From 167357e8425d0dc12f41ed5fdfd4d95f2c2a5aaf Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 29 五月 2025 19:19:20 +0800 Subject: [PATCH] 16 卡牌服务端(删除旧版xml任务、镖车等不需要内容) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py | 5 ----- 1 files changed, 0 insertions(+), 5 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py index 66ac5ec..a59e6a5 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py @@ -409,7 +409,6 @@ #触发家族升级事件, 在SetFamilyLV之后,任务可以取等级判定 if isLVUP: pass - #EventShell.EventResponse_OnFamilyLVUp(curPlayer) if lastFamilyID != 0 and curPlayer.GetFamilyID() == 0: #玩家离开家族 @@ -419,7 +418,6 @@ #刚进家族并为族长,触发建家族事件 if curPlayer.GetFamilyMemberLV() == IPY_GameWorld.fmlLeader: pass - #EventShell.EventResponse_OnCreateFamily(curPlayer) #进入家族触发事件 __OnEnterFamily(curPlayer, tick) @@ -433,7 +431,6 @@ familyMgr = DBDataMgr.GetFamilyMgr() familyMgr.DelPlayerReqJoinFamilyIDAll(curPlayer.GetPlayerID()) Sync_RequestAddFamilyInfo(curPlayer) - #EventShell.EventResponse_OnFamily(curPlayer) __FamilyAffair_CheckReset(curPlayer) PlayerFamilyTech.Sync_PlayerFamilyTechLV(curPlayer) #GameLogic_FamilyWar.DoCheckChampionFamilyTitle(curPlayer) @@ -452,8 +449,6 @@ curPlayer.SetFamilyLV(0) PlayerControl.SetLeaveFamilyTimeEx(curPlayer, int(time.time())) - #触发玩家离开家族的任务 - #EventShell.EventResponse_OnLeaveFamily(curPlayer) FBLogic.OnLeaveFamily(curPlayer, tick) return -- Gitblit v1.8.0