__LoadFileData("HorsePetSkin", onlyCheck)
- self.__LoadFileData("AssistThanksGift", onlyCheck)
- self.__LoadFileData("FuncSysPrivilege", onlyCheck)
self.__LoadFileData("HistoryRechargeAward", onlyCheck)
self.__LoadFileData("CustomAward", onlyCheck)
self.__LoadFileData("Zhanling", onlyCheck)
- self.__LoadFileData("Xiangong", onlyCheck)
- self.__LoadFileData("TiandaoTree", onlyCheck)
self.__LoadFileData("TreeLV", onlyCheck)
+ self.__LoadFileData("LLMJ", onlyCheck)
self.__LoadFileData("GoldRushCamp", onlyCheck)
self.__LoadFileData("GoldRushWorker", onlyCheck)
self.__LoadFileData("GoldRushItem", onlyCheck)
@@ -6915,21 +4773,26 @@
def __StrToList(self, strValue):
setList = []
- if (strValue.startswith("[") and strValue.endswith("]")) or (strValue.startswith("(") and strValue.endswith(")")):
- setList = eval(strValue)
- elif strValue in ["0", "-", ""]:
- pass
- elif strValue.isdigit():
- setList = (int(strValue),)
- else:
+ if ChConfig.Def_Str_Montant in strValue: # |分割的优先
for value in strValue.split(ChConfig.Def_Str_Montant):
if value.isdigit():
value = int(value)
elif (value.startswith("[") and value.endswith("]")) or (value.startswith("(") and value.endswith(")")):
value = eval(value)
+ else:
+ try:
+ value = float(value)
+ except:
+ pass
setList.append(value)
if setList:
setList = tuple(setList)
+ elif (strValue.startswith("[") and strValue.endswith("]")) or (strValue.startswith("(") and strValue.endswith(")")):
+ setList = eval(strValue)
+ elif strValue in ["0", "-", ""]:
+ pass
+ elif strValue.isdigit():
+ setList = (int(strValue),)
return setList
@@ -6975,6 +4838,13 @@
self.CheckLoadData("Skill")
return self.ipySkillCache[index]
+ def GetPresetUnlockCount(self):
+ self.CheckLoadData("PresetUnlock")
+ return self.ipyPresetUnlockLen
+ def GetPresetUnlockByIndex(self, index):
+ self.CheckLoadData("PresetUnlock")
+ return self.ipyPresetUnlockCache[index]
+
def GetHeroCount(self):
self.CheckLoadData("Hero")
return self.ipyHeroLen
@@ -7017,12 +4887,12 @@
self.CheckLoadData("HeroLineupHalo")
return self.ipyHeroLineupHaloCache[index]
- def GetHeroSkinCount(self):
- self.CheckLoadData("HeroSkin")
- return self.ipyHeroSkinLen
- def GetHeroSkinByIndex(self, index):
- self.CheckLoadData("HeroSkin")
- return self.ipyHeroSkinCache[index]
+ def GetHeroSkinAttrCount(self):
+ self.CheckLoadData("HeroSkinAttr")
+ return self.ipyHeroSkinAttrLen
+ def GetHeroSkinAttrByIndex(self, index):
+ self.CheckLoadData("HeroSkinAttr")
+ return self.ipyHeroSkinAttrCache[index]
def GetHeroQualityCount(self):
self.CheckLoadData("HeroQuality")
@@ -7051,6 +4921,27 @@
def GetHeroQualityLVByIndex(self, index):
self.CheckLoadData("HeroQualityLV")
return self.ipyHeroQualityLVCache[index]
+
+ def GetLineupRecommendCount(self):
+ self.CheckLoadData("LineupRecommend")
+ return self.ipyLineupRecommendLen
+ def GetLineupRecommendByIndex(self, index):
+ self.CheckLoadData("LineupRecommend")
+ return self.ipyLineupRecommendCache[index]
+
+ def GetHeroFatesCount(self):
+ self.CheckLoadData("HeroFates")
+ return self.ipyHeroFatesLen
+ def GetHeroFatesByIndex(self, index):
+ self.CheckLoadData("HeroFates")
+ return self.ipyHeroFatesCache[index]
+
+ def GetHeroFatesQualityLVCount(self):
+ self.CheckLoadData("HeroFatesQualityLV")
+ return self.ipyHeroFatesQualityLVLen
+ def GetHeroFatesQualityLVByIndex(self, index):
+ self.CheckLoadData("HeroFatesQualityLV")
+ return self.ipyHeroFatesQualityLVCache[index]
def GetPlayerAttrCount(self):
self.CheckLoadData("PlayerAttr")
@@ -7087,19 +4978,19 @@
self.CheckLoadData("NPCLineup")
return self.ipyNPCLineupCache[index]
- def GetDienstgradCount(self):
- self.CheckLoadData("Dienstgrad")
- return self.ipyDienstgradLen
- def GetDienstgradByIndex(self, index):
- self.CheckLoadData("Dienstgrad")
- return self.ipyDienstgradCache[index]
+ def GetTitleCount(self):
+ self.CheckLoadData("Title")
+ return self.ipyTitleLen
+ def GetTitleByIndex(self, index):
+ self.CheckLoadData("Title")
+ return self.ipyTitleCache[index]
- def GetTitleStarUpCount(self):
- self.CheckLoadData("TitleStarUp")
- return self.ipyTitleStarUpLen
- def GetTitleStarUpByIndex(self, index):
- self.CheckLoadData("TitleStarUp")
- return self.ipyTitleStarUpCache[index]
+ def GetModelCount(self):
+ self.CheckLoadData("Model")
+ return self.ipyModelLen
+ def GetModelByIndex(self, index):
+ self.CheckLoadData("Model")
+ return self.ipyModelCache[index]
def GetPlayerFaceCount(self):
self.CheckLoadData("PlayerFace")
@@ -7108,13 +4999,6 @@
self.CheckLoadData("PlayerFace")
return self.ipyPlayerFaceCache[index]
- def GetPlayerFaceStarCount(self):
- self.CheckLoadData("PlayerFaceStar")
- return self.ipyPlayerFaceStarLen
- def GetPlayerFaceStarByIndex(self, index):
- self.CheckLoadData("PlayerFaceStar")
- return self.ipyPlayerFaceStarCache[index]
-
def GetPlayerFacePicCount(self):
self.CheckLoadData("PlayerFacePic")
return self.ipyPlayerFacePicLen
@@ -7122,19 +5006,12 @@
self.CheckLoadData("PlayerFacePic")
return self.ipyPlayerFacePicCache[index]
- def GetPlayerFacePicStarCount(self):
- self.CheckLoadData("PlayerFacePicStar")
- return self.ipyPlayerFacePicStarLen
- def GetPlayerFacePicStarByIndex(self, index):
- self.CheckLoadData("PlayerFacePicStar")
- return self.ipyPlayerFacePicStarCache[index]
-
- def GetSkillMatchCount(self):
- self.CheckLoadData("SkillMatch")
- return self.ipySkillMatchLen
- def GetSkillMatchByIndex(self, index):
- self.CheckLoadData("SkillMatch")
- return self.ipySkillMatchCache[index]
+ def GetChatBoxCount(self):
+ self.CheckLoadData("ChatBox")
+ return self.ipyChatBoxLen
+ def GetChatBoxByIndex(self, index):
+ self.CheckLoadData("ChatBox")
+ return self.ipyChatBoxCache[index]
def GetRolePointCount(self):
self.CheckLoadData("RolePoint")
@@ -7184,20 +5061,6 @@
def GetRealmLVUPTaskByIndex(self, index):
self.CheckLoadData("RealmLVUPTask")
return self.ipyRealmLVUPTaskCache[index]
-
