From 11c9a3b5846401523e4dafc17f2a074a712730da Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 11 三月 2026 18:27:10 +0800
Subject: [PATCH] 526 【挑战】PVP群英榜-后端(本服群英榜;优化机器人表支持按功能加载不同的机器人;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerViewCache.py | 53 ++++++++++++++++++++++++-----------------------------
1 files changed, 24 insertions(+), 29 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerViewCache.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerViewCache.py
index ab10733..2891192 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerViewCache.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerViewCache.py
@@ -452,36 +452,31 @@
}
return robotDict
-def LoadRobot():
- ## 加载机器人缓存,在服务器启动、重读配置时加载
- robotFPSortList = []
- viewCacheMgr = DBDataMgr.GetPlayerViewCacheMgr()
- ipyDataMgr = IpyGameDataPY.IPY_Data()
- for index in range(ipyDataMgr.GetRobotCount()):
- ipyData = ipyDataMgr.GetRobotByIndex(index)
- robotPlayerID = ipyData.GetID()
- curCache = viewCacheMgr.GetPlayerViewCache(robotPlayerID)
- if not curCache:
- curCache = viewCacheMgr.AddPlayerViewCache(robotPlayerID)
- if not curCache:
- continue
- UpdRobotViewCache(curCache, robotPlayerID, ipyData)
- robotFPSortList.append([curCache.GetFightPowerTotal(), robotPlayerID])
- robotFPSortList.sort(reverse=True) # 战力倒序排序
- IpyGameDataPY.SetConfigEx("robotFPSortList", robotFPSortList)
- GameWorld.Log("加载机器人战力排序: %s, %s" % (len(robotFPSortList), robotFPSortList))
- return robotFPSortList
-
-def GetRobotFightPowerSortList():
+def GetRobotFightPowerSortList(tempNum=0):
## 机器人战力倒序排序列表
# @return: 倒序排序列表 [[战力, 机器人ID], ...],外部使用可随机修改,不会打乱原始排序
- sortList = []
- robotFPSortList = IpyGameDataPY.GetConfigEx("robotFPSortList")
+ robotFPSortList = IpyGameDataPY.GetConfigEx("robotFPSortList%s" % tempNum)
if not robotFPSortList:
- robotFPSortList = LoadRobot()
- if robotFPSortList:
- sortList += robotFPSortList
- return sortList
+ robotFPSortList = []
+ viewCacheMgr = DBDataMgr.GetPlayerViewCacheMgr()
+ ipyDataMgr = IpyGameDataPY.IPY_Data()
+ for index in range(ipyDataMgr.GetRobotCount()):
+ ipyData = ipyDataMgr.GetRobotByIndex(index)
+ if ipyData.GetTempNum() != tempNum:
+ continue
+ robotPlayerID = ipyData.GetID()
+ curCache = viewCacheMgr.GetPlayerViewCache(robotPlayerID)
+ if not curCache:
+ curCache = viewCacheMgr.AddPlayerViewCache(robotPlayerID)
+ if not curCache:
+ continue
+ UpdRobotViewCache(curCache, robotPlayerID, ipyData)
+ robotFPSortList.append([curCache.GetFightPowerTotal(), robotPlayerID])
+ robotFPSortList.sort(reverse=True) # 战力倒序排序
+ IpyGameDataPY.SetConfigEx("robotFPSortList%s" % tempNum, robotFPSortList)
+ GameWorld.Log("加载机器人战力排序: tempNum=%s,%s, %s" % (tempNum, len(robotFPSortList), robotFPSortList))
+
+ return robotFPSortList
def UpdRobotViewCache(curCache, robotID, robotIpyData=None):
## 更新机器人查看缓存
@@ -495,11 +490,11 @@
return
#curCache.SetAccID(dbPlayer.AccID)
-
+ realmLV = robotIpyData.GetRealmLV()
curCache.SetPlayerName(GameWorld.GbkToCode(robotIpyData.GetRobotName()))
curCache.SetLV(robotInfo.get("LV", 1))
curCache.SetJob(robotInfo.get("Job", 1))
- curCache.SetRealmLV(robotInfo.get("RealmLV", 0))
+ curCache.SetRealmLV(realmLV if realmLV else robotInfo.get("RealmLV", 0))
curCache.SetFace(robotInfo.get("Face", 0))
curCache.SetFacePic(robotInfo.get("FacePic", 0))
curCache.SetTitleID(robotInfo.get("TitleID", 0))
--
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