From 2350f87cbba3da859d02632aa8116c1511d6d60b Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 24 九月 2025 18:54:13 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(马超所有技能;增加触发方式20 21 22;增加效果5006 6010 6011 6012 6013;修复非学习的子技能加载触发效果bug;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemState.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemState.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemState.py
index 0b402be..9199fc9 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemState.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemState.py
@@ -60,7 +60,7 @@
         mapItem = mapItemManager.GetMapItemByIndex(index)
         mapItem_List.append(mapItem)
     
-    disappearTime = IpyGameDataPY.GetFuncCfg("MapItemDisappearTime")
+    disappearTime = 60000 #IpyGameDataPY.GetFuncCfg("MapItemDisappearTime")
     for curMapItem in mapItem_List:
         #无此物品
         if not curMapItem or curMapItem.IsEmpty():

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