- def GetLianTiCount(self):
- self.CheckLoadData("LianTi")
- return self.ipyLianTiLen
- def GetLianTiByIndex(self, index):
- self.CheckLoadData("LianTi")
- return self.ipyLianTiCache[index]
-
- def GetGodWeaponCount(self):
- self.CheckLoadData("GodWeapon")
- return self.ipyGodWeaponLen
- def GetGodWeaponByIndex(self, index):
- self.CheckLoadData("GodWeapon")
- return self.ipyGodWeaponCache[index]
def GetFuncConfigCount(self):
self.CheckLoadData("FuncConfig")
@@ -7276,6 +5139,34 @@
self.CheckLoadData("AppointItem")
return self.ipyAppointItemCache[index]
+ def GetMGGanwuLVCount(self):
+ self.CheckLoadData("MGGanwuLV")
+ return self.ipyMGGanwuLVLen
+ def GetMGGanwuLVByIndex(self, index):
+ self.CheckLoadData("MGGanwuLV")
+ return self.ipyMGGanwuLVCache[index]
+
+ def GetMGGuayuQualityCount(self):
+ self.CheckLoadData("MGGuayuQuality")
+ return self.ipyMGGuayuQualityLen
+ def GetMGGuayuQualityByIndex(self, index):
+ self.CheckLoadData("MGGuayuQuality")
+ return self.ipyMGGuayuQualityCache[index]
+
+ def GetMGGuayuTypeCount(self):
+ self.CheckLoadData("MGGuayuType")
+ return self.ipyMGGuayuTypeLen
+ def GetMGGuayuTypeByIndex(self, index):
+ self.CheckLoadData("MGGuayuType")
+ return self.ipyMGGuayuTypeCache[index]
+
+ def GetMGLingyingQualityCount(self):
+ self.CheckLoadData("MGLingyingQuality")
+ return self.ipyMGLingyingQualityLen
+ def GetMGLingyingQualityByIndex(self, index):
+ self.CheckLoadData("MGLingyingQuality")
+ return self.ipyMGLingyingQualityCache[index]
+
def GetEquipLegendAttrCountCount(self):
self.CheckLoadData("EquipLegendAttrCount")
return self.ipyEquipLegendAttrCountLen
@@ -7304,27 +5195,6 @@
self.CheckLoadData("EquipLegendAttrValue")
return self.ipyEquipLegendAttrValueCache[index]
- def GetDogzCount(self):
- self.CheckLoadData("Dogz")
- return self.ipyDogzLen
- def GetDogzByIndex(self, index):
- self.CheckLoadData("Dogz")
- return self.ipyDogzCache[index]
-
- def GetDogzEquipPlusCount(self):
- self.CheckLoadData("DogzEquipPlus")
- return self.ipyDogzEquipPlusLen
- def GetDogzEquipPlusByIndex(self, index):
- self.CheckLoadData("DogzEquipPlus")
- return self.ipyDogzEquipPlusCache[index]
-
- def GetRuneCount(self):
- self.CheckLoadData("Rune")
- return self.ipyRuneLen
- def GetRuneByIndex(self, index):
- self.CheckLoadData("Rune")
- return self.ipyRuneCache[index]
-
def GetEquipWashCount(self):
self.CheckLoadData("EquipWash")
return self.ipyEquipWashLen
@@ -7339,27 +5209,6 @@
self.CheckLoadData("AttrFruit")
return self.ipyAttrFruitCache[index]
- def GetPetInfoCount(self):
- self.CheckLoadData("PetInfo")
- return self.ipyPetInfoLen
- def GetPetInfoByIndex(self, index):
- self.CheckLoadData("PetInfo")
- return self.ipyPetInfoCache[index]
-
- def GetPetStarUpCount(self):
- self.CheckLoadData("PetStarUp")
- return self.ipyPetStarUpLen
- def GetPetStarUpByIndex(self, index):
- self.CheckLoadData("PetStarUp")
- return self.ipyPetStarUpCache[index]
-
- def GetPetTrainCount(self):
- self.CheckLoadData("PetTrain")
- return self.ipyPetTrainLen
- def GetPetTrainByIndex(self, index):
- self.CheckLoadData("PetTrain")
- return self.ipyPetTrainCache[index]
-
def GetEquipDecomposeCount(self):
self.CheckLoadData("EquipDecompose")
return self.ipyEquipDecomposeLen
@@ -7367,61 +5216,19 @@
self.CheckLoadData("EquipDecompose")
return self.ipyEquipDecomposeCache[index]
- def GetPetClassCostCount(self):
- self.CheckLoadData("PetClassCost")
- return self.ipyPetClassCostLen
- def GetPetClassCostByIndex(self, index):
- self.CheckLoadData("PetClassCost")
- return self.ipyPetClassCostCache[index]
+ def GetHorseClassCount(self):
+ self.CheckLoadData("HorseClass")
+ return self.ipyHorseClassLen
+ def GetHorseClassByIndex(self, index):
+ self.CheckLoadData("HorseClass")
+ return self.ipyHorseClassCache[index]
- def GetPetEatEquipCount(self):
- self.CheckLoadData("PetEatEquip")
- return self.ipyPetEatEquipLen
- def GetPetEatEquipByIndex(self, index):
- self.CheckLoadData("PetEatEquip")
- return self.ipyPetEatEquipCache[index]
-
- def GetFaQiLVUpCount(self):
- self.CheckLoadData("FaQiLVUp")
- return self.ipyFaQiLVUpLen
- def GetFaQiLVUpByIndex(self, index):
- self.CheckLoadData("FaQiLVUp")
- return self.ipyFaQiLVUpCache[index]
-
- def GetHorseLVUpCount(self):
- self.CheckLoadData("HorseLVUp")
- return self.ipyHorseLVUpLen
- def GetHorseLVUpByIndex(self, index):
- self.CheckLoadData("HorseLVUp")
- return self.ipyHorseLVUpCache[index]
-
- def GetHorseTrainCount(self):
- self.CheckLoadData("HorseTrain")
- return self.ipyHorseTrainLen
- def GetHorseTrainByIndex(self, index):
- self.CheckLoadData("HorseTrain")
- return self.ipyHorseTrainCache[index]
-
- def GetHorseSkinPlusCount(self):
- self.CheckLoadData("HorseSkinPlus")
- return self.ipyHorseSkinPlusLen
- def GetHorseSkinPlusByIndex(self, index):
- self.CheckLoadData("HorseSkinPlus")
- return self.ipyHorseSkinPlusCache[index]
-
- def GetHorseCount(self):
- self.CheckLoadData("Horse")
- return self.ipyHorseLen
- def GetHorseByIndex(self, index):
- self.CheckLoadData("Horse")
- return self.ipyHorseCache[index]
-
- def GetHorseStarUpCount(self):
- self.CheckLoadData("HorseStarUp")
- return self.ipyHorseStarUpLen
- def GetHorseStarUpByIndex(self, index):
- self.CheckLoadData("HorseStarUp")
- return self.ipyHorseStarUpCache[index]
+ def GetHorseSkinCount(self):
+ self.CheckLoadData("HorseSkin")
+ return self.ipyHorseSkinLen
+ def GetHorseSkinByIndex(self, index):
+ self.CheckLoadData("HorseSkin")
+ return self.ipyHorseSkinCache[index]
def GetGubaoCount(self):
self.CheckLoadData("Gubao")
@@ -7451,13 +5258,6 @@
self.CheckLoadData("GubaoStar")
return self.ipyGubaoStarCache[index]
- def GetGubaoEffAttrCount(self):
- self.CheckLoadData("GubaoEffAttr")
- return self.ipyGubaoEffAttrLen
- def GetGubaoEffAttrByIndex(self, index):
- self.CheckLoadData("GubaoEffAttr")
- return self.ipyGubaoEffAttrCache[index]
-
def GetGubaoLVCount(self):
