From 22bb99e929439653669b8b2e14325dcc865c7fe3 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 17 十月 2025 16:05:08 +0800
Subject: [PATCH] 66 【公会】基础主体-服务端(快速加入公会失败提示)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py |   82 ++++++++++++-----------------------------
 1 files changed, 24 insertions(+), 58 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
index 8b1c571..fbfad28 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -3400,10 +3400,6 @@
 Def_PDict_NPCKillCount = "NPCKillCount_%s"   # NPC已击杀次数, 参数(NPCID) CCBBAA, AA存储公共装备次数,BB存储公共ID次数,CC存储私有次数
 Def_PDict_NPCAttackCount = "NPCAttackCount_%s"   # NPC已攻击次数, 参数(NPCID)
 
-Def_PDict_RedPacketInviteGet = "RedPacketInviteGet"  # 红包邀请领取
-Def_PDict_RedPacketGetState = "RedPacketGetState"  # 红包领取状态
-Def_PDict_RedPacketGrabCnt = "RedPacketGrabCnt"  # 抢红包次数
-
 Def_PDict_ItemUseCntToday = "ItemUseCntToday_%s" # 物品今日使用次数, 参数为物品ID
 
 Def_PDict_GodWeaponLV = "GodWeaponLV_%s" # 神器等级, 参数神器索引
@@ -3796,36 +3792,6 @@
 
 Def_PDict_FightPower_List = [Def_PDict_FightPower_Total, Def_PDict_FightPower_TotalEx]
 
-# 每日活跃度
-Def_PDict_Activity_FinishCnt = "Activity_FinishCnt_%s"  # 活跃度类型对应完成次数
-Def_PDict_Activity_AddTotal = "Activity_AddTotal_%s"  # 活跃度类型对应获得活跃度总
-Def_PDict_Activity_TotalPoint = "Activity_TotalPoint"  # 当前总活跃值(不可消耗)
-Def_PDict_ActivityAwardRecord = "ActivityAwardRecord"  # 活跃度奖励领取记录,按二进制位标识
-Def_PDict_Activity_AwardStage = "Activity_AwardStage"  # 当前活跃奖励阶段,对应不同境界段
-Def_PDict_Activity_ExtraRealmPoint = "Activity_ExtraRealmPoint"  # 多倍活动额外获得的修行点
-
-# 活跃放置
-Def_PDict_ActivityCountTotal = "ActivityCountTotal"  # 累计活跃放置修炼次数
-Def_PDict_ActivityCanCostTotalPoint = "ActivityCanCostTotalPoint"  # 当前总活跃值(可消耗)
-Def_PDict_ActivityPlaceStartTime = "ActivityPlaceStartTime" # 活跃放置开始time值
-Def_PDict_ActivityPlaceRemainCount = "ActivityPlaceRemainCount" # 活跃放置剩余进行次数
-Def_PDict_ActivityPlaceRewardCount = "ActivityPlaceRewardCount" # 活跃放置本次启动已累计奖励次数
-Def_PDict_ActivityPlaceRewardTotalCount = "ActivityPlaceRewardTotalCount" # 活跃放置历史总共累计奖励次数
-Def_PDict_ActivityPlaceRewardItem = "ActivityPlaceItem" # 奖励物品个数
-Def_PDict_ActivityPlaceRewardItemID = "ActivityPlaceItemID_%s" # 奖励物品ID,参数(index)
-Def_PDict_ActivityPlaceRewardItemCount = "ActivityPlaceItemCount_%s" # 奖励物品个数,参数(index)
-Def_PDict_ActivityPlaceExpCount = "ActivityPlaceExpCount" # 活跃放置获得exp次数
-Def_PDict_ActivityPlaceTodayExp = "ActivityPlaceTodayExp" # 活跃放置今日获得exp
-Def_PDict_ActivityPlaceTodayExpPoint = "ActivityPlaceTodayExpPoint" # 活跃放置昨日获得exp 扩展值
-Def_PDict_ActivityPlaceYestorDayExp = "ActivityPlaceYestorDayExp" # 活跃放置昨日获得exp
-Def_PDict_ActivityPlaceYestorDayExpPoint = "ActivityPlaceYestorDayExpP" # 活跃放置昨日获得exp 扩展值
-
-# 每日活动
-Def_PDict_DailyActionDayTimes = "DailyActionDayTimes_%s"  # 每日活动今日完成次数 参数每日活动ID
-Def_PDict_DailyActionDayBuyTimes = "DADayBuyTimes_%s"  # 每日活动今日购买次数 参数每日活动ID
-Def_PDict_DailyActionDayItemTimes = "DADayItemTimes_%s"  # 每日活动今日物品增加次数 参数每日活动ID
-Def_PDict_DailyActionWeekTimes = "DailyActionWeekTimes_%s"  # 每日活动本周完成次数 参数每日活动ID
-
 # 投资理财
 Def_PDict_InvestTime = "InvestTime_%s"  # 投资时的时间,参数为投资类型
 Def_PDict_InvestProgress = "InvestProgress_%s_%s"  # 投资可领奖进度值,参数为(投资类型, key编号)
@@ -3892,19 +3858,6 @@
 Def_PDict_Boss_KillCntItemAddCnt = "Boss_KillCntItemAddCnt_%s" # 物品增加的当日可杀世界boss次数<%s-索引>
 Def_PDict_Boss_KillCntBuyCnt = "Boss_KillCntBuyCnt_%s" # 当日可杀世界boss次数的购买次数<%s-索引>
 
