From 14b330f7dd90ab09f2a7a00c2bcf3a8008e0abd3 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 19 八月 2025 16:13:06 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(删除4012效果)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py | 17 ++---------------
1 files changed, 2 insertions(+), 15 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
index 4068544..c9784f9 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
@@ -24,11 +24,9 @@
import GameServerRefresh
import ShareDefine
import PlayerGameWallow
-import Operate_PlayerBuyZhenQi
import PlayerSignDay
import PlayerCoin
import PlayerControl
-import PlayerWorldAverageLv
import PlayerFamily
import PlayerFamilyZhenfa
import PlayerOnlinePrize
@@ -125,6 +123,7 @@
import PlayerBillboard
import PlayerViewCache
import PlayerMail
+import PlayerHero
import datetime
import time
@@ -348,10 +347,9 @@
ChPlayer.Sync_RewardGetRecordInfo(curPlayer, ChConfig.Def_RewardType_RechargeDayAward, 0)
# 特殊时间点X点过天
elif onEventType == ShareDefine.Def_OnEventTypeEx:
+ PlayerHero.PlayerOnDay(curPlayer)
# 资源找回
PlayerRecover.RecoverOnDay(curPlayer)
- #购买次数清空
- Operate_PlayerBuyZhenQi.PlayerOnDay(curPlayer)
# 世界boss
BossHurtMng.OnDay(curPlayer)
# 仙盟过天
@@ -1262,17 +1260,6 @@
elif key == ShareDefine.Def_Notify_WorldKey_CrossDailyActionState % ShareDefine.CrossDailyActionID_YaomoBoss:
if gameWorldMgr.GetGameWorldDictByKey(key) != value:
PlayerCrossYaomoBoss.OnYaomoBossStateChange(value, tick)
-
- # 世界等级
- elif key == ShareDefine.Def_Notify_WorldKey_WorldAverageLv:
- if value and gameWorldMgr.GetGameWorldDictByKey(key) != value:
- gameWorldMgr.SetGameWorldDict(key, value) # 世界等级先更新再处理
- playerManager = GameWorld.GetPlayerManager()
- for index in xrange(playerManager.GetPlayerCount()):
- curPlayer = playerManager.GetPlayerByIndex(index)
- if not GameWorld.IsNormalPlayer(curPlayer):
- continue
- PlayerWorldAverageLv.UpdatePlayerWorldAverageLv(curPlayer)
#通用设置
befValue = gameWorldMgr.GetGameWorldDictByKey(key)
--
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