self.CheckLoadData("GubaoLV")
return self.ipyGubaoLVLen
@@ -7465,19 +5265,47 @@
self.CheckLoadData("GubaoLV")
return self.ipyGubaoLVCache[index]
- def GetShentongCount(self):
- self.CheckLoadData("Shentong")
- return self.ipyShentongLen
- def GetShentongByIndex(self, index):
- self.CheckLoadData("Shentong")
- return self.ipyShentongCache[index]
+ def GetGubaoLVAttrCount(self):
+ self.CheckLoadData("GubaoLVAttr")
+ return self.ipyGubaoLVAttrLen
+ def GetGubaoLVAttrByIndex(self, index):
+ self.CheckLoadData("GubaoLVAttr")
+ return self.ipyGubaoLVAttrCache[index]
- def GetShentongLVCount(self):
- self.CheckLoadData("ShentongLV")
- return self.ipyShentongLVLen
- def GetShentongLVByIndex(self, index):
- self.CheckLoadData("ShentongLV")
- return self.ipyShentongLVCache[index]
+ def GetBeautyCount(self):
+ self.CheckLoadData("Beauty")
+ return self.ipyBeautyLen
+ def GetBeautyByIndex(self, index):
+ self.CheckLoadData("Beauty")
+ return self.ipyBeautyCache[index]
+
+ def GetBeautyQualityLVCount(self):
+ self.CheckLoadData("BeautyQualityLV")
+ return self.ipyBeautyQualityLVLen
+ def GetBeautyQualityLVByIndex(self, index):
+ self.CheckLoadData("BeautyQualityLV")
+ return self.ipyBeautyQualityLVCache[index]
+
+ def GetBeautySkinCount(self):
+ self.CheckLoadData("BeautySkin")
+ return self.ipyBeautySkinLen
+ def GetBeautySkinByIndex(self, index):
+ self.CheckLoadData("BeautySkin")
+ return self.ipyBeautySkinCache[index]
+
+ def GetTravelEventCount(self):
+ self.CheckLoadData("TravelEvent")
+ return self.ipyTravelEventLen
+ def GetTravelEventByIndex(self, index):
+ self.CheckLoadData("TravelEvent")
+ return self.ipyTravelEventCache[index]
+
+ def GetTravelSceneryCount(self):
+ self.CheckLoadData("TravelScenery")
+ return self.ipyTravelSceneryLen
+ def GetTravelSceneryByIndex(self, index):
+ self.CheckLoadData("TravelScenery")
+ return self.ipyTravelSceneryCache[index]
def GetPlayerLVCount(self):
self.CheckLoadData("PlayerLV")
@@ -7485,6 +5313,13 @@
def GetPlayerLVByIndex(self, index):
self.CheckLoadData("PlayerLV")
return self.ipyPlayerLVCache[index]
+
+ def GetLVReValueCount(self):
+ self.CheckLoadData("LVReValue")
+ return self.ipyLVReValueLen
+ def GetLVReValueByIndex(self, index):
+ self.CheckLoadData("LVReValue")
+ return self.ipyLVReValueCache[index]
def GetSpecMapPlayerAttrFormatCount(self):
self.CheckLoadData("SpecMapPlayerAttrFormat")
@@ -7499,62 +5334,6 @@
def GetGMAttrByIndex(self, index):
self.CheckLoadData("GMAttr")
return self.ipyGMAttrCache[index]
-
- def GetNPCRealmStrengthenCount(self):
- self.CheckLoadData("NPCRealmStrengthen")
- return self.ipyNPCRealmStrengthenLen
- def GetNPCRealmStrengthenByIndex(self, index):
- self.CheckLoadData("NPCRealmStrengthen")
- return self.ipyNPCRealmStrengthenCache[index]
-
- def GetNPCTimeLostHPCount(self):
- self.CheckLoadData("NPCTimeLostHP")
- return self.ipyNPCTimeLostHPLen
- def GetNPCTimeLostHPByIndex(self, index):
- self.CheckLoadData("NPCTimeLostHP")
- return self.ipyNPCTimeLostHPCache[index]
-
- def GetEquipSuitAttrCount(self):
- self.CheckLoadData("EquipSuitAttr")
- return self.ipyEquipSuitAttrLen
- def GetEquipSuitAttrByIndex(self, index):
- self.CheckLoadData("EquipSuitAttr")
- return self.ipyEquipSuitAttrCache[index]
-
- def GetWingRefineAttrCount(self):
- self.CheckLoadData("WingRefineAttr")
- return self.ipyWingRefineAttrLen
- def GetWingRefineAttrByIndex(self, index):
- self.CheckLoadData("WingRefineAttr")
- return self.ipyWingRefineAttrCache[index]
-
- def GetWingRefineExpCount(self):
- self.CheckLoadData("WingRefineExp")
- return self.ipyWingRefineExpLen
- def GetWingRefineExpByIndex(self, index):
- self.CheckLoadData("WingRefineExp")
- return self.ipyWingRefineExpCache[index]
-
- def GetFamilyTechCount(self):
- self.CheckLoadData("FamilyTech")
- return self.ipyFamilyTechLen
- def GetFamilyTechByIndex(self, index):
- self.CheckLoadData("FamilyTech")
- return self.ipyFamilyTechCache[index]
-
- def GetNPCDropItemCount(self):
- self.CheckLoadData("NPCDropItem")
- return self.ipyNPCDropItemLen
- def GetNPCDropItemByIndex(self, index):
- self.CheckLoadData("NPCDropItem")
- return self.ipyNPCDropItemCache[index]
-
- def GetRuneTowerCount(self):
- self.CheckLoadData("RuneTower")
- return self.ipyRuneTowerLen
- def GetRuneTowerByIndex(self, index):
- self.CheckLoadData("RuneTower")
- return self.ipyRuneTowerCache[index]
def GetChinMapCount(self):
self.CheckLoadData("ChinMap")
@@ -7577,26 +5356,40 @@
self.CheckLoadData("FBLine")
return self.ipyFBLineCache[index]
- def GetFBGeneralTrainCount(self):
- self.CheckLoadData("FBGeneralTrain")
- return self.ipyFBGeneralTrainLen
- def GetFBGeneralTrainByIndex(self, index):
- self.CheckLoadData("FBGeneralTrain")
- return self.ipyFBGeneralTrainCache[index]
+ def GetTianziCount(self):
+ self.CheckLoadData("Tianzi")
+ return self.ipyTianziLen
+ def GetTianziByIndex(self, index):
+ self.CheckLoadData("Tianzi")
+ return self.ipyTianziCache[index]
- def GetDailyActionCount(self):
- self.CheckLoadData("DailyAction")
- return self.ipyDailyActionLen
- def GetDailyActionByIndex(self, index):
- self.CheckLoadData("DailyAction")
- return self.ipyDailyActionCache[index]
+ def GetFBDJGLevelCount(self):
+ self.CheckLoadData("FBDJGLevel")
+ return self.ipyFBDJGLevelLen
+ def GetFBDJGLevelByIndex(self, index):
+ self.CheckLoadData("FBDJGLevel")
+ return self.ipyFBDJGLevelCache[index]
- def GetEquipGSParamCount(self):
- self.CheckLoadData("EquipGSParam")
- return self.ipyEquipGSParamLen
- def GetEquipGSParamByIndex(self, index):
- self.CheckLoadData("EquipGSParam")
- return self.ipyEquipGSParamCache[index]
+ def GetFBDJGQuickCount(self):
+ self.CheckLoadData("FBDJGQuick")
+ return self.ipyFBDJGQuickLen
+ def GetFBDJGQuickByIndex(self, index):
+ self.CheckLoadData("FBDJGQuick")
+ return self.ipyFBDJGQuickCache[index]
+
+ def GetFBDJGEffectCount(self):
+ self.CheckLoadData("FBDJGEffect")
