From 1dd273126494e6f8ffd7a994b637f45ad1128191 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 03 十二月 2025 19:55:27 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(战报改为存储B430包Buffer;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py | 7 ++++++-
1 files changed, 6 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
index 1148f7f..c50b8a5 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
@@ -85,6 +85,7 @@
import PlayerXiangong
import PlayerBillboard
import PlayerViewCache
+import GameFuncComm
import PlayerMail
import PlayerHero
import PlayerTree
@@ -231,6 +232,10 @@
playerID = curPlayer.GetPlayerID()
GameWorld.Log("PlayerOnDay! ondayValue=%s" % (ondayValue), playerID)
+ # 过天同步下时间、开服天
+ ChPlayer.Sync_PyServerDataTimeToClient(curPlayer)
+ ChPlayer.Sync_OpenServerDay(curPlayer)
+
__DoPlayerOnDay(curPlayer, ShareDefine.Def_OnEventType)
__DoPlayerOnDay(curPlayer, ShareDefine.Def_OnEventTypeEx)
@@ -244,7 +249,7 @@
# 常规过天
if onEventType == ShareDefine.Def_OnEventType:
-
+ GameFuncComm.DoFuncOpenLogic(curPlayer)
#清空每日事件奖励
curPlayer.SetDayProcessGameEventCount(0)
--
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