From 1a81c33e76a2ba18a4160a18d5e272162d74876b Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 25 九月 2025 17:24:45 +0800 Subject: [PATCH] 129 【战斗】战斗系统-服务端(朱恒技能;增加效果5007-偷取目标身上增益类型buff;增加GM命令TurnFight-可设置主线战斗中战斗对象相关属性、击杀等;修复技能对象释放bug;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRecover.py | 8 +------- 1 files changed, 1 insertions(+), 7 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRecover.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRecover.py index 3ae1fd5..6db971f 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRecover.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRecover.py @@ -30,11 +30,9 @@ import IpyGameDataPY import FBCommon import GameFuncComm -import PlayerTJG import PlayerActivity import PlayerSuccess import PyGameData -import BossHurtMng import copy import datetime @@ -169,8 +167,7 @@ if curDayTimes: curDayTimes = dayTimesLimit elif dailyID is ShareDefine.DailyActionID_WorldBOSS: - canKillCnt, dayTimesLimit = BossHurtMng.GetCanKillBossCnt(curPlayer, 0) - curDayTimes = dayTimesLimit - canKillCnt + pass if curDayTimes >= dayTimesLimit and not lostOnDay: continue addCommonCnt = (dayTimesLimit - curDayTimes) + lostOnDay * dayTimesLimit @@ -304,9 +301,6 @@ else: for itemID, itemCnt in totalItemDict.items(): ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem, IPY_GameWorld.rptAnyWhere]) - #if Def_TJGRecoverID in recoverCntDict: - # #脱机挂经验找回后重置 - # PlayerTJG.ResetTJGDeadInfo(curPlayer) if Def_QueenRelics in recoverCntDict: PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_QueenRelicsEx, recoverCntDict[Def_QueenRelics]) DataRecordPack.DR_PlayerRecover(curPlayer, recoverWay, recoverCntDict, totalExp, totalMoney, totalSP, totalItemDict) -- Gitblit v1.8.0