+ return self.ipyFBDJGEffectLen
+ def GetFBDJGEffectByIndex(self, index):
+ self.CheckLoadData("FBDJGEffect")
+ return self.ipyFBDJGEffectCache[index]
+
+ def GetADAwardCount(self):
+ self.CheckLoadData("ADAward")
+ return self.ipyADAwardLen
+ def GetADAwardByIndex(self, index):
+ self.CheckLoadData("ADAward")
+ return self.ipyADAwardCache[index]
def GetSuccessCount(self):
self.CheckLoadData("Success")
@@ -7604,20 +5397,6 @@
def GetSuccessByIndex(self, index):
self.CheckLoadData("Success")
return self.ipySuccessCache[index]
-
- def GetTongTianLVCount(self):
- self.CheckLoadData("TongTianLV")
- return self.ipyTongTianLVLen
- def GetTongTianLVByIndex(self, index):
- self.CheckLoadData("TongTianLV")
- return self.ipyTongTianLVCache[index]
-
- def GetTongTianTaskCount(self):
- self.CheckLoadData("TongTianTask")
- return self.ipyTongTianTaskLen
- def GetTongTianTaskByIndex(self, index):
- self.CheckLoadData("TongTianTask")
- return self.ipyTongTianTaskCache[index]
def GetTreasureCount(self):
self.CheckLoadData("Treasure")
@@ -7633,19 +5412,12 @@
self.CheckLoadData("TreasureUp")
return self.ipyTreasureUpCache[index]
- def GetContineSignAwardCount(self):
- self.CheckLoadData("ContineSignAward")
- return self.ipyContineSignAwardLen
- def GetContineSignAwardByIndex(self, index):
- self.CheckLoadData("ContineSignAward")
- return self.ipyContineSignAwardCache[index]
-
- def GetSignAwardCount(self):
- self.CheckLoadData("SignAward")
- return self.ipySignAwardLen
- def GetSignAwardByIndex(self, index):
- self.CheckLoadData("SignAward")
- return self.ipySignAwardCache[index]
+ def GetSignInCount(self):
+ self.CheckLoadData("SignIn")
+ return self.ipySignInLen
+ def GetSignInByIndex(self, index):
+ self.CheckLoadData("SignIn")
+ return self.ipySignInCache[index]
def GetVIPAwardCount(self):
self.CheckLoadData("VIPAward")
@@ -7653,13 +5425,6 @@
def GetVIPAwardByIndex(self, index):
self.CheckLoadData("VIPAward")
return self.ipyVIPAwardCache[index]
-
- def GetAuctionItemCount(self):
- self.CheckLoadData("AuctionItem")
- return self.ipyAuctionItemLen
- def GetAuctionItemByIndex(self, index):
- self.CheckLoadData("AuctionItem")
- return self.ipyAuctionItemCache[index]
def GetVipPrivilegeCount(self):
self.CheckLoadData("VipPrivilege")
@@ -7675,26 +5440,12 @@
self.CheckLoadData("Store")
return self.ipyStoreCache[index]
- def GetActSpringSaleCount(self):
- self.CheckLoadData("ActSpringSale")
- return self.ipyActSpringSaleLen
- def GetActSpringSaleByIndex(self, index):
- self.CheckLoadData("ActSpringSale")
- return self.ipyActSpringSaleCache[index]
-
- def GetTaskListCount(self):
- self.CheckLoadData("TaskList")
- return self.ipyTaskListLen
- def GetTaskListByIndex(self, index):
- self.CheckLoadData("TaskList")
- return self.ipyTaskListCache[index]
-
- def GetDailyQuestCount(self):
- self.CheckLoadData("DailyQuest")
- return self.ipyDailyQuestLen
- def GetDailyQuestByIndex(self, index):
- self.CheckLoadData("DailyQuest")
- return self.ipyDailyQuestCache[index]
+ def GetDailyTaskCount(self):
+ self.CheckLoadData("DailyTask")
+ return self.ipyDailyTaskLen
+ def GetDailyTaskByIndex(self, index):
+ self.CheckLoadData("DailyTask")
+ return self.ipyDailyTaskCache[index]
def GetDailyLivenessRewardCount(self):
self.CheckLoadData("DailyLivenessReward")
@@ -7703,47 +5454,12 @@
self.CheckLoadData("DailyLivenessReward")
return self.ipyDailyLivenessRewardCache[index]
- def GetActivityPlaceRewardCount(self):
- self.CheckLoadData("ActivityPlaceReward")
- return self.ipyActivityPlaceRewardLen
- def GetActivityPlaceRewardByIndex(self, index):
- self.CheckLoadData("ActivityPlaceReward")
- return self.ipyActivityPlaceRewardCache[index]
-
def GetBOSSInfoCount(self):
self.CheckLoadData("BOSSInfo")
return self.ipyBOSSInfoLen
def GetBOSSInfoByIndex(self, index):
self.CheckLoadData("BOSSInfo")
return self.ipyBOSSInfoCache[index]
-
- def GetBOSSFirstKillCount(self):
- self.CheckLoadData("BOSSFirstKill")
- return self.ipyBOSSFirstKillLen
- def GetBOSSFirstKillByIndex(self, index):
- self.CheckLoadData("BOSSFirstKill")
- return self.ipyBOSSFirstKillCache[index]
-
- def GetFamilyActivityCount(self):
- self.CheckLoadData("FamilyActivity")
- return self.ipyFamilyActivityLen
- def GetFamilyActivityByIndex(self, index):
- self.CheckLoadData("FamilyActivity")
- return self.ipyFamilyActivityCache[index]
-
- def GetFamilyRedPackCount(self):
- self.CheckLoadData("FamilyRedPack")
- return self.ipyFamilyRedPackLen
- def GetFamilyRedPackByIndex(self, index):
- self.CheckLoadData("FamilyRedPack")
- return self.ipyFamilyRedPackCache[index]
-
- def GetActFeastRedPacketSuccCount(self):
- self.CheckLoadData("ActFeastRedPacketSucc")
- return self.ipyActFeastRedPacketSuccLen
- def GetActFeastRedPacketSuccByIndex(self, index):
- self.CheckLoadData("ActFeastRedPacketSucc")
- return self.ipyActFeastRedPacketSuccCache[index]
def GetNPCShowCount(self):
self.CheckLoadData("NPCShow")
@@ -7752,26 +5468,12 @@
self.CheckLoadData("NPCShow")
return self.ipyNPCShowCache[index]
- def GetFbEncourageCount(self):
- self.CheckLoadData("FbEncourage")
- return self.ipyFbEncourageLen
- def GetFbEncourageByIndex(self, index):
- self.CheckLoadData("FbEncourage")
- return self.ipyFbEncourageCache[index]
-
def GetMapRefreshNPCCount(self):
self.CheckLoadData("MapRefreshNPC")
return self.ipyMapRefreshNPCLen
def GetMapRefreshNPCByIndex(self, index):
self.CheckLoadData("MapRefreshNPC")
return self.ipyMapRefreshNPCCache[index]
-
- def GetRuneCompoundCount(self):
- self.CheckLoadData("RuneCompound")
- return self.ipyRuneCompoundLen
- def GetRuneCompoundByIndex(self, index):
- self.CheckLoadData("RuneCompound")
- return self.ipyRuneCompoundCache[index]
def GetResourcesBackCount(self):
self.CheckLoadData("ResourcesBack")
@@ -7786,13 +5488,6 @@
def GetCollectNPCByIndex(self, index):
self.CheckLoadData("CollectNPC")
return self.ipyCollectNPCCache[index]
