From 206203b4ccec9426178e12b8d67c815c4743df54 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期一, 01 九月 2025 15:45:06 +0800 Subject: [PATCH] 129 【战斗】战斗系统-服务端(优化主线战斗片段断点逻辑;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py | 2 -- 1 files changed, 0 insertions(+), 2 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py index 400e2c3..127ea96 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py @@ -111,8 +111,6 @@ g_crossPlayerItemsChangeInfo = {} #跨服玩家物品变化信息 {playerID:{"背包类型-物品位":itemMD5, ...}, ...} g_crossPlayerSkillsChangeInfo = {} #跨服玩家技能变化信息 {playerID:[技能ID], ...} -g_Qudao_DoubleBill = {} # 渠道删档充值返利 - g_crossFuncLineDataCache = {} # 动态分配的跨服虚拟分线数据缓存 {(mapID, copyMapID):funcLineDataCache, ...} g_crossPlayerServerGroupIDInfo = {} #跨服玩家服务器组ID缓存,副本线路关闭时才释放,所以支持离线跨服玩家 {copyMapID:{playerID:serverGroupID, ...}, ...} g_fbBuyBuffTimeDict = {} # 副本购买buff时间缓存{playerID:{moneyCnt:time}} -- Gitblit v1.8.0