From 24bac6db1ab91c1c81322bc94b033a753c4394c8 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 30 一月 2026 17:06:50 +0800
Subject: [PATCH] 412 【挑战】定军阁-服务端(修复开启自动一键选择时如果只剩下当前未选择的时候无法自动选择的bug;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py | 13 -------------
1 files changed, 0 insertions(+), 13 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py
index 1e4d80c..a105e8b 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py
@@ -2236,19 +2236,6 @@
return callFunc(curPlayer, mapID, funcLineID, tagType, tagID, valueList)
-def GetFBPlayerLineupID(curPlayer, mapID, funcLineID):
- ## 获取玩家使用的攻防阵容ID
- # @return: 攻击方阵容ID, 防守方阵容ID
- do_FBLogic_ID = __GetFBLogic_MapID(mapID)
-
- callFunc = GameWorld.GetExecFunc(FBProcess, "GameLogic_%s.%s" % (do_FBLogic_ID, "GetFBPlayerLineupID"))
-
- if callFunc == None:
- # 默认不限制
- return ShareDefine.Lineup_Main, ShareDefine.Lineup_Main
-
- return callFunc(curPlayer, mapID, funcLineID)
-
def GetFBNPCLineupInfo(curPlayer, mapID, funcLineID):
## 获取NPC阵容相关
# @return: npcLineupIDList, strongerLV, difficulty
--
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