-
- def GetTreasureNPCCount(self):
- self.CheckLoadData("TreasureNPC")
- return self.ipyTreasureNPCLen
- def GetTreasureNPCByIndex(self, index):
- self.CheckLoadData("TreasureNPC")
- return self.ipyTreasureNPCCache[index]
def GetChestsCount(self):
self.CheckLoadData("Chests")
@@ -7815,41 +5510,6 @@
self.CheckLoadData("VIPKillNPC")
return self.ipyVIPKillNPCCache[index]
- def GetOSCBillRankAwardCount(self):
- self.CheckLoadData("OSCBillRankAward")
- return self.ipyOSCBillRankAwardLen
- def GetOSCBillRankAwardByIndex(self, index):
- self.CheckLoadData("OSCBillRankAward")
- return self.ipyOSCBillRankAwardCache[index]
-
- def GetOSCBillTagAwardCount(self):
- self.CheckLoadData("OSCBillTagAward")
- return self.ipyOSCBillTagAwardLen
- def GetOSCBillTagAwardByIndex(self, index):
- self.CheckLoadData("OSCBillTagAward")
- return self.ipyOSCBillTagAwardCache[index]
-
- def GetLoginDayAwardCount(self):
- self.CheckLoadData("LoginDayAward")
- return self.ipyLoginDayAwardLen
- def GetLoginDayAwardByIndex(self, index):
- self.CheckLoadData("LoginDayAward")
- return self.ipyLoginDayAwardCache[index]
-
- def GetOnlineAwardNewCount(self):
- self.CheckLoadData("OnlineAwardNew")
- return self.ipyOnlineAwardNewLen
- def GetOnlineAwardNewByIndex(self, index):
- self.CheckLoadData("OnlineAwardNew")
- return self.ipyOnlineAwardNewCache[index]
-
- def GetSpringSaleCount(self):
- self.CheckLoadData("SpringSale")
- return self.ipySpringSaleLen
- def GetSpringSaleByIndex(self, index):
- self.CheckLoadData("SpringSale")
- return self.ipySpringSaleCache[index]
-
def GetOrderInfoCount(self):
self.CheckLoadData("OrderInfo")
return self.ipyOrderInfoLen
@@ -7871,33 +5531,12 @@
self.CheckLoadData("CTGSelectItem")
return self.ipyCTGSelectItemCache[index]
- def GetFirstGoldCount(self):
- self.CheckLoadData("FirstGold")
- return self.ipyFirstGoldLen
- def GetFirstGoldByIndex(self, index):
- self.CheckLoadData("FirstGold")
- return self.ipyFirstGoldCache[index]
-
- def GetLVAwardCount(self):
- self.CheckLoadData("LVAward")
- return self.ipyLVAwardLen
- def GetLVAwardByIndex(self, index):
- self.CheckLoadData("LVAward")
- return self.ipyLVAwardCache[index]
-
- def GetInvestCount(self):
- self.CheckLoadData("Invest")
- return self.ipyInvestLen
- def GetInvestByIndex(self, index):
- self.CheckLoadData("Invest")
- return self.ipyInvestCache[index]
-
- def GetXBXZCount(self):
- self.CheckLoadData("XBXZ")
- return self.ipyXBXZLen
- def GetXBXZByIndex(self, index):
- self.CheckLoadData("XBXZ")
- return self.ipyXBXZCache[index]
+ def GetFirstChargeCount(self):
+ self.CheckLoadData("FirstCharge")
+ return self.ipyFirstChargeLen
+ def GetFirstChargeByIndex(self, index):
+ self.CheckLoadData("FirstCharge")
+ return self.ipyFirstChargeCache[index]
def GetTreasureSetCount(self):
self.CheckLoadData("TreasureSet")
@@ -7926,62 +5565,6 @@
def GetTreasureCntAwardByIndex(self, index):
self.CheckLoadData("TreasureCntAward")
return self.ipyTreasureCntAwardCache[index]
-
- def GetFreeGoodsCount(self):
- self.CheckLoadData("FreeGoods")
- return self.ipyFreeGoodsLen
- def GetFreeGoodsByIndex(self, index):
- self.CheckLoadData("FreeGoods")
- return self.ipyFreeGoodsCache[index]
-
- def GetActFlashGiftbagCount(self):
- self.CheckLoadData("ActFlashGiftbag")
- return self.ipyActFlashGiftbagLen
- def GetActFlashGiftbagByIndex(self, index):
- self.CheckLoadData("ActFlashGiftbag")
- return self.ipyActFlashGiftbagCache[index]
-
- def GetFlashGiftbagCount(self):
- self.CheckLoadData("FlashGiftbag")
- return self.ipyFlashGiftbagLen
- def GetFlashGiftbagByIndex(self, index):
- self.CheckLoadData("FlashGiftbag")
- return self.ipyFlashGiftbagCache[index]
-
- def GetActDailyGiftbagCount(self):
- self.CheckLoadData("ActDailyGiftbag")
- return self.ipyActDailyGiftbagLen
- def GetActDailyGiftbagByIndex(self, index):
- self.CheckLoadData("ActDailyGiftbag")
- return self.ipyActDailyGiftbagCache[index]
-
- def GetDailyGiftbagCount(self):
- self.CheckLoadData("DailyGiftbag")
- return self.ipyDailyGiftbagLen
- def GetDailyGiftbagByIndex(self, index):
- self.CheckLoadData("DailyGiftbag")
- return self.ipyDailyGiftbagCache[index]
-
- def GetActExpRateCount(self):
- self.CheckLoadData("ActExpRate")
- return self.ipyActExpRateLen
- def GetActExpRateByIndex(self, index):
- self.CheckLoadData("ActExpRate")
- return self.ipyActExpRateCache[index]
-
- def GetActCostRebateCount(self):
- self.CheckLoadData("ActCostRebate")
- return self.ipyActCostRebateLen
- def GetActCostRebateByIndex(self, index):
- self.CheckLoadData("ActCostRebate")
- return self.ipyActCostRebateCache[index]
-
- def GetCostRebateTemplateCount(self):
- self.CheckLoadData("CostRebateTemplate")
- return self.ipyCostRebateTemplateLen
- def GetCostRebateTemplateByIndex(self, index):
- self.CheckLoadData("CostRebateTemplate")
- return self.ipyCostRebateTemplateCache[index]
def GetActBuyOneCount(self):
self.CheckLoadData("ActBuyOne")
@@ -8039,61 +5622,12 @@
self.CheckLoadData("CrossActFamilyGCZSQ")
return self.ipyCrossActFamilyGCZSQCache[index]
- def GetActGodGiftCount(self):
- self.CheckLoadData("ActGodGift")
- return self.ipyActGodGiftLen
- def GetActGodGiftByIndex(self, index):
- self.CheckLoadData("ActGodGift")
- return self.ipyActGodGiftCache[index]
-
- def GetActGodGiftAwardCount(self):
- self.CheckLoadData("ActGodGiftAward")
- return self.ipyActGodGiftAwardLen
- def GetActGodGiftAwardByIndex(self, index):
- self.CheckLoadData("ActGodGiftAward")
- return self.ipyActGodGiftAwardCache[index]
-
- def GetActBossRebornCount(self):
- self.CheckLoadData("ActBossReborn")
- return self.ipyActBossRebornLen
- def GetActBossRebornByIndex(self, index):
- self.CheckLoadData("ActBossReborn")
- return self.ipyActBossRebornCache[index]
-
- def GetBossRebornCount(self):
- self.CheckLoadData("BossReborn")
- return self.ipyBossRebornLen
- def GetBossRebornByIndex(self, index):