-#仙盟红包
-Def_PDict_FamilyRedPacketGoldLimit = "FmlRedPacketGoldLimit"  # 仙盟钻石红包已发额度
-Def_PDict_FamilyRedPacketCache = "FamilyRedPacketCache%s"  # 仙盟红包待发放记录参数索引
-Def_PDict_OSRedPacketGrabMoney = "OSRedPacketGrabMoney"  # 开服红包已抢数量
-Def_PDict_OSRedPacketCanGrabCnt = "OSRedPacketCanGrabCnt"  # 开服红包可抢次数
-Def_PDict_OSRedPacketStartTime = "OSRedPacketStartTime" #开服红包开始倒计时时间
-Def_PDict_ServerRedPacketGrabCnt = "ServerRedPacketGrabCnt"  # 今日已抢全服红包次数
-
-#节日红包
-Def_PDict_FeastRedPacketActID = "FeastRedPacketActID"  # 玩家身上的节日红包活动ID,唯一标识,取活动开始日期time值
-Def_PDict_FeastRedPacketGrabMoney = "FeastRedPacketGrabMoney"  # 节日红包已抢数量
-Def_PDict_FeastRedPacketCanGrabCnt = "FeastRedPacketCanGrabCnt"  # 节日红包可抢次数
-
 #境界
 Def_PDict_RealmTaskAwardState = "RealmTaskAwardState" #境界渡劫条件领奖状态,按二进制位存储是否已领取
 Def_PDict_RealmTaskValue = "RealmTaskValue_%s" #境界渡劫任务需要记录值,参数(任务ID)
@@ -3967,6 +3920,13 @@
 Def_PDict_TaskID = "TaskID_%s" # 当前进行中的任务ID,参数(任务组)
 Def_PDict_TaskValue = "TaskValue_%s" # 当前进行中的任务进度,参数(任务组)
 Def_PDict_TaskState = "TaskState_%s" # 当前进行中的任务状态 0-无;1-进行中;2-已完成,参数(任务组)
+
+#每日任务,按任务类型累加进度
+Def_PDict_DailyTaskValue = "DTaskV_%s_%s" # 任务类型进度,参数(任务类型, 条件信息)
+Def_PDict_DailyTaskState = "DTaskState" # 每日任务是否已领取奖励,按任务ID二进制位存储是否已领取
+Def_PDict_ActivityTotal = "ActivityTotal"  # 今日累计获得活跃度
+Def_PDict_ActivityAward = "ActivityAward"  # 活跃度奖励领取记录,按二进制位标识
+Def_PDict_ActivityWeek = "ActivityWeek"  # 每周活跃奖励第x轮,默认0第1轮
 
