From 225c3a53759d5739989272549203d4676c666e9f Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 30 一月 2026 14:08:01 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(命格buff改为只给命格自身添加;命格buff基础属性加成支持计算到武将身上;命格战斗属性支持计算到武将战斗中;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py
index cc14de1..20d42e0 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py
@@ -85,7 +85,7 @@
     serverID = GameWorld.GetGameWorld().GetServerID()
     GameWorld.Log("服务器启动初始化InitGameWorld: serverID=%s" % serverID)
     DBDataMgr.OnServerStart() # 优先加载公共数据
-    ItemCommon.InitPyItem()
+    #ItemCommon.InitPyItem() # 改为放 InitItem 加载
     LoadDBPlayer()
     PlayerViewCache.LoadRobot()
     PyGameData.g_initGameTime = int(time.time()) # 放到加载数据之后

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