- self.CheckLoadData("BossReborn")
- return self.ipyBossRebornCache[index]
-
- def GetActRealmPointCount(self):
- self.CheckLoadData("ActRealmPoint")
- return self.ipyActRealmPointLen
- def GetActRealmPointByIndex(self, index):
- self.CheckLoadData("ActRealmPoint")
- return self.ipyActRealmPointCache[index]
-
def GetTrialExchangeCount(self):
self.CheckLoadData("TrialExchange")
return self.ipyTrialExchangeLen
def GetTrialExchangeByIndex(self, index):
self.CheckLoadData("TrialExchange")
return self.ipyTrialExchangeCache[index]
-
- def GetAllPeoplePartyCount(self):
- self.CheckLoadData("AllPeopleParty")
- return self.ipyAllPeoplePartyLen
- def GetAllPeoplePartyByIndex(self, index):
- self.CheckLoadData("AllPeopleParty")
- return self.ipyAllPeoplePartyCache[index]
-
- def GetAllPeoplePartyAwardCount(self):
- self.CheckLoadData("AllPeoplePartyAward")
- return self.ipyAllPeoplePartyAwardLen
- def GetAllPeoplePartyAwardByIndex(self, index):
- self.CheckLoadData("AllPeoplePartyAward")
- return self.ipyAllPeoplePartyAwardCache[index]
def GetMapEventPointCount(self):
self.CheckLoadData("MapEventPoint")
@@ -8102,75 +5636,12 @@
self.CheckLoadData("MapEventPoint")
return self.ipyMapEventPointCache[index]
- def GetTalentSkillCount(self):
- self.CheckLoadData("TalentSkill")
- return self.ipyTalentSkillLen
- def GetTalentSkillByIndex(self, index):
- self.CheckLoadData("TalentSkill")
- return self.ipyTalentSkillCache[index]
-
- def GetActFlashSaleCount(self):
- self.CheckLoadData("ActFlashSale")
- return self.ipyActFlashSaleLen
- def GetActFlashSaleByIndex(self, index):
- self.CheckLoadData("ActFlashSale")
- return self.ipyActFlashSaleCache[index]
-
- def GetActWishingWellCount(self):
- self.CheckLoadData("ActWishingWell")
- return self.ipyActWishingWellLen
- def GetActWishingWellByIndex(self, index):
- self.CheckLoadData("ActWishingWell")
- return self.ipyActWishingWellCache[index]
-
- def GetWishingWellCount(self):
- self.CheckLoadData("WishingWell")
- return self.ipyWishingWellLen
- def GetWishingWellByIndex(self, index):
- self.CheckLoadData("WishingWell")
- return self.ipyWishingWellCache[index]
-
- def GetFunctionForecastCount(self):
- self.CheckLoadData("FunctionForecast")
- return self.ipyFunctionForecastLen
- def GetFunctionForecastByIndex(self, index):
- self.CheckLoadData("FunctionForecast")
- return self.ipyFunctionForecastCache[index]
-
- def GetChatBubbleBoxCount(self):
- self.CheckLoadData("ChatBubbleBox")
- return self.ipyChatBubbleBoxLen
- def GetChatBubbleBoxByIndex(self, index):
- self.CheckLoadData("ChatBubbleBox")
- return self.ipyChatBubbleBoxCache[index]
-
- def GetChatBubbleBoxStarCount(self):
- self.CheckLoadData("ChatBubbleBoxStar")
- return self.ipyChatBubbleBoxStarLen
- def GetChatBubbleBoxStarByIndex(self, index):
- self.CheckLoadData("ChatBubbleBoxStar")
- return self.ipyChatBubbleBoxStarCache[index]
-
def GetEmojiPackCount(self):
self.CheckLoadData("EmojiPack")
return self.ipyEmojiPackLen
def GetEmojiPackByIndex(self, index):
self.CheckLoadData("EmojiPack")
return self.ipyEmojiPackCache[index]
-
- def GetActRechargePrizeCount(self):
- self.CheckLoadData("ActRechargePrize")
- return self.ipyActRechargePrizeLen
- def GetActRechargePrizeByIndex(self, index):
- self.CheckLoadData("ActRechargePrize")
- return self.ipyActRechargePrizeCache[index]
-
- def GetRechargePrizeTemplateCount(self):
- self.CheckLoadData("RechargePrizeTemplate")
- return self.ipyRechargePrizeTemplateLen
- def GetRechargePrizeTemplateByIndex(self, index):
- self.CheckLoadData("RechargePrizeTemplate")
- return self.ipyRechargePrizeTemplateCache[index]
def GetActTotalRechargeCount(self):
self.CheckLoadData("ActTotalRecharge")
@@ -8186,27 +5657,6 @@
self.CheckLoadData("TotalRechargeTemplate")
return self.ipyTotalRechargeTemplateCache[index]
- def GetActRechargeRebateGoldCount(self):
- self.CheckLoadData("ActRechargeRebateGold")
- return self.ipyActRechargeRebateGoldLen
- def GetActRechargeRebateGoldByIndex(self, index):
- self.CheckLoadData("ActRechargeRebateGold")
- return self.ipyActRechargeRebateGoldCache[index]
-
- def GetRechargeRebateGoldTemplateCount(self):
- self.CheckLoadData("RechargeRebateGoldTemplate")
- return self.ipyRechargeRebateGoldTemplateLen
- def GetRechargeRebateGoldTemplateByIndex(self, index):
- self.CheckLoadData("RechargeRebateGoldTemplate")
- return self.ipyRechargeRebateGoldTemplateCache[index]
-
- def GetActGrowupBuyCount(self):
- self.CheckLoadData("ActGrowupBuy")
- return self.ipyActGrowupBuyLen
- def GetActGrowupBuyByIndex(self, index):
- self.CheckLoadData("ActGrowupBuy")
- return self.ipyActGrowupBuyCache[index]
-
def GetActManyDayRechargeCount(self):
self.CheckLoadData("ActManyDayRecharge")
return self.ipyActManyDayRechargeLen
@@ -8220,13 +5670,6 @@
def GetActManyDayRechargeAwardByIndex(self, index):
self.CheckLoadData("ActManyDayRechargeAward")
return self.ipyActManyDayRechargeAwardCache[index]
-
- def GetActTurntableCount(self):
- self.CheckLoadData("ActTurntable")
- return self.ipyActTurntableLen
- def GetActTurntableByIndex(self, index):
- self.CheckLoadData("ActTurntable")
- return self.ipyActTurntableCache[index]
def GetActSingleRechargeCount(self):
self.CheckLoadData("ActSingleRecharge")
@@ -8312,41 +5755,6 @@
self.CheckLoadData("CrossFamilyFlagwarZoneMap")
return self.ipyCrossFamilyFlagwarZoneMapCache[index]
- def GetCoatCount(self):
- self.CheckLoadData("Coat")
- return self.ipyCoatLen
- def GetCoatByIndex(self, index):
- self.CheckLoadData("Coat")
- return self.ipyCoatCache[index]
-
- def GetCoatChestUpCount(self):
- self.CheckLoadData("CoatChestUp")
- return self.ipyCoatChestUpLen
- def GetCoatChestUpByIndex(self, index):
- self.CheckLoadData("CoatChestUp")
- return self.ipyCoatChestUpCache[index]
-
- def GetActWeekPartyCount(self):
- self.CheckLoadData("ActWeekParty")
- return self.ipyActWeekPartyLen
