From 17be39431816bb48380fb93b51fdf240e3b2bb21 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期二, 23 十二月 2025 17:42:57 +0800 Subject: [PATCH] 129 【战斗】战斗系统-服务端(曹仁所有技能;曹仁防护成功触发额外技能支持;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py | 5 ++++- 1 files changed, 4 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py index 7ea8031..5dbb581 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py @@ -4029,7 +4029,8 @@ TriggerWay_FriendAttackOverDirectOne, # 友方使用技能后(多目标仅触发一次,包含自己) 50 TriggerWay_FriendAttackOverDirectOneNoSelf, # 友方使用技能后(多目标仅触发一次,不含自己) 51 TriggerWay_DOTHurt, # 造成持续伤害时 52 -) = range(1, 1 + 52) +TriggerWay_FriendDotHurt, # 友方造成持续伤害时(多目标仅触发一次,包含自己) 53 +) = range(1, 1 + 53) # 不加载的被动触发方式,一般用于本技能固定触发逻辑用的 TriggerWayNoLoadList = [TriggerWay_CurSkillEff, TriggerWay_CurSkillEffLst] @@ -4073,6 +4074,7 @@ PassiveEff_AddChangeLayers5008 = 6028 # 增减5008效果的转化层数 PassiveEff_AddBatDamPerByLayer = 6029 # 提升技能战斗伤害(根据身上buff状态层数) PassiveEff_LostHPProtect = 6030 # 掉血上限保护 +PassiveEff_ImmuneControlDepBuff = 6031 # 某种buff状态层达到x时免疫减益控制效果 # 被动效果ID有触发值时就返回的 PassiveEffHappenValueList = [PassiveEff_ChangeHurtType, PassiveEff_ImmuneControlBuff, PassiveEff_MustSuperHit, PassiveEff_SkillInvalid, @@ -4783,6 +4785,7 @@ HeroID_Dongbai = 540009 # 董白 # 部分技能ID +SkillID_CaorenProtect = 1015070 # 承殇 SkillID_SmyFanzhao = 1012050 # 返照 SkillID_DongbaiRevive = 4009240 # 董白 - 复活 -- Gitblit v1.8.0