From 1890f0643483194e41668032aa75eb755c8a1aad Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 12 八月 2025 17:23:43 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(主阵容变更时重新开始战斗;主阵容属性变化时实时更新主线战斗;主线战斗请求CD限制1秒;计算buff属性、buff添加删除通用逻辑;4012效果状态逻辑;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/MainLevel.py |    6 +++---
 1 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/MainLevel.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/MainLevel.py
index 8a608cc..1446e64 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/MainLevel.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/MainLevel.py
@@ -25,7 +25,7 @@
     if not gmList:
         GameWorld.DebugAnswer(curPlayer, "重置主线: MainLevel 0")
         GameWorld.DebugAnswer(curPlayer, "设置主线: MainLevel 章节 关卡 波")
-        GameWorld.DebugAnswer(curPlayer, "测试掉落: MainLevel d 击杀数")
+        GameWorld.DebugAnswer(curPlayer, "测试掉落: MainLevel d 战锤数")
         GameWorld.DebugAnswer(curPlayer, "重置战利: MainLevel b 0")
         GameWorld.DebugAnswer(curPlayer, "设置战利: MainLevel b 战利品ID 已掉落个数")
         return
@@ -33,8 +33,8 @@
     value = gmList[0]
     
     if value == "d":
-        killCnt = gmList[1] if len(gmList) > 1 else 1
-        GameLogic_MainLevel.GMTestKillDrop(curPlayer, killCnt)
+        unXiantao = gmList[1] if len(gmList) > 1 else 1
+        GameLogic_MainLevel.GMTestKillDrop(curPlayer, unXiantao)
         return
     
     if value == "b":

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