- def GetActWeekPartyByIndex(self, index):
- self.CheckLoadData("ActWeekParty")
- return self.ipyActWeekPartyCache[index]
-
- def GetWeekPartyCount(self):
- self.CheckLoadData("WeekParty")
- return self.ipyWeekPartyLen
- def GetWeekPartyByIndex(self, index):
- self.CheckLoadData("WeekParty")
- return self.ipyWeekPartyCache[index]
-
- def GetActYunshiCount(self):
- self.CheckLoadData("ActYunshi")
- return self.ipyActYunshiLen
- def GetActYunshiByIndex(self, index):
- self.CheckLoadData("ActYunshi")
- return self.ipyActYunshiCache[index]
-
def GetActLunhuidianCount(self):
self.CheckLoadData("ActLunhuidian")
return self.ipyActLunhuidianLen
@@ -8382,152 +5790,33 @@
self.CheckLoadData("ActTaskTemp")
return self.ipyActTaskTempCache[index]
- def GetActLoginNewCount(self):
- self.CheckLoadData("ActLoginNew")
- return self.ipyActLoginNewLen
- def GetActLoginNewByIndex(self, index):
- self.CheckLoadData("ActLoginNew")
- return self.ipyActLoginNewCache[index]
+ def GetActSignAwardCount(self):
+ self.CheckLoadData("ActSignAward")
+ return self.ipyActSignAwardLen
+ def GetActSignAwardByIndex(self, index):
+ self.CheckLoadData("ActSignAward")
+ return self.ipyActSignAwardCache[index]
- def GetActLoginNewAwardCount(self):
- self.CheckLoadData("ActLoginNewAward")
- return self.ipyActLoginNewAwardLen
- def GetActLoginNewAwardByIndex(self, index):
- self.CheckLoadData("ActLoginNewAward")
- return self.ipyActLoginNewAwardCache[index]
+ def GetActBillboardAwardCount(self):
+ self.CheckLoadData("ActBillboardAward")
+ return self.ipyActBillboardAwardLen
+ def GetActBillboardAwardByIndex(self, index):
+ self.CheckLoadData("ActBillboardAward")
+ return self.ipyActBillboardAwardCache[index]
- def GetActLoginAwardCount(self):
- self.CheckLoadData("ActLoginAward")
- return self.ipyActLoginAwardLen
- def GetActLoginAwardByIndex(self, index):
- self.CheckLoadData("ActLoginAward")
- return self.ipyActLoginAwardCache[index]
+ def GetActHeroAppearCount(self):
+ self.CheckLoadData("ActHeroAppear")
+ return self.ipyActHeroAppearLen
+ def GetActHeroAppearByIndex(self, index):
+ self.CheckLoadData("ActHeroAppear")
+ return self.ipyActHeroAppearCache[index]
- def GetLoginAwardCount(self):
- self.CheckLoadData("LoginAward")
- return self.ipyLoginAwardLen
- def GetLoginAwardByIndex(self, index):
- self.CheckLoadData("LoginAward")
- return self.ipyLoginAwardCache[index]
-
- def GetActFeastLoginCount(self):
- self.CheckLoadData("ActFeastLogin")
- return self.ipyActFeastLoginLen
- def GetActFeastLoginByIndex(self, index):
- self.CheckLoadData("ActFeastLogin")
- return self.ipyActFeastLoginCache[index]
-
- def GetActFeastLoginAwardCount(self):
- self.CheckLoadData("ActFeastLoginAward")
- return self.ipyActFeastLoginAwardLen
- def GetActFeastLoginAwardByIndex(self, index):
- self.CheckLoadData("ActFeastLoginAward")
- return self.ipyActFeastLoginAwardCache[index]
-
- def GetActFeastWishCount(self):
- self.CheckLoadData("ActFeastWish")
- return self.ipyActFeastWishLen
- def GetActFeastWishByIndex(self, index):
- self.CheckLoadData("ActFeastWish")
- return self.ipyActFeastWishCache[index]
-
- def GetActFeastWishBottleCount(self):
- self.CheckLoadData("ActFeastWishBottle")
- return self.ipyActFeastWishBottleLen
- def GetActFeastWishBottleByIndex(self, index):
- self.CheckLoadData("ActFeastWishBottle")
- return self.ipyActFeastWishBottleCache[index]
-
- def GetActFeastWishPoolCount(self):
- self.CheckLoadData("ActFeastWishPool")
- return self.ipyActFeastWishPoolLen
- def GetActFeastWishPoolByIndex(self, index):
- self.CheckLoadData("ActFeastWishPool")
- return self.ipyActFeastWishPoolCache[index]
-
- def GetActFeastTravelCount(self):
- self.CheckLoadData("ActFeastTravel")
- return self.ipyActFeastTravelLen
- def GetActFeastTravelByIndex(self, index):
- self.CheckLoadData("ActFeastTravel")
- return self.ipyActFeastTravelCache[index]
-
- def GetActFeastTravelTaskCount(self):
- self.CheckLoadData("ActFeastTravelTask")
- return self.ipyActFeastTravelTaskLen
- def GetActFeastTravelTaskByIndex(self, index):
- self.CheckLoadData("ActFeastTravelTask")
- return self.ipyActFeastTravelTaskCache[index]
-
- def GetActFeastTravelAwardCount(self):
- self.CheckLoadData("ActFeastTravelAward")
- return self.ipyActFeastTravelAwardLen
- def GetActFeastTravelAwardByIndex(self, index):
- self.CheckLoadData("ActFeastTravelAward")
- return self.ipyActFeastTravelAwardCache[index]
-
- def GetActFeastWeekPartyCount(self):
- self.CheckLoadData("ActFeastWeekParty")
- return self.ipyActFeastWeekPartyLen
- def GetActFeastWeekPartyByIndex(self, index):
- self.CheckLoadData("ActFeastWeekParty")
- return self.ipyActFeastWeekPartyCache[index]
-
- def GetFeastWeekPartyCount(self):
- self.CheckLoadData("FeastWeekParty")
- return self.ipyFeastWeekPartyLen
- def GetFeastWeekPartyByIndex(self, index):
- self.CheckLoadData("FeastWeekParty")
- return self.ipyFeastWeekPartyCache[index]
-
- def GetNewAllPeoplePartyCount(self):
- self.CheckLoadData("NewAllPeopleParty")
- return self.ipyNewAllPeoplePartyLen
- def GetNewAllPeoplePartyByIndex(self, index):
- self.CheckLoadData("NewAllPeopleParty")
- return self.ipyNewAllPeoplePartyCache[index]
-
- def GetNewAllPeoplePartyAwardCount(self):
- self.CheckLoadData("NewAllPeoplePartyAward")
- return self.ipyNewAllPeoplePartyAwardLen
- def GetNewAllPeoplePartyAwardByIndex(self, index):
- self.CheckLoadData("NewAllPeoplePartyAward")
- return self.ipyNewAllPeoplePartyAwardCache[index]
-
- def GetActLuckyTreasureCount(self):
- self.CheckLoadData("ActLuckyTreasure")
- return self.ipyActLuckyTreasureLen
- def GetActLuckyTreasureByIndex(self, index):
- self.CheckLoadData("ActLuckyTreasure")
- return self.ipyActLuckyTreasureCache[index]
-
- def GetLuckyTreasureTemplateCount(self):
- self.CheckLoadData("LuckyTreasureTemplate")
- return self.ipyLuckyTreasureTemplateLen
- def GetLuckyTreasureTemplateByIndex(self, index):
