From 1fb002af86296eeb89a18cc2a3eba4d090d1e94b Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 09 一月 2026 15:52:04 +0800
Subject: [PATCH] 271 【内政】古宝系统-服务端(修复古宝共鸣存在未激活古宝时激活共鸣0星属性bug;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py | 30 +++++++++++++++++++++++++-----
1 files changed, 25 insertions(+), 5 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
index 7ebe0c5..707ea02 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -323,6 +323,10 @@
("float", "QunFinalDamPerDefRatio", 0),
("float", "PVPDamPerRatio", 0),
("float", "PVPDamPerDefRatio", 0),
+ ("float", "GuanchuanRatio", 0),
+ ("float", "GuanchuanDefRatio", 0),
+ ("float", "ZhaojiaRatio", 0),
+ ("float", "ZhaojiaDefRatio", 0),
),
"MainChapter":(
@@ -786,6 +790,10 @@
("BYTE", "SpecAttrID", 0),
("DWORD", "SpecAttrValue", 0),
("DWORD", "SpecAttrPerStarAdd", 0),
+ ("BYTE", "PowerType", 0),
+ ("DWORD", "PowerTypeValue", 0),
+ ("DWORD", "PowerValue", 0),
+ ("DWORD", "PowerPerStarAdd", 0),
),
"GubaoResonanceAttr":(
@@ -803,6 +811,7 @@
"GubaoStar":(
("BYTE", "GubaoQuality", 1),
("BYTE", "GubaoStar", 0),
+ ("list", "QualityStarCond", 0),
("BYTE", "StarUPNeedSelfCnt", 0),
("list", "StarUPNeedItemList", 0),
),
@@ -2213,6 +2222,7 @@
("list", "EquipColorRateList", 0),
("list", "EquipColorRateList1", 0),
("list", "EquipColorRateList2", 0),
+ ("DWORD", "LastSureOutNeed", 0),
),
"LLMJ":(
@@ -2652,7 +2662,11 @@
def GetQunFinalDamPerRatio(self): return self.attrTuple[40] # float
def GetQunFinalDamPerDefRatio(self): return self.attrTuple[41] # float
def GetPVPDamPerRatio(self): return self.attrTuple[42] # float
- def GetPVPDamPerDefRatio(self): return self.attrTuple[43] # float
+ def GetPVPDamPerDefRatio(self): return self.attrTuple[43] # float
+ def GetGuanchuanRatio(self): return self.attrTuple[44] # float
+ def GetGuanchuanDefRatio(self): return self.attrTuple[45] # float
+ def GetZhaojiaRatio(self): return self.attrTuple[46] # float
+ def GetZhaojiaDefRatio(self): return self.attrTuple[47] # float
# 主线章节表
class IPY_MainChapter():
@@ -3345,7 +3359,11 @@
def GetSpecEffLayerMax(self): return self.attrTuple[8] # 特殊效果最大层数 BYTE
def GetSpecAttrID(self): return self.attrTuple[9] # 特殊属性ID BYTE
def GetSpecAttrValue(self): return self.attrTuple[10] # 特殊属性初始值 DWORD
- def GetSpecAttrPerStarAdd(self): return self.attrTuple[11] # 特殊属性每星成长 DWORD
+ def GetSpecAttrPerStarAdd(self): return self.attrTuple[11] # 特殊属性每星成长 DWORD
+ def GetPowerType(self): return self.attrTuple[12] # 特权效果类型 BYTE
+ def GetPowerTypeValue(self): return self.attrTuple[13] # 特权类型值 DWORD
+ def GetPowerValue(self): return self.attrTuple[14] # 特权初始值 DWORD
+ def GetPowerPerStarAdd(self): return self.attrTuple[15] # 特权每星值成长 DWORD
# 古宝共鸣属性表
class IPY_GubaoResonanceAttr():
@@ -3378,8 +3396,9 @@
def GetGubaoQuality(self): return self.attrTuple[0] # 古宝品质 BYTE
def GetGubaoStar(self): return self.attrTuple[1] # 古宝星级 BYTE
- def GetStarUPNeedSelfCnt(self): return self.attrTuple[2] # 升到本星消耗本体碎片数量 BYTE
- def GetStarUPNeedItemList(self): return self.attrTuple[3] # 消耗其他物品列表 [[物品ID,个数], ...] list
+ def GetQualityStarCond(self): return self.attrTuple[2] # 需同品质X个X星 list
+ def GetStarUPNeedSelfCnt(self): return self.attrTuple[3] # 升到本星消耗本体碎片数量 BYTE
+ def GetStarUPNeedItemList(self): return self.attrTuple[4] # 消耗其他物品列表 [[物品ID,个数], ...] list
# 古宝品质升级表
class IPY_GubaoLV():
@@ -5547,7 +5566,8 @@
def GetLVUPNeedTime(self): return self.attrTuple[2] # 升级下一级所需所需秒 DWORD
def GetEquipColorRateList(self): return self.attrTuple[3] # 小怪产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list
def GetEquipColorRateList1(self): return self.attrTuple[4] # 精英产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list
- def GetEquipColorRateList2(self): return self.attrTuple[5] # boss产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list
+ def GetEquipColorRateList2(self): return self.attrTuple[5] # boss产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list
+ def GetLastSureOutNeed(self): return self.attrTuple[6] # 最后一档保底必出 DWORD
# 历练秘笈
class IPY_LLMJ():
--
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