From 1d236490e8865fcb7af9eade85b4516e1904b414 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 06 一月 2026 20:16:35 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(增加属性ID 77贯穿、78抗贯穿、79招架、80抗招架属性支持;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py | 27 +++++++++++++++++++++++----
1 files changed, 23 insertions(+), 4 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
index 5eed441..d6437de 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -178,7 +178,11 @@
AttrID_ReviveXPPer, # 复活怒气加成 74
AttrID_DOTBurnPer, # 灼烧增伤 75
AttrID_DOTBurnPerDef, # 灼烧减伤 76
-) = range(1, 1 + 76)
+AttrID_Guanchuan, # 贯穿 77
+AttrID_GuanchuanDef, # 抗贯穿 78
+AttrID_Zhaojia, # 招架 79
+AttrID_ZhaojiaDef, # 抗招架 80
+) = range(1, 1 + 80)
# 需要计算的武将战斗属性ID列表
CalcBattleAttrIDList = [AttrID_Atk, AttrID_Def, AttrID_MaxHP, AttrID_StunRate, AttrID_StunRateDef,
@@ -194,6 +198,7 @@
AttrID_BatDamPer, AttrID_BatDamPerDef, AttrID_PursueDamPer, AttrID_PursueDamPerDef,
AttrID_ComboDamPer, AttrID_ComboDamPerDef, AttrID_XPRecoverPer, AttrID_PVPDamPer, AttrID_PVPDamPerDef,
AttrID_ReviveHPPer, AttrID_ReviveXPPer, AttrID_DOTBurnPer, AttrID_DOTBurnPerDef,
+ AttrID_Guanchuan, AttrID_GuanchuanDef, AttrID_Zhaojia, AttrID_ZhaojiaDef,
]
# 基础三维属性ID列表
@@ -934,7 +939,9 @@
HurtAtkType_HarmSelf, # 自残 12
HurtAtkType_CaorenProtect, # 本次伤害有受曹仁防护标记 13
HurtAtkType_IgnoreShield, # 无视承伤盾 14
-) = range(15)
+HurtAtkType_Guanchuan, # 贯穿 15
+HurtAtkType_Zhaojia, # 招架 16
+) = range(17)
#伤害类型
(
@@ -1897,9 +1904,10 @@
Def_FBMapID_Zhanchui = 30010 # 白骨盈野/战锤秘境
Def_FBMapID_Tianzi = 30020 # 天子考验
+Def_FBMapID_Dingjunge = 30030 # 定军阁
#线路未过关时免费的地图
-UnPassFreeMapIDList = [Def_FBMapID_Zhanchui]
+UnPassFreeMapIDList = [Def_FBMapID_Zhanchui, Def_FBMapID_Dingjunge]
#按星级记录过关的地图
PassByStarMapIDList = []
#扫荡不需要检查是否已过关的地图
@@ -1907,7 +1915,7 @@
#固定玩家获胜的地图
PlayerWinMapIDList = [Def_FBMapID_Tianzi]
#需要汇报中心副本过关进度的地图
-ReportCenterMapIDList = [Def_FBMapID_Zhanchui]
+ReportCenterMapIDList = [Def_FBMapID_Zhanchui, Def_FBMapID_Dingjunge]
#注册上传跨服服务器数据后直接进入跨服服务器的地图
RegisterEnter_CrossServerMapIDList = []
@@ -1981,6 +1989,7 @@
'Arena':[Def_FBMapID_ArenaBattle],
'Zhanchui':[Def_FBMapID_Zhanchui],
'Tianzi':[Def_FBMapID_Tianzi],
+ 'Dingjunge':[Def_FBMapID_Dingjunge],
}
#特殊副本ID, 由系统分配, 进入时候不验证IsMapCopyFull
@@ -3885,6 +3894,15 @@
Def_PDict_TianziHisHurtEx = "TianziHisHurtEx_%s" # 历史最高伤害,整除亿部分,参数(bossID)
Def_PDict_TianziTodayHurt = "TianziTodayHurt" # 今日最高伤害,求余亿部分
Def_PDict_TianziTodayHurtEx = "TianziTodayHurtEx" # 今日最高伤害,整除亿部分
+
+#定军阁
+Def_PDict_DJGLineID = "DJGLineID" # 今日已过关的线路ID 层 * 100 + 关卡编号
+Def_PDict_DJGEffect = "DJGEff_%s" # 已生效的加成效果,参数(index) effID * 100 + 效果等级
+Def_PDict_DJGSelectEffect = "DJGSelectEff_%s" # 当前待选择的加成效果,参数(index) effID
+Def_PDict_DJGUnSelectCnt = "DJGUnSelectCnt" # 还有几个未选择的效果
+Def_PDict_DJGEffAuto = "DJGEffAuto" # 是否自动选择效果
+Def_PDict_DJGEffSet = "DJGEffSet_%s" # 预设优先选择属性ID,参数(优先index)
+
#-------------------------------------------------------------------------------
#物品效果(ID或指定类型)对应的属性计算信息 {效果(ID/指定类型):[[属性索引, ...], 是否基础属性,(非)线性]}
@@ -4096,6 +4114,7 @@
PassiveEff_IgnoreSex = 6034 # 去除性别验证
PassiveEff_AddBuffTime = 6035 # 增加buff持续时间
PassiveEff_AddSkillUseCntLimit = 6036 # 增加7009回合数
+PassiveEff_AddDamBackPerByBuffLayer = 6037 # 增加反弹伤害万分比(根据buff层级)
# 被动效果ID有触发值时就返回的
PassiveEffHappenValueList = [PassiveEff_ChangeHurtType, PassiveEff_ImmuneControlBuff, PassiveEff_MustSuperHit, PassiveEff_SkillInvalid,
--
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