From 18df4f587c3e6782da7c83ee27db78482b674c34 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 09 十二月 2025 10:13:54 +0800
Subject: [PATCH] 121 【武将】武将系统-服务端(生效卡牌逻辑修改: 主阵容中的优先生效;生效中的卡牌无法遣散;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFace.py |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFace.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFace.py
index e252abc..96b370e 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFace.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFace.py
@@ -219,7 +219,7 @@
     if ipyData.GetUnlockWay() != 2:
         return
     itemID = ipyData.GetUnlockValue()
-    itemCount = ipyData.GetUnlockNeedCnt()
+    itemCount = ipyData.GetUpNeedCnt()
     if not itemID or not itemCount:
         return
     needItemList = [[itemID, itemCount]]
@@ -419,7 +419,7 @@
     if ipyData.GetUnlockWay() != 2:
         return
     itemID = ipyData.GetUnlockValue()
-    itemCount = ipyData.GetUnlockNeedCnt()
+    itemCount = ipyData.GetUpNeedCnt()
     if not itemID or not itemCount:
         return
     needItemList = [[itemID, itemCount]]

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