- self.CheckLoadData("LuckyTreasureTemplate")
- return self.ipyLuckyTreasureTemplateCache[index]
-
- def GetCrossActCTGBillboardDabiaoCount(self):
- self.CheckLoadData("CrossActCTGBillboardDabiao")
- return self.ipyCrossActCTGBillboardDabiaoLen
- def GetCrossActCTGBillboardDabiaoByIndex(self, index):
- self.CheckLoadData("CrossActCTGBillboardDabiao")
- return self.ipyCrossActCTGBillboardDabiaoCache[index]
-
- def GetCrossActCTGBillboardOrderCount(self):
- self.CheckLoadData("CrossActCTGBillboardOrder")
- return self.ipyCrossActCTGBillboardOrderLen
- def GetCrossActCTGBillboardOrderByIndex(self, index):
- self.CheckLoadData("CrossActCTGBillboardOrder")
- return self.ipyCrossActCTGBillboardOrderCache[index]
-
- def GetMysteryShopCount(self):
- self.CheckLoadData("MysteryShop")
- return self.ipyMysteryShopLen
- def GetMysteryShopByIndex(self, index):
- self.CheckLoadData("MysteryShop")
- return self.ipyMysteryShopCache[index]
+ def GetActHeroAppearStarCount(self):
+ self.CheckLoadData("ActHeroAppearStar")
+ return self.ipyActHeroAppearStarLen
+ def GetActHeroAppearStarByIndex(self, index):
+ self.CheckLoadData("ActHeroAppearStar")
+ return self.ipyActHeroAppearStarCache[index]
def GetEquipPlaceIndexMapCount(self):
self.CheckLoadData("EquipPlaceIndexMap")
@@ -8564,6 +5853,20 @@
self.CheckLoadData("EquipPlusEvolve")
return self.ipyEquipPlusEvolveCache[index]
+ def GetQunyingCrossCount(self):
+ self.CheckLoadData("QunyingCross")
+ return self.ipyQunyingCrossLen
+ def GetQunyingCrossByIndex(self, index):
+ self.CheckLoadData("QunyingCross")
+ return self.ipyQunyingCrossCache[index]
+
+ def GetFamilyCrossCount(self):
+ self.CheckLoadData("FamilyCross")
+ return self.ipyFamilyCrossLen
+ def GetFamilyCrossByIndex(self, index):
+ self.CheckLoadData("FamilyCross")
+ return self.ipyFamilyCrossCache[index]
+
def GetFamilyCount(self):
self.CheckLoadData("Family")
return self.ipyFamilyLen
@@ -8577,6 +5880,13 @@
def GetFamilyEmblemByIndex(self, index):
self.CheckLoadData("FamilyEmblem")
return self.ipyFamilyEmblemCache[index]
+
+ def GetFamilyDonateCount(self):
+ self.CheckLoadData("FamilyDonate")
+ return self.ipyFamilyDonateLen
+ def GetFamilyDonateByIndex(self, index):
+ self.CheckLoadData("FamilyDonate")
+ return self.ipyFamilyDonateCache[index]
def GetFamilyZhenbaogeCutCount(self):
self.CheckLoadData("FamilyZhenbaogeCut")
@@ -8592,26 +5902,12 @@
self.CheckLoadData("FamilyZhenbaogeItem")
return self.ipyFamilyZhenbaogeItemCache[index]
- def GetFamilyZhenfaCount(self):
- self.CheckLoadData("FamilyZhenfa")
- return self.ipyFamilyZhenfaLen
- def GetFamilyZhenfaByIndex(self, index):
- self.CheckLoadData("FamilyZhenfa")
- return self.ipyFamilyZhenfaCache[index]
-
def GetItemWashMaxCount(self):
self.CheckLoadData("ItemWashMax")
return self.ipyItemWashMaxLen
def GetItemWashMaxByIndex(self, index):
self.CheckLoadData("ItemWashMax")
return self.ipyItemWashMaxCache[index]
-
- def GetFBBuyBuffCount(self):
- self.CheckLoadData("FBBuyBuff")
- return self.ipyFBBuyBuffLen
- def GetFBBuyBuffByIndex(self, index):
- self.CheckLoadData("FBBuyBuff")
- return self.ipyFBBuyBuffCache[index]
def GetSkillElementCount(self):
self.CheckLoadData("SkillElement")
@@ -8627,54 +5923,12 @@
self.CheckLoadData("LingGenEffect")
return self.ipyLingGenEffectCache[index]
- def GetLoveGiftCount(self):
- self.CheckLoadData("LoveGift")
- return self.ipyLoveGiftLen
- def GetLoveGiftByIndex(self, index):
- self.CheckLoadData("LoveGift")
- return self.ipyLoveGiftCache[index]
-
- def GetMarryCount(self):
- self.CheckLoadData("Marry")
- return self.ipyMarryLen
- def GetMarryByIndex(self, index):
- self.CheckLoadData("Marry")
- return self.ipyMarryCache[index]
-
- def GetLoveRingCount(self):
- self.CheckLoadData("LoveRing")
- return self.ipyLoveRingLen
- def GetLoveRingByIndex(self, index):
- self.CheckLoadData("LoveRing")
- return self.ipyLoveRingCache[index]
-
- def GetLoveCharmCount(self):
- self.CheckLoadData("LoveCharm")
- return self.ipyLoveCharmLen
- def GetLoveCharmByIndex(self, index):
- self.CheckLoadData("LoveCharm")
- return self.ipyLoveCharmCache[index]
-
def GetHorsePetSkinCount(self):
self.CheckLoadData("HorsePetSkin")
return self.ipyHorsePetSkinLen
def GetHorsePetSkinByIndex(self, index):
self.CheckLoadData("HorsePetSkin")
return self.ipyHorsePetSkinCache[index]
-
- def GetAssistThanksGiftCount(self):
- self.CheckLoadData("AssistThanksGift")
- return self.ipyAssistThanksGiftLen
- def GetAssistThanksGiftByIndex(self, index):
- self.CheckLoadData("AssistThanksGift")
- return self.ipyAssistThanksGiftCache[index]
-
- def GetFuncSysPrivilegeCount(self):
- self.CheckLoadData("FuncSysPrivilege")
- return self.ipyFuncSysPrivilegeLen
- def GetFuncSysPrivilegeByIndex(self, index):
- self.CheckLoadData("FuncSysPrivilege")
- return self.ipyFuncSysPrivilegeCache[index]
def GetHistoryRechargeAwardCount(self):
self.CheckLoadData("HistoryRechargeAward")
@@ -8697,20 +5951,6 @@
self.CheckLoadData("Zhanling")
return self.ipyZhanlingCache[index]
- def GetXiangongCount(self):
- self.CheckLoadData("Xiangong")
- return self.ipyXiangongLen
- def GetXiangongByIndex(self, index):
- self.CheckLoadData("Xiangong")
- return self.ipyXiangongCache[index]
-
- def GetTiandaoTreeCount(self):
- self.CheckLoadData("TiandaoTree")
- return self.ipyTiandaoTreeLen
- def GetTiandaoTreeByIndex(self, index):
- self.CheckLoadData("TiandaoTree")
- return self.ipyTiandaoTreeCache[index]
-
def GetTreeLVCount(self):
self.CheckLoadData("TreeLV")
return self.ipyTreeLVLen
@@ -8718,6 +5958,13 @@
self.CheckLoadData("TreeLV")
return self.ipyTreeLVCache[index]
+ def GetLLMJCount(self):
+ self.CheckLoadData("LLMJ")
+ return self.ipyLLMJLen
+ def GetLLMJByIndex(self, index):
+ self.CheckLoadData("LLMJ")
+ return self.ipyLLMJCache[index]
+
def GetGoldRushCampCount(self):
self.CheckLoadData("GoldRushCamp")
return self.ipyGoldRushCampLen
--
Gitblit v1.8.0