From 26958aff1b844a743a805b4f9075bee800b72a46 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 04 十一月 2025 14:35:37 +0800
Subject: [PATCH] 332 【主界面】座骑系统-服务端
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py | 10 +++++-----
1 files changed, 5 insertions(+), 5 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py
index fce4034..1a9ca69 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py
@@ -30,6 +30,7 @@
import IpyGameDataPY
import ShareDefine
import NPCCommon
+import ChConfig
#---------------------------------------------------------------------
def OnLogin(curPlayer):
@@ -74,7 +75,7 @@
GameWorld.DebugLog("不存在该副本或线路无法扫荡!mapID=%s, lineID=%s" % (mapID, lineID))
return
- if not FBCommon.IsFBPass(curPlayer, mapID, lineID):
+ if mapID not in ChConfig.SweepUnCheckPassMapIDList and not FBCommon.IsFBPass(curPlayer, mapID, lineID):
GameWorld.DebugLog("未过关无法扫荡!mapID=%s, lineID=%s" % (mapID, lineID))
return
@@ -82,11 +83,10 @@
return
# 副本是否可扫荡, 这里只判断副本自身的特殊条件, 公共条件上面已经判断
- if not FBLogic.OnPlayerFBSweepAsk(curPlayer, mapID, lineID, cnt, dataEx):
+ askRet = FBLogic.OnPlayerFBSweepAsk(curPlayer, mapID, lineID, cnt, dataEx)
+ if not askRet:
GameWorld.DebugLog("该副本当前无法扫荡!mapID=%s, lineID=%s" % (mapID, lineID))
return
-
- #PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_FeastRedPack_FBSweep, 1, [mapID])
#需先扣除门票, 再增加次数, 否则可能导致扣除的数量错误
#FBCommon.DelFBEnterTicket(curPlayer, mapID, lineID, cnt)
@@ -96,7 +96,7 @@
FBCommon.AddEnterFBCount(curPlayer, mapID, cnt)
#扫荡结果给奖励等
- FBLogic.OnPlayerFBSweepResult(curPlayer, mapID, lineID, cnt, dataEx)
+ FBLogic.OnPlayerFBSweepResult(curPlayer, mapID, lineID, cnt, dataEx, askRet)
return
#// B1 08 快速一键过关副本 #tagCMFBQuickPass
--
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