From 225c3a53759d5739989272549203d4676c666e9f Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 30 一月 2026 14:08:01 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(命格buff改为只给命格自身添加;命格buff基础属性加成支持计算到武将身上;命格战斗属性支持计算到武将战斗中;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerChangeJob.py | 3 +--
1 files changed, 1 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerChangeJob.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerChangeJob.py
index 49c485f..2f22959 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerChangeJob.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerChangeJob.py
@@ -20,7 +20,6 @@
import IpyGameDataPY
import IPY_GameWorld
import PlayerBillboard
-import Item_ResetAttrPoint
import DataRecordPack
import PlayerControl
import ItemControler
@@ -257,7 +256,7 @@
elmSkillName = elmSkillData.GetSkillName() if elmSkillData else ""
GameWorld.Log(" 重置专精记录等级: elementSkillID=%s(%s),elementSkillIDLV=%s" % (elementSkillID, elmSkillName, elementSkillIDLV), playerID)
- Item_ResetAttrPoint.DoResetAttrPoint(curPlayer, 0, 0)
+ #Item_ResetAttrPoint.DoResetAttrPoint(curPlayer, 0, 0)
# 处理物品
GameWorld.Log("替换物品: 个数=%s" % len(assignItemList), playerID)
--
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