From 18af22c697cfc551ac97e5e625930dd7cdc8ecbb Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 26 十一月 2025 10:10:06 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(修复5003效果消耗buff层持续伤害扣血bug;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/OpenFunc.py | 4 +++-
1 files changed, 3 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/OpenFunc.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/OpenFunc.py
index a5c4857..a61efa6 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/OpenFunc.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/OpenFunc.py
@@ -22,6 +22,7 @@
import GameFuncComm
import ChConfig
import ShareDefine
+import PlayerOnline
## GM命令执行入口
# @param curPlayer 当前玩家
@@ -43,7 +44,8 @@
else:
openFuncID = cmdList[1] if len(cmdList) > 1 else 0
DoGMOpenFunc(curPlayer, openFuncID)
-
+ PlayerOnline.GetOnlinePlayer(curPlayer).ReCalcAllAttr()
+
PrintFuncOpenState(curPlayer)
return
--
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