From 207fa68f5a9d50ef0bd176cf98adb81827f492f0 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 04 十二月 2025 16:14:43 +0800
Subject: [PATCH] 16 卡牌服务端(分包下载奖励15支持;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py |   28 ++++++++++++++++++++++++++--
 1 files changed, 26 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
index 27dcb6f..daa6765 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
@@ -40,6 +40,8 @@
 Def_InitOpenServerTime = 'InitOpenServerTime'
 Def_SetOpenServerTime = 'SetOpenServerTime' # GM工具预定的开服时间
 
+
+Def_OSAAwardState = 'OSAAwardState' #开服冲榜活动结算状态
 # ------------------------- WorldKey ------------------------- 
 
 #---奇迹, 职业枚举定义---
@@ -429,7 +431,9 @@
 Def_BT_MainLevel,    # 主线关卡过关榜 0
 Def_BT_Arena,    # 演武场积分周榜 1
 Def_BT_Tianzi,    # 天子考验伤害榜 2
-) = range(0, 3) 
+Def_BT_OSA_MainLevel,    # 开服关卡榜 3
+Def_BT_OSA_HeroCall,    # 开服招募榜 4
+) = range(0, 5) 
 
 ''' 跨服排行榜类型, 从 150 开始,最大条数在功能配置表 CrossBillboardSet 配置,没配默认100
 与本服榜单存储的是不一样的数据库表格,理论上类型可以和本服榜单类型重复,为了做下区分防误导,跨服榜单从 150 开始
@@ -442,7 +446,8 @@
 
 BillboardTypeAllList = BillboardTypeList + CrossBillboardTypeList
 
-BillboardNameDict = {Def_BT_MainLevel:"主线过关榜", Def_BT_Arena:"演武场积分周榜", Def_BT_Tianzi:"天子考验伤害榜"}
+BillboardNameDict = {Def_BT_MainLevel:"主线过关榜", Def_BT_Arena:"演武场积分周榜", Def_BT_Tianzi:"天子考验伤害榜", 
+                     Def_BT_OSA_MainLevel:"开服关卡榜", Def_BT_OSA_HeroCall:"开服招募榜"}
 
 #仙盟榜单类型
 FamilyBillboardList = []
@@ -802,6 +807,8 @@
 GameFuncID_Arena = 27           # 竞技场
 GameFuncID_Horse = 37           # 坐骑
 GameFuncID_Travel = 44          # 游历
+GameFuncID_OSA_MainLevel = 45   # 开服关卡榜
+GameFuncID_OSA_HeroCall = 46    # 开服招募榜
 
 # 以下为暂时无用的
 GameFuncID_Pet = -1             # 宠物,灵宠 6
@@ -1037,6 +1044,23 @@
 CampType_Evil,       #邪恶(与 Def_ID2Win 一致)
 ] = range(3)
 
+# json里的配表 服务器类型(0主服,1子服,2跨服,3战斗服)]
+serverType_Main = 0 # 0主服
+serverType_Child = 1 # 1子服
+serverType_Cross = 2 # 2跨服
+serverType_Battle = 3 # 3战斗服
+
+# dirType //0全广播,1通知主服务器排除合服子服,2通知服务器包含合服子服, 3通知跨服服务器 ,4通知战斗服务器
+dirType_All = 0 # 0全广播
+dirType_Main = 1 # 1通知主服务器排除合服子服
+dirType_Child = 2 # 2通知服务器包含合服子服
+dirType_Cross = 3 # 3通知跨服服务器
+dirType_Battle = 4 # 4通知战斗服务器
+
+# 服务器间的信息定义
+SSMsg_BattleRequest = "SS_BattleRequest"
+SSMsg_BattleResult = "SS_BattleResult"
+
 # 跨服服务器发送子服信息定义
 CrossServerMsg_CrossServerState = "CrossServerState"    # 跨服服务器状态变更
 CrossServerMsg_PlayerLoginout = "PlayerLoginout"        # 玩家上下线状态同步

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