From 206203b4ccec9426178e12b8d67c815c4743df54 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 01 九月 2025 15:45:06 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(优化主线战斗片段断点逻辑;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py |   25 -------------------------
 1 files changed, 0 insertions(+), 25 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py
index 41dd4bf..0edfc95 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py
@@ -23,7 +23,6 @@
 import IpyGameDataPY
 import PlayerSuccess
 import ReadChConfig
-import PlayerAssist
 import ShareDefine
 import PyGameData
 import FBCommon
@@ -541,7 +540,6 @@
     #成长NPC所需数据初始化
     InitFBNPCStrengthenData(curPlayer, gameMap)
     
-    PlayerAssist.OnPlayerEnterAssistFB(curPlayer, gameMapID, reqFuncLineID)
     DoEnterFB(curPlayer, tick)
     
     RecordFirstEnterMap(curPlayer, gameMapID)
@@ -584,18 +582,6 @@
     #扣费一般都是在进入副本逻辑里处理,免费只有一次性的,所以放在后面进行重置,防止一直免费
     if curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_EnterFBFree):
         PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_EnterFBFree, 0)
-    return
-
-def OnCallHelpBattleOK(curPlayer, tick):
-    ## 召唤助战完成
-    do_FBLogic_ID = __GetFBLogic_MapID(GameWorld.GetMap().GetMapID())
-    
-    callFunc = GameWorld.GetExecFunc(FBProcess, "GameLogic_%s.%s" % (do_FBLogic_ID, "OnCallHelpBattleOK"))
-    
-    if callFunc != None:
-        GameWorld.Log("OnCallHelpBattleOK...", curPlayer.GetPlayerID())
-        callFunc(curPlayer, tick)
-        
     return
 
 def InitFBNPCStrengthenData(curPlayer, gameMap):
@@ -1602,17 +1588,6 @@
         return False
 
     return callFunc(curPlayer, mapID, lineID, cnt, isFinish, dataEx)
-
-## 副本助战扫荡结果
-def OnPlayerFBHelpBattleSweepResult(curPlayer, mapID, lineID, helpBattlePlayerDict):
-    do_FBLogic_ID = __GetFBLogic_MapID(mapID)
-    
-    callFunc = GameWorld.GetExecFunc(FBProcess, "GameLogic_%s.%s" % (do_FBLogic_ID, "OnPlayerFBHelpBattleSweepResult"))
-    
-    if callFunc == None:
-        return False
-
-    return callFunc(curPlayer, mapID, lineID, helpBattlePlayerDict)
 
 ## 开始公共CD副本扫荡
 def OnStartPubCDFBSweep(curPlayer, mapID, lineID, cnt, dataEx):

--
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