From 152bf6b437fc82e62d788b15d6e2206e2ad0b0c4 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 27 一月 2026 11:19:42 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(修复双方都有吕玲绮时某一方吕怒技击杀对方武将时不会触发另一方吕玲绮潜能释放怒技;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerChangeJob.py | 3 +--
1 files changed, 1 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerChangeJob.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerChangeJob.py
index 49c485f..2f22959 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerChangeJob.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerChangeJob.py
@@ -20,7 +20,6 @@
import IpyGameDataPY
import IPY_GameWorld
import PlayerBillboard
-import Item_ResetAttrPoint
import DataRecordPack
import PlayerControl
import ItemControler
@@ -257,7 +256,7 @@
elmSkillName = elmSkillData.GetSkillName() if elmSkillData else ""
GameWorld.Log(" 重置专精记录等级: elementSkillID=%s(%s),elementSkillIDLV=%s" % (elementSkillID, elmSkillName, elementSkillIDLV), playerID)
- Item_ResetAttrPoint.DoResetAttrPoint(curPlayer, 0, 0)
+ #Item_ResetAttrPoint.DoResetAttrPoint(curPlayer, 0, 0)
# 处理物品
GameWorld.Log("替换物品: 个数=%s" % len(assignItemList), playerID)
--
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