 #淘金
 Def_PDict_GoldRushCampState = "GoldRushCampState" # 已解锁营地状态,按营地ID二进制位运算判断是否已解锁
@@ -4344,7 +4304,7 @@
 Def_Cost_Transport, # 传送 25
 Def_Cost_Treasure, # 寻宝
 Def_Cost_FamilyBroadcast, # 家族公告
-Def_Cost_FamilyRedPacket, # 发家族钻石红包
+Def_Cost_28, # 发家族钻石红包
 Def_Cost_EnterFB, # 进入副本
 Def_Cost_GameServer, # GameServer 30
 Def_Cost_FreeGoods, # 极品白拿
@@ -4361,7 +4321,7 @@
 Def_Cost_LuckyTreasure, #幸运鉴宝
 Def_Cost_MysteryShopRefresh, # 神秘商店刷新
 Def_Cost_AuctionBid, # 拍卖行竞价
-Def_Cost_BuyDailyActionCnt, # 购买活动次数 45
+Def_Cost_45, # 购买活动次数 45
 Def_Cost_46, # 副本买buff
 Def_Cost_CreatFamily, # 创建仙盟
 Def_Cost_BuyKillBossCnt, #购买boss次数
@@ -4389,13 +4349,13 @@
 Def_Cost_Reason_SonKey = "reason_name_son" # 消费点原因子类说明key
 
 # 消费返利不处理的消费类型列表
-CostRebate_DisableType = [Def_Cost_BourseBuy, Def_Cost_BourseCharge, Def_Cost_FreeGoods, Def_Cost_FamilyRedPacket,
+CostRebate_DisableType = [Def_Cost_BourseBuy, Def_Cost_BourseCharge, Def_Cost_FreeGoods,
                           Def_Cost_Unknown, "GMSetMoney", "Warehouse", Def_Cost_AuctionBid]
 
