From 229d066301a40c3e20a1167571c42185a4e6029b Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 20 三月 2026 11:03:56 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(主线关卡每个房间开始战斗时补通知当前进度;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py |    2 --
 1 files changed, 0 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py
index a6e1d69..b6ed785 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py
@@ -48,8 +48,6 @@
 g_arenaPlayerMatchDict = {} # 本服竞技场玩家匹配记录缓存 {playerID:[tagPlayerID, ...], ...}
 g_qunyingPlayerMatchDict = {} # 群英榜玩家匹配记录缓存,该功能允许重复的机器人ID,所以记录匹配名次 {playerID:[rank, ...], ...}
 
-g_beautyEffTypeDict = {} # 红颜特殊效果缓存 {playerID:{effType:[effValue, effTypeValue], ...}, ...}
-
 g_mapIDTxtInfo = {} # MapID.txt 加载的信息
 g_realmDiffPlayerDict = {} # 境界难度玩家信息 {realm:[playerID, ...], ...}
 g_realmDiffNPCRefresh = {} # {(lineID, realm):{refreshID:tagNPCRefresh, ...}}

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