From 26958aff1b844a743a805b4f9075bee800b72a46 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 04 十一月 2025 14:35:37 +0800
Subject: [PATCH] 332 【主界面】座骑系统-服务端

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetMoney.py |    7 ++-----
 1 files changed, 2 insertions(+), 5 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetMoney.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetMoney.py
index d26c04a..a701ea2 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetMoney.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetMoney.py
@@ -24,6 +24,7 @@
 import ChConfig
 import ShareDefine
 import GameWorld
+import PrintMoney
 
 moneyNameDict = ShareDefine.MoneyNameDict
 
@@ -50,11 +51,7 @@
         GameWorld.DebugAnswer(curPlayer, Lang.GBText("参数不正确"))
         GameWorld.DebugAnswer(curPlayer, "设置货币: SetMoney 货币类型 数值")
         GameWorld.DebugAnswer(curPlayer, "显示货币: SetMoney 货币类型")
-        helpStr = ""
-        moneyTypeList = moneyNameDict.keys()
-        for moneyType in moneyTypeList:
-            helpStr += "%s-%s;" % (moneyType, moneyNameDict[moneyType])
-        GameWorld.DebugAnswer(curPlayer, helpStr)
+        PrintMoney.OnExec(curPlayer, [])
         return
     #钱币类型
     moneyType = List[0]

--
Gitblit v1.8.0