From 207fa68f5a9d50ef0bd176cf98adb81827f492f0 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 04 十二月 2025 16:14:43 +0800
Subject: [PATCH] 16 卡牌服务端(分包下载奖励15支持;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py | 19 ++++++++-----------
1 files changed, 8 insertions(+), 11 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
index 1148f7f..4eea7a3 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
@@ -82,9 +82,11 @@
import IpyGameDataPY
import PlayerArena
import PyGameData
+import OpenServerActivity
import PlayerXiangong
import PlayerBillboard
import PlayerViewCache
+import GameFuncComm
import PlayerMail
import PlayerHero
import PlayerTree
@@ -105,6 +107,7 @@
#副本OnDay事件响应
#FBLogic.OnDay(tick)
+ OpenServerActivity.OnDay()
#仙盟
PlayerFamily.FamilyOnDay()
PlayerArena.OnDay()
@@ -231,6 +234,10 @@
playerID = curPlayer.GetPlayerID()
GameWorld.Log("PlayerOnDay! ondayValue=%s" % (ondayValue), playerID)
+ # 过天同步下时间、开服天
+ ChPlayer.Sync_PyServerDataTimeToClient(curPlayer)
+ ChPlayer.Sync_OpenServerDay(curPlayer)
+
__DoPlayerOnDay(curPlayer, ShareDefine.Def_OnEventType)
__DoPlayerOnDay(curPlayer, ShareDefine.Def_OnEventTypeEx)
@@ -244,7 +251,7 @@
# 常规过天
if onEventType == ShareDefine.Def_OnEventType:
-
+ GameFuncComm.DoFuncOpenLogic(curPlayer)
#清空每日事件奖励
curPlayer.SetDayProcessGameEventCount(0)
@@ -988,16 +995,6 @@
if key == ShareDefine.Def_Notify_WorldKey_CrossZoneName:
PyGameData.g_crossZoneName = msgValue
- return
-
- if key == ShareDefine.Def_Notify_WorldKey_CrossServerTime:
- PyGameData.g_crossServerTimeInfo = eval(msgValue)
- playerManager = GameWorld.GetPlayerManager()
- for index in xrange(playerManager.GetPlayerCount()):
- curPlayer = playerManager.GetPlayerByIndex(index)
- if not GameWorld.IsNormalPlayer(curPlayer):
- continue
- ChPlayer.Sync_PyServerDataTimeToClient(curPlayer)
return
# 幸运云购
--
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