 # 可在跨服中消费的类型列表
 MergeServerCanCostType = [Def_Cost_UseSpeaker, Def_Cost_Revive]
 #内部仙玉不能用的消费类型列表
-UnUseInner_CostType = [Def_Cost_BourseBuy, Def_Cost_FamilyRedPacket, Def_Cost_AuctionBid]
+UnUseInner_CostType = [Def_Cost_BourseBuy, Def_Cost_AuctionBid]
 # 消费类型对应信息字典{消费类型:[eventName, 中文说明reason_name, 发送给9377的数据是否分消费子类], }
 # 由于9377那边数据建议所有消费点总和最好不超过500个,故这里对部分发送给对方的数据进行归组为不分子类,或直接归属于商城分组
 #     .使用原价购买的物品统一归属为商城组,消费对应为AutoBuy的也归属于商城分组
@@ -4444,7 +4404,6 @@
 Def_Cost_Rename:"Rename",
 Def_Cost_SkillLvUp:"SkillLvUp",
 Def_Cost_FamilyBroadcast:"FamilyBroadcast",
-Def_Cost_FamilyRedPacket:"FamilyRedPacket",
 Def_Cost_FreeGoods:"FreeGoods",
 Def_Cost_DogzEquipPlus:"DogzEquipPlus",
 Def_Cost_RuneHole:"RuneHole",
@@ -4458,7 +4417,6 @@
 Def_Cost_LuckyTreasure:"LuckyTreasure",
 Def_Cost_MysteryShopRefresh:"MysteryShopRefresh",
 Def_Cost_AuctionBid:"AuctionBid",
-Def_Cost_BuyDailyActionCnt:"BuyDailyActionCnt",
 Def_Cost_CreatFamily:"CreatFamily",
 Def_Cost_BuyKillBossCnt:"BuyKillBossCnt",
 Def_Cost_EquipStar:"EquipStar",
@@ -4488,7 +4446,7 @@
 Def_GiveMoney_Bourse, # 交易所 10
 Def_GiveMoney_GoldInvest, # 绑钻投资
 Def_GiveMoney_12, # 资源找回
-Def_GiveMoney_RedPacket, # 红包
+Def_GiveMoney_13, # 红包
 Def_GiveMoney_RefineGift, # 炼制奖励
 Def_GiveMoney_Mail, # 邮件(补偿) 15
 Def_GiveMoney_RuneDecompose, # 符印
@@ -4525,7 +4483,6 @@
 Def_GiveMoney_Pickup:"Pickup",
 Def_GiveMoney_Bourse:"Bourse",
 Def_GiveMoney_GoldInvest:"GoldInvest",
-Def_GiveMoney_RedPacket:"RedPacket",
 Def_GiveMoney_RefineGift:"RefineGift",
 Def_GiveMoney_Mail:"Mail",
 Def_GiveMoney_RuneDecompose:"RuneDecompose",
@@ -4791,7 +4748,7 @@
 VIPPrivilege_20,    #20 暮光神庙购买次数
 VIPPrivilege_21,    #21 仙界秘境 - 副本总表统一处理
 VIPPrivilege_22,    #22 宗门试炼购买次数
-VIPPrivilege_FamilyGoldPack,    #23 仙盟钻石红包
+VIPPrivilege_23,    #23 仙盟钻石红包
 VIPPrivilege_BoursePwd,    #24 集市上架使用密码
 VIPPrivilege_25,    #25 封魔坛购买次数 - 副本总表统一处理
 VIPPrivilege_26,    #26 VIP被动技能孔——VIP4专属被动技能孔
@@ -4972,7 +4929,7 @@
 # 游戏功能奖励定义
 (
 Def_RewardType_Activity,  # 活跃度奖励 0
-Def_RewardType_1,  # 1
+Def_RewardType_DailyTask,  # 每日任务奖励 1
 Def_RewardType_ChampionFamilyDailyReward,  # 仙盟联赛冠军仙盟每日俸禄奖励 2
 Def_RewardType_XMZZWinCnt,  # 仙魔之争胜利场数奖励 3
 Def_RewardType_FamilyDayAward,  # 仙盟每日福利奖励 4
@@ -5021,7 +4978,7 @@
 Def_RewardType_CritGodBoxCTG, #暴击神兵奖励 47
 Def_RewardType_GameNotice, #玩法前瞻奖励 48
 Def_RewardType_EnterGroup, #加群奖励49
-Def_RewardType_ShediaoRedpacket, #射雕红包奖励 50
+Def_RewardType_50, #射雕红包奖励 50
 Def_RewardType_ShediaoEquip, #射雕装备奖励 51
 Def_RewardType_CAAllRecharge, #跨服全民充值奖励 52
 Def_RewardType_CrossYaomoBossHurt, #跨服妖魔boss伤害奖励 53
@@ -5304,6 +5261,15 @@
 TTLTaskType_CrossBoss, # 跨服boss击杀x次 18
 ) = range(1, 1 + 18)
 
+# 每日任务类型
+DailyTaskList = (
+DailyTask_KillNPC, # 击败X只怪物 1
+DailyTask_EquipDecompose, # 分解装备x次 2
+DailyTask_HeroCall, # 武将招募 3
+DailyTask_Arena, # 演武场 4
+DailyTask_GoldRush, # 淘金 5
+) = range(1, 1 + 5)
+
 # 任务类型定义
 TaskTypeList = (
 TaskType_MainLevel, # 主线过关到xxx 1

--
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